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authorAverane <57575687+Averane1@users.noreply.github.com>2022-02-05 20:52:39 -0400
committerGitHub <noreply@github.com>2022-02-05 19:52:39 -0500
commit40d1bc00fea04b73040e3998d44b9aa054f27597 (patch)
tree13a5b87d1fff32e7e6dcb2df296be859875739dd /src/code
parent2104c163628b1e6fbea36cd5c648fca515960a39 (diff)
EnDemoheishi OK and documented (#584)
* EnDemoheishi decomp first pass * object decomp * whitespace between declarations and statements added * various PR fixes * format for CI * various PR fixes 2 + format * missed one texture output name * fix texture docs in unrelated files * fix demoheishi shared texture naming * made object sdn properties generic for soldiers * missed outName modifications * fixed references to updated function names * reverting some texture changes to unrelated objects & use object specific names for lips and fingers textures * added textId comment * various PR comments addressed * added enum for animations * reverting halt animation naming * moved animation enum to actor class * fixed enum names * fix typo * more PR fixes * format * fix for broken build after other PR merge * format * merge fixes * isTalking * Enum - Calf to shin Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Object - Calf to shin Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * DList - Calf to Shin Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
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