diff options
| author | Derek Hensley <hensley.derek58@gmail.com> | 2024-05-12 10:08:52 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-05-12 10:08:52 -0700 |
| commit | 6d315fa2aea31b56edeebc7f754211ffefc0d44e (patch) | |
| tree | 013b285e519bf629cc143ea98e086e64335fd7a9 /src | |
| parent | 0e8b225279333708feb8c7995ddf9243e9cc1fe3 (diff) | |
Use Romfile in place of vromStart and vromEnd in structs (#1618)
* DmaEntry
* KaleidoMgrOverlay
* ActorOverlay
* EffectSsOverlay
* GameStateOverlay
* TransitionOverlay
Diffstat (limited to 'src')
| -rw-r--r-- | src/boot/z_std_dma.c | 18 | ||||
| -rw-r--r-- | src/code/graph.c | 2 | ||||
| -rw-r--r-- | src/code/z_DLF.c | 4 | ||||
| -rw-r--r-- | src/code/z_actor.c | 4 | ||||
| -rw-r--r-- | src/code/z_actor_dlftbls.c | 27 | ||||
| -rw-r--r-- | src/code/z_effect_soft_sprite.c | 4 | ||||
| -rw-r--r-- | src/code/z_effect_soft_sprite_dlftbls.c | 12 | ||||
| -rw-r--r-- | src/code/z_fbdemo_dlftbls.c | 3 | ||||
| -rw-r--r-- | src/code/z_game_dlftbls.c | 32 | ||||
| -rw-r--r-- | src/code/z_kaleido_manager.c | 9 | ||||
| -rw-r--r-- | src/code/z_overlay.c | 12 | ||||
| -rw-r--r-- | src/dmadata/dmadata.c | 6 |
12 files changed, 64 insertions, 69 deletions
diff --git a/src/boot/z_std_dma.c b/src/boot/z_std_dma.c index d15da6518..71e64ad69 100644 --- a/src/boot/z_std_dma.c +++ b/src/boot/z_std_dma.c @@ -114,8 +114,8 @@ s32 DmaMgr_AudioDmaHandler(OSPiHandle* pihandle, OSIoMesg* mb, s32 direction) { DmaEntry* DmaMgr_FindDmaEntry(uintptr_t vrom) { DmaEntry* entry; - for (entry = gDmaDataTable; entry->vromEnd != 0; entry++) { - if ((vrom >= entry->vromStart) && (vrom < entry->vromEnd)) { + for (entry = gDmaDataTable; entry->file.vromEnd != 0; entry++) { + if ((vrom >= entry->file.vromStart) && (vrom < entry->file.vromEnd)) { return entry; } } @@ -128,10 +128,10 @@ s32 DmaMgr_TranslateVromToRom(uintptr_t vrom) { if (entry != NULL) { if (entry->romEnd == 0) { - return vrom + entry->romStart - entry->vromStart; + return vrom + entry->romStart - entry->file.vromStart; } - if (vrom == entry->vromStart) { + if (vrom == entry->file.vromStart) { return entry->romStart; } @@ -169,23 +169,23 @@ void DmaMgr_ProcessRequest(DmaRequest* req) { if (entry->romEnd == 0) { // romEnd of 0 indicates that the file is uncompressed. Files that are stored uncompressed can have // only part of their content loaded into RAM, so DMA only the requested region. - if (entry->vromEnd < (vrom + size)) { + if (entry->file.vromEnd < (vrom + size)) { // Error, vrom + size ends up in a different file than it started in Fault_AddHungupAndCrash("../z_std_dma.c", 499); } - DmaMgr_DmaRomToRam((entry->romStart + vrom) - entry->vromStart, ram, size); + DmaMgr_DmaRomToRam((entry->romStart + vrom) - entry->file.vromStart, ram, size); } else { // File is compressed. Files that are stored compressed must be loaded into RAM all at once. romSize = entry->romEnd - entry->romStart; romStart = entry->romStart; - if (vrom != entry->vromStart) { + if (vrom != entry->file.vromStart) { // Error, requested vrom is not the start of a file Fault_AddHungupAndCrash("../z_std_dma.c", 518); } - if (size != (entry->vromEnd - entry->vromStart)) { + if (size != (entry->file.vromEnd - entry->file.vromStart)) { // Error, only part of the file was requested Fault_AddHungupAndCrash("../z_std_dma.c", 525); } @@ -290,7 +290,7 @@ void DmaMgr_Init(void) { DmaEntry* entry = gDmaDataTable; s32 index = 0; - while (entry->vromEnd != 0) { + while (entry->file.vromEnd != 0) { entry++; index++; } diff --git a/src/code/graph.c b/src/code/graph.c index ee0f5671e..191ea1960 100644 --- a/src/code/graph.c +++ b/src/code/graph.c @@ -362,7 +362,7 @@ void Graph_ThreadEntry(void* arg) { size = ovl->instanceSize; - func_800809F4(ovl->vromStart); + func_800809F4(ovl->file.vromStart); gameState = malloc(size); diff --git a/src/code/z_DLF.c b/src/code/z_DLF.c index 14031d3d3..e1091e593 100644 --- a/src/code/z_DLF.c +++ b/src/code/z_DLF.c @@ -17,8 +17,8 @@ void Overlay_LoadGameState(GameStateOverlay* overlayEntry) { return; } - overlayEntry->loadedRamAddr = - Overlay_AllocateAndLoad(overlayEntry->vromStart, overlayEntry->vromEnd, vramStart, overlayEntry->vramEnd); + overlayEntry->loadedRamAddr = Overlay_AllocateAndLoad(overlayEntry->file.vromStart, overlayEntry->file.vromEnd, + vramStart, overlayEntry->vramEnd); if (overlayEntry->loadedRamAddr != NULL) { overlayEntry->unk_14 = (void*)(uintptr_t)((overlayEntry->unk_14 != NULL) diff --git a/src/code/z_actor.c b/src/code/z_actor.c index bd4457671..6b5d79ecd 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -3299,8 +3299,8 @@ ActorInit* Actor_LoadOverlay(ActorContext* actorCtx, s16 index) { return NULL; } - Overlay_Load(overlayEntry->vromStart, overlayEntry->vromEnd, overlayEntry->vramStart, overlayEntry->vramEnd, - overlayEntry->loadedRamAddr); + Overlay_Load(overlayEntry->file.vromStart, overlayEntry->file.vromEnd, overlayEntry->vramStart, + overlayEntry->vramEnd, overlayEntry->loadedRamAddr); overlayEntry->numLoaded = 0; } diff --git a/src/code/z_actor_dlftbls.c b/src/code/z_actor_dlftbls.c index d3d925fbc..f884de2df 100644 --- a/src/code/z_actor_dlftbls.c +++ b/src/code/z_actor_dlftbls.c @@ -17,18 +17,21 @@ // Actor Overlay Table definition #define DEFINE_ACTOR(name, _enumValue, allocType, _debugName) \ - { SEGMENT_ROM_START(ovl_##name), \ - SEGMENT_ROM_END(ovl_##name), \ - SEGMENT_START(ovl_##name), \ - SEGMENT_END(ovl_##name), \ - NULL, \ - &name##_InitVars, \ - NULL, \ - allocType, \ - 0 }, - -#define DEFINE_ACTOR_INTERNAL(name, _enumValue, allocType, _debugName) \ - { 0, 0, NULL, NULL, NULL, &name##_InitVars, NULL, allocType, 0 }, + { \ + ROM_FILE(ovl_##name), \ + SEGMENT_START(ovl_##name), \ + SEGMENT_END(ovl_##name), \ + NULL, \ + &name##_InitVars, \ + NULL, \ + allocType, \ + 0, \ + }, + +#define DEFINE_ACTOR_INTERNAL(name, _enumValue, allocType, _debugName) \ + { \ + ROM_FILE_UNSET, NULL, NULL, NULL, &name##_InitVars, NULL, allocType, 0, \ + }, #define DEFINE_ACTOR_UNSET(_enumValue) { 0 }, diff --git a/src/code/z_effect_soft_sprite.c b/src/code/z_effect_soft_sprite.c index 3b340a15c..abe0f5d97 100644 --- a/src/code/z_effect_soft_sprite.c +++ b/src/code/z_effect_soft_sprite.c @@ -191,8 +191,8 @@ void EffectSs_Spawn(PlayState* play, s32 type, s32 