diff options
| author | Derek Hensley <hensley.derek58@gmail.com> | 2022-09-29 19:22:59 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-30 03:22:59 +0100 |
| commit | 3a723efb15c4d3e044edda7979b1cde5588c0aeb (patch) | |
| tree | 723be7198b5f4806ae3881841eb530e0767945ad /src/code/z_snap.c | |
| parent | 08be0b3bd4f8c2e7955e94dd2714e1c8e4ef9594 (diff) | |
SceneNum -> SceneId (#1036)
* sceneNum -> sceneId
* horse data scene -> sceneId
* Clean up scene table
* format
* PR comments
* Some more
* It helps if you actually save the file
* PR
* Remove comment
* Format
* Conflicts
Diffstat (limited to 'src/code/z_snap.c')
| -rw-r--r-- | src/code/z_snap.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_snap.c b/src/code/z_snap.c index 7a234ca22..5d37e3eac 100644 --- a/src/code/z_snap.c +++ b/src/code/z_snap.c @@ -21,7 +21,7 @@ s32 Snap_RecordPictographedActors(PlayState* play) { gSaveContext.save.pictoFlags0 = 0; gSaveContext.save.pictoFlags1 = 0; - if (play->sceneNum == SCENE_20SICHITAI) { + if (play->sceneId == SCENE_20SICHITAI) { Snap_SetFlag(PICTOGRAPH_IN_SWAMP); } @@ -30,7 +30,7 @@ s32 Snap_RecordPictographedActors(PlayState* play) { seen = 0; // Actors which must be pictographed in a specific scene - switch (play->sceneNum) { + switch (play->sceneId) { case SCENE_20SICHITAI: if ((actor->id == ACTOR_EN_MNK) || (actor->id == ACTOR_EN_BIGOKUTA)) { seen = PICTO_SEEN_IN_SCENE; |
