diff options
| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2023-06-10 23:37:43 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-06-10 09:37:43 -0400 |
| commit | 8672dc0a57a7406cf6fd7b18dd8101563c9f63a8 (patch) | |
| tree | 947c5ef601f6db4558c763615bfbf528f5f63f48 /src/code | |
| parent | e19b1395043baede06bdab4faa2d3df3e93afa79 (diff) | |
Misc Cleanup 4 (#1271)
* begin next cleanup
* more cleanup
* climbAnim
* more cleanup
* more
* quick, a few more before anyone looks
* PR
* another fix
* table
* another small cleanup
* PR Suggestion
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_camera.c | 7 | ||||
| -rw-r--r-- | src/code/z_fireobj.c | 3 | ||||
| -rw-r--r-- | src/code/z_play.c | 33 | ||||
| -rw-r--r-- | src/code/z_sub_s.c | 2 |
4 files changed, 23 insertions, 22 deletions
diff --git a/src/code/z_camera.c b/src/code/z_camera.c index ce09f7c4d..acb4af20a 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -1844,8 +1844,6 @@ void Camera_CalcDefaultSwing(Camera* camera, VecGeo* arg1, VecGeo* arg2, f32 arg if (swing->unk_64 == 1) { if (arg3 < (sp88 = OLib_Vec3fDist(at, &swing->collisionClosePoint))) { - //! FAKE: - dummy:; swing->unk_64 = 0; } else if ((sp88 = Math3D_SignedDistanceFromPlane(swing->eyeAtColChk.norm.x, swing->eyeAtColChk.norm.y, swing->eyeAtColChk.norm.z, swing->eyeAtColChk.poly->dist, @@ -6325,8 +6323,9 @@ s32 Camera_Demo4(Camera* camera) { sCameraInterfaceFlags = roData->interfaceFlags; switch (camera->animState) { - //! FAKE: - if (1) {} + default: + break; + case 0: camera->animState++; rwData->timer = 0; diff --git a/src/code/z_fireobj.c b/src/code/z_fireobj.c index 5565bc876..98d14874b 100644 --- a/src/code/z_fireobj.c +++ b/src/code/z_fireobj.c @@ -67,8 +67,7 @@ void FireObj_StepSize(FireObj* fire) { if (Math_StepToF(&fire->dynamicSize, 1.0f, fire->dynamicSizeStep)) { FireObj_SetState(fire, fire->dynamicSizeStep, FIRE_STATE_FULLY_LIT); } - } else if ((fire->state == FIRE_STATE_SHRINKING) && - (Math_StepToF(&fire->dynamicSize, 0.0f, fire->dynamicSizeStep))) { + } else if ((fire->state == FIRE_STATE_SHRINKING) && Math_StepToF(&fire->dynamicSize, 0.0f, fire->dynamicSizeStep)) { FireObj_SetState(fire, fire->dynamicSizeStep, FIRE_STATE_NOT_LIT); } if (fire->sizeGrowsCos2 == 1) { diff --git a/src/code/z_play.c b/src/code/z_play.c index 6ef734aee..9063c9151 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -1117,7 +1117,7 @@ void Play_PostWorldDraw(PlayState* this) { } #ifdef NON_MATCHING -// Stack issues and 1 small issue around Play_PostWorldDraw +// Something weird going on with the stack of the unused arg0 of `Camera_Update` void Play_DrawMain(PlayState* this) { GraphicsContext* gfxCtx = this->state.gfxCtx; Lights* sp268; @@ -1270,7 +1270,7 @@ void Play_DrawMain(PlayState* this) { if (!this->unk_18844) { if (1) { - if ((this->skyboxId != SKYBOX_NONE) && !this->envCtx.skyboxDisabled) { + if (((u32)this->skyboxId != SKYBOX_NONE) && !this->envCtx.skyboxDisabled) { if ((this->skyboxId == SKYBOX_NORMAL_SKY) || (this->skyboxId == SKYBOX_3)) { Environment_UpdateSkybox(this->skyboxId, &this->envCtx, &this->skyboxCtx); Skybox_Draw(&this->skyboxCtx, gfxCtx, this->skyboxId, this->envCtx.skyboxBlend, @@ -1306,10 +1306,11 @@ void Play_DrawMain(PlayState* this) { if (this->skyboxCtx.skyboxShouldDraw) { Vec3f sp78; - if (1) {} - Camera_GetQuakeOffset(&sp78, GET_ACTIVE_CAM(this)); - Skybox_Draw(&this->skyboxCtx, gfxCtx, this->skyboxId, 0, this->view.eye.x + sp78.x, - this->view.eye.y + sp78.y, this->view.eye.z + sp78.z); + if (1) { + Camera_GetQuakeOffset(&sp78, GET_ACTIVE_CAM(this)); + Skybox_Draw(&this->skyboxCtx, gfxCtx, this->skyboxId, 0, this->view.eye.x + sp78.x, + this->view.eye.y + sp78.y, this->view.eye.z + sp78.z); + } } // envCtx.precipitation[PRECIP_RAIN_CUR] @@ -1370,9 +1371,8 @@ void Play_DrawMain(PlayState* this) { Play_DrawMotionBlur(this); - if (((R_PAUSE_BG_PRERENDER_STATE == PAUSE_BG_PRERENDER_SETUP) || - (gTransitionTileState == TRANS_TILE_SETUP)) || - (R_PICTO_PHOTO_STATE == PICTO_PHOTO_STATE_SETUP)) { + if ((R_PAUSE_BG_PRERENDER_STATE == PAUSE_BG_PRERENDER_SETUP) || + (gTransitionTileState == TRANS_TILE_SETUP) || (R_PICTO_PHOTO_STATE == PICTO_PHOTO_STATE_SETUP)) { Gfx* sp74; Gfx* sp70 = POLY_OPA_DISP; @@ -1405,15 +1405,18 @@ void Play_DrawMain(PlayState* this) { POLY_OPA_DISP = sp74; this->unk_18B49 = 2; SREG(33) |= 1; - } else { - PostWorldDraw: - if (1) { - Play_PostWorldDraw(this); - } + goto SkipPostWorldDraw; + } + + PostWorldDraw: + if (1) { + Play_PostWorldDraw(this); } } } +SkipPostWorldDraw: + if ((this->view.unk164 != 0) && !gDbgCamEnabled) { Vec3s sp4C; @@ -1429,7 +1432,7 @@ void Play_DrawMain(PlayState* this) { func_800FE3E0(this); } - CLOSE_DISPS(this->state.gfxCtx); + CLOSE_DISPS(gfxCtx); } #else void Play_DrawMain(PlayState* this); diff --git a/src/code/z_sub_s.c b/src/code/z_sub_s.c index 90d09a4b1..1c3f1ae3a 100644 --- a/src/code/z_sub_s.c +++ b/src/code/z_sub_s.c @@ -188,7 +188,7 @@ s32 SubS_UpdateLimb(s16 newRotZ, s16 newRotY, Vec3f* pos, Vec3s* rot, s32 stepRo Matrix_MultVec3f(&zeroVec, &newPos); Matrix_Get(&curState); - Matrix_MtxFToYXZRot(&curState, &newRot, MTXMODE_NEW); + Matrix_MtxFToYXZRot(&curState, &newRot, false); *pos = newPos; if (!stepRot && !overrideRot) { |
