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authorDerek Hensley <hensley.derek58@gmail.com>2024-01-19 16:16:57 -0800
committerGitHub <noreply@github.com>2024-01-19 21:16:57 -0300
commitfe6494187ec658f10635fb7acad65a9ccc9f45ab (patch)
tree1ba42bde4781abb25ded1e63737966c5544513c8 /src/code/z_play.c
parente32e44ff40de947c768e48e8af71b9ce1962682e (diff)
Text Extraction + some Message Docs (#1530)
* Some Decoder WIPs * Improvements * POC * Fix bss * another newline * Staff OK * Cleanup + fix progress script * script cleanup * Some docs * makefile * Extract text from extract_assets.py * More docs * Even more docs * Other message assets * Small cleanups * Clean up decoders/encoders * Message_SetupLoadItemIcon -> Message_DecodeHeader * Some more docs * Remove mkdmadata * Fade Skippable * More cmd docs * 1 left * Last notes * HS_TIMER -> HS_TIME * More general docs * Format * Note the charmap conversion for buttons in message_data_fmt_nes.h * Remove trailing whitespace * Small fixes * PR
Diffstat (limited to 'src/code/z_play.c')
-rw-r--r--src/code/z_play.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_play.c b/src/code/z_play.c
index 9ef0baa6a..83b932b28 100644
--- a/src/code/z_play.c
+++ b/src/code/z_play.c
@@ -967,7 +967,7 @@ void Play_UpdateMain(PlayState* this) {
if ((gSaveContext.gameMode == GAMEMODE_NORMAL) &&
(((this->msgCtx.msgMode == MSGMODE_NONE)) ||
((this->msgCtx.currentTextId == 0xFF) && (this->msgCtx.msgMode == MSGMODE_TEXT_DONE) &&
- (this->msgCtx.textboxEndType == TEXTBOX_ENDTYPE_41)) ||
+ (this->msgCtx.textboxEndType == TEXTBOX_ENDTYPE_PAUSE_MENU)) ||
((this->msgCtx.currentTextId >= 0x100) && (this->msgCtx.currentTextId <= 0x200))) &&
(this->gameOverCtx.state == GAMEOVER_INACTIVE)) {
KaleidoSetup_Update(this);