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authorDerek Hensley <hensley.derek58@gmail.com>2024-09-10 12:16:56 -0600
committerGitHub <noreply@github.com>2024-09-10 15:16:56 -0300
commitb9ea1c19ab8c8f273cf8cddfc372dcb47106f1f3 (patch)
tree4d9ded0ea8ad29fc42b6bf3e7d599a14333314ef /src/overlays/effects
parent19da273ca0d4a1b1e2f44a3fee0983a97c7558a0 (diff)
Remove assets from automatic includes (#1683)
Diffstat (limited to 'src/overlays/effects')
-rw-r--r--src/overlays/effects/ovl_Effect_En_Ice_Block/z_eff_en_ice_block.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Blast/z_eff_ss_blast.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Dead_Db/z_eff_ss_dead_db.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Dead_Ds/z_eff_ss_dead_ds.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Dt_Bubble/z_eff_ss_dt_bubble.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Dust/z_eff_ss_dust.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Fire_Tail/z_eff_ss_fire_tail.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_G_Fire/z_eff_ss_g_fire.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_G_Ripple/z_eff_ss_g_ripple.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_G_Spk/z_eff_ss_g_spk.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Hitmark/z_eff_ss_hitmark.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Ice_Piece/z_eff_ss_ice_piece.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_K_Fire/z_eff_ss_k_fire.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Kirakira/z_eff_ss_kirakira.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Lightning/z_eff_ss_lightning.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Sbn/z_eff_ss_sbn.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Sibuki/z_eff_ss_sibuki.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Solder_Srch_Ball/z_eff_ss_solder_srch_ball.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.c2
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.c2
31 files changed, 31 insertions, 31 deletions
diff --git a/src/overlays/effects/ovl_Effect_En_Ice_Block/z_eff_en_ice_block.c b/src/overlays/effects/ovl_Effect_En_Ice_Block/z_eff_en_ice_block.c
index 14db958dd..03764cc6e 100644
--- a/src/overlays/effects/ovl_Effect_En_Ice_Block/z_eff_en_ice_block.c
+++ b/src/overlays/effects/ovl_Effect_En_Ice_Block/z_eff_en_ice_block.c
@@ -6,7 +6,7 @@
*/
#include "z_eff_en_ice_block.h"
-#include "objects/object_ice_block/object_ice_block.h"
+#include "assets/objects/object_ice_block/object_ice_block.h"
#define PARAMS ((EffectEnIceBlockInitParams*)initParamsx)
diff --git a/src/overlays/effects/ovl_Effect_Ss_Blast/z_eff_ss_blast.c b/src/overlays/effects/ovl_Effect_Ss_Blast/z_eff_ss_blast.c
index b1472e55d..bd976d951 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Blast/z_eff_ss_blast.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Blast/z_eff_ss_blast.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_blast.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rPrimColorR regs[0]
#define rPrimColorG regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.c b/src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.c
index c9565b968..5c65001c2 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_bomb2.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rScale regs[0]
#define rTexIndex regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.c b/src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.c
index 90c142829..c544c528a 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_bubble.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rScale regs[0]
#define rVecAdjX regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.c b/src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.c
index e7dc1eb8d..8ad5e6dc3 100644
--- a/src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.c
+++ b/src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_d_fire.h"
-#include "objects/object_dodongo/object_dodongo.h"
+#include "assets/objects/object_dodongo/object_dodongo.h"
#define rScale regs[0]
#define rTexIndex regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_Dead_Db/z_eff_ss_dead_db.c b/src/overlays/effects/ovl_Effect_Ss_Dead_Db/z_eff_ss_dead_db.c
index 556903ca1..bfa238d15 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Dead_Db/z_eff_ss_dead_db.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Dead_Db/z_eff_ss_dead_db.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_dead_db.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rScale regs[0]
#define rTexIndex regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.c b/src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.c
index c9fa170df..10f6a9ad0 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_dead_dd.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rScale regs[0]
#define rPrimColorR regs[2]
diff --git a/src/overlays/effects/ovl_Effect_Ss_Dead_Ds/z_eff_ss_dead_ds.c b/src/overlays/effects/ovl_Effect_Ss_Dead_Ds/z_eff_ss_dead_ds.c
index 10aabf150..5504cc51d 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Dead_Ds/z_eff_ss_dead_ds.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Dead_Ds/z_eff_ss_dead_ds.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_dead_ds.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rScale regs[0]
