diff options
| author | Derek Hensley <hensley.derek58@gmail.com> | 2024-03-31 20:24:06 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-03-31 20:24:06 -0700 |
| commit | 250be53cde9e9cc91e6b268b25e2f09e4ddb8125 (patch) | |
| tree | 9f4ce90b2c87d26b6822cd74e0e7a73770a54285 /src/code/z_message.c | |
| parent | 997c45c2d2a2eebc71417d2d858b23038a3f666e (diff) | |
Add Shift-JIS support for some voice and message files (#1500)
* z_message iconv
* voicecheckword iconv
* format
* TODO
* voice_external iconv
* Missed a few in message
* Use shiftjis_conv instead
* space comment in message_nes
* Use chars for cases
* Add ending single quote check as well
* table comments
* No look up table
* align makefile tools
Diffstat (limited to 'src/code/z_message.c')
| -rw-r--r-- | src/code/z_message.c | 254 |
1 files changed, 125 insertions, 129 deletions
diff --git a/src/code/z_message.c b/src/code/z_message.c index 92059146f..1b5964273 100644 --- a/src/code/z_message.c +++ b/src/code/z_message.c @@ -697,7 +697,7 @@ void func_801496C8(PlayState* play) { if (msgCtx->unk12054[msgCtx->unk120C2] < 0) { msgCtx->unk12054[msgCtx->unk120C2] = 3; } - msgCtx->decodedBuffer.wchar[msgCtx->unk120C0 + msgCtx->unk120C2] = msgCtx->unk12054[msgCtx->unk120C2] + 0x824F; + msgCtx->decodedBuffer.wchar[msgCtx->unk120C0 + msgCtx->unk120C2] = msgCtx->unk12054[msgCtx->unk120C2] + '0'; Font_LoadChar(play, msgCtx->decodedBuffer.wchar[msgCtx->unk120C0 + msgCtx->unk120C2], msgCtx->unk120C4 + (msgCtx->unk120C2 << 7)); Audio_PlaySfx(NA_SE_SY_RUPY_COUNT); @@ -706,7 +706,7 @@ void func_801496C8(PlayState* play) { if (msgCtx->unk12054[msgCtx->unk120C2] >= 4) { msgCtx->unk12054[msgCtx->unk120C2] = 0; } - msgCtx->decodedBuffer.wchar[msgCtx->unk120C0 + msgCtx->unk120C2] = msgCtx->unk12054[msgCtx->unk120C2] + 0x824F; + msgCtx->decodedBuffer.wchar[msgCtx->unk120C0 + msgCtx->unk120C2] = msgCtx->unk12054[msgCtx->unk120C2] + '0'; Font_LoadChar(play, msgCtx->decodedBuffer.wchar[msgCtx->unk120C0 + msgCtx->unk120C2], msgCtx->unk120C4 + (msgCtx->unk120C2 << 7)); Audio_PlaySfx(NA_SE_SY_RUPY_COUNT); @@ -1178,7 +1178,7 @@ void Message_DrawTextDefault(PlayState* play, Gfx** gfxP) { } break; - case 0x20: // ` ` + case ' ': msgCtx->textPosX += 6; break; @@ -1476,17 +1476,17 @@ void Message_DrawTextDefault(PlayState* play, Gfx** gfxP) { default: switch (character) { - case 0x8169: - case 0x8175: + case '(': + case '「': msgCtx->textPosX -= TRUNCF_BINANG(6.0f * msgCtx->textCharScale); break; - case 0x8145: + case '・': msgCtx->textPosX -= TRUNCF_BINANG(3.0f * msgCtx->textCharScale); break; - case 0x8148: - case 0x8149: + case '?': + case '!': msgCtx->textPosX -= TRUNCF_BINANG(2.0f * msgCtx->textCharScale); break; @@ -1514,26 +1514,26 @@ void Message_DrawTextDefault(PlayState* play, Gfx** gfxP) { } charTexIndex += FONT_CHAR_TEX_SIZE; switch (character) { - case 0x8144: + case '.': msgCtx->textPosX += TRUNCF_BINANG(8.0f * msgCtx->textCharScale); break; - case 0x816A: - case 0x8176: + case ')': + case '」': msgCtx->textPosX += TRUNCF_BINANG(10.0f * msgCtx->textCharScale); break; - case 0x8141: - case 0x8142: - case 0x8168: + case '、': + case '。': + case '”': msgCtx->textPosX += TRUNCF_BINANG(12.0f * msgCtx->textCharScale); break; - case 0x8194: + case '#': msgCtx->textPosX += TRUNCF_BINANG(14.0f * msgCtx->textCharScale); break; - case 0x8145: + case '・': msgCtx->textPosX += TRUNCF_BINANG(15.0f * msgCtx->textCharScale); break; @@ -1911,25 +1911,23 @@ void Message_LoadChar(PlayState* play, u16 codePointIndex, s32* offset, f32* arg *arg3 = temp2; } -// TODO: SJIS support -// Message_LoadRupees JPN ? -void func_8014CCB4(PlayState* play, s16* decodedBufPos, s32* offset, f32* arg3) { +void Message_LoadRupeesJPN(PlayState* play, s16* decodedBufPos, s32* offset, f32* arg3) { MessageContext* msgCtx = &play->msgCtx; s16 t = *decodedBufPos; s32 k = *offset; f32 f = *arg3; - Font_LoadChar(play, 0x838B, k); // 0x838B = ル in JISX0213 + Font_LoadChar(play, 'ル', k); k += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[t] = 0x838B; + msgCtx->decodedBuffer.wchar[t] = 'ル'; t++; - Font_LoadChar(play, 0x8373, k); // 0x8373 = ピ in JISX0213 + Font_LoadChar(play, 'ピ', k); k += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[t] = 0x8373; + msgCtx->decodedBuffer.wchar[t] = 'ピ'; t++; - Font_LoadChar(play, 0x815C, k); // 0x815C = ― in JISX0213 + Font_LoadChar(play, '―', k); k += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[t] = 0x815C; + msgCtx->decodedBuffer.wchar[t] = '―'; f += 16.0f * msgCtx->textCharScale * 3.0f; *decodedBufPos = t; @@ -1939,7 +1937,7 @@ void func_8014CCB4(PlayState* play, s16* decodedBufPos, s32* offset, f32* arg3) /* * offsetting to actual codepoints is done outside this function - * every digit will be added 0x824F to get an actual S-JIS + * every digit will be added 0x824F ('0') to get an actual S-JIS * printable character. */ void Message_GetTimerDigits(OSTime time, s16 digits[8]) { @@ -1953,7 +1951,7 @@ void Message_GetTimerDigits(OSTime time, s16 digits[8]) { digits[1] = t / SECONDS_TO_TIMER(60); t -= digits[1] * SECONDS_TO_TIMER(60); - digits[2] = 0x135B; // 0x135B + 0x824F = 分 (minutes) in S-JIS + digits[2] = '分' - '0'; // 10 seconds digits[3] = t / SECONDS_TO_TIMER(10); @@ -1963,7 +1961,7 @@ void Message_GetTimerDigits(OSTime time, s16 digits[8]) { digits[4] = t / SECONDS_TO_TIMER(1); t -= digits[4] * SECONDS_TO_TIMER(1); - digits[5] = 0x1313; // 0x1313 + 0x824F = 秒 (seconds) in S-JIS + digits[5] = '秒' - '0'; // 100 milliseconds digits[6] = t / SECONDS_TO_TIMER_PRECISE(0, 10); @@ -2048,25 +2046,25 @@ void Message_LoadTime(PlayState* play, u16 curChar, s32* offset, f32* arg3, s16* } for (i = 0; i < 4; i++) { - Font_LoadChar(play, digits[i] + 0x824F, o); // 0x824F = '0' in S-JIS + Font_LoadChar(play, digits[i] + '0', o); o += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[p] = digits[i] + 0x824F; + msgCtx->decodedBuffer.wchar[p] = digits[i] + '0'; p++; if (i == 1) { // Hours (時間) - Font_LoadChar(play, 0x8E9E, o); + Font_LoadChar(play, '時', o); o += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[p] = 0x8E9E; + msgCtx->decodedBuffer.wchar[p] = '時'; p++; - Font_LoadChar(play, 0x8AD4, o); + Font_LoadChar(play, '間', o); o += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[p] = 0x8E9E; + msgCtx->decodedBuffer.wchar[p] = '時'; p++; } else if (i == 3) { // Minutes (分) - Font_LoadChar(play, 0x95AA, o); + Font_LoadChar(play, '分', o); o += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[p] = 0x95AA; + msgCtx->decodedBuffer.wchar[p] = '分'; } } @@ -2077,29 +2075,28 @@ void Message_LoadTime(PlayState* play, u16 curChar, s32* offset, f32* arg3, s16* } #define GREAT_BAY_COAST_STR \ - { 0x834F, 0x838C, 0x815B, 0x8367, 0x8378, 0x8343, 0x82CC, 0x8A43, 0x8ADD } + { 'グ', 'レ', 'ー', 'ト', 'ベ', 'イ', 'の', '海', '岸' } #define ZORA_CAPE_STR \ - { 0x835D, 0x815B, 0x8389, 0x82CC, 0x82DD, 