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authorKenix3 <kenixwhisperwind@gmail.com>2020-06-06 18:43:10 -0400
committerKenix3 <kenixwhisperwind@gmail.com>2020-06-06 19:27:28 -0400
commit2d191e301a4d6a4a49b62b31b17110c17df2afb5 (patch)
tree2892ede7c11f939417b77407d67198dbe8d48c63 /src/code
parentcb8b9a20206782d171916a32adf5dd5409825350 (diff)
Adds TODO comments to remove implementation defined pointer manipulation.
Diffstat (limited to 'src/code')
-rw-r--r--src/code/z_scene.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/code/z_scene.c b/src/code/z_scene.c
index 24628cdd2..ccdfc7230 100644
--- a/src/code/z_scene.c
+++ b/src/code/z_scene.c
@@ -145,7 +145,6 @@ void* func_8012F73C(SceneContext* sceneCtxt, s32 iParm2, s16 id) {
vromSize = fileTableEntry->vromEnd - fileTableEntry->vromStart;
// TODO: UB to cast void to u32
addr = ((u32)sceneCtxt->objects[iParm2].vramAddr) + vromSize;
- // TODO: This is ALIGN16 macro from OOT. Seems to be aligning an address to DMA
addr = ALIGN16(addr);
// UB to cast u32 to pointer
return (void*)addr;