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authorengineer124 <47598039+engineer124@users.noreply.github.com>2021-12-20 07:32:41 +1100
committerGitHub <noreply@github.com>2021-12-19 20:32:41 +0000
commit51ee1c2c704074895bb88254e8c43cedf5d437e2 (patch)
tree8efbfdc7380cb5bc5062a3a8e7f3bdb2d728db45 /src/code/z_effect_soft_sprite_old_init.c
parent985852f8376c295553899bd570015a4c6aee2b79 (diff)
Name coordinate transformation matrix similar to OoT (#499)
* name coordiante transformation names similar to OoT * update actorfixer
Diffstat (limited to 'src/code/z_effect_soft_sprite_old_init.c')
-rw-r--r--src/code/z_effect_soft_sprite_old_init.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_effect_soft_sprite_old_init.c b/src/code/z_effect_soft_sprite_old_init.c
index f293c81c2..6deeb7943 100644
--- a/src/code/z_effect_soft_sprite_old_init.c
+++ b/src/code/z_effect_soft_sprite_old_init.c
@@ -48,7 +48,7 @@ void EffectSs_DrawGEffect(GlobalContext* globalCtx, EffectSs* this, void* textur
scale = this->rgScale * 0.0025f;
SkinMatrix_SetTranslate(&mfTrans, this->pos.x, this->pos.y, this->pos.z);
SkinMatrix_SetScale(&mfScale, scale, scale, scale);
- SkinMatrix_MtxFMtxFMult(&mfTrans, &globalCtx->mf_187FC, &mfTrans11DA0);
+ SkinMatrix_MtxFMtxFMult(&mfTrans, &globalCtx->billboardMtxF, &mfTrans11DA0);
SkinMatrix_MtxFMtxFMult(&mfTrans11DA0, &mfScale, &mfResult);
gSegments[0x06] = PHYSICAL_TO_VIRTUAL(object);
gSPSegment(POLY_XLU_DISP++, 0x06, object);