diff options
| author | rozlette <uberpanzermensch@gmail.com> | 2019-12-15 03:31:57 -0600 |
|---|---|---|
| committer | rozlette <uberpanzermensch@gmail.com> | 2019-12-15 03:31:57 -0600 |
| commit | bdf36b85d35c7a86581c01b554742ff5138ebfb7 (patch) | |
| tree | 28a0fd2e28dd7682c0ffbcbfdaabee727d5eb357 /src/code | |
| parent | 9bc4990814d2e953df294bc57f7bca1918bd3bac (diff) | |
Decompile z_eff_footmark.c
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_eff_footmark.c | 122 | ||||
| -rw-r--r-- | src/code/z_effect_soft_sprite.c | 6 |
2 files changed, 125 insertions, 3 deletions
diff --git a/src/code/z_eff_footmark.c b/src/code/z_eff_footmark.c new file mode 100644 index 000000000..22fa62f7d --- /dev/null +++ b/src/code/z_eff_footmark.c @@ -0,0 +1,122 @@ +#include <ultra64.h> +#include <global.h> +extern float fabsf(float); +#pragma intrinsic (fabsf) + +void EffFootmark_Init(GlobalContext* ctxt) { + EffFootmark* footmark; + s32 i; + + for (footmark = ctxt->footmarks, i = 0; i < 100; i++, footmark++) { + footmark->actor = NULL; + footmark->location.x = 0; + footmark->location.y = 0; + footmark->location.z = 0; + footmark->flags = 0; + footmark->id = 0; + footmark->alpha = 0; + footmark->alphaChange = 0; + } +} + +void EffFootmark_Add(GlobalContext* ctxt, z_Matrix* displayMatrix, Actor* actor, u8 id, Vector3f* location, u16 size, u8 red, u8 green, u8 blue, u16 alpha, u16 alphaChange, u16 fadeoutDelay) { + s32 i; + EffFootmark* footmark; + EffFootmark* destination = NULL; + EffFootmark* oldest = NULL; + s32 isNew = 1; + + for (footmark = ctxt->footmarks, i = 0; i < 100; i++, footmark++) { + if (((actor == footmark->actor) && (footmark->id == id)) && ((footmark->flags & 1) == 0)) { + if (fabsf((footmark->location).x - location->x) <= 1) { + if (fabsf((footmark->location).z - location->z) <= 1) { + isNew = 0; + break; + } + } + + // This footmark is being re-added at a new location. Let's mark this one to start fading out. + footmark->flags = 1; + } + + if (footmark->actor == NULL) { + destination = footmark; + } else { + if (destination == NULL) { + if ((oldest != NULL && footmark->age > oldest->age) || (oldest == NULL)) { + oldest = footmark; + } + } + } + } + + if ((isNew) && ((destination != NULL || (oldest != NULL)))) { + if (destination == NULL) { + destination = oldest; + } + SysMatrix_Copy(&destination->displayMatrix,displayMatrix); + destination->actor = actor; + destination->location.x = location->x; + destination->location.y = location->y; + destination->location.z = location->z; + destination->flags = 0; + destination->id = id; + destination->red = red; + destination->green = green; + destination->blue = blue; + destination->alpha = alpha; + destination->alphaChange = alphaChange; + destination->size = size; + destination->fadeoutDelay = fadeoutDelay; + destination->age = 0; + } +} + +void EffFootmark_Update(GlobalContext* ctxt) { + EffFootmark* footmark; + s32 i; + + for (footmark = ctxt->footmarks, i = 0; i < 100; i++, footmark++) { + if (footmark->actor != NULL) { + if ((footmark->flags & 1) == 1) { + if (footmark->age < 0xFFFFu) { // TODO replace with MAX_U16 or something + footmark->age++; + } + + if (footmark->fadeoutDelay == 0) { + if (footmark->alpha >= footmark->alphaChange + 0x1000) { + footmark->alpha -= footmark->alphaChange; + } else { + footmark->actor = NULL; + } + } else if (footmark->fadeoutDelay > 0) { + footmark->fadeoutDelay--; + } + } + } + } +} + +void EffFootmark_Draw(GlobalContext* ctxt) { + EffFootmark* footmark; + s32 i; + GraphicsContext *gCtxt = ctxt->common.gCtxt; + + func_8012C448(ctxt->common.gCtxt); + + gSPDisplayList(gCtxt->polyXlu.append++, D_801BC240); + + for (footmark = ctxt->footmarks, i = 0; i < 100; i++, footmark++) { + if (footmark->actor != NULL) { + SysMatrix_SetCurrentState(&footmark->displayMatrix); + SysMatrix_InsertScale(footmark->size * 0.00390625f * 0.7f, 1, footmark->size * 0.00390625f, 1); + + gSPMatrix(gCtxt->polyXlu.append++, SysMatrix_AppendStateToPolyOpaDisp(ctxt->common.gCtxt), G_MTX_NOPUSH | G_MTX_LOAD); + + gDPSetPrimColor(gCtxt->polyXlu.append++, 0, 0, footmark->red, footmark->green, footmark->blue, footmark->alpha >> 8); + + gSPDisplayList(gCtxt->polyXlu.append++, D_801BC288); + } + } +} + diff --git a/src/code/z_effect_soft_sprite.c b/src/code/z_effect_soft_sprite.c index c508775d7..9d7e03dad 100644 --- a/src/code/z_effect_soft_sprite.c +++ b/src/code/z_effect_soft_sprite.c @@ -6,7 +6,7 @@ void EffectSS_Init(GlobalContext* ctxt, s32 numEntries) { LoadedParticleEntry* iter; ParticleOverlayTableEntry* iter2; - EffectSS2Info.data_table = (LoadedParticleEntry*)GameStateHeap_AllocFromEnd(&ctxt->commonVars.heap, numEntries * sizeof(LoadedParticleEntry)); + EffectSS2Info.data_table = (LoadedParticleEntry*)GameStateHeap_AllocFromEnd(&ctxt->common.heap, numEntries * sizeof(LoadedParticleEntry)); EffectSS2Info.searchIndex = 0; EffectSS2Info.size = numEntries; @@ -282,9 +282,9 @@ void EffectSS_DrawAllParticles(GlobalContext* ctxt) { LightMapper* s0; s32 i; - s0 = Lights_CreateMapper(&ctxt->lightsContext, ctxt->commonVars.graphicsContext); + s0 = Lights_CreateMapper(&ctxt->lightsContext, ctxt->common.gCtxt); Lights_MapLights(s0, ctxt->lightsContext.lightsHead, 0, ctxt); - Lights_UploadLights(s0, ctxt->commonVars.graphicsContext); + Lights_UploadLights(s0, ctxt->common.gCtxt); for (i = 0; i < EffectSS2Info.size; i++) { if (EffectSS2Info.data_table[i].life > -1) { |
