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| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2023-06-05 05:43:12 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-06-04 15:43:12 -0400 |
| commit | 47bc7c12e2d28b8d8ed1cff8df9c17395aefce80 (patch) | |
| tree | 7ebf8ec3fc5825c4bbe7cf28717d5abd48ce50ba /src/code/z_fireobj.c | |
| parent | a995e4cf6181bab778b89d073a2aa67860d82721 (diff) | |
Misc Cleanup (#1257)
* a lot of brackets, and some other things
* oops
* another bracket
* check flag all
* just a few more...
* PR suggestions
* PR comment
* pr
* one more bracket
Diffstat (limited to 'src/code/z_fireobj.c')
| -rw-r--r-- | src/code/z_fireobj.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/code/z_fireobj.c b/src/code/z_fireobj.c index 5e93e1187..5565bc876 100644 --- a/src/code/z_fireobj.c +++ b/src/code/z_fireobj.c @@ -142,6 +142,7 @@ void FireObj_Draw(PlayState* play, FireObj* fire) { Vec3s vec; OPEN_DISPS(play->state.gfxCtx); + Gfx_SetupDL25_Xlu(play->state.gfxCtx); gSPSegment(POLY_XLU_DISP++, 0x08, Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0, 0, 32, 64, 1, 0, (fire->timer * -20) % 512U, 32, 128)); |
