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authorengineer124 <47598039+engineer124@users.noreply.github.com>2023-11-27 21:02:28 +1100
committerGitHub <noreply@github.com>2023-11-27 21:02:28 +1100
commit702f3cf44e7a6972801150a6d13d6fbb2283f230 (patch)
tree759a31b35a4cb8876d93ebdf0bf13da16e8bc5b4 /src/code/z_player_lib.c
parentc04aaab6a1d0bdaf6071fadc649385fd3e71e774 (diff)
Document Actor Category Change (#1518)
* Actor Category Change * cleanup * comments * adj comment * revert small cleanup for libc64 PR * adjust comments
Diffstat (limited to 'src/code/z_player_lib.c')
-rw-r--r--src/code/z_player_lib.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c
index 7e9c2a1aa..a8e8dd38b 100644
--- a/src/code/z_player_lib.c
+++ b/src/code/z_player_lib.c
@@ -284,7 +284,7 @@ void func_80122D44(PlayState* play, struct_80122D44_arg1* arg1) {
OPEN_DISPS(play->state.gfxCtx);
- for (i = 0; i != ARRAY_COUNT(arg1->unk_04); i++) {
+ for (i = 0; i < ARRAY_COUNT(arg1->unk_04); i++) {
if ((phi_s2->alpha != 0) && (phi_s2->alpha != 255)) {
temp_s3 = &D_801BFDD0[phi_s2->unk_00 - 1];
Matrix_Put(&phi_s2->mf);