diff options
| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2022-10-22 21:44:23 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-10-23 02:44:23 +0100 |
| commit | 7b81d6e95011b868bfb6f12e3347328415dca5e4 (patch) | |
| tree | d5b28c9e1209db7bb1ba5486149dd830ec951992 /src/code | |
| parent | d863e7aeef846cbcfb11383d0e0a676fba4481a0 (diff) | |
Kaleido_Update OK and documented (#1113)
* Kaleido Update
Co-authored-by: Derek-Hensley <hensley.derek58@gmail.com>
* fill in enums
* PR Suggestions
* more PR Suggestions
* missed one
* pause state range macros
* fix bss
* PR suggestions, doc roll
Co-authored-by: Derek-Hensley <hensley.derek58@gmail.com>
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/game.c | 3 | ||||
| -rw-r--r-- | src/code/z_bgcheck.c | 2 | ||||
| -rw-r--r-- | src/code/z_kaleido_scope_call.c | 33 | ||||
| -rw-r--r-- | src/code/z_kaleido_setup.c | 56 | ||||
| -rw-r--r-- | src/code/z_lifemeter.c | 2 | ||||
| -rw-r--r-- | src/code/z_map_exp.c | 6 | ||||
| -rw-r--r-- | src/code/z_parameter.c | 14 | ||||
| -rw-r--r-- | src/code/z_rcp.c | 3 |
8 files changed, 70 insertions, 49 deletions
diff --git a/src/code/game.c b/src/code/game.c index 73352379f..b7069d312 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -1,6 +1,7 @@ #include "global.h" #include "system_malloc.h" #include "z64rumble.h" +#include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h" s32 gFramerateDivisor = 1; f32 gFramerateDivisorF = 1.0f; @@ -140,7 +141,7 @@ void Game_Update(GameState* gameState) { gameState->main(gameState); - if (R_PAUSE_MENU_MODE != 2) { + if (R_PAUSE_BG_PRERENDER_STATE != PAUSE_BG_PRERENDER_PROCESS) { GameState_Draw(gameState, gfxCtx); func_801736DC(gfxCtx); } diff --git a/src/code/z_bgcheck.c b/src/code/z_bgcheck.c index 2052449f7..eda6437af 100644 --- a/src/code/z_bgcheck.c +++ b/src/code/z_bgcheck.c @@ -3318,7 +3318,7 @@ f32 BgCheck_RaycastFloorDyna(DynaRaycast* dynaRaycast) { dynaActor = DynaPoly_GetActor(dynaRaycast->colCtx, *dynaRaycast->bgId); if ((result != BGCHECK_Y_MIN) && (dynaActor != NULL) && (dynaRaycast->play != NULL)) { - pauseState = dynaRaycast->play->pauseCtx.state != 0; + pauseState = (dynaRaycast->play->pauseCtx.state != PAUSE_STATE_OFF); if (!pauseState) { pauseState = dynaRaycast->play->pauseCtx.debugEditor != DEBUG_EDITOR_NONE; } diff --git a/src/code/z_kaleido_scope_call.c b/src/code/z_kaleido_scope_call.c index 9cea42691..5ab466ddc 100644 --- a/src/code/z_kaleido_scope_call.c +++ b/src/code/z_kaleido_scope_call.c @@ -35,24 +35,25 @@ void KaleidoScopeCall_Update(PlayState* play) { PauseContext* pauseCtx = &play->pauseCtx; KaleidoMgrOverlay* kaleidoScopeOvl = &gKaleidoMgrOverlayTable[KALEIDO_OVL_KALEIDO_SCOPE]; - if ((play->pauseCtx.state != 0) || (play->pauseCtx.debugEditor != DEBUG_EDITOR_NONE)) { - if (pauseCtx->state == 1 || pauseCtx->state == 19) { + if ((play->pauseCtx.state != PAUSE_STATE_OFF) || (play->pauseCtx.debugEditor != DEBUG_EDITOR_NONE)) { + if ((pauseCtx->state == PAUSE_STATE_OPENING_0) || (pauseCtx->state == PAUSE_STATE_OWLWARP_0)) { if (ShrinkWindow_Letterbox_GetSize() == 0) { - R_PAUSE_MENU_MODE = 1; - pauseCtx->unk_200 = 0; - pauseCtx->unk_208 = 0; + R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_SETUP; + pauseCtx->mainState = PAUSE_MAIN_STATE_IDLE; + pauseCtx->savePromptState = PAUSE_SAVEPROMPT_STATE_0; pauseCtx->state = (pauseCtx->state & 0xFFFF) + 1; } - } else if (pauseCtx->state == 8) { - R_PAUSE_MENU_MODE = 1; - pauseCtx->unk_200 = 0; - pauseCtx->unk_208 = 0; + } else if (pauseCtx->state == PAUSE_STATE_GAMEOVER_0) { + R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_SETUP; + pauseCtx->mainState = PAUSE_MAIN_STATE_IDLE; + pauseCtx->savePromptState = PAUSE_SAVEPROMPT_STATE_0; pauseCtx->state = (pauseCtx->state & 0xFFFF) + 1; - } else if ((pauseCtx->state == 2) || (pauseCtx->state == 9) || (pauseCtx->state == 20)) { - if (R_PAUSE_MENU_MODE == 3) { + } else if ((pauseCtx->state == PAUSE_STATE_OPENING_1) || (pauseCtx->state == PAUSE_STATE_GAMEOVER_1) || + (pauseCtx->state == PAUSE_STATE_OWLWARP_1)) { + if (R_PAUSE_BG_PRERENDER_STATE == PAUSE_BG_PRERENDER_DONE) { pauseCtx->state++; } - } else if (pauseCtx->state != 0) { + } else if (pauseCtx->state != PAUSE_STATE_OFF) { if (gKaleidoMgrCurOvl != kaleidoScopeOvl) { if (gKaleidoMgrCurOvl != NULL) { KaleidoManager_ClearOvl(gKaleidoMgrCurOvl); @@ -64,7 +65,7 @@ void KaleidoScopeCall_Update(PlayState* play) { if (gKaleidoMgrCurOvl == kaleidoScopeOvl) { sKaleidoScopeUpdateFunc(play); - if ((play->pauseCtx.state == 0) && (play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE)) { + if ((play->pauseCtx.state == PAUSE_STATE_OFF) && (play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE)) { KaleidoManager_ClearOvl(kaleidoScopeOvl); KaleidoScopeCall_LoadPlayer(); } @@ -76,9 +77,9 @@ void KaleidoScopeCall_Update(PlayState* play) { void KaleidoScopeCall_Draw(PlayState* play) { KaleidoMgrOverlay* kaleidoScopeOvl = &gKaleidoMgrOverlayTable[KALEIDO_OVL_KALEIDO_SCOPE]; - if (R_PAUSE_MENU_MODE == 3) { - if (((play->pauseCtx.state >= 4) && (play->pauseCtx.state <= 7)) || - ((play->pauseCtx.state >= 11) && (play->pauseCtx.state <= 26))) { + if (R_PAUSE_BG_PRERENDER_STATE == PAUSE_BG_PRERENDER_DONE) { + if (((play->pauseCtx.state >= PAUSE_STATE_OPENING_3) && (play->pauseCtx.state <= PAUSE_STATE_SAVEPROMPT)) || + ((play->pauseCtx.state >= PAUSE_STATE_GAMEOVER_3) && (play->pauseCtx.state <= PAUSE_STATE_UNPAUSE_SETUP))) { if (gKaleidoMgrCurOvl == kaleidoScopeOvl) { sKaleidoScopeDrawFunc(play); } diff --git a/src/code/z_kaleido_setup.c b/src/code/z_kaleido_setup.c index ce23b6506..475de9819 100644 --- a/src/code/z_kaleido_setup.c +++ b/src/code/z_kaleido_setup.c @@ -4,9 +4,24 @@ #include "z64view.h" #include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h" -s16 D_801BDB00[] = { PAUSE_MAP, PAUSE_QUEST, PAUSE_MASK, PAUSE_ITEM }; -f32 sKaleidoSetupEyeX[] = { -64.0f, 0.0f, 64.0f, 0.0f }; -f32 sKaleidoSetupEyeZ[] = { 0.0f, -64.0f, 0.0f, 64.0f }; +s16 