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authorengineer124 <47598039+engineer124@users.noreply.github.com>2023-05-30 02:04:21 +1000
committerGitHub <noreply@github.com>2023-05-29 12:04:21 -0400
commitaa0a968791eb62ab02f2ce0b9e073362ebdd7243 (patch)
tree0205fcd138a22a68cd8fcd05ec1920392b1168c8 /src
parentfc475a97565ade34d57f80970c6b5cebcc2892a7 (diff)
Kaleido OK & icon_item_vtx_static (Documented) (#1243)
* Begin Kaleido * WIP * DW macros for gbi * More Progress * Match KaleidoScope_GrayOutTextureRGBA32 * DrawGameOver wip * Add some function names * A few more matching, some docs * More docs, data wip * Import Kaleido Data * Data cleanup * Some progress * Match TitleCard_Draw Again (Thanks Roman) * Match KaleidoScope_DrawDebugEditor * KaleidoScope_UpdateDebugEditor WIP * Some cleanup * z_kaleido_debug.c OK * Cleanup * match func_8081B6EC * more wip, data cleanup * match func_80825A50 * match KaleidoScope_InitVertices * cursor progress * name func * item headers * match KaleidoScope_DrawItemSelect * KaleidoScope_UpdateItemEquip WIP * match kaleido item * doc kaleido item * z_kaleido_prompt ok * kaleido mask setup * small cleanup * kaleido mask OK * mask cleanup * small fix * quest page setup * doc save prompt * sync with prompt docs * KaleidoScope_Update WIP * More progress on KaleidoScope_Update * kaleido update cleanup * KaleidoScope_Update OK * Slightly cleaner match in KaleidoScope_Update * match KaleidoScope_DrawPages and KaleidoScope_DrawGameOver, organize data * more cleanup * match KaleidoScope_Draw and KaleidoScope_SetView * match KaleidoScope_UpdateNamePanel * match another 2 funcs, segment docs * another KaleidoScope_UpdateNamePanel ? * swap update name panel names * another match, only 2 large/similar vtx function in kaleido nes * more setup for drawInfoPanel * match KaleidoScope_DrawDungeonStrayFairyCount, 8 funcs left * document KaleidoScope_DrawDungeonStrayFairyCount * KaleidoScope_DrawInfoPanel1 WIP * match KaleidoScope_DrawInfoPanel2 * gameover pause states * name two pause states * match KaleidoScope_UpdateDungeonCursor and KaleidoScope_UpdateWorldMapCursor * match KaleidoScope_DrawDungeonMap * KaleidoScope_DrawWorldMap WIP * cleanup map * some cursor/texture docs * more cursor docs * KaleidoScope_UpdateQuestCursor wip * match KaleidoScope_UpdateQuestCursor * quest cleanup * KaleidoScope_DrawQuestStatus WIP, broke gakufu * match KaleidoScope_DrawInfoPanel1, Kaleido NES OK * pause substates * more cleanup * map progress * very small improvements to KaleidoScope_DrawWorldMap * match KaleidoScope_DrawWorldMap * cleanup KaleidoScope_DrawWorldMap * rematch EnGakufu_ProcessNotes, thanks anon58 * gameover and misc docs * more docs * small cleanup of maps * owl warp and other docs * symmetry in pause state * some docs and cleanup * docs * more docs from OoT WIP * fix * quest page docs * more enums * more cleanup and enums * another round of docs * doc cursor indices * map docs * some docs * cleanup for-loops * cleanup * else if * small docs * icon_item_field_static * dungeon static * eol * icon item jpn static * vtx static * jpn static comments * import parameter texture functions * mask cleanup * sync with PRs * some docs * more docs * fix bss * some docs * sync with PR * quest docs * fix quest vtx * sync with PR * sync with PR * fix typo * small cleanup * vtx madness * more vtx * add quad docs * cleanup vtx * cleanup * cleanup * revert gbi changes * cleanup * more cleanup * another cleanup * remove empty comment * some PR review * more naming suggestions * namefixer * L button to Z button --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Diffstat (limited to 'src')
-rw-r--r--src/code/z_actor.c30
-rw-r--r--src/code/z_kaleido_scope_call.c4
-rw-r--r--src/code/z_kaleido_setup.c2
-rw-r--r--src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_collect.c16
-rw-r--r--src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_item.c12
-rw-r--r--src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_map.c26
-rw-r--r--src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_mask.c12
-rw-r--r--src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h62
-rw-r--r--src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope_NES.c1338
