diff options
| author | Derek Hensley <hensley.derek58@gmail.com> | 2023-04-18 09:42:08 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-04-18 12:42:08 -0400 |
| commit | 8efba39749a90191d03ec4a046cb11d6ac9d2198 (patch) | |
| tree | c31ccbbae2f478741042d7df824f5d506d70e802 /src/code | |
| parent | 255c4599bf847013d323d7ec7b6db81c072bdd1b (diff) | |
z_viszbuf (code_801420C0) OK (#1211)
* first pass
* Match
* variables.txt
* Update include/functions.h
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
---------
Co-authored-by: angie <angheloalf95@gmail.com>
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/code_801420C0.c | 7 | ||||
| -rw-r--r-- | src/code/game.c | 58 | ||||
| -rw-r--r-- | src/code/z_viszbuf.c | 56 |
3 files changed, 83 insertions, 38 deletions
diff --git a/src/code/code_801420C0.c b/src/code/code_801420C0.c deleted file mode 100644 index 63c96571e..000000000 --- a/src/code/code_801420C0.c +++ /dev/null @@ -1,7 +0,0 @@ -#include "global.h" - -#pragma GLOBAL_ASM("asm/non_matchings/code/code_801420C0/func_801420C0.s") - -#pragma GLOBAL_ASM("asm/non_matchings/code/code_801420C0/func_801420F4.s") - -#pragma GLOBAL_ASM("asm/non_matchings/code/code_801420C0/func_80142100.s") diff --git a/src/code/game.c b/src/code/game.c index 4a4be5291..3ff4f9962 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -22,7 +22,7 @@ void Game_SetFramerateDivisor(GameState* gameState, s32 divisor) { Game_UpdateFramerateVariables(divisor); } -void GameState_SetFBFilter(Gfx** gfx, u32 arg1) { +void GameState_SetFBFilter(Gfx** gfx, void* zbuffer) { Gfx* dlist = *gfx; if ((R_FB_FILTER_TYPE > 0) && (R_FB_FILTER_TYPE < 5)) { @@ -31,33 +31,29 @@ void GameState_SetFBFilter(Gfx** gfx, u32 arg1) { D_801F8010.color.g = R_FB_FILTER_PRIM_COLOR(1); D_801F8010.color.b = R_FB_FILTER_PRIM_COLOR(2); D_801F8010.color.a = R_FB_FILTER_A; - func_80140D10(&D_801F8010, &dlist, arg1); - } else { - if ((R_FB_FILTER_TYPE == 5) || (R_FB_FILTER_TYPE == 6)) { - D_801F8020.useRgba = (R_FB_FILTER_TYPE == 6); - D_801F8020.primColor.r = R_FB_FILTER_PRIM_COLOR(0); - D_801F8020.primColor.g = R_FB_FILTER_PRIM_COLOR(1); - D_801F8020.primColor.b = R_FB_FILTER_PRIM_COLOR(2); - D_801F8020.primColor.a = R_FB_FILTER_A; - D_801F8020.envColor.r = R_FB_FILTER_ENV_COLOR(0); - D_801F8020.envColor.g = R_FB_FILTER_ENV_COLOR(1); - D_801F8020.envColor.b = R_FB_FILTER_ENV_COLOR(2); - D_801F8020.envColor.a = R_FB_FILTER_A; - func_80142100(&D_801F8020, &dlist, arg1); - } else { - if (R_FB_FILTER_TYPE == 7) { - sMonoColors.unk_00 = 0; - sMonoColors.primColor.r = R_FB_FILTER_PRIM_COLOR(0); - sMonoColors.primColor.g = R_FB_FILTER_PRIM_COLOR(1); - sMonoColors.primColor.b = R_FB_FILTER_PRIM_COLOR(2); - sMonoColors.primColor.a = R_FB_FILTER_A; - sMonoColors.envColor.r = R_FB_FILTER_ENV_COLOR(0); - sMonoColors.envColor.g = R_FB_FILTER_ENV_COLOR(1); - sMonoColors.envColor.b = R_FB_FILTER_ENV_COLOR(2); - sMonoColors.envColor.a = R_FB_FILTER_A; - VisMono_Draw(&sMonoColors, &dlist); - } - } + func_80140D10(&D_801F8010, &dlist, zbuffer); + } else if ((R_FB_FILTER_TYPE == 5) || (R_FB_FILTER_TYPE == 6)) { + sVisZbuf.useRgba = (R_FB_FILTER_TYPE == 6); + sVisZbuf.primColor.r = R_FB_FILTER_PRIM_COLOR(0); + sVisZbuf.primColor.g = R_FB_FILTER_PRIM_COLOR(1); + sVisZbuf.primColor.b = R_FB_FILTER_PRIM_COLOR(2); + sVisZbuf.primColor.a = R_FB_FILTER_A; + sVisZbuf.envColor.r = R_FB_FILTER_ENV_COLOR(0); + sVisZbuf.envColor.g = R_FB_FILTER_ENV_COLOR(1); + sVisZbuf.envColor.b = R_FB_FILTER_ENV_COLOR(2); + sVisZbuf.envColor.a = R_FB_FILTER_A; + VisZbuf_Draw(&sVisZbuf, &dlist, zbuffer); + } else if (R_FB_FILTER_TYPE == 7) { + sMonoColors.unk_00 = 0; + sMonoColors.primColor.r = R_FB_FILTER_PRIM_COLOR(0); + sMonoColors.primColor.g = R_FB_FILTER_PRIM_COLOR(1); + sMonoColors.primColor.b = R_FB_FILTER_PRIM_COLOR(2); + sMonoColors.primColor.a = R_FB_FILTER_A; + sMonoColors.envColor.r = R_FB_FILTER_ENV_COLOR(0); + sMonoColors.envColor.g = R_FB_FILTER_ENV_COLOR(1); + sMonoColors.envColor.b = R_FB_FILTER_ENV_COLOR(2); + sMonoColors.envColor.a = R_FB_FILTER_A; + VisMono_Draw(&sMonoColors, &dlist); } *gfx = dlist; @@ -76,7 +72,7 @@ void GameState_Draw(GameState* gameState, GraphicsContext* gfxCtx) { gSPDisplayList(OVERLAY_DISP++, nextDisplayList); if (R_FB_FILTER_TYPE && R_FB_FILTER_ENV_COLOR(3) == 0) { - GameState_SetFBFilter(&nextDisplayList, (u32)gfxCtx->zbuffer); + GameState_SetFBFilter(&nextDisplayList, gfxCtx->zbuffer); } if (R_ENABLE_ARENA_DBG < 0) { @@ -215,7 +211,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g init(gameState); func_80140CE0(&D_801F8010); - func_801420C0(&D_801F8020); + VisZbuf_Init(&sVisZbuf); VisMono_Init(&sMonoColors); func_80140898(&D_801F8048); func_801773A0(&D_801F7FF0); @@ -237,7 +233,7 @@ void GameState_Destroy(GameState* gameState) { Rumble_Destroy(); func_801773C4(&D_801F7FF0); func_80140D04(&D_801F8010); - func_801420F4(&D_801F8020); + VisZbuf_Destroy(&sVisZbuf); VisMono_Destroy(&sMonoColors); func_80140900(&D_801F8048); THA_Destroy(&gameState->heap); diff --git a/src/code/z_viszbuf.c b/src/code/z_viszbuf.c new file mode 100644 index 000000000..9970a1e1b --- /dev/null +++ b/src/code/z_viszbuf.c @@ -0,0 +1,56 @@ +#include "global.h" + +#define VISZBUF_ZBUFFRAG_HEIGHT (TMEM_SIZE / (D_801FBBCC * G_IM_SIZ_16b_BYTES)) + +void VisZbuf_Init(VisZbuf* this) { + this->useRgba = false; + this->setScissor = false; + this->primColor.r = 255; + this->primColor.g = 255; + this->primColor.b = 255; + this->primColor.a = 255; + this->envColor.r = 0; + this->envColor.g = 0; + this->envColor.b = 0; + this->envColor.a = 255; +} + +void VisZbuf_Destroy(VisZbuf* this) { +} + +void VisZbuf_Draw(VisZbuf* this, Gfx** gfxP, void* zbuffer) { + Gfx* gfx = *gfxP; + s32 height = VISZBUF_ZBUFFRAG_HEIGHT; + s32 y; + s32 fmt = !this->useRgba ? G_IM_FMT_IA : G_IM_FMT_RGBA; + + if (zbuffer == NULL) { + return; + } + + gDPPipeSync(gfx++); + if (this->setScissor == true) { + gSPDisplayList(gfx++, D_0E000000.setScissor); + } + + gDPSetOtherMode(gfx++, + G_AD_DISABLE | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_POINT | G_TT_NONE | G_TL_TILE | + G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE, + G_AC_NONE | G_ZS_PRIM | G_RM_OPA_SURF | G_RM_OPA_SURF2); + gDPSetCombineLERP(gfx++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, + PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT); + gDPSetColor(gfx++, G_SETPRIMCOLOR, this->primColor.rgba); + gDPSetColor(gfx++, G_SETENVCOLOR, this->envColor.rgba); + + for (y = 0; y < (D_801FBBCE - height) + 1; y += height) { + gDPLoadTextureTile(gfx++, zbuffer, fmt, G_IM_SIZ_16b, D_801FBBCC, 0, 0, y, D_801FBBCC - 1, (y + height) - 1, 0, + G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, + G_TX_NOLOD); + + gSPTextureRectangle(gfx++, 0, y << 2, D_801FBBCC << 2, (y + height) << 2, G_TX_RENDERTILE, 0, y << 5, 1 << 10, + 1 << 10); + } + + gDPPipeSync(gfx++); + *gfxP = gfx; +} |