#define rTimer regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_Dt_Bubble/z_eff_ss_dt_bubble.c b/src/overlays/effects/ovl_Effect_Ss_Dt_Bubble/z_eff_ss_dt_bubble.c
index 60743c687..f1c2343f7 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Dt_Bubble/z_eff_ss_dt_bubble.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Dt_Bubble/z_eff_ss_dt_bubble.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_dt_bubble.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rPrimColorR regs[0]
#define rPrimColorG regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_Dust/z_eff_ss_dust.c b/src/overlays/effects/ovl_Effect_Ss_Dust/z_eff_ss_dust.c
index 22580fd81..91218e75e 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Dust/z_eff_ss_dust.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Dust/z_eff_ss_dust.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_dust.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rPrimColorR regs[0]
#define rPrimColorG regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.c b/src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.c
index d4dbbd4db..143af64e0 100644
--- a/src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.c
+++ b/src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_en_fire.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rScaleMax regs[0]
#define rScale regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c b/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c
index dd0c9e263..b4620f865 100644
--- a/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c
+++ b/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_en_ice.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rLifespan regs[0]
#define rYaw regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.c b/src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.c
index 8a511d130..acf4ed5e0 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.c
@@ -6,7 +6,7 @@
*/
#include "z_eff_ss_extra.h"
-#include "objects/object_yabusame_point/object_yabusame_point.h"
+#include "assets/objects/object_yabusame_point/object_yabusame_point.h"
#define PARAMS ((EffectSsExtraInitParams*)initParamsx)
diff --git a/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.c b/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.c
index b4bb6479c..1d054c7ed 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.c
@@ -50,7 +50,7 @@ u32 EffectSsFhgFlash_Init(PlayState* play, u32 index, EffectSs* this, void* init
return 1;
}
-#include "overlays/ovl_Effect_Ss_Fhg_Flash/ovl_Effect_Ss_Fhg_Flash.c"
+#include "assets/overlays/ovl_Effect_Ss_Fhg_Flash/ovl_Effect_Ss_Fhg_Flash.c"
void EffectSsFhgFlash_Draw(PlayState* play, u32 index, EffectSs* this) {
s32 pad;
diff --git a/src/overlays/effects/ovl_Effect_Ss_Fire_Tail/z_eff_ss_fire_tail.c b/src/overlays/effects/ovl_Effect_Ss_Fire_Tail/z_eff_ss_fire_tail.c
index 442b779ac..290e20461 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Fire_Tail/z_eff_ss_fire_tail.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Fire_Tail/z_eff_ss_fire_tail.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_fire_tail.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rScale regs[0]
#define rLifespan regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_G_Fire/z_eff_ss_g_fire.c b/src/overlays/effects/ovl_Effect_Ss_G_Fire/z_eff_ss_g_fire.c
index b41f35756..b96baed29 100644
--- a/src/overlays/effects/ovl_Effect_Ss_G_Fire/z_eff_ss_g_fire.c
+++ b/src/overlays/effects/ovl_Effect_Ss_G_Fire/z_eff_ss_g_fire.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_g_fire.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define PARAMS ((EffectSsGFireInitParams*)initParamsx)
diff --git a/src/overlays/effects/ovl_Effect_Ss_G_Ripple/z_eff_ss_g_ripple.c b/src/overlays/effects/ovl_Effect_Ss_G_Ripple/z_eff_ss_g_ripple.c
index 597379229..7bc85d91d 100644
--- a/src/overlays/effects/ovl_Effect_Ss_G_Ripple/z_eff_ss_g_ripple.c
+++ b/src/overlays/effects/ovl_Effect_Ss_G_Ripple/z_eff_ss_g_ripple.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_g_ripple.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rWaterBoxNum regs[0]
#define rRadius regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_G_Spk/z_eff_ss_g_spk.c b/src/overlays/effects/ovl_Effect_Ss_G_Spk/z_eff_ss_g_spk.c
index e80c02a11..50a3d0b4d 100644
--- a/src/overlays/effects/ovl_Effect_Ss_G_Spk/z_eff_ss_g_spk.c
+++ b/src/overlays/effects/ovl_Effect_Ss_G_Spk/z_eff_ss_g_spk.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_g_spk.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rPrimColorR regs[0]
#define rPrimColorG regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.c b/src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.c
index d40174727..cd99ccdf4 100644
--- a/src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.c
+++ b/src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_g_splash.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
//! @bug the reuse of regs[11] means that EffectSs_DrawGEffect will treat the type as an object bank index
