diff options
| author | Rozelette <Rozelette@users.noreply.github.com> | 2020-09-13 13:21:43 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-09-13 14:21:43 -0400 |
| commit | 189d0d6c306ab7678bae1651ffd4d5a1dd6da977 (patch) | |
| tree | abf1ed9a7f0b0c06e84ff2020178dc32385ccb9a /src/code | |
| parent | b93073249439a3a271e89f3029aa3d1d783b07ff (diff) | |
Bootstrap actors (#14)
* Bootstrap actors
* Address feedback. Improve header guard. Remove ovl_Player_Actor, it will need to be handled seperately.
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/code_0x800A5AC0.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/code/code_0x800A5AC0.c b/src/code/code_0x800A5AC0.c index 420ce32d2..31b42d4d5 100644 --- a/src/code/code_0x800A5AC0.c +++ b/src/code/code_0x800A5AC0.c @@ -12,7 +12,7 @@ void EnAObj_Init(ActorEnAObj* this, GlobalContext* ctxt) { Collision_InitCylinder(ctxt, &s0->collision, (Actor*)s0, &enAObjCylinderInit); Collision_CylinderMoveToActor((Actor*)s0, &s0->collision); s0->base.unkA0.mass = 255; - s0->update = (actor_func)EnAObj_Update1; + s0->update = (ActorFunc)EnAObj_Update1; } void EnAObj_Destroy(ActorEnAObj* this, GlobalContext* ctxt) { @@ -24,7 +24,7 @@ void EnAObj_Update1(ActorEnAObj* this, GlobalContext* ctxt) { s16 v0; s32 v1; if (func_800B84D0((Actor*)this, ctxt) != 0) { - this->update = (actor_func)EnAObj_Update2; + this->update = (ActorFunc)EnAObj_Update2; } else { v0 = this->base.rotTowardsLinkY - this->base.shape.rot.y; v1 = (v0 < 0)? -v0 : v0; @@ -36,7 +36,7 @@ void EnAObj_Update1(ActorEnAObj* this, GlobalContext* ctxt) { void EnAObj_Update2(ActorEnAObj* this, GlobalContext* ctxt) { if (func_800B867C((Actor*)this, ctxt) != 0) { - this->update = (actor_func)EnAObj_Update1; + this->update = (ActorFunc)EnAObj_Update1; } } |
