diff options
| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2023-10-27 00:09:08 +1100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-10-26 10:09:08 -0300 |
| commit | 6aaeb80f992865e1a68eed611b926f8b41ad3ed6 (patch) | |
| tree | f53f6f490dfc4e85a7d86411865387f570dc8d97 /src/code/z_play.c | |
| parent | c3b19739c6e9d8da8a6d24afa818cfdad8c0ff42 (diff) | |
Decompile Remaining code_8019AF00.c Functions (1 non-matching) (#1442)
* remaining code_8019AF00 functions
* oops
* decimal duration
* PR Review
Diffstat (limited to 'src/code/z_play.c')
| -rw-r--r-- | src/code/z_play.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/code/z_play.c b/src/code/z_play.c index 17449e042..6d3dac1fe 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -525,7 +525,7 @@ void Play_UpdateWaterCamera(PlayState* this, Camera* camera) { Distortion_SetDuration(80); } - func_801A3EC0(0x20); + Audio_SetExtraFilter(0x20); Environment_EnableUnderwaterLights(this, lightIndex); if ((sQuakeIndex == -1) || (Quake_GetTimeLeft(sQuakeIndex) == 10)) { @@ -556,7 +556,7 @@ void Play_UpdateWaterCamera(PlayState* this, Camera* camera) { Quake_RemoveRequest(sQuakeIndex); } Environment_DisableUnderwaterLights(this); - func_801A3EC0(0); + Audio_SetExtraFilter(0); } } @@ -589,20 +589,20 @@ void Play_UpdateTransition(PlayState* this) { !CHECK_WEEKEVENTREG(WEEKEVENTREG_CLEARED_STONE_TOWER_TEMPLE))) && (!Environment_IsFinalHours(this) || (Entrance_GetSceneId(this->nextEntrance + sceneLayer) < 0) || (AudioSeq_GetActiveSeqId(SEQ_PLAYER_BGM_MAIN) != NA_BGM_FINAL_HOURS))) { - func_801A4058(20); + Audio_MuteAllSeqExceptSystemAndOcarina(20); gSaveContext.seqId = (u8)NA_BGM_DISABLED; gSaveContext.ambienceId = AMBIENCE_ID_DISABLED; } if (Environment_IsForcedSequenceDisabled()) { - func_801A4058(20); + Audio_MuteAllSeqExceptSystemAndOcarina(20); gSaveContext.seqId = (u8)NA_BGM_DISABLED; gSaveContext.ambienceId = AMBIENCE_ID_DISABLED; } if (Environment_IsFinalHours(this) && (Entrance_GetSceneId(this->nextEntrance + sceneLayer) >= 0) && (AudioSeq_GetActiveSeqId(SEQ_PLAYER_BGM_MAIN) == NA_BGM_FINAL_HOURS)) { - func_801A41C8(20); + Audio_MuteSfxAndAmbienceSeqExceptSysAndOca(20); } } @@ -2175,7 +2175,7 @@ void Play_Init(GameState* thisx) { KaleidoManager_Init(this); ShrinkWindow_Init(); View_Init(&this->view, gfxCtx); - func_801A3EC0(0); + Audio_SetExtraFilter(0); Quake_Init(); Distortion_Init(this); |