0x82B3, 0x82AB } + { 'ゾ', 'ー', 'ラ', 'の', 'み', 'さ', 'き' } #define SNOWHEAD_STR \ - { 0x8358, 0x836D, 0x815B, 0x8377, 0x8362, 0x8368 } + { 'ス', 'ノ', 'ー', 'ヘ', 'ッ', 'ド' } #define MOUNTAIN_VILLAGE_STR \ - { 0x8E52, 0x97A2 } + { '山', '里' } #define CLOCK_TOWN_STR \ - { 0x834E, 0x838D, 0x8362, 0x834E, 0x835E, 0x8345, 0x8393 } + { 'ク', 'ロ', 'ッ', 'ク', 'タ', 'ウ', 'ン' } #define MILK_ROAD_STR \ - { 0x837E, 0x838B, 0x834E, 0x838D, 0x815B, 0x8368 } + { 'ミ', 'ル', 'ク', 'ロ', 'ー', 'ド' } #define WOODFALL_STR \ - { 0x8345, 0x8362, 0x8368, 0x8374, 0x8348, 0x815B, 0x838B } + { 'ウ', 'ッ', 'ド', 'フ', 'ォ', 'ー', 'ル' } #define SOUTHERN_SWAMP_STR \ - { 0x8FC0, 0x926E } + { '沼', '地' } #define IKANA_CANYON_STR \ - { 0x8343, 0x834A, 0x815B, 0x8369, 0x8C6B, 0x924A } + { 'イ', 'カ', 'ー', 'ナ', '渓', '谷' } #define STONE_TOWER_STR \ - { 0x838D, 0x8362, 0x834E, 0x8372, 0x838B } + { 'ロ', 'ッ', 'ク', 'ビ', 'ル' } #define ENTRANCE_STR \ - { 0x93FC, 0x82E8, 0x8CFB } + { '入', 'り', '口' } -// Shift JIS u16 sOwlWarpTextJPN[OWL_WARP_MAX][9] = { GREAT_BAY_COAST_STR, // OWL_WARP_GREAT_BAY_COAST ZORA_CAPE_STR, // OWL_WARP_ZORA_CAPE @@ -2114,7 +2111,6 @@ u16 sOwlWarpTextJPN[OWL_WARP_MAX][9] = { ENTRANCE_STR, // OWL_WARP_ENTRANCE }; -//! TODO: use sizeof when we have strings s16 sOwlWarpTextLengthJPN[OWL_WARP_MAX] = { 9, // OWL_WARP_GREAT_BAY_COAST 7, // OWL_WARP_ZORA_CAPE @@ -2160,15 +2156,15 @@ void Message_LoadOwlWarpText(PlayState* play, s32* offset, f32* arg2, s16* decod } u16 sTimeSpeedTextJPN[][3] = { - { 0x82CD, 0x82E2, 0x82A2 }, - { 0x82D3, 0x82C2, 0x82A4 }, - { 0x82A8, 0x82BB, 0x82A2 }, + { 'は', 'や', 'い' }, + { 'ふ', 'つ', 'う' }, + { 'お', 'そ', 'い' }, }; u16 sMaskCodeColorCmdJPN[] = { 0x2001, 0x2003, 0x2004, 0x2002 }; // Counterpart to NES sMaskCodeTextENG -u16 D_801D0284[] = { 0x90D4, 0x90C2, 0x89A9, 0x97CE }; +u16 sMaskCodeTextJPN[] = { '赤', '青', '黄', '緑' }; void Message_Decode(PlayState* play) { MessageContext* msgCtx = &play->msgCtx; @@ -2313,7 +2309,7 @@ void Message_Decode(PlayState* play) { loadChar = true; } if (loadChar) { - Message_LoadChar(play, spAC[i + 3] + 0x824F, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, spAC[i + 3] + '0', &charTexIndex, &spC0, decodedBufPos); decodedBufPos++; } } @@ -2328,7 +2324,7 @@ void Message_Decode(PlayState* play) { loadChar = true; } if (loadChar) { - Message_LoadChar(play, spAC[i] + 0x824F, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, spAC[i] + '0', &charTexIndex, &spC0, decodedBufPos); decodedBufPos++; } } @@ -2350,19 +2346,19 @@ void Message_Decode(PlayState* play) { } for (i = 0; i < 4; i++) { - Font_LoadChar(play, digits[i] + 0x824F, charTexIndex); + Font_LoadChar(play, digits[i] + '0', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F; + msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + '0'; decodedBufPos++; if (i == 1) { - Font_LoadChar(play, 0x8E9E, charTexIndex); + Font_LoadChar(play, '時', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = 0x8E9E; + msgCtx->decodedBuffer.wchar[decodedBufPos] = '時'; decodedBufPos++; } else if (i == 3) { - Font_LoadChar(play, 0x95AA, charTexIndex); + Font_LoadChar(play, '分', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = 0x95AA; + msgCtx->decodedBuffer.wchar[decodedBufPos] = '分'; } } spC0 += 6 * (16.0f * msgCtx->textCharScale); @@ -2389,9 +2385,9 @@ void Message_Decode(PlayState* play) { loadChar = true; } if (loadChar) { - Font_LoadChar(play, digits[i] + 