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authorSonicDcer <96613413+sonicdcer@users.noreply.github.com>2022-09-26 23:35:50 -0300
committerGitHub <noreply@github.com>2022-09-27 03:35:50 +0100
commit363a7cda46c19502f6b064bb1fa47b0f7c18f592 (patch)
treed779264f43bfa7fd53b038043c57d8ff6c435d46 /src
parent72d24b999553517adcefee85ef25927c897718b3 (diff)
ovl_Oceff_Wipe4 OK (#1007)
* ovl_Oceff_Wipe4 decompiled * pr review * renamings * renamings * Material -> Model * pr review * Magic_Reset
Diffstat (limited to 'src')
-rw-r--r--src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c86
-rw-r--r--src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.h7
2 files changed, 86 insertions, 7 deletions
diff --git a/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c b/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c
index 56942962d..18fecfe71 100644
--- a/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c
+++ b/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c
@@ -15,7 +15,6 @@ void OceffWipe4_Destroy(Actor* thisx, PlayState* play);
void OceffWipe4_Update(Actor* thisx, PlayState* play);
void OceffWipe4_Draw(Actor* thisx, PlayState* play);
-#if 0
const ActorInit Oceff_Wipe4_InitVars = {
ACTOR_OCEFF_WIPE4,
ACTORCAT_ITEMACTION,
@@ -28,12 +27,87 @@ const ActorInit Oceff_Wipe4_InitVars = {
(ActorFunc)OceffWipe4_Draw,
};
-#endif
+#include "assets/overlays/ovl_Oceff_Wipe4/ovl_Oceff_Wipe4.c"
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe4/OceffWipe4_Init.s")
+s32 D_8099E780;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe4/OceffWipe4_Destroy.s")
+void OceffWipe4_Init(Actor* thisx, PlayState* play) {
+ OceffWipe4* this = THIS;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe4/OceffWipe4_Update.s")
+ Actor_SetScale(&this->actor, 0.1f);
+ this->counter = 0;
+ this->actor.world.pos = GET_ACTIVE_CAM(play)->eye;
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe4/OceffWipe4_Draw.s")
+void OceffWipe4_Destroy(Actor* thisx, PlayState* play) {
+ OceffWipe4* this = THIS;
+
+ Magic_Reset(play);
+ play->msgCtx.unk120B0 = 0;
+}
+
+void OceffWipe4_Update(Actor* thisx, PlayState* play) {
+ OceffWipe4* this = THIS;
+
+ this->actor.world.pos = GET_ACTIVE_CAM(play)->eye;
+ if (this->counter < 50) {
+ this->counter++;
+ } else {
+ Actor_MarkForDeath(&this->actor);
+ }
+}
+
+void OceffWipe4_Draw(Actor* thisx, PlayState* play) {
+ u32 scroll = play->state.frames & 0xFFF;
+ OceffWipe4* this = THIS;
+ f32 z;
+ u8 alpha;
+ s32 pad[2];
+ Vec3f eye = GET_ACTIVE_CAM(play)->eye;
+ Vtx* vtxPtr;
+ Vec3f quakeOffset;
+
+ Camera_GetQuakeOffset(&quakeOffset, GET_ACTIVE_CAM(play));
+
+ if (this->counter < 16) {
+ z = Math_SinS(this->counter * 0x400) * 1220.0f;
+ } else {
+ z = 1220.0f;
+ }
+
+ vtxPtr = sScarecrowSongFrustumVtx;
+ if (this->counter >= 30) {
+ alpha = 12 * (50 - this->counter);
+ } else {
+ alpha = 255;
+ }
+
+ vtxPtr[1].v.cn[3] = vtxPtr[3].v.cn[3] = vtxPtr[5].v.cn[3] = vtxPtr[7].v.cn[3] = vtxPtr[9].v.cn[3] =
+ vtxPtr[11].v.cn[3] = vtxPtr[13].v.cn[3] = vtxPtr[15].v.cn[3] = vtxPtr[17].v.cn[3] = vtxPtr[19].v.cn[3] =
+ vtxPtr[21].v.cn[3] = alpha;
+
+ OPEN_DISPS(play->state.gfxCtx);
+
+ func_8012C2DC(play->state.gfxCtx);
+
+ Matrix_Translate(eye.x + quakeOffset.x, eye.y + quakeOffset.y, eye.z + quakeOffset.z, MTXMODE_NEW);
+ Matrix_Scale(0.1f, 0.1f, 0.1f, MTXMODE_APPLY);
+ Matrix_ReplaceRotation(&play->billboardMtxF);
+ Matrix_RotateXS(0x708, MTXMODE_APPLY);
+ Matrix_Translate(0.0f, 0.0f, -z, MTXMODE_APPLY);
+
+ gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
+
+ if (this->actor.params == OCEFF_WIPE4_UNUSED) {
+ gSPDisplayList(POLY_XLU_DISP++, sScarecrowSongUnusedMaterialDL);
+ } else {
+ gSPDisplayList(POLY_XLU_DISP++, sScarecrowSongMaterialDL);
+ }
+
+ gSPDisplayList(POLY_XLU_DISP++, sScarecrowSongModelDL);
+ gSPDisplayList(POLY_XLU_DISP++, Gfx_TwoTexScroll(play->state.gfxCtx, G_TX_RENDERTILE, scroll * 2, scroll * -2, 32,
+ 64, 1, scroll * -1, scroll, 32, 32));
+ gSPDisplayList(POLY_XLU_DISP++, &sScarecrowSongModelDL[11]);
+
+ CLOSE_DISPS(play->state.gfxCtx);
+}
diff --git a/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.h b/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.h
index 76debbeed..59b592318 100644
--- a/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.h
+++ b/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.h
@@ -3,11 +3,16 @@
#include "global.h"
+typedef enum {
+ /* 0 */ OCEFF_WIPE4_SCARECROWS,
+ /* 1 */ OCEFF_WIPE4_UNUSED
+} OceffWipe4Type;
+
struct OceffWipe4;
typedef struct OceffWipe4 {
/* 0x000 */ Actor actor;
- /* 0x144 */ char unk_144[0x4];
+ /* 0x144 */ s16 counter;
} OceffWipe4; // size = 0x148
extern const ActorInit Oceff_Wipe4_InitVars;