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authorAnghelo Carvajal <angheloalf95@gmail.com>2023-11-22 23:55:05 -0300
committerGitHub <noreply@github.com>2023-11-23 13:55:05 +1100
commit506e2155474b1914fe93f070c55debdeaf6df0a6 (patch)
tree5ffab32ee39bb1cafc8803caafd1030ff72f93ef /src/overlays/actors/ovl_En_Test3/z_en_test3.c
parent5ef277df2db5dd54c02c098ec88777f63680f6c3 (diff)
Yet another header cleanup (#1508)
* lights.c * z64skin_matrix.h * Move out some stuff from macros.h * gamealloc.h * move most transition functions to z64transition.h * z64lib.h * `include` cleanup on transition files * z_overlay cleanup * z64malloc.h * format * forgot to remove those * forgot this * fix borken includes
Diffstat (limited to 'src/overlays/actors/ovl_En_Test3/z_en_test3.c')
-rw-r--r--src/overlays/actors/ovl_En_Test3/z_en_test3.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/overlays/actors/ovl_En_Test3/z_en_test3.c b/src/overlays/actors/ovl_En_Test3/z_en_test3.c
index 4d3f7e444..c10acf5c9 100644
--- a/src/overlays/actors/ovl_En_Test3/z_en_test3.c
+++ b/src/overlays/actors/ovl_En_Test3/z_en_test3.c
@@ -5,6 +5,9 @@
*/
#include "z_en_test3.h"
+
+#include "z64malloc.h"
+
#include "objects/object_test3/object_test3.h"
#include "overlays/actors/ovl_En_Door/z_en_door.h"
#include "objects/gameplay_keep/gameplay_keep.h"