9 files changed, 1348 insertions, 154 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index e86a341fd..3d98c8f46 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -849,17 +849,12 @@ void TitleCard_Draw(GameState* gameState, TitleCardContext* titleCtx) {
if (titleCtx->alpha != 0) {
s32 width = titleCtx->width;
s32 height = titleCtx->height;
- s32 unk1;
- s32 spC0;
- s32 sp38;
- s32 spB8;
- s32 spB4;
- s32 temp;
-
- temp = width * 2;
- spC0 = (titleCtx->x * 4) - temp;
- spB8 = (titleCtx->y * 4) - (height * 2);
- sp38 = width * 2;
+ s32 doubleWidth = width * 2;
+ s32 titleX = (titleCtx->x * 4) - doubleWidth;
+ s32 doubleHeight = height * 2;
+ s32 titleY = (titleCtx->y * 4) - doubleHeight;
+ s32 titleSecondY;
+ s32 textureLanguageOffset;
OPEN_DISPS(gameState->gfxCtx);
@@ -867,29 +862,30 @@ void TitleCard_Draw(GameState* gameState, TitleCardContext* titleCtx) {
height = TMEM_SIZE / width;
}
- spB4 = spB8 + (height * 4);
+ titleSecondY = titleY + (height * 4);
OVERLAY_DISP = Gfx_SetupDL52_NoCD(OVERLAY_DISP);
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, (u8)titleCtx->intensity, (u8)titleCtx->intensity, (u8)titleCtx->intensity,
(u8)titleCtx->alpha);
- gDPLoadTextureBlock(OVERLAY_DISP++, (s32*)titleCtx->texture, G_IM_FMT_IA, G_IM_SIZ_8b, width, height, 0,
+ gDPLoadTextureBlock(OVERLAY_DISP++, titleCtx->texture, G_IM_FMT_IA, G_IM_SIZ_8b, width, height, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
G_TX_NOLOD);
- gSPTextureRectangle(OVERLAY_DISP++, spC0, spB8, ((sp38 * 2) + spC0) - 4, spB8 + (height * 4) - 1,
+ gSPTextureRectangle(OVERLAY_DISP++, titleX, titleY, ((doubleWidth * 2) + titleX) - 4, titleY + (height * 4) - 1,
G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
height = titleCtx->height - height;
+ // If texture is bigger than 0x1000, display the rest
if (height > 0) {
- gDPLoadTextureBlock(OVERLAY_DISP++, (s32)titleCtx->texture + 0x1000, G_IM_FMT_IA, G_IM_SIZ_8b, width,
+ gDPLoadTextureBlock(OVERLAY_DISP++, (uintptr_t)titleCtx->texture + 0x1000, G_IM_FMT_IA, G_IM_SIZ_8b, width,
height, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
- gSPTextureRectangle(OVERLAY_DISP++, spC0, spB4, ((sp38 * 2) + spC0) - 4, spB4 + (height * 4) - 1,
- G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
+ gSPTextureRectangle(OVERLAY_DISP++, titleX, titleSecondY, ((doubleWidth * 2) + titleX) - 4,
+ titleSecondY + (height * 4) - 1, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
}
CLOSE_DISPS(gameState->gfxCtx);
diff --git a/src/code/z_kaleido_scope_call.c b/src/code/z_kaleido_scope_call.c
index 59fde2f2d..d0f757125 100644
--- a/src/code/z_kaleido_scope_call.c
+++ b/src/code/z_kaleido_scope_call.c
@@ -40,13 +40,13 @@ void KaleidoScopeCall_Update(PlayState* play) {
if (ShrinkWindow_Letterbox_GetSize() == 0) {
R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_SETUP;
pauseCtx->mainState = PAUSE_MAIN_STATE_IDLE;
- pauseCtx->savePromptState = PAUSE_SAVEPROMPT_STATE_0;
+ pauseCtx->savePromptState = PAUSE_SAVEPROMPT_STATE_APPEARING;
pauseCtx->state = (pauseCtx->state & 0xFFFF) + 1;
}
} else if (pauseCtx->state == PAUSE_STATE_GAMEOVER_0) {
R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_SETUP;
pauseCtx->mainState = PAUSE_MAIN_STATE_IDLE;
- pauseCtx->savePromptState = PAUSE_SAVEPROMPT_STATE_0;
+ pauseCtx->savePromptState = PAUSE_SAVEPROMPT_STATE_APPEARING;
pauseCtx->state = (pauseCtx->state & 0xFFFF) + 1;
} else if ((pauseCtx->state == PAUSE_STATE_OPENING_1) || (pauseCtx->state == PAUSE_STATE_GAMEOVER_1) ||
(pauseCtx->state == PAUSE_STATE_OWLWARP_1)) {
diff --git a/src/code/z_kaleido_setup.c b/src/code/z_kaleido_setup.c
index 148aad84e..130fa88db 100644
--- a/src/code/z_kaleido_setup.c
+++ b/src/code/z_kaleido_setup.c
@@ -145,7 +145,7 @@ void KaleidoSetup_Init(PlayState* play) {
pauseCtx->cursorPoint[PAUSE_MAP] = R_REVERSE_FLOOR_INDEX + (DUNGEON_FLOOR_INDEX_4 - 1);
pauseCtx->cursorSpecialPos = PAUSE_CURSOR_PAGE_RIGHT;
- pauseCtx->pageSwitchTimer = 0;
+ pauseCtx->pageSwitchInputTimer = 0;
pauseCtx->cursorItem[PAUSE_ITEM] = PAUSE_ITEM_NONE;
pauseCtx->cursorItem[PAUSE_MAP] = R_REVERSE_FLOOR_INDEX + (DUNGEON_FLOOR_INDEX_4 - 1);
diff --git a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_collect.c b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_collect.c