priority, void* initData) { return; } - Overlay_Load(overlayEntry->vromStart, overlayEntry->vromEnd, overlayEntry->vramStart, overlayEntry->vramEnd, - overlayEntry->loadedRamAddr); + Overlay_Load(overlayEntry->file.vromStart, overlayEntry->file.vromEnd, overlayEntry->vramStart, + overlayEntry->vramEnd, overlayEntry->loadedRamAddr); } initInfo = (void*)(uintptr_t)((overlayEntry->initInfo != NULL) diff --git a/src/code/z_effect_soft_sprite_dlftbls.c b/src/code/z_effect_soft_sprite_dlftbls.c index 6f561dd05..69dab2885 100644 --- a/src/code/z_effect_soft_sprite_dlftbls.c +++ b/src/code/z_effect_soft_sprite_dlftbls.c @@ -13,15 +13,9 @@ #undef DEFINE_EFFECT_SS #undef DEFINE_EFFECT_SS_UNSET -#define DEFINE_EFFECT_SS(name, _enumValue) \ - { \ - SEGMENT_ROM_START(ovl_##name), \ - SEGMENT_ROM_END(ovl_##name), \ - SEGMENT_START(ovl_##name), \ - SEGMENT_END(ovl_##name), \ - NULL, \ - &name##_InitVars, \ - 1, \ +#define DEFINE_EFFECT_SS(name, _enumValue) \ + { \ + ROM_FILE(ovl_##name), SEGMENT_START(ovl_##name), SEGMENT_END(ovl_##name), NULL, &name##_InitVars, 1, \ }, #define DEFINE_EFFECT_SS_UNSET(_enumValue) { 0 }, diff --git a/src/code/z_fbdemo_dlftbls.c b/src/code/z_fbdemo_dlftbls.c index df73ed1b3..091d02ed6 100644 --- a/src/code/z_fbdemo_dlftbls.c +++ b/src/code/z_fbdemo_dlftbls.c @@ -20,8 +20,7 @@ { 0, 0 }, \ SEGMENT_START(ovl_##name), \ SEGMENT_END(ovl_##name), \ - SEGMENT_ROM_START(ovl_##name), \ - SEGMENT_ROM_END(ovl_##name), \ + ROM_FILE(ovl_##name), \ &structName##_InitVars, \ sizeof(structName), \ }, diff --git a/src/code/z_game_dlftbls.c b/src/code/z_game_dlftbls.c index cb3aee317..36ffa0e60 100644 --- a/src/code/z_game_dlftbls.c +++ b/src/code/z_game_dlftbls.c @@ -16,22 +16,26 @@ #undef DEFINE_GAMESTATE_INTERNAL // Gamestate Overlay Table definition -#define DEFINE_GAMESTATE_INTERNAL(typeName, _enumName) \ - { NULL, 0, 0, NULL, NULL, NULL, typeName##_Init, typeName##_Destroy, NULL, NULL, 0, sizeof(typeName##State) }, +#define DEFINE_GAMESTATE_INTERNAL(typeName, _enumName) \ + { \ + NULL, ROM_FILE_UNSET, NULL, NULL, NULL, typeName##_Init, typeName##_Destroy, NULL, NULL, \ + 0, sizeof(typeName##State), \ + }, #define DEFINE_GAMESTATE(typeName, _enumName, segmentName) \ - { NULL, \ - (uintptr_t)SEGMENT_ROM_START(ovl_##segmentName), \ - (uintptr_t)SEGMENT_ROM_END(ovl_##segmentName), \ - SEGMENT_START(ovl_##segmentName), \ - SEGMENT_END(ovl_##segmentName), \ - NULL, \ - typeName##_Init, \ - typeName##_Destroy, \ - NULL, \ - NULL, \ - 0, \ - sizeof(typeName##State) }, + { \ + NULL, \ + ROM_FILE(ovl_##segmentName), \ + SEGMENT_START(ovl_##segmentName), \ + SEGMENT_END(ovl_##segmentName), \ + NULL, \ + typeName##_Init, \ + typeName##_Destroy, \ + NULL, \ + NULL, \ + 0, \ + sizeof(typeName##State), \ + }, GameStateOverlay gGameStateOverlayTable[GAMESTATE_ID_MAX] = { #include "tables/gamestate_table.h" diff --git a/src/code/z_kaleido_manager.c b/src/code/z_kaleido_manager.c index 83256b816..5ec22b1d3 100644 --- a/src/code/z_kaleido_manager.c +++ b/src/code/z_kaleido_manager.c @@ -4,11 +4,8 @@ #include "fault.h" #include "loadfragment.h" -#define KALEIDO_OVERLAY(name) \ - { \ - NULL, SEGMENT_ROM_START(ovl_##name), SEGMENT_ROM_END(ovl_##name), SEGMENT_START(ovl_##name), \ - SEGMENT_END(ovl_##name), 0, #name, \ - } +#define KALEIDO_OVERLAY(name) \ + { NULL, ROM_FILE(ovl_##name), SEGMENT_START(ovl_##name), SEGMENT_END(ovl_##name), 0, #name } KaleidoMgrOverlay gKaleidoMgrOverlayTable[KALEIDO_OVL_MAX] = { KALEIDO_OVERLAY(kaleido_scope), @@ -43,7 +40,7 @@ uintptr_t KaleidoManager_FaultAddrConv(uintptr_t address, void* param) { void KaleidoManager_LoadOvl(KaleidoMgrOverlay* ovl) { ovl->loadedRamAddr = sKaleidoAreaPtr; - Overlay_Load(ovl->vromStart, ovl->vromEnd, ovl->vramStart, ovl->vramEnd, ovl->loadedRamAddr); + Overlay_Load(ovl->file.vromStart, ovl->file.vromEnd, ovl->vramStart, ovl->vramEnd, ovl->loadedRamAddr); ovl->offset = (uintptr_t)ovl->loadedRamAddr - (uintptr_t)ovl->vramStart; gKaleidoMgrCurOvl = ovl; } diff --git a/src/code/z_overlay.c b/src/code/z_overlay.c index c994ba9ec..dd20a6b3c 100644 --- a/src/code/z_overlay.c +++ b/src/code/z_overlay.c @@ -31,7 +31,7 @@ TransitionOverlayStatus TransitionOverlay_Load(TransitionOverlay* overlayEntry) s32 count; void* loadedRamAddr; - if (overlayEntry->vromStart == 0) { + if (overlayEntry->file.vromStart == 0) { return TRANSITION_OVERLAY_STATUS_INTERNAL; } @@ -42,8 +42,8 @@ TransitionOverlayStatus TransitionOverlay_Load(TransitionOverlay* overlayEntry) return TRANSITION_OVERLAY_STATUS_FAILED; } - Overlay_Load(overlayEntry->vromStart, overlayEntry->vromEnd, overlayEntry->vramStart, overlayEntry->vramEnd, - loadedRamAddr); + Overlay_Load(overlayEntry->file.vromStart, overlayEntry->file.vromEnd, overlayEntry->vramStart, + overlayEntry->vramEnd, loadedRamAddr); overlayEntry->loadInfo.addr = Lib_VirtualToPhysical(loadedRamAddr); overlayEntry->loadInfo.count = 1; return TRANSITION_OVERLAY_STATUS_LOAD_FREE; @@ -68,7 +68,7 @@ TransitionOverlayStatus TransitionOverlay_Free(TransitionOverlay* overlayEntry) s32 count; void* loadedRamAddr; - if (overlayEntry->vromStart == 0) { + if (overlayEntry->file.vromStart == 0) { return TRANSITION_OVERLAY_STATUS_INTERNAL; } @@ -98,6 +98,6 @@ void TransitionOverlay_SetSegment(TransitionOverlay* overlayEntry, void* vramSta uintptr_t vromEnd) { overlayEntry->vramStart = vramStart; overlayEntry->vramEnd = vramEnd; - overlayEntry->vromStart = vromStart; - overlayEntry->vromEnd = vromEnd; + overlayEntry->file.vromStart = vromStart; + overlayEntry->file.vromEnd = vromEnd; } diff --git a/src/dmadata/dmadata.c b/src/dmadata/dmadata.c index faeb5f338..42cb8fcf3 100644 --- a/src/dmadata/dmadata.c +++ b/src/dmadata/dmadata.c @@ -11,10 +11,8 @@ #undef DEFINE_DMA_ENTRY_SYMS // dmadata Table definition -#define DEFINE_DMA_ENTRY(name, _nameString) \ - { SEGMENT_ROM_START(name), SEGMENT_ROM_END(name), SEGMENT_ROM_START(name), 0 }, -#define DEFINE_DMA_ENTRY_SYMS(name, _nameString) \ - { SEGMENT_ROM_START(name), SEGMENT_ROM_END(name), 0xFFFFFFFF, 0xFFFFFFFF }, +#define DEFINE_DMA_ENTRY(name, _nameString) { ROM_FILE(name), SEGMENT_ROM_START(name), 0 }, +#define DEFINE_DMA_ENTRY_SYMS(name, _nameString) { ROM_FILE(name), 0xFFFFFFFF, 0xFFFFFFFF }, DmaEntry gDmaDataTable[] = { #include "tables/dmadata_table.h" |
