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authorDerek Hensley <hensley.derek58@gmail.com>2023-07-31 16:40:12 -0700
committerGitHub <noreply@github.com>2023-08-01 09:40:12 +1000
commit410d412d0a89aa89cf03f538134f05f4657cdd7e (patch)
treea913329c5b93fd10fa9281281772ef1ea74e5700 /src/code/z_sub_s.c
parent70a54256b78babf66b534981c5d53cdc0b9d8110 (diff)
Talk Exchange System Docs (#1312)
* Fix typo * PLAYER_IA_HELD * Actor offer exchange item functions * SubS_OfferExchangeItemCustom * SubS_OfferItem + enum * Actors that use Subs_OfferItem * SubS_OfferExchangeItemFacing * Comments * Format * Better comment * EnRg * function names and comments * Split enum * exchangeItemId -> exchangeItemAction * namefixer * PR comments * Missed a comment * Max -> Mask * SubS_SetOfferMode * Some more comments updating * rg comment * PLAYER_IA_CONTINUE * Revert back to PLAYER_IA_MINUS1 * Comment typos/grammar * Verify functions * yawRange * Actor_OfferTalkNearby * Actor_OfferTalkExchangeEquiCylinder * format * Actor_OfferTalkNearColChkInfoCylinder * OfferTalk comments * Actor_OfferTalkExchange comment enum * format
Diffstat (limited to 'src/code/z_sub_s.c')
-rw-r--r--src/code/z_sub_s.c96
1 files changed, 54 insertions, 42 deletions
diff --git a/src/code/z_sub_s.c b/src/code/z_sub_s.c
index 0f09f5912..4060c3361 100644
--- a/src/code/z_sub_s.c
+++ b/src/code/z_sub_s.c
@@ -209,8 +209,8 @@ s32 SubS_UpdateLimb(s16 newRotZ, s16 newRotY, Vec3f* pos, Vec3s* rot, s32 stepRo
return true;
}
-void SubS_UpdateFlags(u16* flags, u16 setBits, u16 unsetBits) {
- *flags = (*flags & ~unsetBits) | setBits;
+void SubS_SetOfferMode(u16* flags, u16 offerMode, u16 mask) {
+ *flags = (*flags & ~mask) | offerMode;
}
/**
@@ -815,60 +815,68 @@ s32 SubS_CopyPointFromPathCheckBounds(Path* path, s32 pointIndex, Vec3f* dst) {
return true;
}
-//! TODO: Needs docs with func_800B8500
-s32 func_8013C964(Actor* actor, PlayState* play, f32 xzRange, f32 yRange, s32 itemId, s32 type) {
- s32 ret = false;
+/**
+ * Attempt to extend different offers to the player based on different checks
+ * and on the provided mode (see SubSOfferMode).
+ *
+ * The offer types are either GetItem (see Actor_OfferGetItem) or TalkExchange (see Actor_OfferTalkExchange),
+ * with more check variants provided for TalkExchange offers.
