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authorengineer124 <47598039+engineer124@users.noreply.github.com>2023-11-23 15:41:25 +1100
committerGitHub <noreply@github.com>2023-11-23 15:41:25 +1100
commitc75d3b97d380be93dec40144595e31d207831183 (patch)
treecf22cebe7e480744865c1c863279f12db70eedc2 /src/overlays/effects
parent282f84e3f37bc629c7e57974d5a353e6d40ccdc9 (diff)
Animation Cleanup: En_O* (#1506)
* anim O cleanup * fix bss * PR Review
Diffstat (limited to 'src/overlays/effects')
-rw-r--r--src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.c b/src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.c
index 46397dc19..d40174727 100644
--- a/src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.c
+++ b/src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.c
@@ -22,7 +22,7 @@ EffectSsInit Effect_Ss_G_Splash_InitVars = {
EffectSsGSplash_Init,
};
-static TexturePtr waterSplashTextures[] = {
+static TexturePtr sWaterSplashTextures[] = {
gEffWaterSplash1Tex, gEffWaterSplash2Tex, gEffWaterSplash3Tex, gEffWaterSplash4Tex,
gEffWaterSplash5Tex, gEffWaterSplash6Tex, gEffWaterSplash7Tex, gEffWaterSplash8Tex,
};
@@ -105,7 +105,7 @@ void EffectSsGSplash_Draw(PlayState* play, u32 index, EffectSs* this) {
if (texIndex > 7) {
texIndex = 7;
}
- EffectSs_DrawGEffect(play, this, waterSplashTextures[texIndex]);
+ EffectSs_DrawGEffect(play, this, sWaterSplashTextures[texIndex]);
break;
case EFFSSGSPLASH_TYPE_1:
@@ -113,7 +113,7 @@ void EffectSsGSplash_Draw(PlayState* play, u32 index, EffectSs* this) {
if (texIndex > 7) {
texIndex = 7;
}
- EffectSs_DrawGEffect(play, this, waterSplashTextures[texIndex]);
+ EffectSs_DrawGEffect(play, this, sWaterSplashTextures[texIndex]);
break;
case EFFSSGSPLASH_TYPE_2:
@@ -121,7 +121,7 @@ void EffectSsGSplash_Draw(PlayState* play, u32 index, EffectSs* this) {
if (texIndex > 7) {
texIndex = 7;
}
- EffectSs_DrawGEffect(play, this, waterSplashTextures[texIndex]);
+ EffectSs_DrawGEffect(play, this, sWaterSplashTextures[texIndex]);
break;
}
}