sKaleidoSetupRightPageIndex[] = { + PAUSE_MAP, // PAUSE_ITEM + PAUSE_QUEST, // PAUSE_MAP + PAUSE_MASK, // PAUSE_QUEST + PAUSE_ITEM, // PAUSE_MASK +}; +f32 sKaleidoSetupRightPageEyeX[] = { + PAUSE_EYE_DIST * -PAUSE_MAP_X, // PAUSE_ITEM + PAUSE_EYE_DIST * -PAUSE_QUEST_X, // PAUSE_MAP + PAUSE_EYE_DIST * -PAUSE_MASK_X, // PAUSE_QUEST + PAUSE_EYE_DIST * -PAUSE_ITEM_X, // PAUSE_MASK +}; +f32 sKaleidoSetupRightPageEyeZ[] = { + PAUSE_EYE_DIST * -PAUSE_MAP_Z, // PAUSE_ITEM + PAUSE_EYE_DIST * -PAUSE_QUEST_Z, // PAUSE_MAP + PAUSE_EYE_DIST * -PAUSE_MASK_Z, // PAUSE_QUEST + PAUSE_EYE_DIST * -PAUSE_ITEM_Z, // PAUSE_MASK +}; void func_800F4A10(PlayState* play) { PauseContext* pauseCtx = &play->pauseCtx; @@ -14,18 +29,20 @@ void func_800F4A10(PlayState* play) { Rumble_StateReset(); - pauseCtx->unk_206 = 0; - pauseCtx->unk_200 = 1; - pauseCtx->eye.x = sKaleidoSetupEyeX[pauseCtx->pageIndex]; - pauseCtx->eye.z = sKaleidoSetupEyeZ[pauseCtx->pageIndex]; - pauseCtx->pageIndex = D_801BDB00[pauseCtx->pageIndex]; - pauseCtx->unk_27E = -40; + pauseCtx->switchPageTimer = 0; + pauseCtx->mainState = PAUSE_MAIN_STATE_SWITCHING_PAGE; + + // Set eye position and pageIndex such that scrolling left brings to the desired page + pauseCtx->eye.x = sKaleidoSetupRightPageEyeX[pauseCtx->pageIndex]; + pauseCtx->eye.z = sKaleidoSetupRightPageEyeZ[pauseCtx->pageIndex]; + pauseCtx->pageIndex = sKaleidoSetupRightPageIndex[pauseCtx->pageIndex]; + pauseCtx->infoPanelOffsetY = -40; for (i = 0; i < ARRAY_COUNT(pauseCtx->worldMapPoints); i++) { pauseCtx->worldMapPoints[i] = false; } - if (pauseCtx->state == 1) { + if (pauseCtx->state == PAUSE_STATE_OPENING_0) { for (i = 0; i < REGION_MAX; i++) { if ((gSaveContext.save.regionsVisited >> i) & 1) { pauseCtx->worldMapPoints[i] = true; @@ -72,7 +89,7 @@ void KaleidoSetup_Update(PlayState* play) { if (msgCtx && msgCtx) {} } - if ((pauseCtx->state == 0) && (pauseCtx->debugEditor == DEBUG_EDITOR_NONE) && + if ((pauseCtx->state == PAUSE_STATE_OFF) && (pauseCtx->debugEditor == DEBUG_EDITOR_NONE) && (play->gameOverCtx.state == GAMEOVER_INACTIVE)) { if ((play->transitionTrigger == TRANS_TRIGGER_OFF) && (play->transitionMode == TRANS_MODE_OFF)) { if ((gSaveContext.save.cutscene < 0xFFF0) && (gSaveContext.nextCutsceneIndex < 0xFFF0)) { @@ -85,13 +102,14 @@ void KaleidoSetup_Update(PlayState* play) { if ((play->actorCtx.unk268 == 0) && CHECK_BTN_ALL(input->press.button, BTN_START)) { gSaveContext.prevHudVisibility = gSaveContext.hudVisibility; pauseCtx->itemDescriptionOn = false; - pauseCtx->state = 1; + pauseCtx->state = PAUSE_STATE_OPENING_0; func_800F4A10(play); - pauseCtx->mode = pauseCtx->pageIndex * 2 + 1; + // Set next page mode to scroll left + pauseCtx->nextPageMode = pauseCtx->pageIndex * 2 + 1; func_801A3A7C(1); } - if (pauseCtx->state == 1) { + if (pauseCtx->state == PAUSE_STATE_OPENING_0) { Game_SetFramerateDivisor(&play->state, 2); if (ShrinkWindow_Letterbox_GetSizeTarget() != 0) { ShrinkWindow_Letterbox_SetSizeTarget(0); @@ -115,14 +133,14 @@ void