+ *
+ * @return `true` if offer was extended and the player can accept it
+ */
+s32 SubS_Offer(Actor* actor, PlayState* play, f32 xzRange, f32 yRange, s32 itemId, SubSOfferMode mode) {
+ s32 canAccept = false;
s16 x;
s16 y;
f32 xzDistToPlayerTemp;
Actor_GetScreenPos(play, actor, &x, &y);
- switch (type) {
- case 1:
+ switch (mode) {
+ case SUBS_OFFER_MODE_GET_ITEM:
yRange = fabsf(actor->playerHeightRel) + 1.0f;
xzRange = actor->xzDistToPlayer + 1.0f;
- ret = Actor_OfferGetItem(actor, play, itemId, xzRange, yRange);
+ canAccept = Actor_OfferGetItem(actor, play, itemId, xzRange, yRange);
break;
- case 2:
+ case SUBS_OFFER_MODE_NEARBY:
if ((fabsf(actor->playerHeightRel) <= yRange) && (actor->xzDistToPlayer <= xzRange)) {
- ret = func_800B8500(actor, play, xzRange, yRange, itemId);
+ canAccept = Actor_OfferTalkExchange(actor, play, xzRange, yRange, itemId);
}
break;
- case 3:
+ case SUBS_OFFER_MODE_ONSCREEN:
//! @bug: Both x and y conditionals are always true, || should be an &&
if (((x >= 0) || (x < SCREEN_WIDTH)) && ((y >= 0) || (y < SCREEN_HEIGHT))) {
- ret = func_800B8500(actor, play, xzRange, yRange, itemId);
+ canAccept = Actor_OfferTalkExchange(actor, play, xzRange, yRange, itemId);
}
break;
- case 4:
+ case SUBS_OFFER_MODE_AUTO:
yRange = fabsf(actor->playerHeightRel) + 1.0f;
xzRange = actor->xzDistToPlayer + 1.0f;
xzDistToPlayerTemp = actor->xzDistToPlayer;
actor->xzDistToPlayer = 0.0f;
actor->flags |= ACTOR_FLAG_10000;
- ret = func_800B8500(actor, play, xzRange, yRange, itemId);
+ canAccept = Actor_OfferTalkExchange(actor, play, xzRange, yRange, itemId);
actor->xzDistToPlayer = xzDistToPlayerTemp;
break;
- case 5:
+ case SUBS_OFFER_MODE_AUTO_TARGETED:
//! @bug: Both x and y conditionals are always true, || should be an &&
if (((x >= 0) || (x < SCREEN_WIDTH)) && ((y >= 0) || (y < SCREEN_HEIGHT)) &&
(fabsf(actor->playerHeightRel) <= yRange) && (actor->xzDistToPlayer <= xzRange) && actor->isTargeted) {
actor->flags |= ACTOR_FLAG_10000;
- ret = func_800B8500(actor, play, xzRange, yRange, itemId);
+ canAccept = Actor_OfferTalkExchange(actor, play, xzRange, yRange, itemId);
}
break;
- case 6:
+ case SUBS_OFFER_MODE_AUTO_NEARBY_ONSCREEN:
//! @bug: Both x and y conditionals are always true, || should be an &&
if (((x >= 0) || (x < SCREEN_WIDTH)) && ((y >= 0) || (y < SCREEN_HEIGHT)) &&
(fabsf(actor->playerHeightRel) <= yRange) && (actor->xzDistToPlayer <= xzRange)) {
actor->flags |= ACTOR_FLAG_10000;
- ret = func_800B8500(actor, play, xzRange, yRange, itemId);
+ canAccept = Actor_OfferTalkExchange(actor, play, xzRange, yRange, itemId);
}
break;
@@ -876,7 +884,7 @@ s32 func_8013C964(Actor* actor, PlayState* play, f32 xzRange, f32 yRange, s32 it
break;
}
- return ret;
+ return canAccept;
}
const u8 sShadowMaps[4][12][12] = {
@@ -1504,10 +1512,10 @@ s32 SubS_LineSegVsPlane(Vec3f* point, Vec3s* rot, Vec3f* unitVec, Vec3f* linePoi
/**
* Finds the first actor instance of a specified Id and category verified with a custom callback.
- * The callback should return `true` when the actor is succesfully verified.
+ * The callback should return `true` when the actor is successfully verified.
