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authorengineer124 <47598039+engineer124@users.noreply.github.com>2022-09-30 22:01:39 -0400
committerGitHub <noreply@github.com>2022-09-30 23:01:39 -0300
commitab5fd663ccddc0670773a047f4a30bf014a7dad4 (patch)
tree37011a91071e4acd136aa2e587b2dcb0a2b6dfcd /src/overlays/effects
parentb080fb370032738769467242c7a1a7945f972836 (diff)
Quake & Distortion Cleanup (#1102)
* quake cleanup * cleanup * more cleanup * remove cast * q comes before r... * unname goron function, leave it to another PR * PR Suggestions
Diffstat (limited to 'src/overlays/effects')
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.c b/src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.c
index 9dab9c61a..bd8a40ed8 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.c
@@ -91,7 +91,7 @@ void EffectSsBubble_Update(PlayState* play2, u32 index, EffectSs* this) {
BgCheck_EntityRaycastFloor2_1(play, &play->colCtx, &colPoly, &this->pos);
speed = SurfaceType_GetConveyorSpeed(&play->colCtx, colPoly, BGCHECK_SCENE);
- if ((speed != 0) && !SurfaceType_GetConveyorType(&play->colCtx, colPoly, BGCHECK_SCENE)) {
+ if ((speed != 0) && !SurfaceType_IsFloorConveyor(&play->colCtx, colPoly, BGCHECK_SCENE)) {
direction = SurfaceType_GetConveyorDirection(&play->colCtx, colPoly, BGCHECK_SCENE) << 0xA;
rVecAdjMax = sVecAdjMaximums[speed - 1];
this->rVecAdjX = Math_SinS(direction) * rVecAdjMax;