diff options
| author | Derek Hensley <hensley.derek58@gmail.com> | 2025-03-03 08:22:56 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-03-03 13:22:56 -0300 |
| commit | b9c7cbcbf63c9ffd60a9d51e9bfb81bda5df487b (patch) | |
| tree | 1f6c7a73b3012ebb819a3bbc88f218811848c41c /src/code/z_play.c | |
| parent | fde2b78a92ef591e992d1ba6095a83f335659695 (diff) | |
EffectSs Sync (#1799)
* gEffectSsOverlayTable
* Sync with OoT docs
Diffstat (limited to 'src/code/z_play.c')
| -rw-r--r-- | src/code/z_play.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/code/z_play.c b/src/code/z_play.c index 52ec6c122..8cb5228d0 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -403,7 +403,7 @@ void Play_Destroy(GameState* thisx) { this->unk_18E64 = NULL; this->unk_18E68 = NULL; Effect_DestroyAll(this); - EffectSS_Clear(this); + EffectSs_ClearAll(this); CollisionCheck_DestroyContext(this, &this->colChkCtx); if (gTransitionTileState == TRANS_TILE_READY) { @@ -1006,7 +1006,7 @@ void Play_UpdateMain(PlayState* this) { Cutscene_UpdateManual(this, &this->csCtx); Cutscene_UpdateScripted(this, &this->csCtx); Effect_UpdateAll(this); - EffectSS_UpdateAllParticles(this); + EffectSs_UpdateAll(this); EffFootmark_Update(this); } } else { @@ -2181,7 +2181,7 @@ void Play_Init(GameState* thisx) { SoundSource_InitAll(this); EffFootmark_Init(this); Effect_Init(this); - EffectSS_Init(this, 100); + EffectSs_InitInfo(this, 100); CollisionCheck_InitContext(this, &this->colChkCtx); AnimTaskQueue_Reset(&this->animTaskQueue); Cutscene_InitContext(this, &this->csCtx); |
