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authorAnghelo Carvajal <angheloalf95@gmail.com>2023-09-15 11:02:27 -0300
committerGitHub <noreply@github.com>2023-09-15 11:02:27 -0300
commit4b30f1a6549c99eff5344a815b12f54e69d689e9 (patch)
treebae6d7b5b89e0c9ac761bbdd9a904a1113ea0834 /src/code
parent626f09266d264dc994e51d8ce9e57b8da80704d4 (diff)
Move libultra variables to their respective headers (#1369)
* internal_rsp; move size_t and NULL to ultratypes.h * guint.h * Move system variables to os_system.h * controller, pi and vi * osint.h * piint.h * siint, ucode, viint, voiceinternal * Remove remaining variables from variables.h * format * final renames * bss * review * review
Diffstat (limited to 'src/code')
-rw-r--r--src/code/padmgr.c2
-rw-r--r--src/code/z_actor.c3
-rw-r--r--src/code/z_camera.c1
-rw-r--r--src/code/z_collision_check.c1
-rw-r--r--src/code/z_nmi_buff.c2
-rw-r--r--src/code/z_parameter.c1
-rw-r--r--src/code/z_room.c1
7 files changed, 7 insertions, 4 deletions
diff --git a/src/code/padmgr.c b/src/code/padmgr.c
index ae40fc1a4..1b75721cb 100644
--- a/src/code/padmgr.c
+++ b/src/code/padmgr.c
@@ -36,6 +36,8 @@
#include "PR/os_motor.h"
#include "fault.h"
+extern FaultMgr gFaultMgr;
+
#define PADMGR_RETRACE_MSG (1 << 0)
#define PADMGR_PRE_NMI_MSG (1 << 1)
#define PADMGR_NMI_MSG (1 << 2)
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index f88f511b5..cef3c89da 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -3,8 +3,7 @@
* Description:
*/
-#include "prevent_bss_reordering.h"
-#include "global.h"
+#include "z64actor.h"
#include "fault.h"
#include "sys_cfb.h"
#include "loadfragment.h"
diff --git a/src/code/z_camera.c b/src/code/z_camera.c
index c2e00e206..a9477231c 100644
--- a/src/code/z_camera.c
+++ b/src/code/z_camera.c
@@ -43,6 +43,7 @@
*
*/
+#include "prevent_bss_reordering.h"
#include "global.h"
#include "libc/string.h"
#include "z64quake.h"
diff --git a/src/code/z_collision_check.c b/src/code/z_collision_check.c
index af1f4ad6c..39b57cbd0 100644
--- a/src/code/z_collision_check.c
+++ b/src/code/z_collision_check.c
@@ -1,4 +1,3 @@
-#include "prevent_bss_reordering.h"
#include "global.h"
#include "z64collision_check.h"
diff --git a/src/code/z_nmi_buff.c b/src/code/z_nmi_buff.c
index eacfc5f46..840345932 100644
--- a/src/code/z_nmi_buff.c
+++ b/src/code/z_nmi_buff.c
@@ -13,7 +13,7 @@ typedef struct {
NmiBuff* gNMIBuffer;
void Nmi_Init(void) {
- gNMIBuffer = (NmiBuff*)osAppNmiBuffer;
+ gNMIBuffer = (NmiBuff*)osAppNMIBuffer;
gNMIBuffer->resetting = false;
if (osResetType == COLD_RESET) {
diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c
index 3ba6a9e99..a3dc07aaf 100644
--- a/src/code/z_parameter.c
+++ b/src/code/z_parameter.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "PR/gs2dex.h"
#include "sys_cfb.h"
#include "z64snap.h"
#include "z64view.h"
diff --git a/src/code/z_room.c b/src/code/z_room.c
index 28a297499..b8de6caec 100644
--- a/src/code/z_room.c
+++ b/src/code/z_room.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "PR/gs2dex.h"
#include "debug.h"
void Room_Noop(PlayState* play, Room* room, Input* input, s32 arg3) {