KaleidoSetup_Init(PlayState* play) { pauseCtx->pageIndex = PAUSE_ITEM; - pauseCtx->unk_21C = 160.0f; - pauseCtx->unk_218 = 160.0f; - pauseCtx->unk_214 = 160.0f; - pauseCtx->unk_210 = 160.0f; + pauseCtx->maskPageRoll = 160.0f; + pauseCtx->questPageRoll = 160.0f; + pauseCtx->mapPageRoll = 160.0f; + pauseCtx->itemPageRoll = 160.0f; pauseCtx->eye.x = -64.0f; pauseCtx->unk_20C = 936.0f; - pauseCtx->unk_220 = -314.0f; + pauseCtx->roll = -314.0f; pauseCtx->cursorPoint[PAUSE_MAP] = R_REVERSE_FLOOR_INDEX + (DUNGEON_FLOOR_INDEX_4 - 1); diff --git a/src/code/z_lifemeter.c b/src/code/z_lifemeter.c index d2a3a254c..d4927ae97 100644 --- a/src/code/z_lifemeter.c +++ b/src/code/z_lifemeter.c @@ -399,7 +399,7 @@ void LifeMeter_UpdateSizeAndBeep(PlayState* play) { if (interfaceCtx->lifeSizeChange <= 0) { interfaceCtx->lifeSizeChange = 0; interfaceCtx->lifeSizeChangeDirection = 0; - if (!Player_InCsMode(play) && (play->pauseCtx.state == 0) && + if (!Player_InCsMode(play) && (play->pauseCtx.state == PAUSE_STATE_OFF) && (play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE) && LifeMeter_IsCritical() && !Play_InCsMode(play)) { play_sound(NA_SE_SY_HITPOINT_ALARM); } diff --git a/src/code/z_map_exp.c b/src/code/z_map_exp.c index 57f51a20a..ac78d1229 100644 --- a/src/code/z_map_exp.c +++ b/src/code/z_map_exp.c @@ -226,8 +226,8 @@ void Map_Update(PlayState* play) { s16 floor; s32 pad2; - if ((play->pauseCtx.state < 4) && (CHECK_BTN_ALL(controller->press.button, BTN_L)) && (!Play_InCsMode(play)) && - (!func_80106530(play))) { + if ((play->pauseCtx.state <= PAUSE_STATE_OPENING_2) && (CHECK_BTN_ALL(controller->press.button, BTN_L)) && + !Play_InCsMode(play) && !func_80106530(play)) { if (!R_MINIMAP_DISABLED) { play_sound(NA_SE_SY_CAMERA_ZOOM_UP); } else { @@ -239,7 +239,7 @@ void Map_Update(PlayState* play) { func_80105B34(play); - if ((play->pauseCtx.state == 0) && (play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE)) { + if ((play->pauseCtx.state == PAUSE_STATE_OFF) && (play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE)) { if (Map_IsInDungeonArea(play)) { floor = func_80109124(player->actor.world.pos.y); if (floor != -1) { diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index d463edff3..a49844e5b 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -2309,7 +2309,7 @@ void Magic_Update(PlayState* play) { case MAGIC_STATE_CONSUME_LENS: // Slowly consume magic while Lens of Truth is active - if ((play->pauseCtx.state == 0) && (play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE) && + if ((play->pauseCtx.state == PAUSE_STATE_OFF) && (play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE) && (msgCtx->msgMode == 0) && (play->gameOverCtx.state == GAMEOVER_INACTIVE) && (play->transitionTrigger == TRANS_TRIGGER_OFF) && (play->transitionMode == TRANS_MODE_OFF) && !Play_InCsMode(play)) { @@ -2352,9 +2352,9 @@ void Magic_Update(PlayState* play) { gSaveContext.magicState = MAGIC_STATE_CONSUME_GORON_ZORA; // fallthrough case