*/
Actor* SubS_FindActorCustom(PlayState* play, Actor* actor, Actor* actorListStart, u8 actorCategory, s16 actorId,
- void* verifyData, VerifyActor verifyActor) {
+ void* verifyData, VerifyFindActorFunc verifyActorFunc) {
Actor* actorIter = actorListStart;
if (actorListStart == NULL) {
@@ -1517,36 +1525,40 @@ Actor* SubS_FindActorCustom(PlayState* play, Actor* actor, Actor* actorListStart
while ((actorIter != NULL) &&
((actorId != actorIter->id) ||
((actorId == actorIter->id) &&
- ((verifyActor == NULL) || ((verifyActor != NULL) && !verifyActor(play, actor, actorIter, verifyData)))))) {
+ ((verifyActorFunc == NULL) ||
+ ((verifyActorFunc != NULL) && !verifyActorFunc(play, actor, actorIter, verifyData)))))) {
actorIter = actorIter->next;
}
return actorIter;
}
-//! TODO: Needs docs with func_800B8500
-s32 func_8013E748(Actor* actor, PlayState* play, f32 xzRange, f32 yRange, s32 exchangeItemId, void* data,
- func_8013E748_VerifyFunc verifyFunc) {
- s32 ret = false;
+/**
+ * Will extend a TalkExchange offer to the player if the actor is verified with a custom callback.
+ * The callback should return `true` when the actor is successfully verified.
+ */
+s32 SubS_OfferTalkExchangeCustom(Actor* actor, PlayState* play, f32 xzRange, f32 yRange, s32 exchangeItemAction,
+ void* data, VerifyTalkExchangeActorFunc verifyActorFunc) {
+ s32 canAccept = false;
- if ((verifyFunc == NULL) || ((verifyFunc != NULL) && verifyFunc(play, actor, data))) {
- ret = func_800B8500(actor, play, xzRange, yRange, exchangeItemId);
+ if ((verifyActorFunc == NULL) || ((verifyActorFunc != NULL) && verifyActorFunc(play, actor, data))) {
+ canAccept = Actor_OfferTalkExchange(actor, play, xzRange, yRange, exchangeItemAction);
}
- return ret;
+ return canAccept;
}
s32 SubS_ActorAndPlayerFaceEachOther(PlayState* play, Actor* actor, void* data) {
Player* player = GET_PLAYER(play);
- Vec3s* yawTols = (Vec3s*)data;
+ Vec3s* yawRanges = (Vec3s*)data;
s16 playerYaw = ABS(BINANG_SUB(Actor_WorldYawTowardActor(&player->actor, actor), player->actor.shape.rot.y));
s16 actorYaw = ABS(BINANG_SUB(actor->yawTowardsPlayer, actor->shape.rot.y));
s32 areFacing = false;
- s32 actorYawTol = ABS(yawTols->y);
- s32 playerYawTol;
+ s32 actorYawRange = ABS(yawRanges->y);
+ s32 playerYawRange;
- if (actorYaw < (s16)actorYawTol) {
- playerYawTol = ABS(yawTols->x);
- if (playerYaw < (s16)playerYawTol) {
+ if (actorYaw < (s16)actorYawRange) {
+ playerYawRange = ABS(yawRanges->x);
+ if (playerYaw < (s16)playerYawRange) {
areFacing = true;
}
}
@@ -1554,14 +1566,14 @@ s32 SubS_ActorAndPlayerFaceEachOther(PlayState* play, Actor* actor, void* data)
return areFacing;
}
-//! TODO: Needs docs with func_800B8500
-s32 func_8013E8F8(Actor* actor, PlayState* play, f32 xzRange, f32 yRange, s32 exhangeItemId, s16 playerYawTol,
- s16 actorYawTol) {
- Vec3s yawTols;
+s32 SubS_OfferTalkExchangeFacing(Actor* actor, PlayState* play, f32 xzRange, f32 yRange, s32 exchangeItemAction,
+ s16 playerYawRange, s16 actorYawRange) {
+ Vec3s yawRanges;
- yawTols.x = playerYawTol;
- yawTols.y = actorYawTol;
- return func_8013E748(actor, play, xzRange, yRange, exhangeItemId, &yawTols, SubS_ActorAndPlayerFaceEachOther);
+ yawRanges.x = playerYawRange;
+ yawRanges.y = actorYawRange;
+ return SubS_OfferTalkExchangeCustom(actor, play, xzRange, yRange, exchangeItemAction, &yawRanges,
+ SubS_ActorAndPlayerFaceEachOther);
}
/**