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| author | Derek Hensley <hensley.derek58@gmail.com> | 2023-07-31 16:40:12 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-08-01 09:40:12 +1000 |
| commit | 410d412d0a89aa89cf03f538134f05f4657cdd7e (patch) | |
| tree | a913329c5b93fd10fa9281281772ef1ea74e5700 /src/code/z_sub_s.c | |
| parent | 70a54256b78babf66b534981c5d53cdc0b9d8110 (diff) | |
Talk Exchange System Docs (#1312)
* Fix typo
* PLAYER_IA_HELD
* Actor offer exchange item functions
* SubS_OfferExchangeItemCustom
* SubS_OfferItem + enum
* Actors that use Subs_OfferItem
* SubS_OfferExchangeItemFacing
* Comments
* Format
* Better comment
* EnRg
* function names and comments
* Split enum
* exchangeItemId -> exchangeItemAction
* namefixer
* PR comments
* Missed a comment
* Max -> Mask
* SubS_SetOfferMode
* Some more comments updating
* rg comment
* PLAYER_IA_CONTINUE
* Revert back to PLAYER_IA_MINUS1
* Comment typos/grammar
* Verify functions
* yawRange
* Actor_OfferTalkNearby
* Actor_OfferTalkExchangeEquiCylinder
* format
* Actor_OfferTalkNearColChkInfoCylinder
* OfferTalk comments
* Actor_OfferTalkExchange comment enum
* format
Diffstat (limited to 'src/code/z_sub_s.c')
| -rw-r--r-- | src/code/z_sub_s.c | 96 |
1 files changed, 54 insertions, 42 deletions
diff --git a/src/code/z_sub_s.c b/src/code/z_sub_s.c index 0f09f5912..4060c3361 100644 --- a/src/code/z_sub_s.c +++ b/src/code/z_sub_s.c @@ -209,8 +209,8 @@ s32 SubS_UpdateLimb(s16 newRotZ, s16 newRotY, Vec3f* pos, Vec3s* rot, s32 stepRo return true; } -void SubS_UpdateFlags(u16* flags, u16 setBits, u16 unsetBits) { - *flags = (*flags & ~unsetBits) | setBits; +void SubS_SetOfferMode(u16* flags, u16 offerMode, u16 mask) { + *flags = (*flags & ~mask) | offerMode; } /** @@ -815,60 +815,68 @@ s32 SubS_CopyPointFromPathCheckBounds(Path* path, s32 pointIndex, Vec3f* dst) { return true; } -//! TODO: Needs docs with func_800B8500 -s32 func_8013C964(Actor* actor, PlayState* play, f32 xzRange, f32 yRange, s32 itemId, s32 type) { - s32 ret = false; +/** + * Attempt to extend different offers to the player based on different checks + * and on the provided mode (see SubSOfferMode). + * + * The offer types are either GetItem (see Actor_OfferGetItem) or TalkExchange (see Actor_OfferTalkExchange), + * with more check variants provided for TalkExchange offers. + * + * @return `true` if offer was extended and the player can accept it + */ +s32 SubS_Offer(Actor* actor, PlayState* play, f32 xzRange, f32 yRange, s32 itemId, SubSOfferMode mode) { + s32 canAccept = false; s16 x; s16 y; f32 xzDistToPlayerTemp; Actor_GetScreenPos(play, actor, &x, &y); - switch (type) { - case 1: + switch (mode) { + case SUBS_OFFER_MODE_GET_ITEM: yRange = fabsf(actor->playerHeightRel) + 1.0f; xzRange = actor->xzDistToPlayer + 1.0f; - ret = Actor_OfferGetItem(actor, play, itemId, xzRange, yRange); + canAccept = Actor_OfferGetItem(actor, play, itemId, xzRange, yRange); break; - case 2: + case SUBS_OFFER_MODE_NEARBY: if ((fabsf(actor->playerHeightRel) <= yRange) && (actor->xzDistToPlayer <= xzRange)) { - ret = func_800B8500(actor, play, xzRange, yRange, itemId); + canAccept = Actor_OfferTalkExchange(actor, play, xzRange, yRange, itemId); } break; - case 3: + case SUBS_OFFER_MODE_ONSCREEN: //! @bug: Both x and y conditionals are always true, || should be an && if (((x >= 0) || (x < SCREEN_WIDTH)) && ((y >= 0) || (y < SCREEN_HEIGHT))) { - ret = func_800B8500(actor, play, xzRange, yRange, itemId); + canAccept = Actor_OfferTalkExchange(actor, play, xzRange, yRange, itemId); } break; - case 4: + case SUBS_OFFER_MODE_AUTO: yRange = fabsf(actor->playerHeightRel) + 1.0f; xzRange = actor->xzDistToPlayer + 1.0f; xzDistToPlayerTemp = actor->xzDistToPlayer; actor->xzDistToPlayer = 0.0f; actor->flags |= ACTOR_FLAG_10000; - ret = func_800B8500(actor, play, xzRange, yRange, itemId); + canAccept = Actor_OfferTalkExchange(actor, play, xzRange, yRange, itemId); actor->xzDistToPlayer = xzDistToPlayerTemp; break; - case 5: + case SUBS_OFFER_MODE_AUTO_TARGETED: //! @bug: Both x and y conditionals are always true, || should be an && if (((x >= 0) || (x < SCREEN_WIDTH)) && ((y >= 0) || (y < SCREEN_HEIGHT)) && (fabsf(actor->playerHeightRel) <= yRange) && (actor->xzDistToPlayer <= xzRange) && actor->isTargeted) { actor->flags |= ACTOR_FLAG_10000; - ret = func_800B8500(actor, play, xzRange, yRange, itemId); + canAccept = Actor_OfferTalkExchange(actor, play, xzRange, yRange, itemId); } break; - case 6: + case SUBS_OFFER_MODE_AUTO_NEARBY_ONSCREEN: //! @bug: Both x and y conditionals are always true, || should be an && if (((x >= 0) || (x < SCREEN_WIDTH)) && ((y >= 0) || (y < SCREEN_HEIGHT)) && (fabsf(actor->playerHeightRel) <= yRange) && (actor->xzDistToPlayer <= xzRange)) { actor->flags |= ACTOR_FLAG_10000; - ret = func_800B8500(actor, play, xzRange, yRange, itemId); + canAccept = Actor_OfferTalkExchange(actor, play, xzRange, yRange, itemId); } break; @@ -876,7 +884,7 @@ s32 func_8013C964(Actor* actor, PlayState* play, f32 xzRange, f32 yRange, s32 it break; } - return ret; + return canAccept; } const u8 sShadowMaps[4][12][12] = { @@ -1504,10 +1512,10 @@ s32 SubS_LineSegVsPlane(Vec3f* point, Vec3s* rot, Vec3f* unitVec, Vec3f* linePoi /** * Finds the first actor instance of a specified Id and category verified with a custom callback. - * The callback should return `true` when the actor is succesfully verified. + * The callback should return `true` when the actor is successfully verified. */ Actor* SubS_FindActorCustom(PlayState* play, Actor* actor, Actor* actorListStart, u8 actorCategory, s16 actorId, - void* verifyData, VerifyActor verifyActor) { + void* verifyData, VerifyFindActorFunc verifyActorFunc) { Actor* actorIter = actorListStart; if (actorListStart == NULL) { @@ -1517,36 +1525,40 @@ Actor* SubS_FindActorCustom(PlayState* play, Actor* actor, Actor* actorListStart while ((actorIter != NULL) && ((actorId != actorIter->id) || ((actorId == actorIter->id) && - ((verifyActor == NULL) || ((verifyActor != NULL) && !verifyActor(play, actor, actorIter, verifyData)))))) { + ((verifyActorFunc == NULL) || + ((verifyActorFunc != NULL) && !verifyActorFunc(play, actor, actorIter, verifyData)))))) { actorIter = actorIter->next; } return actorIter; } -//! TODO: Needs docs with func_800B8500 -s32 func_8013E748(Actor* actor, PlayState* play, f32 xzRange, f32 yRange, s32 exchangeItemId, void* data, - func_8013E748_VerifyFunc verifyFunc) { - s32 ret = false; +/** + * Will extend a TalkExchange offer to the player if the actor is verified with a custom callback. + * The callback should return `true` when the actor is successfully verified. + */ +s32 SubS_OfferTalkExchangeCustom(Actor* actor, PlayState* play, f32 xzRange, f32 yRange, s32 exchangeItemAction, + void* data, VerifyTalkExchangeActorFunc verifyActorFunc) { + s32 canAccept = false; - if ((verifyFunc == NULL) || ((verifyFunc != NULL) && verifyFunc(play, actor, data))) { - ret = func_800B8500(actor, play, xzRange, yRange, exchangeItemId); + if ((verifyActorFunc == NULL) || ((verifyActorFunc != NULL) && verifyActorFunc(play, actor, data))) { + canAccept = Actor_OfferTalkExchange(actor, play, xzRange, yRange, exchangeItemAction); } - return ret; + return canAccept; } s32 SubS_ActorAndPlayerFaceEachOther(PlayState* play, Actor* actor, void* data) { Player* player = GET_PLAYER(play); - Vec3s* yawTols = (Vec3s*)data; + Vec3s* yawRanges = (Vec3s*)data; s16 playerYaw = ABS(BINANG_SUB(Actor_WorldYawTowardActor(&player->actor, actor), player->actor.shape.rot.y)); s16 actorYaw = ABS(BINANG_SUB(actor->yawTowardsPlayer, actor->shape.rot.y)); s32 areFacing = false; - s32 actorYawTol = ABS(yawTols->y); - s32 playerYawTol; + s32 actorYawRange = ABS(yawRanges->y); + s32 playerYawRange; - if (actorYaw < (s16)actorYawTol) { - playerYawTol = ABS(yawTols->x); - if (playerYaw < (s16)playerYawTol) { + if (actorYaw < (s16)actorYawRange) { + playerYawRange = ABS(yawRanges->x); + if (playerYaw < (s16)playerYawRange) { areFacing = true; } } @@ -1554,14 +1566,14 @@ s32 SubS_ActorAndPlayerFaceEachOther(PlayState* play, Actor* actor, void* data) return areFacing; } -//! TODO: Needs docs with func_800B8500 -s32 func_8013E8F8(Actor* actor, PlayState* play, f32 xzRange, f32 yRange, s32 exhangeItemId, s16 playerYawTol, - s16 actorYawTol) { - Vec3s yawTols; +s32 SubS_OfferTalkExchangeFacing(Actor* actor, PlayState* play, f32 xzRange, f32 yRange, s32 exchangeItemAction, + s16 playerYawRange, s16 actorYawRange) { + Vec3s yawRanges; - yawTols.x = playerYawTol; - yawTols.y = actorYawTol; - return func_8013E748(actor, play, xzRange, yRange, exhangeItemId, &yawTols, SubS_ActorAndPlayerFaceEachOther); + yawRanges.x = playerYawRange; + yawRanges.y = actorYawRange; + return SubS_OfferTalkExchangeCustom(actor, play, xzRange, yRange, exchangeItemAction, &yawRanges, + SubS_ActorAndPlayerFaceEachOther); } /** |
