diff options
| author | Derek Hensley <hensley.derek58@gmail.com> | 2024-09-27 22:12:20 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-09-27 22:12:20 -0700 |
| commit | d0cb5d9be4ba15c4426e8f08cdd59777f99a9bc4 (patch) | |
| tree | 7e5b7c4f2cd00dd54b7fcd577ed599f5d0ef762a /src/overlays/effects | |
| parent | b4d6c3921f4ce8d5847dda195881516a80c453a3 (diff) | |
InitVars -> Profile (#1697)
* ActorProfile
* EffectSsProfile
* TransitionProfile
* variables.txt
Diffstat (limited to 'src/overlays/effects')
32 files changed, 32 insertions, 32 deletions
diff --git a/src/overlays/effects/ovl_Effect_En_Ice_Block/z_eff_en_ice_block.c b/src/overlays/effects/ovl_Effect_En_Ice_Block/z_eff_en_ice_block.c index 03764cc6e..48d191844 100644 --- a/src/overlays/effects/ovl_Effect_En_Ice_Block/z_eff_en_ice_block.c +++ b/src/overlays/effects/ovl_Effect_En_Ice_Block/z_eff_en_ice_block.c @@ -14,7 +14,7 @@ u32 EffectEnIceBlock_Init(PlayState* play, u32 index, EffectSs* this, void* init void EffectEnIceBlock_Update(PlayState* play, u32 index, EffectSs* this); void EffectEnIceBlock_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_En_Ice_Block_InitVars = { +EffectSsProfile Effect_En_Ice_Block_Profile = { EFFECT_EN_ICE_BLOCK, EffectEnIceBlock_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Blast/z_eff_ss_blast.c b/src/overlays/effects/ovl_Effect_Ss_Blast/z_eff_ss_blast.c index bd976d951..d5cc807c6 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Blast/z_eff_ss_blast.c +++ b/src/overlays/effects/ovl_Effect_Ss_Blast/z_eff_ss_blast.c @@ -26,7 +26,7 @@ u32 EffectSsBlast_Init(PlayState* play, u32 index, EffectSs* this, void* initPar void EffectSsBlast_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsBlast_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_Blast_InitVars = { +EffectSsProfile Effect_Ss_Blast_Profile = { EFFECT_SS_BLAST, EffectSsBlast_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.c b/src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.c index 5c65001c2..920f8507a 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.c +++ b/src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.c @@ -26,7 +26,7 @@ void EffectSsBomb2_DrawFade(PlayState* play, u32 index, EffectSs* this); void EffectSsBomb2_DrawLayered(PlayState* play, u32 index, EffectSs* this); void EffectSsBomb2_Update(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_Bomb2_InitVars = { +EffectSsProfile Effect_Ss_Bomb2_Profile = { EFFECT_SS_BOMB2, EffectSsBomb2_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.c b/src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.c index c544c528a..1f54f7814 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.c +++ b/src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.c @@ -17,7 +17,7 @@ u32 EffectSsBubble_Init(PlayState* play, u32 index, EffectSs* this, void* initPa void EffectSsBubble_Update(PlayState* play2, u32 index, EffectSs* this); void EffectSsBubble_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_Bubble_InitVars = { +EffectSsProfile Effect_Ss_Bubble_Profile = { EFFECT_SS_BUBBLE, EffectSsBubble_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.c b/src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.c index 8ad5e6dc3..97e679ef7 100644 --- a/src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.c +++ b/src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.c @@ -21,7 +21,7 @@ u32 EffectSsDFire_Init(PlayState* play, u32 index, EffectSs* this, void* initPar void EffectSsDFire_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsDFire_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_D_Fire_InitVars = { +EffectSsProfile Effect_Ss_D_Fire_Profile = { EFFECT_SS_D_FIRE, EffectSsDFire_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Dead_Db/z_eff_ss_dead_db.c b/src/overlays/effects/ovl_Effect_Ss_Dead_Db/z_eff_ss_dead_db.c index bfa238d15..c269829e6 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Dead_Db/z_eff_ss_dead_db.c +++ b/src/overlays/effects/ovl_Effect_Ss_Dead_Db/z_eff_ss_dead_db.c @@ -25,7 +25,7 @@ u32 EffectSsDeadDb_Init(PlayState* play, u32 