summaryrefslogtreecommitdiff
path: root/src/code/z_fireobj.c
diff options
context:
space:
mode:
authorDerek Hensley <hensley.derek58@gmail.com>2024-10-16 06:51:16 -0700
committerGitHub <noreply@github.com>2024-10-16 10:51:16 -0300
commit1ddc836c8eb0f143255a1806087f7098b52dee90 (patch)
treec72dfd21b771c9ea6b6b77ca6bed754deaac6cff /src/code/z_fireobj.c
parent5dd43102851bf69bb091ef1fc7d1443aa98d56a1 (diff)
Colliders Sync Tris Quad Sphere Line (#1714)
* Tris * Quad * Sphere * Line
Diffstat (limited to 'src/code/z_fireobj.c')
-rw-r--r--src/code/z_fireobj.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_fireobj.c b/src/code/z_fireobj.c
index f75c3474d..162439a53 100644
--- a/src/code/z_fireobj.c
+++ b/src/code/z_fireobj.c
@@ -229,7 +229,7 @@ void FireObj_Update(PlayState* play, FireObj* fire, Actor* actor) {
} else if ((fire->collision.base.acFlags & AC_HIT) && (arrow->actor.update != NULL) &&
(arrow->actor.id == ACTOR_EN_ARROW)) {
arrow->actor.params = 0;
- arrow->collider.info.toucher.dmgFlags = DMG_FIRE_ARROW;
+ arrow->collider.elem.toucher.dmgFlags = DMG_FIRE_ARROW;
}
fire->collision.dim.pos.x = fire->position.x;
fire->collision.dim.pos.y = fire->position.y;