0x824F, charTexIndex); + Font_LoadChar(play, digits[i] + '0', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F; + msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + '0'; decodedBufPos++; spC0 += 16.0f * msgCtx->textCharScale; } @@ -2407,10 +2403,10 @@ void Message_Decode(PlayState* play) { digits[0] = digits[1] = digits[2] = 0; for (i = 0; i < 3; i++) { - Message_LoadChar(play, digits[i] + 0x824F, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, digits[i] + '0', &charTexIndex, &spC0, decodedBufPos); decodedBufPos++; } - func_8014CCB4(play, &decodedBufPos, &charTexIndex, &spC0); + Message_LoadRupeesJPN(play, &decodedBufPos, &charTexIndex, &spC0); } else if (curChar == 0x20D) { digits[0] = digits[1] = 0; digits[2] = msgCtx->rupeesSelected; @@ -2431,11 +2427,11 @@ void Message_Decode(PlayState* play) { loadChar = true; } if (loadChar) { - Message_LoadChar(play, digits[i] + 0x824F, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, digits[i] + '0', &charTexIndex, &spC0, decodedBufPos); decodedBufPos++; } } - func_8014CCB4(play, &decodedBufPos, &charTexIndex, &spC0); + Message_LoadRupeesJPN(play, &decodedBufPos, &charTexIndex, &spC0); } else if (curChar == 0x20E) { digits[0] = digits[1] = digits[2] = 0; digits[3] = msgCtx->rupeesTotal; @@ -2459,11 +2455,11 @@ void Message_Decode(PlayState* play) { loadChar = true; } if (loadChar) { - Message_LoadChar(play, digits[i] + 0x824F, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, digits[i] + '0', &charTexIndex, &spC0, decodedBufPos); decodedBufPos++; } } - func_8014CCB4(play, &decodedBufPos, &charTexIndex, &spC0); + Message_LoadRupeesJPN(play, &decodedBufPos, &charTexIndex, &spC0); } else if (curChar == 0x20F) { Message_LoadTime(play, curChar, &charTexIndex, &spC0, &decodedBufPos); } else if (curChar == 0x21C) { @@ -2485,13 +2481,13 @@ void Message_Decode(PlayState* play) { loadChar = true; } if (loadChar) { - Message_LoadChar(play, digits[i] + 0x824F, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, digits[i] + '0', &charTexIndex, &spC0, decodedBufPos); decodedBufPos++; } } - Message_LoadChar(play, 0x906C, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, '人', &charTexIndex, &spC0, decodedBufPos); decodedBufPos++; - Message_LoadChar(play, 0x96DA, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, '目', &charTexIndex, &spC0, decodedBufPos); } else if (curChar == 0x21D) { digits[0] = digits[1] = 0; digits[2] = Inventory_GetSkullTokenCount(play->sceneId); @@ -2511,11 +2507,11 @@ void Message_Decode(PlayState* play) { loadChar = true; } if (loadChar) { - Message_LoadChar(play, digits[i] + 0x824F, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, digits[i] + '0', &charTexIndex, &spC0, decodedBufPos); decodedBufPos++; } } - Message_LoadChar(play, 0x9543, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, '匹', &charTexIndex, &spC0, decodedBufPos); } else if (curChar == 0x21E) { digits[0] = 0; digits[1] = gSaveContext.minigameScore; @@ -2527,7 +2523,7 @@ void Message_Decode(PlayState* play) { for (i = 0; i < 2; i++) { if ((i == 1) || (digits[i] != 0)) { - Message_LoadChar(play, digits[i] + 0x824F, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, digits[i] + '0', &charTexIndex, &spC0, decodedBufPos); decodedBufPos++; } } @@ -2555,7 +2551,7 @@ void Message_Decode(PlayState* play) { loadChar = true; } if (loadChar) { - Message_LoadChar(play, digits[i] + 0x824F, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, digits[i] + '0', &charTexIndex, &spC0, decodedBufPos); decodedBufPos++; } } @@ -2569,10 +2565,10 @@ void Message_Decode(PlayState* play) { msgCtx->unk120C4 = charTexIndex; digits[0] = digits[1] = digits[2] = 0; for (i = 0; i < 2; i++) { - Message_LoadChar(play, digits[i] + 0x824F, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, digits[i] + '0', &charTexIndex, &spC0, decodedBufPos); decodedBufPos++; } - func_8014CCB4(play, &decodedBufPos, &charTexIndex, &spC0); + Message_LoadRupeesJPN(play, &decodedBufPos, &charTexIndex, &spC0); } else if (curChar == 0x221) { decodedBufPos++; msgCtx->unk120BE = spD2; @@ -2583,7 +2579,7 @@ void Message_Decode(PlayState* play) { for (i = 0; i < 5; i++) { msgCtx->unk12054[i] = 1; - Message_LoadChar(play, 0x8250, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, '1', &charTexIndex, &spC0, decodedBufPos); decodedBufPos++; } decodedBufPos--; @@ -2616,9 +2612,9 @@ void Message_Decode(PlayState* play) { for (i = 0; i < 3; i++) { msgCtx->unk12054[i] = 1; - Font_LoadChar(play, 0x8250, charTexIndex); + Font_LoadChar(play, '1', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = 0x8250; + msgCtx->decodedBuffer.wchar[decodedBufPos] = '1'; spC0 += 16.0f * msgCtx->textCharScale; decodedBufPos++; } @@ -2628,7 +2624,7 @@ void Message_Decode(PlayState* play) { msgCtx->decodedBuffer.wchar[decodedBufPos] = sMaskCodeColorCmdJPN[((void)0, gSaveContext.save.saveInfo.spiderHouseMaskOrder[i])]; decodedBufPos++; - Message_LoadChar(play, i + 0x8250, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, i + '1', &charTexIndex, &spC0, decodedBufPos); decodedBufPos++; } msgCtx->decodedBuffer.wchar[decodedBufPos] = 0x2000; @@ -2652,14 +2648,14 @@ void Message_Decode(PlayState* play) { loadChar = true; } if (loadChar) { - Font_LoadChar(play, digits[i] + 0x824F, charTexIndex); + Font_LoadChar(play, digits[i] + '0', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F; + msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + '0'; decodedBufPos++; spC0 += 16.0f * msgCtx->textCharScale; } } - Message_LoadChar(play, 0x906C, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, '人', &charTexIndex, &spC0, decodedBufPos); } else if (curChar == 0x22B) { digits[0] = digits[1] = digits[2] = 0; digits[3] = gSaveContext.minigameScore; @@ -2683,14 +2679,14 @@ void Message_Decode(PlayState* play) { loadChar = true; } if (loadChar) { - Font_LoadChar(play, digits[i] + 0x824F, charTexIndex); + Font_LoadChar(play, digits[i] + '0', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F; + msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + '0'; decodedBufPos++; spC0 += 16.0f * msgCtx->textCharScale; } } - Message_LoadChar(play, 0x94AD, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, '発', &charTexIndex, &spC0, decodedBufPos); } else if ((curChar == 0x22C) || (curChar == 0x22D)) { if (curChar == 0x22C) { digits[0] = gSaveContext.save.saveInfo.lotteryCodes[CURRENT_DAY - 1][0]; @@ -2702,9 +2698,9 @@ void Message_Decode(PlayState* play) { digits[2] = HS_GET_LOTTERY_CODE_GUESS() & 0xF; } for (i = 0; i < 3; i++) { - Font_LoadChar(play, digits[i] + 0x824F, charTexIndex); + Font_LoadChar(play, digits[i] + '0', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F; + msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + '0'; decodedBufPos++; spC0 += 16.0f * msgCtx->textCharScale; } @@ -2732,20 +2728,20 @@ void Message_Decode(PlayState* play) { loadChar = true; } if (loadChar) { - Font_LoadChar(play, digits[i] + 0x824F, charTexIndex); + Font_LoadChar(play, digits[i] + '0', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F; + msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + '0'; decodedBufPos++; spC0 += 16.0f * msgCtx->textCharScale; } } - func_8014CCB4(play, &decodedBufPos, &charTexIndex, &spC0); + Message_LoadRupeesJPN(play, &decodedBufPos, &charTexIndex, &spC0); } else if (curChar == 0x22F) { for (i = 0; i < ARRAY_COUNT(gSaveContext.save.saveInfo.bomberCode); i++) { digits[i] = gSaveContext.save.saveInfo.bomberCode[i]; - Font_LoadChar(play, digits[i] + 0x824F, charTexIndex); + Font_LoadChar(play, digits[i] + '0', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F; + msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + '0'; decodedBufPos++; spC0 += 16.0f * msgCtx->textCharScale; } @@ -2754,10 +2750,10 @@ void Message_Decode(PlayState* play) { msgCtx->decodedBuffer.wchar[decodedBufPos] = sMaskCodeColorCmdJPN[( (void)0, gSaveContext.save.saveInfo.spiderHouseMaskOrder[(s16)(curChar - 0x231)])]; decodedBufPos++; - Message_LoadChar( - play, - D_801D0284[((void)0, gSaveContext.save.saveInfo.spiderHouseMaskOrder[(s16)(curChar - 0x231)])], - &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, + sMaskCodeTextJPN[( + (void)0, gSaveContext.save.saveInfo.spiderHouseMaskOrder[(s16)(curChar - 0x231)])], + &charTexIndex, &spC0, decodedBufPos); decodedBufPos++; msgCtx->decodedBuffer.wchar[decodedBufPos] = 0x2000; } else if (curChar == 0x237) { @@ -2776,17 +2772,17 @@ void Message_Decode(PlayState* play) { loadChar = true; } if (loadChar) { - Message_LoadChar(play, digits[i] + 0x824F, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, digits[i] + '0', &charTexIndex, &spC0, decodedBufPos); decodedBufPos++; } } - Font_LoadChar(play, 0x8E9E, charTexIndex); + Font_LoadChar(play, '時', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = 0x8E9E; + msgCtx->decodedBuffer.wchar[decodedBufPos] = '時'; decodedBufPos++; - Font_LoadChar(play, 0x8AD4, charTexIndex); + Font_LoadChar(play, '間', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = 0x8E9E; + msgCtx->decodedBuffer.wchar[decodedBufPos] = '時'; spC0 += 2.0f * (16.0f * msgCtx->textCharScale); } else if (curChar == 0x238) { Message_LoadTime(play, curChar, &charTexIndex, &spC0, &decodedBufPos); @@ -2825,9 +2821,9 @@ void Message_Decode(PlayState* play) { loadChar = true; } if (loadChar) { - Font_LoadChar(play, digits[i] + 0x824F, charTexIndex); + Font_LoadChar(play, digits[i] + '0', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F; + msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + '0'; decodedBufPos++; spC0 += 16.0f * msgCtx->textCharScale; } @@ -2851,9 +2847,9 @@ void Message_Decode(PlayState* play) { loadChar = true; } if (loadChar) { - Font_LoadChar(play, spAC[i] + 0x824F, charTexIndex); + Font_LoadChar(play, spAC[i] + '0', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = spAC[i] + 0x824F; + msgCtx->decodedBuffer.wchar[decodedBufPos] = spAC[i] + '0'; decodedBufPos++; } else { var_fs0 -= 1.0f; @@ -2880,19 +2876,19 @@ void Message_Decode(PlayState* play) { } for (i = 0; i < 4; i++) { - Font_LoadChar(play, digits[i] + 0x824F, charTexIndex); + Font_LoadChar(play, digits[i] + '0', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F; + msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + '0'; decodedBufPos++; if (i == 1) { - Font_LoadChar(play, 