MAGIC_STATE_CONSUME_GORON_ZORA: - if ((play->pauseCtx.state == 0) && (play->pauseCtx.debugEditor == 0) && (msgCtx->msgMode == 0) && - (play->gameOverCtx.state == GAMEOVER_INACTIVE) && (play->transitionTrigger == TRANS_TRIGGER_OFF) && - (play->transitionMode == TRANS_MODE_OFF)) { + if ((play->pauseCtx.state == PAUSE_STATE_OFF) && (play->pauseCtx.debugEditor == 0) && + (msgCtx->msgMode == 0) && (play->gameOverCtx.state == GAMEOVER_INACTIVE) && + (play->transitionTrigger == TRANS_TRIGGER_OFF) && (play->transitionMode == TRANS_MODE_OFF)) { if (!Play_InCsMode(play)) { interfaceCtx->magicConsumptionTimer--; if (interfaceCtx->magicConsumptionTimer == 0) { @@ -2374,7 +2374,7 @@ void Magic_Update(PlayState* play) { break; case MAGIC_STATE_CONSUME_GIANTS_MASK: - if ((play->pauseCtx.state == 0) && (play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE) && + if ((play->pauseCtx.state == PAUSE_STATE_OFF) && (play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE) && (msgCtx->msgMode == 0) && (play->gameOverCtx.state == GAMEOVER_INACTIVE) && (play->transitionTrigger == TRANS_TRIGGER_OFF) && (play->transitionMode == TRANS_MODE_OFF)) { if (!Play_InCsMode(play)) { @@ -2680,7 +2680,7 @@ void Interface_DrawTimers(PlayState* play) { OPEN_DISPS(play->state.gfxCtx); // Not satisfying any of these conditions will pause the timer - if ((play->pauseCtx.state == 0) && (play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE) && + if ((play->pauseCtx.state == PAUSE_STATE_OFF) && (play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE) && (play->gameOverCtx.state == GAMEOVER_INACTIVE) && ((msgCtx->msgMode == 0) || ((msgCtx->msgMode != 0) && (msgCtx->currentTextId >= 0x1BB2) && (msgCtx->currentTextId <= 0x1BB6))) && @@ -3125,7 +3125,7 @@ void Interface_UpdateBottleTimers(PlayState* play) { s32 pad[2]; // Not satisfying any of these conditions will pause the bottle timer - if ((play->pauseCtx.state == 0) && (play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE) && + if ((play->pauseCtx.state == PAUSE_STATE_OFF) && (play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE) && (play->gameOverCtx.state == GAMEOVER_INACTIVE) && ((msgCtx->msgMode == 0) || ((msgCtx->currentTextId >= 0x100) && (msgCtx->currentTextId <= 0x200)) || ((msgCtx->currentTextId >= 0x1BB2) && (msgCtx->currentTextId <= 0x1BB6))) && diff --git a/src/code/z_rcp.c b/src/code/z_rcp.c index ace1cc4cd..057424e3c 100644 --- a/src/code/z_rcp.c +++ b/src/code/z_rcp.c @@ -1,4 +1,5 @@ #include "global.h" +#include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h" Gfx sSetupDL[438] = { /* 0x00 */ @@ -1328,7 +1329,7 @@ void func_8012CF0C(GraphicsContext* gfxCtx, s32 clearFb, s32 clearZb, u8 r, u8 g } void func_8012D374(GraphicsContext* gfxCtx, u8 r, u8 g, u8 b) { - if ((R_PAUSE_MENU_MODE < 2) && (D_801F6D10 < 2)) { + if ((R_PAUSE_BG_PRERENDER_STATE <= PAUSE_BG_PRERENDER_SETUP) && (D_801F6D10 < 2)) { func_8012CF0C(gfxCtx, true, true, r, g, b); } else { func_8012CF0C(gfxCtx, false, false, r, g, b); |
