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authorengineer124 <47598039+engineer124@users.noreply.github.com>2022-07-23 15:25:20 -0400
committerGitHub <noreply@github.com>2022-07-23 15:25:20 -0400
commitf3f147cc3d92dcfd2a8f9332833245db421266ba (patch)
tree2e3ee784768d7235063386a51f27099626f889a6 /src/code/z_parameter.c
parentfbb38416cace4da63ce38f8624cd3c12418a9c8a (diff)
`z_draw` OK and Documented (#900)
* Import data for z_draw * Match z_draw * cleanup * rupees * Some object gi docs * More documents * Add explanation on function names * more cleanup * Fixed some things * More docs * Object docs WIP, still not done. I'll continue tomorrow * More WIP, should just be mask gi objects left now * Some masks done, many more to go * cleanup * Last masks finish * Shield Stolen * cleanup * Apply various dicussions * remove casts * PR Suggestions * Sync PowderKeg
Diffstat (limited to 'src/code/z_parameter.c')
-rw-r--r--src/code/z_parameter.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c
index a76cb36e0..0d6c4380d 100644
--- a/src/code/z_parameter.c
+++ b/src/code/z_parameter.c
@@ -595,7 +595,7 @@ u8 Item_Give(PlayState* play, u8 item) {
SET_QUEST_ITEM(item - ITEM_REMAINS_ODOLWA + QUEST_REMAINS_ODOWLA);
return ITEM_NONE;
- } else if (item == ITEM_HEART) {
+ } else if (item == ITEM_RECOVERY_HEART) {
Health_ChangeBy(play, 0x10);
return item;
@@ -655,7 +655,7 @@ u8 Item_Give(PlayState* play, u8 item) {
} else if (((item >= ITEM_POTION_RED) && (item <= ITEM_OBABA_DRINK)) || (item == ITEM_CHATEAU_2) ||
(item == ITEM_MILK) || (item == ITEM_GOLD_DUST_2) || (item == ITEM_HYLIAN_LOACH_2) ||
- (item == ITEM_SEA_HORSE_CAUGHT)) {
+ (item == ITEM_SEAHORSE_CAUGHT)) {
slot = SLOT(item);
if ((item != ITEM_MILK_BOTTLE) && (item != ITEM_MILK_HALF)) {
@@ -671,8 +671,8 @@ u8 Item_Give(PlayState* play, u8 item) {
} else if (item == ITEM_HYLIAN_LOACH_2) {
item = ITEM_HYLIAN_LOACH;
- } else if (item == ITEM_SEA_HORSE_CAUGHT) {
- item = ITEM_SEA_HORSE;
+ } else if (item == ITEM_SEAHORSE_CAUGHT) {
+ item = ITEM_SEAHORSE;
}
slot = SLOT(item);
@@ -712,7 +712,7 @@ u8 Item_Give(PlayState* play, u8 item) {
} else if ((item >= ITEM_MOON_TEAR) && (item <= ITEM_MASK_GIANT)) {
temp = INV_CONTENT(item);
INV_CONTENT(item) = item;
- if ((item >= ITEM_MOON_TEAR) && (item <= ITEM_PENDANT_MEMORIES) && (temp != ITEM_NONE)) {
+ if ((item >= ITEM_MOON_TEAR) && (item <= ITEM_PENDANT_OF_MEMORIES) && (temp != ITEM_NONE)) {
for (i = EQUIP_SLOT_C_LEFT; i <= EQUIP_SLOT_C_RIGHT; i++) {
if (temp == GET_CUR_FORM_BTN_ITEM(i)) {
SET_CUR_FORM_BTN_ITEM(i, item);
@@ -816,8 +816,8 @@ u8 Item_CheckObtainabilityImpl(u8 item) {
} else if (item == ITEM_HEART_CONTAINER) {
return ITEM_NONE;
- } else if (item == ITEM_HEART) {
- return ITEM_HEART;
+ } else if (item == ITEM_RECOVERY_HEART) {
+ return ITEM_RECOVERY_HEART;
} else if ((item == ITEM_MAGIC_SMALL) || (item == ITEM_MAGIC_LARGE)) {
if (!(gSaveContext.save.weekEventReg[12] & 0x80)) {
@@ -843,7 +843,7 @@ u8 Item_CheckObtainabilityImpl(u8 item) {
} else if (((item >= ITEM_POTION_RED) && (item <= ITEM_OBABA_DRINK)) || (item == ITEM_CHATEAU_2) ||
(item == ITEM_MILK) || (item == ITEM_GOLD_DUST_2) || (item == ITEM_HYLIAN_LOACH_2) ||
- (item == ITEM_SEA_HORSE_CAUGHT)) {
+ (item == ITEM_SEAHORSE_CAUGHT)) {
bottleSlot = SLOT(item);
if ((item != ITEM_MILK_BOTTLE) && (item != ITEM_MILK_HALF)) {
@@ -859,8 +859,8 @@ u8 Item_CheckObtainabilityImpl(u8 item) {
} else if (item == ITEM_HYLIAN_LOACH_2) {
item = ITEM_HYLIAN_LOACH;
- } else if (item == ITEM_SEA_HORSE_CAUGHT) {
- item = ITEM_SEA_HORSE;
+ } else if (item == ITEM_SEAHORSE_CAUGHT) {
+ item = ITEM_SEAHORSE;
}
bottleSlot = SLOT(item);