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authorengineer124 <47598039+engineer124@users.noreply.github.com>2023-05-29 09:08:29 +1000
committerGitHub <noreply@github.com>2023-05-28 19:08:29 -0400
commit92bdfe68c212d50ac6569fdb871b93be6230b3ad (patch)
tree29c77f8da1546368514cdfa44e8561bf431f2a92 /src/code/z_effect_soft_sprite_old_init.c
parentefc9df3f56046bf11097715204aee96d433a952e (diff)
z_rcp.c setupDL docs/cleanup (#1253)
* SetupDL enum * name functions * namefixer * cleanup * small cleanup * PR Review * don't need address of array * PR Suggestion
Diffstat (limited to 'src/code/z_effect_soft_sprite_old_init.c')
-rw-r--r--src/code/z_effect_soft_sprite_old_init.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_effect_soft_sprite_old_init.c b/src/code/z_effect_soft_sprite_old_init.c
index 0b08f4dd0..17852c4c1 100644
--- a/src/code/z_effect_soft_sprite_old_init.c
+++ b/src/code/z_effect_soft_sprite_old_init.c
@@ -58,7 +58,7 @@ void EffectSs_DrawGEffect(PlayState* play, EffectSs* this, TexturePtr texture) {
if (mtx != NULL) {
gSPMatrix(POLY_XLU_DISP++, mtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPSegment(POLY_XLU_DISP++, 0x08, Lib_SegmentedToVirtual(texture));
- func_8012C9BC(gfxCtx);
+ Gfx_SetupDL61_Xlu(gfxCtx);
gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, this->rgPrimColorR, this->rgPrimColorG, this->rgPrimColorB,
this->rgPrimColorA);
gDPSetEnvColor(POLY_XLU_DISP++, this->rgEnvColorR, this->rgEnvColorG, this->rgEnvColorB, this->rgEnvColorA);