0x95AA, charTexIndex); + Font_LoadChar(play, '分', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = 0x95AA; + msgCtx->decodedBuffer.wchar[decodedBufPos] = '分'; decodedBufPos++; } else if (i == 3) { - Font_LoadChar(play, 0x9562, charTexIndex); + Font_LoadChar(play, '秒', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = 0x9562; + msgCtx->decodedBuffer.wchar[decodedBufPos] = '秒'; } } spC0 += 4.0f * (16.0f * msgCtx->textCharScale); @@ -2919,14 +2915,14 @@ void Message_Decode(PlayState* play) { loadChar = true; } if (loadChar) { - Font_LoadChar(play, digits[i] + 0x824F, charTexIndex); + Font_LoadChar(play, digits[i] + '0', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F; + msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + '0'; decodedBufPos++; spC0 += 16.0f * msgCtx->textCharScale; } } - Message_LoadChar(play, 0x9543, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, '匹', &charTexIndex, &spC0, decodedBufPos); } else if ((curChar == 0x30D) || (curChar == 0x30E) || (curChar == 0x30F)) { index = curChar - 0x30D; @@ -2976,14 +2972,14 @@ void Message_Decode(PlayState* play) { loadChar = true; } if (loadChar) { - Font_LoadChar(play, digits[i] + 0x824F, charTexIndex); + Font_LoadChar(play, digits[i] + '0', charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F; + msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + '0'; decodedBufPos++; spC0 += 16.0f * msgCtx->textCharScale; } } - Message_LoadChar(play, 0x94AD, &charTexIndex, &spC0, decodedBufPos); + Message_LoadChar(play, '発', &charTexIndex, &spC0, decodedBufPos); } else if (curChar == 0x1F) { decodedBufPos--; for (i = 0; i < font->msgBuf.wchar[msgCtx->msgBufPos + 1]; i++) { @@ -3020,19 +3016,19 @@ void Message_Decode(PlayState* play) { } else if ((curChar != 0x20) && ((curChar < 0x2000) || (curChar >= 0x2009))) { Font_LoadChar(play, curChar, charTexIndex); charTexIndex += FONT_CHAR_TEX_SIZE; - if ((curChar == 0x8169) || (curChar == 0x8175)) { + if ((curChar == '(') || (curChar == '「')) { spC0 += 10.0f * msgCtx->textCharScale; - } else if (curChar == 0x8145) { + } else if (curChar == '・') { spC0 += (12.0f * msgCtx->textCharScale); - } else if ((curChar == 0x8148) || (curChar == 0x8149)) { + } else if ((curChar == '?') || (curChar == '!')) { spC0 += 14.0f * msgCtx->textCharScale; - } else if (curChar == 0x8144) { + } else if (curChar == '.') { spC0 += 8.0f * msgCtx->textCharScale; - } else if ((curChar == 0x816A) || (curChar == 0x8176)) { + } else if ((curChar == ')') || (curChar == '」')) { spC0 += 10.0f * msgCtx->textCharScale; - } else if ((curChar == 0x8141) || (curChar == 0x8142) || (curChar == 0x8168)) { + } else if ((curChar == '、') || (curChar == '。') || (curChar == '”')) { spC0 += 12.0f * msgCtx->textCharScale; - } else if (curChar == 0x8194) { + } else if (curChar == '#') { spC0 += 14.0f * msgCtx->textCharScale; } else { spC0 += 16.0f * msgCtx->textCharScale; @@ -3603,7 +3599,7 @@ void Message_DisplayOcarinaStaffImpl(PlayState* play, u16 ocarinaAction) { } for (j = 0, k = 0; j < 48; j++, k += FONT_CHAR_TEX_SIZE) { - Font_LoadChar(play, 0x8140, k); + Font_LoadChar(play, ' ', k); }; msgCtx->stateTimer = 3; @@ -4218,7 +4214,7 @@ void Message_DrawMain(PlayState* play, Gfx** gfxP) { case MSGMODE_TEXT_CONTINUING: if (msgCtx->stateTimer == 1) { for (i = 0, j = 0; i < 48; i++, j += FONT_CHAR_TEX_SIZE) { - Font_LoadChar(play, 0x8140, j); + Font_LoadChar(play, ' ', j); } Message_DrawText(play, &gfx); } else { |
