diff options
| author | Derek Hensley <hensley.derek58@gmail.com> | 2022-09-29 19:22:59 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-30 03:22:59 +0100 |
| commit | 3a723efb15c4d3e044edda7979b1cde5588c0aeb (patch) | |
| tree | 723be7198b5f4806ae3881841eb530e0767945ad /src/code/z_message.c | |
| parent | 08be0b3bd4f8c2e7955e94dd2714e1c8e4ef9594 (diff) | |
SceneNum -> SceneId (#1036)
* sceneNum -> sceneId
* horse data scene -> sceneId
* Clean up scene table
* format
* PR comments
* Some more
* It helps if you actually save the file
* PR
* Remove comment
* Format
* Conflicts
Diffstat (limited to 'src/code/z_message.c')
| -rw-r--r-- | src/code/z_message.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_message.c b/src/code/z_message.c index 4b4ac82a5..cb00d8cd2 100644 --- a/src/code/z_message.c +++ b/src/code/z_message.c @@ -267,7 +267,7 @@ void func_8014D62C(PlayState* play, s32* arg1, f32* arg2, s16* arg3) { s16 phi_v0; s16 phi_s0; - if ((func_8010A0A4(play) != 0) || (play->sceneNum == 0x4F)) { + if ((func_8010A0A4(play) != 0) || (play->sceneId == SCENE_SECOM)) { phi_v0 = 0xA; } else { phi_v0 = pauseCtx->cursorPoint[PAUSE_WORLD_MAP]; |
