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authorengineer124 <47598039+engineer124@users.noreply.github.com>2022-07-23 15:09:55 -0400
committerGitHub <noreply@github.com>2022-07-23 15:09:55 -0400
commitdfd00a8c1f667f7ee14228fc78a9d747fdf9cd32 (patch)
treeb1852146eeb5f1098db372a530507d6bebba613e /src/code
parentcde8874bb1120fca7d134f8151b8e04e5d8dff16 (diff)
Match 3 functions (#964)
Diffstat (limited to 'src/code')
-rw-r--r--src/code/PreRender.c9
-rw-r--r--src/code/z_demo.c25
-rw-r--r--src/code/z_sram_NES.c14
3 files changed, 19 insertions, 29 deletions
diff --git a/src/code/PreRender.c b/src/code/PreRender.c
index 0afb1df68..46fd8ee6b 100644
--- a/src/code/PreRender.c
+++ b/src/code/PreRender.c
@@ -191,8 +191,6 @@ void func_80170774(PreRender* this, Gfx** gfxp) {
func_8016FF70(this, gfxp, this->zbufSave, this->zbuf);
}
-#ifdef NON_MATCHING
-// just regalloc
void func_80170798(PreRender* this, Gfx** gfxp) {
Gfx* gfx;
s32 y;
@@ -235,6 +233,10 @@ void func_80170798(PreRender* this, Gfx** gfxp) {
gDPLoadMultiTile(gfx++, this->cvgSave, 0x0160, rtile, G_IM_FMT_I, G_IM_SIZ_8b, this->width, this->height,
uls, ult, lrs, lrt, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
+ //! FAKE
+ if (1) {}
+ // The two if (1) {}'s above can be removed with do {} while(0) around macros
+ if (1) {}
if (1) {}
gSPTextureRectangle(gfx++, uls << 2, ult << 2, (lrs + 1) << 2, (lrt + 1) << 2, G_TX_RENDERTILE, uls << 5,
ult << 5, 1 << 10, 1 << 10);
@@ -247,9 +249,6 @@ void func_80170798(PreRender* this, Gfx** gfxp) {
*gfxp = gfx;
}
}
-#else
-#pragma GLOBAL_ASM("asm/non_matchings/code/PreRender/func_80170798.s")
-#endif
void func_80170AE0(PreRender* this, Gfx** gfxp, s32 alpha) {
func_8016FF90(this, gfxp, this->fbufSave, this->fbuf, 255, 255, 255, alpha);
diff --git a/src/code/z_demo.c b/src/code/z_demo.c
index 1827acc85..80e30e69c 100644
--- a/src/code/z_demo.c
+++ b/src/code/z_demo.c
@@ -1494,11 +1494,9 @@ void func_800EDA84(PlayState* play, CutsceneContext* csCtx) {
}
}
-#ifdef NON_MATCHING
// HandleFlags?
-// regalloc
void func_800EDBE0(PlayState* play) {
- CutsceneEntry* temp_a3;
+ s32 pad;
s16 sp2A;
SceneTableEntry* sp24;
s32 temp_v0_3;
@@ -1508,15 +1506,16 @@ void func_800EDBE0(PlayState* play) {
if (sp2A != -1) {
temp_v0_3 = func_800F2138(sp2A);
if (temp_v0_3 != -1) {
- temp_a3 = ((void)0, play->csCtx.sceneCsList);
- if ((temp_a3[temp_v0_3].unk7 != 0xFF) && (gSaveContext.respawnFlag == 0)) {
- if (temp_a3[temp_v0_3].unk7 == 0xFE) {
+ if ((play->csCtx.sceneCsList[temp_v0_3].unk7 != 0xFF) && (gSaveContext.respawnFlag == 0)) {
+ if (play->csCtx.sceneCsList[temp_v0_3].unk7 == 0xFE) {
ActorCutscene_Start(sp2A, NULL);
gSaveContext.showTitleCard = false;
- } else if (!((1 << (temp_a3[temp_v0_3].unk7 % 8)) &
- gSaveContext.save.weekEventReg[temp_a3[temp_v0_3].unk7 / 8])) {
- gSaveContext.save.weekEventReg[(temp_a3[temp_v0_3].unk7 / 8)] |=
- 1 << (temp_a3[temp_v0_3].unk7 % 8);
+ } else if (!(((void)0,
+ gSaveContext.save.weekEventReg[(play->csCtx.sceneCsList[temp_v0_3].unk7 / 8)]) &
