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authorDerek Hensley <hensley.derek58@gmail.com>2022-07-11 18:51:56 -0700
committerGitHub <noreply@github.com>2022-07-11 21:51:56 -0400
commit0346fde02b58174ed7f9a4644af8329b522f2bc9 (patch)
tree16a0827e9de809a7857ee0ecae4fc30ed725bd43 /src/code/z_effect_soft_sprite_old_init.c
parentf85a398162c2aef25e732cdea9741b52ab64c57f (diff)
Effect Gsplash OK (#876)
* Ok * Save? * undef syms
Diffstat (limited to 'src/code/z_effect_soft_sprite_old_init.c')
-rw-r--r--src/code/z_effect_soft_sprite_old_init.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_effect_soft_sprite_old_init.c b/src/code/z_effect_soft_sprite_old_init.c
index 2608d22e5..c14d424e0 100644
--- a/src/code/z_effect_soft_sprite_old_init.c
+++ b/src/code/z_effect_soft_sprite_old_init.c
@@ -41,7 +41,7 @@ void EffectSs_DrawGEffect(PlayState* play, EffectSs* this, void* texture) {
MtxF mfTrans11DA0;
s32 pad1;
Mtx* mtx;
- void* object = play->objectCtx.status[this->rgObjBankIdx].segment;
+ void* object = play->objectCtx.status[this->rgObjBankIndex].segment;
OPEN_DISPS(gfxCtx);