index, EffectSs* this, void* initPa void EffectSsDeadDb_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsDeadDb_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_Dead_Db_InitVars = { +EffectSsProfile Effect_Ss_Dead_Db_Profile = { EFFECT_SS_DEAD_DB, EffectSsDeadDb_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.c b/src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.c index 10f6a9ad0..25bd094d1 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.c +++ b/src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.c @@ -25,7 +25,7 @@ u32 EffectSsDeadDd_Init(PlayState* play, u32 index, EffectSs* this, void* initPa void EffectSsDeadDd_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsDeadDd_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_Dead_Dd_InitVars = { +EffectSsProfile Effect_Ss_Dead_Dd_Profile = { EFFECT_SS_DEAD_DD, EffectSsDeadDd_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Dead_Ds/z_eff_ss_dead_ds.c b/src/overlays/effects/ovl_Effect_Ss_Dead_Ds/z_eff_ss_dead_ds.c index 5504cc51d..74f1fb408 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Dead_Ds/z_eff_ss_dead_ds.c +++ b/src/overlays/effects/ovl_Effect_Ss_Dead_Ds/z_eff_ss_dead_ds.c @@ -23,7 +23,7 @@ u32 EffectSsDeadDs_Init(PlayState* play, u32 index, EffectSs* this, void* initPa void EffectSsDeadDs_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsDeadDs_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_Dead_Ds_InitVars = { +EffectSsProfile Effect_Ss_Dead_Ds_Profile = { EFFECT_SS_DEAD_DS, EffectSsDeadDs_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Dt_Bubble/z_eff_ss_dt_bubble.c b/src/overlays/effects/ovl_Effect_Ss_Dt_Bubble/z_eff_ss_dt_bubble.c index f1c2343f7..11d35e1fd 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Dt_Bubble/z_eff_ss_dt_bubble.c +++ b/src/overlays/effects/ovl_Effect_Ss_Dt_Bubble/z_eff_ss_dt_bubble.c @@ -39,7 +39,7 @@ static Color_RGBA8 sEnvColors[] = { { 150, 150, 150, 0 }, }; -EffectSsInit Effect_Ss_Dt_Bubble_InitVars = { +EffectSsProfile Effect_Ss_Dt_Bubble_Profile = { EFFECT_SS_DT_BUBBLE, EffectSsDtBubble_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Dust/z_eff_ss_dust.c b/src/overlays/effects/ovl_Effect_Ss_Dust/z_eff_ss_dust.c index 91218e75e..01b1ddc86 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Dust/z_eff_ss_dust.c +++ b/src/overlays/effects/ovl_Effect_Ss_Dust/z_eff_ss_dust.c @@ -28,7 +28,7 @@ void EffectSsDust_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsDust_UpdateFire(PlayState* play, u32 index, EffectSs* this); void EffectSsDust_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_Dust_InitVars = { +EffectSsProfile Effect_Ss_Dust_Profile = { EFFECT_SS_DUST, EffectSsDust_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.c b/src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.c index 143af64e0..c3aff299e 100644 --- a/src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.c +++ b/src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.c @@ -24,7 +24,7 @@ u32 EffectSsEnFire_Init(PlayState* play, u32 index, EffectSs* this, void* initPa void EffectSsEnFire_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsEnFire_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_En_Fire_InitVars = { +EffectSsProfile Effect_Ss_En_Fire_Profile = { EFFECT_SS_EN_FIRE, EffectSsEnFire_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c b/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c index b4620f865..794d4dacd 100644 --- a/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c +++ b/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c @@ -28,7 +28,7 @@ void EffectSsEnIce_UpdateFlying(PlayState* play, u32 index, EffectSs* this); void EffectSsEnIce_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsEnIce_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_En_Ice_InitVars = { +EffectSsProfile Effect_Ss_En_Ice_Profile = { EFFECT_SS_EN_ICE, EffectSsEnIce_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.c b/src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.c index acf4ed5e0..1af5e796b 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.c +++ b/src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.c @@ -16,7 +16,7 @@ void EffectSsExtra_Draw(PlayState* play, u32 index, EffectSs* this); static s16 sScores[] = { EXTRA_SCORE_30, EXTRA_SCORE_60, EXTRA_SCORE_100 }; -EffectSsInit Effect_Ss_Extra_InitVars = { +EffectSsProfile Effect_Ss_Extra_Profile = { EFFECT_SS_EXTRA, EffectSsExtra_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.c b/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.c index 1d054c7ed..464f6e564 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.c +++ b/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.c @@ -19,7 +19,7 @@ u32 EffectSsFhgFlash_Init(PlayState* play, u32 index, EffectSs* this, void* init void EffectSsFhgFlash_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsFhgFlash_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_Fhg_Flash_InitVars = { +EffectSsProfile Effect_Ss_Fhg_Flash_Profile = { EFFECT_SS_FHG_FLASH, EffectSsFhgFlash_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Fire_Tail/z_eff_ss_fire_tail.c b/src/overlays/effects/ovl_Effect_Ss_Fire_Tail/z_eff_ss_fire_tail.c index 290e20461..ae843f736 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Fire_Tail/z_eff_ss_fire_tail.c +++ b/src/overlays/effects/ovl_Effect_Ss_Fire_Tail/z_eff_ss_fire_tail.c @@ -27,7 +27,7 @@ u32 EffectSsFireTail_Init(PlayState* play, u32 index, EffectSs* this, void* init void EffectSsFireTail_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsFireTail_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_Fire_Tail_InitVars = { +EffectSsProfile Effect_Ss_Fire_Tail_Profile = { EFFECT_SS_FIRE_TAIL, EffectSsFireTail_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_G_Fire/z_eff_ss_g_fire.c b/src/overlays/effects/ovl_Effect_Ss_G_Fire/z_eff_ss_g_fire.c index b96baed29..3965d9e6a 100644 --- a/src/overlays/effects/ovl_Effect_Ss_G_Fire/z_eff_ss_g_fire.c +++ b/src/overlays/effects/ovl_Effect_Ss_G_Fire/z_eff_ss_g_fire.c @@ -13,7 +13,7 @@ u32 EffectSsGFire_Init(PlayState* play, u32 index, EffectSs* this, void* initPar void EffectSsGFire_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsGFire_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_G_Fire_InitVars = { +EffectSsProfile Effect_Ss_G_Fire_Profile = { EFFECT_SS_G_FIRE, EffectSsGFire_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_G_Ripple/z_eff_ss_g_ripple.c b/src/overlays/effects/ovl_Effect_Ss_G_Ripple/z_eff_ss_g_ripple.c index 7bc85d91d..918da4a77 100644 --- a/src/overlays/effects/ovl_Effect_Ss_G_Ripple/z_eff_ss_g_ripple.c +++ b/src/overlays/effects/ovl_Effect_Ss_G_Ripple/z_eff_ss_g_ripple.c @@ -27,7 +27,7 @@ u32 EffectSsGRipple_Init(PlayState* play, u32 index, EffectSs* this, void* initP void EffectSsGRipple_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsGRipple_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_G_Ripple_InitVars = { +EffectSsProfile Effect_Ss_G_Ripple_Profile = { EFFECT_SS_G_RIPPLE, EffectSsGRipple_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_G_Spk/z_eff_ss_g_spk.c b/src/overlays/effects/ovl_Effect_Ss_G_Spk/z_eff_ss_g_spk.c index 50a3d0b4d..2d97eee65 100644 --- a/src/overlays/effects/ovl_Effect_Ss_G_Spk/z_eff_ss_g_spk.c +++ b/src/overlays/effects/ovl_Effect_Ss_G_Spk/z_eff_ss_g_spk.c @@ -26,7 +26,7 @@ void EffectSsGSpk_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsGSpk_UpdateNoAccel(PlayState* play, u32 index, EffectSs* this); void EffectSsGSpk_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_G_Spk_InitVars = { +EffectSsProfile Effect_Ss_G_Spk_Profile = { EFFECT_SS_G_SPK, EffectSsGSpk_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.c b/src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.c index cd99ccdf4..4692f855a 100644 --- a/src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.c +++ b/src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.c @@ -17,7 +17,7 @@ u32 EffectSsGSplash_Init(PlayState* play, u32 index, EffectSs* this, void* initP void EffectSsGSplash_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsGSplash_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_G_Splash_InitVars = { +EffectSsProfile