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authorengineer124 <47598039+engineer124@users.noreply.github.com>2023-10-27 00:09:08 +1100
committerGitHub <noreply@github.com>2023-10-26 10:09:08 -0300
commit6aaeb80f992865e1a68eed611b926f8b41ad3ed6 (patch)
treef53f6f490dfc4e85a7d86411865387f570dc8d97 /src/code/z_play.c
parentc3b19739c6e9d8da8a6d24afa818cfdad8c0ff42 (diff)
Decompile Remaining code_8019AF00.c Functions (1 non-matching) (#1442)
* remaining code_8019AF00 functions * oops * decimal duration * PR Review
Diffstat (limited to 'src/code/z_play.c')
-rw-r--r--src/code/z_play.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/code/z_play.c b/src/code/z_play.c
index 17449e042..6d3dac1fe 100644
--- a/src/code/z_play.c
+++ b/src/code/z_play.c
@@ -525,7 +525,7 @@ void Play_UpdateWaterCamera(PlayState* this, Camera* camera) {
Distortion_SetDuration(80);
}
- func_801A3EC0(0x20);
+ Audio_SetExtraFilter(0x20);
Environment_EnableUnderwaterLights(this, lightIndex);
if ((sQuakeIndex == -1) || (Quake_GetTimeLeft(sQuakeIndex) == 10)) {
@@ -556,7 +556,7 @@ void Play_UpdateWaterCamera(PlayState* this, Camera* camera) {
Quake_RemoveRequest(sQuakeIndex);
}
Environment_DisableUnderwaterLights(this);
- func_801A3EC0(0);
+ Audio_SetExtraFilter(0);
}
}
@@ -589,20 +589,20 @@ void Play_UpdateTransition(PlayState* this) {
!CHECK_WEEKEVENTREG(WEEKEVENTREG_CLEARED_STONE_TOWER_TEMPLE))) &&
(!Environment_IsFinalHours(this) || (Entrance_GetSceneId(this->nextEntrance + sceneLayer) < 0) ||
(AudioSeq_GetActiveSeqId(SEQ_PLAYER_BGM_MAIN) != NA_BGM_FINAL_HOURS))) {
- func_801A4058(20);
+ Audio_MuteAllSeqExceptSystemAndOcarina(20);
gSaveContext.seqId = (u8)NA_BGM_DISABLED;
gSaveContext.ambienceId = AMBIENCE_ID_DISABLED;
}
if (Environment_IsForcedSequenceDisabled()) {
- func_801A4058(20);
+ Audio_MuteAllSeqExceptSystemAndOcarina(20);
gSaveContext.seqId = (u8)NA_BGM_DISABLED;
gSaveContext.ambienceId = AMBIENCE_ID_DISABLED;
}
if (Environment_IsFinalHours(this) && (Entrance_GetSceneId(this->nextEntrance + sceneLayer) >= 0) &&
(AudioSeq_GetActiveSeqId(SEQ_PLAYER_BGM_MAIN) == NA_BGM_FINAL_HOURS)) {
- func_801A41C8(20);
+ Audio_MuteSfxAndAmbienceSeqExceptSysAndOca(20);
}
}
@@ -2175,7 +2175,7 @@ void Play_Init(GameState* thisx) {
KaleidoManager_Init(this);
ShrinkWindow_Init();
View_Init(&this->view, gfxCtx);
- func_801A3EC0(0);
+ Audio_SetExtraFilter(0);
Quake_Init();
Distortion_Init(this);