diff options
| author | Derek Hensley <hensley.derek58@gmail.com> | 2022-04-17 11:35:13 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-04-17 19:35:13 +0100 |
| commit | bfe22610f7963564a92e733a3abb6feae017af29 (patch) | |
| tree | 40fdb33c2c57b22e83e36de3c51e4c9f34ce92fe /src/code/z_effect_soft_sprite_old_init.c | |
| parent | f4bb821b56f7f3e957cac4d26052542969521523 (diff) | |
EffectSsStone1 Ok (#730)
* EffectSsStone1 OK
* gameplay object stuff
* unk_C -> reg0
* Fix
* Reverse order of stone textures
* undef syms
Diffstat (limited to 'src/code/z_effect_soft_sprite_old_init.c')
| -rw-r--r-- | src/code/z_effect_soft_sprite_old_init.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_effect_soft_sprite_old_init.c b/src/code/z_effect_soft_sprite_old_init.c index 3f868ecc3..0300144e1 100644 --- a/src/code/z_effect_soft_sprite_old_init.c +++ b/src/code/z_effect_soft_sprite_old_init.c @@ -625,11 +625,11 @@ void EffectSsSibuki_SpawnBurst(GlobalContext* globalCtx, Vec3f* pos) { // EffectSsStone1 Spawn Functions -void EffectSsStone1_Spawn(GlobalContext* globalCtx, Vec3f* pos, s32 arg2) { +void EffectSsStone1_Spawn(GlobalContext* globalCtx, Vec3f* pos, s32 reg0) { EffectSsStone1InitParams initParams; initParams.pos = *pos; - initParams.unk_C = arg2; + initParams.reg0 = reg0; EffectSs_Spawn(globalCtx, EFFECT_SS_STONE1, 128, &initParams); } |