Effect_Ss_G_Splash_Profile = { EFFECT_SS_G_SPLASH, EffectSsGSplash_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.c b/src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.c index ce7debca4..789376c3b 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.c +++ b/src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.c @@ -21,7 +21,7 @@ u32 EffectSsHahen_Init(PlayState* play, u32 index, EffectSs* this, void* initPar void EffectSsHahen_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsHahen_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_Hahen_InitVars = { +EffectSsProfile Effect_Ss_Hahen_Profile = { EFFECT_SS_HAHEN, EffectSsHahen_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Hitmark/z_eff_ss_hitmark.c b/src/overlays/effects/ovl_Effect_Ss_Hitmark/z_eff_ss_hitmark.c index 122ffbb16..174b86b16 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Hitmark/z_eff_ss_hitmark.c +++ b/src/overlays/effects/ovl_Effect_Ss_Hitmark/z_eff_ss_hitmark.c @@ -73,7 +73,7 @@ static TexturePtr sTextures[] = { gEffHitmarkWhiteMetal8Tex, }; -EffectSsInit Effect_Ss_Hitmark_InitVars = { +EffectSsProfile Effect_Ss_Hitmark_Profile = { EFFECT_SS_HITMARK, EffectSsHitmark_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Ice_Piece/z_eff_ss_ice_piece.c b/src/overlays/effects/ovl_Effect_Ss_Ice_Piece/z_eff_ss_ice_piece.c index 715036d88..090c06d86 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Ice_Piece/z_eff_ss_ice_piece.c +++ b/src/overlays/effects/ovl_Effect_Ss_Ice_Piece/z_eff_ss_ice_piece.c @@ -19,7 +19,7 @@ u32 EffectSsIcePiece_Init(PlayState* play, u32 index, EffectSs* this, void* init void EffectSsIcePiece_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsIcePiece_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_Ice_Piece_InitVars = { +EffectSsProfile Effect_Ss_Ice_Piece_Profile = { EFFECT_SS_ICE_PIECE, EffectSsIcePiece_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.c b/src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.c index c61eb071e..d5116cc75 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.c +++ b/src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.c @@ -18,7 +18,7 @@ u32 EffectSsIceSmoke_Init(PlayState* play, u32 index, EffectSs* this, void* init void EffectSsIceSmoke_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsIceSmoke_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_Ice_Smoke_InitVars = { +EffectSsProfile Effect_Ss_Ice_Smoke_Profile = { EFFECT_SS_ICE_SMOKE, EffectSsIceSmoke_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_K_Fire/z_eff_ss_k_fire.c b/src/overlays/effects/ovl_Effect_Ss_K_Fire/z_eff_ss_k_fire.c index 9f0ff73a5..09c791cba 100644 --- a/src/overlays/effects/ovl_Effect_Ss_K_Fire/z_eff_ss_k_fire.c +++ b/src/overlays/effects/ovl_Effect_Ss_K_Fire/z_eff_ss_k_fire.c @@ -20,7 +20,7 @@ u32 EffectSsKFire_Init(PlayState* play, u32 index, EffectSs* this, void* initPar void EffectSsKFire_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsKFire_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_K_Fire_InitVars = { +EffectSsProfile Effect_Ss_K_Fire_Profile = { EFFECT_SS_K_FIRE, EffectSsKFire_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.c b/src/overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.c index 7c3bcd0ad..54371871e 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.c +++ b/src/overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.c @@ -29,7 +29,7 @@ void EffectSsKakera_Draw(PlayState* play, u32 index, EffectSs* this); void EffectSsKakera_CheckForObject(EffectSs* this, PlayState* play); -EffectSsInit Effect_Ss_Kakera_InitVars = { +EffectSsProfile Effect_Ss_Kakera_Profile = { EFFECT_SS_KAKERA, EffectSsKakera_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Kirakira/z_eff_ss_kirakira.c b/src/overlays/effects/ovl_Effect_Ss_Kirakira/z_eff_ss_kirakira.c index 44e0ce714..30eef4edd 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Kirakira/z_eff_ss_kirakira.c +++ b/src/overlays/effects/ovl_Effect_Ss_Kirakira/z_eff_ss_kirakira.c @@ -29,7 +29,7 @@ void func_80977E6C(PlayState* play, u32 index, EffectSs* this); void