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authorTom Overton <tom-overton@users.noreply.github.com>2022-09-24 12:15:18 -0700
committerGitHub <noreply@github.com>2022-09-24 16:15:18 -0300
commit3d24a8be68c4f0c518153746bbf5466d021c5ee2 (patch)
treec338c1d224f2bdce13f83bc8045cea822c17b440 /src
parentfc94be22aca82deee28566ab72f2542ab4430f0d (diff)
Document object_bdoor (Boss Doors) (#1087)
Diffstat (limited to 'src')
-rw-r--r--src/code/z_actor.c6
-rw-r--r--src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c5
2 files changed, 5 insertions, 6 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index 3669dd136..c367e75e9 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -3814,9 +3814,9 @@ typedef struct {
} DoorLockInfo; // size = 0x1C
DoorLockInfo sDoorLocksInfo[DOORLOCK_MAX] = {
- /* DOORLOCK_NORMAL */ { 0.54f, 6000.0f, 5000.0, 1.0f, 0.0f, gDoorChainsDL, gDoorLockDL },
- /* DOORLOCK_BOSS */ { 0.644f, 12000.0f, 8000.0f, 1.0f, 0.0f, object_bdoor_DL_000530, object_bdoor_DL_000400 },
- /* DOORLOCK_2 */ { 0.6400000453f, 8500.0f, 8000.0f, 1.75f, 0.1f, gDoorChainsDL, gDoorLockDL },
+ /* DOORLOCK_NORMAL */ { 0.54f, 6000.0f, 5000.0, 1.0f, 0.0f, gDoorChainDL, gDoorLockDL },
+ /* DOORLOCK_BOSS */ { 0.644f, 12000.0f, 8000.0f, 1.0f, 0.0f, gBossDoorChainDL, gBossDoorLockDL },
+ /* DOORLOCK_2 */ { 0.6400000453f, 8500.0f, 8000.0f, 1.75f, 0.1f, gDoorChainDL, gDoorLockDL },
};
/**
diff --git a/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c b/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c
index 691f00e60..b5f75efaa 100644
--- a/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c
+++ b/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c
@@ -74,7 +74,7 @@ typedef struct {
} ShutterInfo; // size = 0xC
ShutterInfo D_808A21B0[] = {
- { object_bdoor_DL_0000C0, NULL, 130, 12, 50, 15 },
+ { gBossDoorDL, NULL, 130, 12, 50, 15 },
{ gameplay_keep_DL_077990, gameplay_keep_DL_078A80, 130, 12, 20, 15 },
{ object_numa_obj_DL_007150, gameplay_keep_DL_078A80, 130, 12, 20, 15 },
{ object_hakugin_obj_DL_000128, gameplay_keep_DL_078A80, 130, 12, 20, 15 },
@@ -129,8 +129,7 @@ Vec3f D_808A22C4 = { 120.0f, 0.0f, 0.0f };
Vec3f D_808A22D0 = { -90.0f, 0.0f, 0.0f };
TexturePtr D_808A22DC[] = {
- object_bdoor_Tex_006BA0, object_bdoor_Tex_005BA0, object_bdoor_Tex_0005C0,
- object_bdoor_Tex_004BA0, object_bdoor_Tex_003BA0,
+ gBossDoorDefaultTex, gBossDoorWoodfallTex, gBossDoorSnowheadTex, gBossDoorGreatBayTex, gBossDoorStoneTowerTex,
};
void DoorShutter_SetupAction(DoorShutter* this, DoorShutterActionFunc actionFunc) {