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authorDerek Hensley <hensley.derek58@gmail.com>2025-03-03 08:22:56 -0800
committerGitHub <noreply@github.com>2025-03-03 13:22:56 -0300
commitb9c7cbcbf63c9ffd60a9d51e9bfb81bda5df487b (patch)
tree1f6c7a73b3012ebb819a3bbc88f218811848c41c /src/code/z_play.c
parentfde2b78a92ef591e992d1ba6095a83f335659695 (diff)
EffectSs Sync (#1799)
* gEffectSsOverlayTable * Sync with OoT docs
Diffstat (limited to 'src/code/z_play.c')
-rw-r--r--src/code/z_play.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/code/z_play.c b/src/code/z_play.c
index 52ec6c122..8cb5228d0 100644
--- a/src/code/z_play.c
+++ b/src/code/z_play.c
@@ -403,7 +403,7 @@ void Play_Destroy(GameState* thisx) {
this->unk_18E64 = NULL;
this->unk_18E68 = NULL;
Effect_DestroyAll(this);
- EffectSS_Clear(this);
+ EffectSs_ClearAll(this);
CollisionCheck_DestroyContext(this, &this->colChkCtx);
if (gTransitionTileState == TRANS_TILE_READY) {
@@ -1006,7 +1006,7 @@ void Play_UpdateMain(PlayState* this) {
Cutscene_UpdateManual(this, &this->csCtx);
Cutscene_UpdateScripted(this, &this->csCtx);
Effect_UpdateAll(this);
- EffectSS_UpdateAllParticles(this);
+ EffectSs_UpdateAll(this);
EffFootmark_Update(this);
}
} else {
@@ -2181,7 +2181,7 @@ void Play_Init(GameState* thisx) {
SoundSource_InitAll(this);
EffFootmark_Init(this);
Effect_Init(this);
- EffectSS_Init(this, 100);
+ EffectSs_InitInfo(this, 100);
CollisionCheck_InitContext(this, &this->colChkCtx);
AnimTaskQueue_Reset(&this->animTaskQueue);
Cutscene_InitContext(this, &this->csCtx);