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authorSonicDcer <96613413+sonicdcer@users.noreply.github.com>2022-09-30 11:50:59 -0300
committerGitHub <noreply@github.com>2022-09-30 15:50:59 +0100
commit6ff53e448b669b2894f543868367a4a65ebf8a69 (patch)
tree72587c4be20d3be3a06b604872aa6ac8df37c914 /src
parent1af942ae12499c90bb4ebe2d37988d2234f8605e (diff)
ovl_Oceff_Wipe OK (#1008)
* ovl_Oceff_Wipe Decompiled * format * format * pr review * renaming * renamings * renamings * magic * pr review
Diffstat (limited to 'src')
-rw-r--r--src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c99
-rw-r--r--src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.h7
2 files changed, 99 insertions, 7 deletions
diff --git a/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c b/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c
index 661c13a1b..ef1fa1035 100644
--- a/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c
+++ b/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c
@@ -15,7 +15,6 @@ void OceffWipe_Destroy(Actor* thisx, PlayState* play);
void OceffWipe_Update(Actor* thisx, PlayState* play);
void OceffWipe_Draw(Actor* thisx, PlayState* play);
-#if 0
const ActorInit Oceff_Wipe_InitVars = {
ACTOR_OCEFF_WIPE,
ACTORCAT_ITEMACTION,
@@ -28,12 +27,100 @@ const ActorInit Oceff_Wipe_InitVars = {
(ActorFunc)OceffWipe_Draw,
};
-#endif
+UNK_TYPE4 D_80977200;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe/OceffWipe_Init.s")
+void OceffWipe_Init(Actor* thisx, PlayState* play) {
+ OceffWipe* this = THIS;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe/OceffWipe_Destroy.s")
+ Actor_SetScale(&this->actor, 0.1f);
+ this->counter = 0;
+ this->actor.world.pos = GET_ACTIVE_CAM(play)->eye;
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe/OceffWipe_Update.s")
+void OceffWipe_Destroy(Actor* thisx, PlayState* play) {
+ OceffWipe* this = THIS;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe/OceffWipe_Draw.s")
+ Magic_Reset(play);
+ play->msgCtx.unk120B0 = 0;
+}
+
+void OceffWipe_Update(Actor* thisx, PlayState* play) {
+ OceffWipe* this = THIS;
+
+ this->actor.world.pos = GET_ACTIVE_CAM(play)->eye;
+ if (this->counter < 100) {
+ this->counter++;
+ } else {
+ Actor_MarkForDeath(&this->actor);
+ }
+}
+
+#include "assets/overlays/ovl_Oceff_Wipe/ovl_Oceff_Wipe.c"
+
+static u8 sAlphaIndices[] = {
+ 0x01, 0x10, 0x22, 0x01, 0x20, 0x12, 0x01, 0x20, 0x12, 0x01,
+ 0x10, 0x22, 0x01, 0x20, 0x12, 0x01, 0x12, 0x21, 0x01, 0x02,
+};
+
+void OceffWipe_Draw(Actor* thisx, PlayState* play) {
+ u32 scroll = play->state.frames & 0xFF;
+ OceffWipe* this = THIS;
+ f32 z;
+ s32 pad;
+ u8 alphaTable[3];
+ s32 i;
+ Vec3f eye = GET_ACTIVE_CAM(play)->eye;
+ Vtx* vtxPtr;
+ Vec3f quakeOffset;
+
+ Camera_GetQuakeOffset(&quakeOffset, GET_ACTIVE_CAM(play));
+
+ OPEN_DISPS(play->state.gfxCtx);
+
+ if (this->counter < 32) {
+ z = Math_SinS(this->counter << 9) * 1360.0f;
+ } else {
+ z = 1360.0f;
+ }
+
+ if (this->counter >= 80) {
+ alphaTable[0] = 0;
+ alphaTable[1] = (100 - this->counter) * 8;
+ alphaTable[2] = (100 - this->counter) * 12;
+ } else {
+ alphaTable[0] = 0;
+ alphaTable[1] = 160;
+ alphaTable[2] = 255;
+ }
+
+ for (i = 0; i < 20; i++) {
+ vtxPtr = sSongOfTimeFrustumVtx;
+ vtxPtr[i * 2 + 0].v.cn[3] = alphaTable[(sAlphaIndices[i] & 0xF0) >> 4];
+ vtxPtr[i * 2 + 1].v.cn[3] = alphaTable[sAlphaIndices[i] & 0xF];
+ }
+
+ func_8012C2DC(play->state.gfxCtx);
+
+ Matrix_Translate(eye.x + quakeOffset.x, eye.y + quakeOffset.y, eye.z + quakeOffset.z, MTXMODE_NEW);
+ Matrix_Scale(0.1f, 0.1f, 0.1f, MTXMODE_APPLY);
+ Matrix_ReplaceRotation(&play->billboardMtxF);
+ Matrix_RotateXS(0x708, MTXMODE_APPLY);
+ Matrix_Translate(0.0f, 0.0f, -z, MTXMODE_APPLY);
+
+ gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
+
+ if (this->actor.params != OCEFF_WIPE_ZL) {
+ gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 170, 255, 255, 255);
+ gDPSetEnvColor(POLY_XLU_DISP++, 0, 150, 255, 128);
+ } else {
+ gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 200, 255);
+ gDPSetEnvColor(POLY_XLU_DISP++, 100, 0, 255, 128);
+ }
+
+ gSPDisplayList(POLY_XLU_DISP++, sSongOfTimeFrustumMaterialDL);
+ gSPDisplayList(POLY_XLU_DISP++, Gfx_TwoTexScroll(play->state.gfxCtx, G_TX_RENDERTILE, 0 - scroll, scroll * -2, 32,
+ 32, 1, 0 - scroll, scroll * -2, 32, 32));
+ gSPDisplayList(POLY_XLU_DISP++, sSongOfTimeFrustumModelDL);
+
+ CLOSE_DISPS(play->state.gfxCtx);
+}
diff --git a/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.h b/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.h
index 5b7e34837..6828c996d 100644
--- a/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.h
+++ b/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.h
@@ -3,11 +3,16 @@
#include "global.h"
+typedef enum {
+ /* 0x0 */ OCEFF_WIPE_ZL,
+ /* 0x1 */ OCEFF_WIPE_SOT
+} OceffWipeType;
+
struct OceffWipe;
typedef struct OceffWipe {
/* 0x000 */ Actor actor;
- /* 0x144 */ char unk_144[0x4];
+ /* 0x144 */ s16 counter;
} OceffWipe; // size = 0x148
extern const ActorInit Oceff_Wipe_InitVars;