func_80977F28(PlayState* play, u32 index, EffectSs* this); void EffectSsKirakira_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_Kirakira_InitVars = { +EffectSsProfile Effect_Ss_Kirakira_Profile = { EFFECT_SS_KIRAKIRA, EffectSsKirakira_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Lightning/z_eff_ss_lightning.c b/src/overlays/effects/ovl_Effect_Ss_Lightning/z_eff_ss_lightning.c index 6b6a378a1..5b387712c 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Lightning/z_eff_ss_lightning.c +++ b/src/overlays/effects/ovl_Effect_Ss_Lightning/z_eff_ss_lightning.c @@ -31,7 +31,7 @@ static TexturePtr sLightningTextures[] = { gEffLightning5Tex, gEffLightning6Tex, gEffLightning7Tex, gEffLightning8Tex, }; -EffectSsInit Effect_Ss_Lightning_InitVars = { +EffectSsProfile Effect_Ss_Lightning_Profile = { EFFECT_SS_LIGHTNING, EffectSsLightning_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Sbn/z_eff_ss_sbn.c b/src/overlays/effects/ovl_Effect_Ss_Sbn/z_eff_ss_sbn.c index 4b4712128..811271da8 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Sbn/z_eff_ss_sbn.c +++ b/src/overlays/effects/ovl_Effect_Ss_Sbn/z_eff_ss_sbn.c @@ -27,7 +27,7 @@ void EffectSsSbn_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsSbn_DrawSliding(PlayState* play, u32 index, EffectSs* this); void EffectSsSbn_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_Sbn_InitVars = { +EffectSsProfile Effect_Ss_Sbn_Profile = { EFFECT_SS_SBN, EffectSsSbn_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Sibuki/z_eff_ss_sibuki.c b/src/overlays/effects/ovl_Effect_Ss_Sibuki/z_eff_ss_sibuki.c index 26d5d45ef..12b9bf0d3 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Sibuki/z_eff_ss_sibuki.c +++ b/src/overlays/effects/ovl_Effect_Ss_Sibuki/z_eff_ss_sibuki.c @@ -25,7 +25,7 @@ u32 EffectSsSibuki_Init(PlayState* play, u32 index, EffectSs* this, void* initPa void EffectSsSibuki_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsSibuki_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_Sibuki_InitVars = { +EffectSsProfile Effect_Ss_Sibuki_Profile = { EFFECT_SS_SIBUKI, EffectSsSibuki_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Solder_Srch_Ball/z_eff_ss_solder_srch_ball.c b/src/overlays/effects/ovl_Effect_Ss_Solder_Srch_Ball/z_eff_ss_solder_srch_ball.c index fa2e2849c..da0a3727e 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Solder_Srch_Ball/z_eff_ss_solder_srch_ball.c +++ b/src/overlays/effects/ovl_Effect_Ss_Solder_Srch_Ball/z_eff_ss_solder_srch_ball.c @@ -15,7 +15,7 @@ u32 EffectSsSolderSrchBall_Init(PlayState* play, u32 index, EffectSs* this, void void EffectSsSolderSrchBall_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsSolderSrchBall_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_Solder_Srch_Ball_InitVars = { +EffectSsProfile Effect_Ss_Solder_Srch_Ball_Profile = { EFFECT_SS_SOLDER_SRCH_BALL, EffectSsSolderSrchBall_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.c b/src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.c index a4a5b4c20..8026ce39d 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.c +++ b/src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.c @@ -16,7 +16,7 @@ u32 EffectSsStick_Init(PlayState* play, u32 index, EffectSs* this, void* initPar void EffectSsStick_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsStick_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_Stick_InitVars = { +EffectSsProfile Effect_Ss_Stick_Profile = { EFFECT_SS_STICK, EffectSsStick_Init, }; diff --git a/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.c b/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.c index e46f4203f..933d5c280 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.c +++ b/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.c @@ -15,7 +15,7 @@ u32 EffectSsStone1_Init(PlayState* play, u32 index, EffectSs* this, void* initPa void EffectSsStone1_Update(PlayState* play, u32 index, EffectSs* this); void EffectSsStone1_Draw(PlayState* play, u32 index, EffectSs* this); -EffectSsInit Effect_Ss_Stone1_InitVars = { +EffectSsProfile Effect_Ss_Stone1_Profile = { EFFECT_SS_STONE1, EffectSsStone1_Init, }; |
