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authorAnghelo Carvajal <angheloalf95@gmail.com>2023-09-02 15:34:29 -0400
committerGitHub <noreply@github.com>2023-09-02 15:34:29 -0400
commit4fa13e4132cf8adb2f07bb34927e62e525c8cc79 (patch)
tree5f00c923350f9386a7f46b0c50b888c878d7eacf /src/code/z_play.c
parent9cceea48f31bdeea1c2933a1f64a74b60b80f17a (diff)
Move libultra function declarations to libultra headers (#1196)
* Delete unused headers * Move PR and io to ultra64 * move headers to ultra64 * more cleanups * more reorganizing * i think that should be all * format * ifdef guards cleanup * Add IO_READ and IO_WRITE macros for future use * warnings * review Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com> * warnings again * warn * ifdef guards * fix merge * fix merge * fix merge * bss * padutils.h * bss * bss * bss * fix merge * bss * bss * bss * fix merge * fixes * fixes * bss * bss * fix merge * fix * fix * fix includepaths * fix paths * bss * fix * ultra64/ -> PR/ * header guards * fix ehader guards * fix * fix++ * format * bss is borken * prevent 2 * :despair: * bss * rename assert to dbg_hungup * fix * a * fix * bss * fix * bss * bss --------- Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
Diffstat (limited to 'src/code/z_play.c')
-rw-r--r--src/code/z_play.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/code/z_play.c b/src/code/z_play.c
index ccbf1f0c4..48fbb1f2d 100644
--- a/src/code/z_play.c
+++ b/src/code/z_play.c
@@ -32,6 +32,7 @@ u8 sMotionBlurStatus;
#include "overlays/gamestates/ovl_opening/z_opening.h"
#include "overlays/gamestates/ovl_file_choose/z_file_select.h"
#include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h"
+#include "debug.h"
s32 gDbgCamEnabled = false;
u8 D_801D0D54 = false;
@@ -335,11 +336,11 @@ void Play_SetupTransition(PlayState* this, s32 transitionType) {
default:
fbdemoType = -1;
- __assert("../z_play.c", 1420);
+ _dbg_hungup("../z_play.c", 1420);
}
} else {
fbdemoType = -1;
- __assert("../z_play.c", 1423);
+ _dbg_hungup("../z_play.c", 1423);
}
transitionCtx->transitionType = transitionType;