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authorDerek Hensley <hensley.derek58@gmail.com>2024-06-03 11:33:03 -0700
committerGitHub <noreply@github.com>2024-06-03 14:33:03 -0400
commitf26e77ba4088f20e72e13409f9ad535039abd291 (patch)
treefa39e6c8bb57bfe5729854c8ea2bd3e25ea4155f /src/code/z_player_lib.c
parent312b65d5e34878df4b70d8b9922e1082213b3662 (diff)
More General Cleanup (#1638)
* LINKER_FILES in makefile * COLPOLY_GET_NORMAL * math header * libc * M_PI for cosf and sinf files * MAXFLOAT * Revert "MAXFLOAT" This reverts commit 96b75ffaa89b1a4ca1c08278b28bc3c70224701a. * Remove SHT_MINV * SHRT_MAX * Add M_PI * Angle macros * f suffix * Format
Diffstat (limited to 'src/code/z_player_lib.c')
-rw-r--r--src/code/z_player_lib.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c
index bfe41894e..f08a1f4b5 100644
--- a/src/code/z_player_lib.c
+++ b/src/code/z_player_lib.c
@@ -1812,9 +1812,9 @@ void Player_AdjustSingleLeg(PlayState* play, Player* player, SkelAnime* skelAnim
temp_f20 = (temp_f20 < 0.0f) ? 0.0f : sqrtf(temp_f20);
sp48 = Math_FAtan2F(temp_f20, sp58);
- phi_t1 = (M_PI - (Math_FAtan2F(sp54, temp_f20) + ((M_PI / 2.0f) - sp48))) * (0x8000 / M_PI);
+ phi_t1 = RAD_TO_BINANG(M_PIf - (Math_FAtan2F(sp54, temp_f20) + ((M_PIf / 2) - sp48)));
phi_t1 = -skelAnime->jointTable[shinLimbIndex].z + phi_t1;
- temp_f8 = (sp48 - sp4C) * (0x8000 / M_PI);
+ temp_f8 = RAD_TO_BINANG(sp48 - sp4C);
if ((s16)(ABS_ALT(skelAnime->jointTable[shinLimbIndex].x) + ABS_ALT(skelAnime->jointTable[shinLimbIndex].y)) <
0) {