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authorengineer124 <47598039+engineer124@users.noreply.github.com>2024-10-15 12:11:20 +1100
committerGitHub <noreply@github.com>2024-10-14 18:11:20 -0700
commit278717bb0473ad2cb50c5916e9c6aff2dbcbc014 (patch)
tree207af4b7e29c7e9609fcaea3707fcc384c083ca0 /src/overlays/actors/ovl_En_Az
parent3472e79caa697ba2b915850171f97f9515aec6b2 (diff)
Player "Hostile" Docs (#1706)
* actor flag hostile * player hostile
Diffstat (limited to 'src/overlays/actors/ovl_En_Az')
-rw-r--r--src/overlays/actors/ovl_En_Az/z_en_az.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/overlays/actors/ovl_En_Az/z_en_az.c b/src/overlays/actors/ovl_En_Az/z_en_az.c
index a932a4474..1b90f33de 100644
--- a/src/overlays/actors/ovl_En_Az/z_en_az.c
+++ b/src/overlays/actors/ovl_En_Az/z_en_az.c
@@ -1621,7 +1621,7 @@ void func_80A97EAC(EnAz* this, PlayState* play) {
this->actor.velocity.y = 6.0f;
SubS_ChangeAnimationBySpeedInfo(&this->skelAnime, sAnimationSpeedInfo, BEAVER_ANIM_SWIM_WITH_SPINNING_TAIL,
&this->animIndex);
- this->actor.flags |= ACTOR_FLAG_CANT_LOCK_ON;
+ this->actor.flags |= ACTOR_FLAG_LOCK_ON_DISABLED;
this->actor.flags &= ~(ACTOR_FLAG_TARGETABLE | ACTOR_FLAG_FRIENDLY);
this->actor.bgCheckFlags &= ~(BGCHECKFLAG_GROUND | BGCHECKFLAG_WATER);
this->unk_374 |= 0x1000;