+ (1 << (play->csCtx.sceneCsList[temp_v0_3].unk7 % 8)))) {
+ gSaveContext.save.weekEventReg[(play->csCtx.sceneCsList[temp_v0_3].unk7 / 8)] =
+ ((void)0, gSaveContext.save.weekEventReg[(play->csCtx.sceneCsList[temp_v0_3].unk7 / 8)]) |
+ (1 << (play->csCtx.sceneCsList[temp_v0_3].unk7 % 8));
ActorCutscene_Start(sp2A, NULL);
gSaveContext.showTitleCard = false;
}
@@ -1530,7 +1529,8 @@ void func_800EDBE0(PlayState* play) {
if ((gSaveContext.respawnFlag == 0) || (gSaveContext.respawnFlag == -2)) {
sp24 = play->loadedScene;
if ((sp24->titleTextId != 0) && gSaveContext.showTitleCard) {
- if ((Entrance_GetTransitionFlags(gSaveContext.sceneSetupIndex + gSaveContext.save.entranceIndex) &
+ if ((Entrance_GetTransitionFlags(((void)0, gSaveContext.save.entranceIndex) +
+ ((void)0, gSaveContext.sceneSetupIndex)) &
0x4000) != 0) {
func_80151A68(play, sp24->titleTextId);
}
@@ -1539,9 +1539,6 @@ void func_800EDBE0(PlayState* play) {
gSaveContext.showTitleCard = true;
}
}
-#else
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_demo/func_800EDBE0.s")
-#endif
void func_800EDDB0(PlayState* play) {
}
diff --git a/src/code/z_sram_NES.c b/src/code/z_sram_NES.c
index 8139846e6..10ce64f47 100644
--- a/src/code/z_sram_NES.c
+++ b/src/code/z_sram_NES.c
@@ -887,13 +887,11 @@ void func_80144A94(SramContext* sramCtx) {
u16 D_801C6A58[] = { 0x68B0, 0x6A60, 0xB230, 0x9A80, 0xD890, 0x3E40, 0x8640, 0x84A0, 0x2040, 0xAA30 };
-#ifdef NON_MATCHING
-// Small regalloc between v0/t6/t7
void Sram_OpenSave(FileChooseContext* fileChooseCtx, SramContext* sramCtx) {
s32 i;
s32 pad;
s32 phi_t1;
- s32 pad1[2];
+ s32 pad1;
s32 fileNum;
if (gSaveContext.unk_3F3F) {
@@ -959,12 +957,11 @@ void Sram_OpenSave(FileChooseContext* fileChooseCtx, SramContext* sramCtx) {
gSaveContext.save.playerForm = PLAYER_FORM_HUMAN;
}
} else {
- gSaveContext.save.entranceIndex = D_801C6A58[gSaveContext.save.owlSaveLocation];
- if (D_801C6A58[gSaveContext.save.owlSaveLocation] == 0x84A0 && (gSaveContext.save.weekEventReg[20] & 2)) {
+ gSaveContext.save.entranceIndex = D_801C6A58[(void)0, gSaveContext.save.owlSaveLocation];
+ if ((gSaveContext.save.entranceIndex == 0x84A0) && (gSaveContext.save.weekEventReg[20] & 2)) {
// Unconfirmed weekEventReg: "Woodfall Temple Prison Entrance raised / Water cleansed"
gSaveContext.save.entranceIndex = 0xCA0;
- } else if (D_801C6A58[gSaveContext.save.owlSaveLocation] == 0x9A80 &&
- (gSaveContext.save.weekEventReg[33] & 0x80)) {
+ } else if ((gSaveContext.save.entranceIndex == 0x9A80) && (gSaveContext.save.weekEventReg[33] & 0x80)) {
// Unconfirmed weekEventReg: "Mountain Village Unfrozen"
gSaveContext.save.entranceIndex = 0xAE80;
}
@@ -988,9 +985,6 @@ void Sram_OpenSave(FileChooseContext* fileChooseCtx, SramContext* sramCtx) {
func_80147314(sramCtx, fileNum);
}
}
-#else
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_sram_NES/Sram_OpenSave.s")
-#endif
// Similar to func_80145698, but accounts for owl saves?
void func_8014546C(SramContext* sramCtx) {