// this ends up having no effect because the texture provided does not use segment 6
diff --git a/src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.c b/src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.c
index 521b6db54..ce7debca4 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_hahen.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rPitch regs[0]
#define rYaw regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_Hitmark/z_eff_ss_hitmark.c b/src/overlays/effects/ovl_Effect_Ss_Hitmark/z_eff_ss_hitmark.c
index b290c05e4..122ffbb16 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Hitmark/z_eff_ss_hitmark.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Hitmark/z_eff_ss_hitmark.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_hitmark.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rTexIndex regs[0]
#define rType regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_Ice_Piece/z_eff_ss_ice_piece.c b/src/overlays/effects/ovl_Effect_Ss_Ice_Piece/z_eff_ss_ice_piece.c
index 29a35cf34..715036d88 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Ice_Piece/z_eff_ss_ice_piece.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Ice_Piece/z_eff_ss_ice_piece.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_ice_piece.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rLifespan regs[0]
#define rYaw regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.c b/src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.c
index ffd8c300a..c61eb071e 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_ice_smoke.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rAlpha regs[0]
#define rScale regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_K_Fire/z_eff_ss_k_fire.c b/src/overlays/effects/ovl_Effect_Ss_K_Fire/z_eff_ss_k_fire.c
index 7b44feee8..9f0ff73a5 100644
--- a/src/overlays/effects/ovl_Effect_Ss_K_Fire/z_eff_ss_k_fire.c
+++ b/src/overlays/effects/ovl_Effect_Ss_K_Fire/z_eff_ss_k_fire.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_k_fire.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rAlpha regs[0]
#define rScroll regs[2]
diff --git a/src/overlays/effects/ovl_Effect_Ss_Kirakira/z_eff_ss_kirakira.c b/src/overlays/effects/ovl_Effect_Ss_Kirakira/z_eff_ss_kirakira.c
index 4e8f11f5c..44e0ce714 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Kirakira/z_eff_ss_kirakira.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Kirakira/z_eff_ss_kirakira.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_kirakira.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rRotSpeed regs[0]
#define rYaw regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_Lightning/z_eff_ss_lightning.c b/src/overlays/effects/ovl_Effect_Ss_Lightning/z_eff_ss_lightning.c
index bc3020ed9..6b6a378a1 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Lightning/z_eff_ss_lightning.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Lightning/z_eff_ss_lightning.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_lightning.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rPrimColorR regs[0]
#define rPrimColorG regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_Sbn/z_eff_ss_sbn.c b/src/overlays/effects/ovl_Effect_Ss_Sbn/z_eff_ss_sbn.c
index 8c7957a5c..4b4712128 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Sbn/z_eff_ss_sbn.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Sbn/z_eff_ss_sbn.c
@@ -8,7 +8,7 @@
*/
#include "z_eff_ss_sbn.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rScrollStep regs[0]
#define rScroll regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_Sibuki/z_eff_ss_sibuki.c b/src/overlays/effects/ovl_Effect_Ss_Sibuki/z_eff_ss_sibuki.c
index 011e96104..26d5d45ef 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Sibuki/z_eff_ss_sibuki.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Sibuki/z_eff_ss_sibuki.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_sibuki.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rPrimColorR regs[0]
#define rPrimColorG regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_Solder_Srch_Ball/z_eff_ss_solder_srch_ball.c b/src/overlays/effects/ovl_Effect_Ss_Solder_Srch_Ball/z_eff_ss_solder_srch_ball.c
index 773984c80..fa2e2849c 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Solder_Srch_Ball/z_eff_ss_solder_srch_ball.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Solder_Srch_Ball/z_eff_ss_solder_srch_ball.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_solder_srch_ball.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rFlags regs[0]
diff --git a/src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.c b/src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.c
index f3de09474..a4a5b4c20 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_stick.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define rObjectSlot regs[0]
#define rYaw regs[1]
diff --git a/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.c b/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.c
index 1856ba6ac..e46f4203f 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.c
@@ -5,7 +5,7 @@
*/
#include "z_eff_ss_stone1.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define PARAMS ((EffectSsStone1InitParams*)initParamsx)