diff options
| author | EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> | 2021-10-12 14:25:20 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-10-12 10:25:20 -0300 |
| commit | 4c43661cf34544a6ffc6817912021de5679e8f42 (patch) | |
| tree | 47ffec353a34d2b77bca7f13756293e0b13e2d4c /src/code | |
| parent | 94e6ebaec9b9a6949cd0e2edeb57a21a16bc388e (diff) | |
Decompile the GameStateOverlay table (#337)
* Decomp GameStateOverlayTable
* spec
* Review
* gSchedContext
* Format
* Fix bss
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_game_dlftbls.c | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/code/z_game_dlftbls.c b/src/code/z_game_dlftbls.c new file mode 100644 index 000000000..4e2590a6a --- /dev/null +++ b/src/code/z_game_dlftbls.c @@ -0,0 +1,26 @@ +#include "global.h" +#include "overlays/gamestates/ovl_daytelop/z_daytelop.h" +#include "overlays/gamestates/ovl_file_choose/z_file_choose.h" +#include "overlays/gamestates/ovl_opening/z_opening.h" +#include "overlays/gamestates/ovl_select/z_select.h" +#include "overlays/gamestates/ovl_title/z_title.h" + +#define GAMESTATE_OVERLAY(name, init, destroy, size) \ + { \ + NULL, SEGMENT_ROM_START(ovl_##name), SEGMENT_ROM_END(ovl_##name), SEGMENT_START(ovl_##name), \ + SEGMENT_END(ovl_##name), 0, init, destroy, 0, 0, 0, size \ + } +#define GAMESTATE_OVERLAY_INTERNAL(init, destroy, size) \ + { NULL, 0, 0, NULL, NULL, 0, init, destroy, 0, 0, 0, size } + +GameStateOverlay gGameStateOverlayTable[] = { + GAMESTATE_OVERLAY_INTERNAL(TitleSetup_Init, TitleSetup_Destroy, sizeof(GameState)), + GAMESTATE_OVERLAY(select, Select_Init, Select_Destroy, sizeof(SelectContext)), + GAMESTATE_OVERLAY(title, Title_Init, Title_Destroy, sizeof(TitleContext)), + GAMESTATE_OVERLAY_INTERNAL(Play_Init, Play_Fini, sizeof(GlobalContext)), + GAMESTATE_OVERLAY(opening, Opening_Init, Opening_Destroy, sizeof(OpeningContext)), + GAMESTATE_OVERLAY(file_choose, FileChoose_Init, FileChoose_Destroy, sizeof(FileChooseContext)), + GAMESTATE_OVERLAY(daytelop, Daytelop_Init, Daytelop_Destroy, sizeof(DaytelopContext)), +}; + +s32 graphNumGameStates = ARRAY_COUNT(gGameStateOverlayTable); |
