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authorAlejandro Asenjo Nitti <96613413+sonicdcer@users.noreply.github.com>2023-11-07 10:32:25 -0300
committerGitHub <noreply@github.com>2023-11-07 10:32:25 -0300
commit28e2da2a18ddf1fc2dd81199e73eb18252684b43 (patch)
treecd4cc0af976456e4e03a58abb44c87a6c1880c1b /src
parent277c184cb418db1f937edc5891db5c4c1b031f15 (diff)
Match func_809F24C8 NON_MATCHING (#1465)
* fix func_809F24C8 * reloc
Diffstat (limited to 'src')
-rw-r--r--src/overlays/actors/ovl_Boss_06/z_boss_06.c5
-rw-r--r--src/overlays/actors/ovl_En_Knight/z_en_knight.h4
2 files changed, 2 insertions, 7 deletions
diff --git a/src/overlays/actors/ovl_Boss_06/z_boss_06.c b/src/overlays/actors/ovl_Boss_06/z_boss_06.c
index 92db6dc89..a06fe25d1 100644
--- a/src/overlays/actors/ovl_Boss_06/z_boss_06.c
+++ b/src/overlays/actors/ovl_Boss_06/z_boss_06.c
@@ -182,8 +182,6 @@ void func_809F24A8(Boss06* this) {
this->unk_1AC = 0.0f;
}
-#ifdef NON_MATCHING
-// The 1 constant from the switch branch is reused in case 2 for some reason.
void func_809F24C8(Boss06* this, PlayState* play) {
s16 sp4E = 0;
Player* player = GET_PLAYER(play);
@@ -344,9 +342,6 @@ void func_809F24C8(Boss06* this, PlayState* play) {
Play_SetCameraAtEye(play, this->subCamId, &this->subCamAt, &this->subCamEye);
}
}
-#else
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Boss_06/func_809F24C8.s")
-#endif
void func_809F2B64(Boss06* this, PlayState* play) {
this->actionFunc = func_809F2C44;
diff --git a/src/overlays/actors/ovl_En_Knight/z_en_knight.h b/src/overlays/actors/ovl_En_Knight/z_en_knight.h
index 2d413fea3..dc8fb1bca 100644
--- a/src/overlays/actors/ovl_En_Knight/z_en_knight.h
+++ b/src/overlays/actors/ovl_En_Knight/z_en_knight.h
@@ -11,9 +11,9 @@ typedef struct EnKnight {
/* 0x000 */ Actor actor;
/* 0x144 */ s16 unk_144;
/* 0x146 */ char unk_146[0x2];
- /* 0x148 */ s8 unk_148;
+ /* 0x148 */ u8 unk_148;
/* 0x149 */ char unk_149[0x8];
- /* 0x151 */ s8 unk_151;
+ /* 0x151 */ u8 unk_151;
/* 0x152 */ char unk_152[0x1];
/* 0x153 */ u8 unk_153;
/* 0x154 */ u8 unk_154;