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authorengineer124 <47598039+engineer124@users.noreply.github.com>2023-03-03 00:09:16 -0500
committerGitHub <noreply@github.com>2023-03-03 00:09:16 -0500
commitcc8772a896f8a654d36787ac23114d9f24a506d0 (patch)
tree3cccb4f9a4c76ad1a7da63787ff7ccdb0bbd3cc2 /src/code/z_effect_soft_sprite_old_init.c
parent5729b6d3f16aad52bf60bde988db681e204bb067 (diff)
Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)
* name funcs * namefixer * function comments
Diffstat (limited to 'src/code/z_effect_soft_sprite_old_init.c')
-rw-r--r--src/code/z_effect_soft_sprite_old_init.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/code/z_effect_soft_sprite_old_init.c b/src/code/z_effect_soft_sprite_old_init.c
index 4f24651d1..0b08f4dd0 100644
--- a/src/code/z_effect_soft_sprite_old_init.c
+++ b/src/code/z_effect_soft_sprite_old_init.c
@@ -805,7 +805,7 @@ void EffectSsEnIce_SpawnFlying(PlayState* play, Actor* actor, Vec3f* pos, Color_
initParams.scale = scale;
if (actor != NULL) {
- Actor_PlaySfxAtPos(actor, NA_SE_PL_FREEZE_S);
+ Actor_PlaySfx(actor, NA_SE_PL_FREEZE_S);
}
EffectSs_Spawn(play, EFFECT_SS_EN_ICE, 80, &initParams);
@@ -897,7 +897,7 @@ void EffectSsEnFire_SpawnVec3f(PlayState* play, Actor* actor, Vec3f* pos, s16 sc
initParams.bodyPart = bodyPart;
if (actor != NULL) {
- Actor_PlaySfxAtPos(actor, NA_SE_EV_FLAME_IGNITION);
+ Actor_PlaySfx(actor, NA_SE_EV_FLAME_IGNITION);
}
EffectSs_Spawn(play, EFFECT_SS_EN_FIRE, 128, &initParams);
@@ -917,7 +917,7 @@ void EffectSsEnFire_SpawnVec3s(PlayState* play, Actor* actor, Vec3s* pos, s16 sc
initParams.bodyPart = bodyPart;
if (actor != NULL) {
- Actor_PlaySfxAtPos(actor, NA_SE_EV_FLAME_IGNITION);
+ Actor_PlaySfx(actor, NA_SE_EV_FLAME_IGNITION);
}
EffectSs_Spawn(play, EFFECT_SS_EN_FIRE, 128, &initParams);