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authorAnghelo Carvajal <angheloalf95@gmail.com>2023-11-01 20:07:38 -0300
committerGitHub <noreply@github.com>2023-11-02 10:07:38 +1100
commitf276d2b0e618f7fc95a35b629161561489203f39 (patch)
treebde1366107e427c1b6b5cf32db2eb7912a0d7bb0 /src/code/z_play.c
parent42e1c438e1e78e3a298c71734cb7e699a990c94c (diff)
Enable `-Wint-conversion` warning (#1266)
* fixing some warnings * more pointer fixing * Use `-Wno-int-conversion` on audio files * more progress * fix * more pointer fixes * kinda progress * Fix remaining casts * Format * fix merge * fix warnings * fix parameter * use SEGMENT_ROM_START_OFFSET a bit more * format * fix audio warnings * some more fixes * fix en_go * review * review * whoops, missing cast * review * review * ->data * format * review * fix * asPtr * fix * Update src/code/sched.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review * fix in EnDnh * improve format * engo * format * fix * format * Update include/z64.h Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * TexturePtr * fix warnings * fix warnings * format * fix * review --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Diffstat (limited to 'src/code/z_play.c')
-rw-r--r--src/code/z_play.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/code/z_play.c b/src/code/z_play.c
index bec7f5f44..0f506c5fe 100644
--- a/src/code/z_play.c
+++ b/src/code/z_play.c
@@ -2329,7 +2329,10 @@ void Play_Init(GameState* thisx) {
THA_GetRemaining(&this->state.tha);
zAllocSize = THA_GetRemaining(&this->state.tha);
zAlloc = (uintptr_t)THA_AllocTailAlign16(&this->state.tha, zAllocSize);
- ZeldaArena_Init(((zAlloc + 8) & ~0xF), (zAllocSize - ((zAlloc + 8) & ~0xF)) + zAlloc); //! @bug: Incorrect ALIGN16s
+
+ //! @bug: Incorrect ALIGN16s
+ ZeldaArena_Init((void*)((zAlloc + 8) & ~0xF), (zAllocSize - ((zAlloc + 8) & ~0xF)) + zAlloc);
+
Actor_InitContext(this, &this->actorCtx, this->linkActorEntry);
while (!Room_HandleLoadCallbacks(this, &this->roomCtx)) {}