index 75c031c0a..1b8511b50 100644
--- a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_collect.c
+++ b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_collect.c
@@ -13,7 +13,7 @@ extern TexturePtr D_08061000; // gBombersNotebookIconTex
extern TexturePtr D_08062000; // gSongNoteIconTex
s16 sQuestRemainsColorTimerInit[] = { 120, 60, 2, 80 };
-s16 sQuestHpColorTimerInit[] = { 20, 4, 20, 10 };
+s16 sQuestHpColorTimerInits[] = { 20, 4, 20, 10 };
s16 sQuestSongPlayedOcarinaButtonsNum = 0;
u8 sQuestSongPlayedOcarinaButtons[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
s16 sQuestSongPlayedOcarinaButtonsAlpha[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
@@ -313,7 +313,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play) {
sQuestHpPrimGreen = sQuestHpPrimColorTargets[sQuestHpPrimColorTargetIndex][1];
sQuestHpPrimBlue = sQuestHpPrimColorTargets[sQuestHpPrimColorTargetIndex][2];
sQuestHpPrimAlpha = sQuestHpPrimColorTargets[sQuestHpPrimColorTargetIndex][3];
- sQuestHpColorTimer = sQuestHpColorTimerInit[sQuestHpPrimColorTargetIndex];
+ sQuestHpColorTimer = sQuestHpColorTimerInits[sQuestHpPrimColorTargetIndex];
if (++sQuestHpPrimColorTargetIndex > 3) {
sQuestHpPrimColorTargetIndex = 0;
}
@@ -618,7 +618,7 @@ void KaleidoScope_UpdateQuestCursor(PlayState* play) {
if (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PROMPT) {
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
}
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
nextCursorPoint = sCursorPointLinks[oldCursorPoint].left;
if (nextCursorPoint == CURSOR_TO_LEFT) {
@@ -641,7 +641,7 @@ void KaleidoScope_UpdateQuestCursor(PlayState* play) {
if (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PROMPT) {
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
}
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
nextCursorPoint = sCursorPointLinks[oldCursorPoint].right;
if (nextCursorPoint == CURSOR_TO_RIGHT) {
@@ -666,7 +666,7 @@ void KaleidoScope_UpdateQuestCursor(PlayState* play) {
nextCursorPoint = sCursorPointLinks[oldCursorPoint].down;
while (nextCursorPoint > CURSOR_NONE) {
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
if (KaleidoScope_UpdateQuestStatusPoint(pauseCtx, nextCursorPoint)) {
break;
}
@@ -679,7 +679,7 @@ void KaleidoScope_UpdateQuestCursor(PlayState* play) {
}
nextCursorPoint = sCursorPointLinks[oldCursorPoint].up;
while (nextCursorPoint > CURSOR_NONE) {
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
if (KaleidoScope_UpdateQuestStatusPoint(pauseCtx, nextCursorPoint)) {
break;
}
@@ -907,7 +907,7 @@ void KaleidoScope_UpdateQuestCursor(PlayState* play) {
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
}
- func_80821A04(play);
+ KaleidoScope_MoveCursorFromSpecialPos(play);
pauseCtx->cursorPoint[PAUSE_QUEST] = QUEST_BOMBERS_NOTEBOOK;
if (CHECK_QUEST_ITEM(QUEST_BOMBERS_NOTEBOOK)) {
@@ -925,7 +925,7 @@ void KaleidoScope_UpdateQuestCursor(PlayState* play) {
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
}
- func_80821A04(play);
+ KaleidoScope_MoveCursorFromSpecialPos(play);
pauseCtx->cursorPoint[PAUSE_QUEST] = QUEST_REMAINS_GOHT;
if (CHECK_QUEST_ITEM(pauseCtx->cursorPoint[PAUSE_QUEST])) {
diff --git a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_item.c b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_item.c
index c8d963bda..f46db573c 100644
--- a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_item.c
+++ b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_item.c
@@ -382,7 +382,7 @@ void KaleidoScope_UpdateItemCursor(PlayState* play) {
while (moveCursorResult == PAUSE_CURSOR_RESULT_NONE) {
if (pauseCtx->stickAdjX < -30) {
// move cursor left
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
if (pauseCtx->cursorXIndex[PAUSE_ITEM] != 0) {
pauseCtx->cursorXIndex[PAUSE_ITEM]--;
pauseCtx->cursorPoint[PAUSE_ITEM]--;
@@ -413,7 +413,7 @@ void KaleidoScope_UpdateItemCursor(PlayState* play) {
}
} else if (pauseCtx->stickAdjX > 30) {
// move cursor right
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
if (pauseCtx->cursorXIndex[PAUSE_ITEM] <= 4) {
pauseCtx->cursorXIndex[PAUSE_ITEM]++;
pauseCtx->cursorPoint[PAUSE_ITEM]++;
@@ -451,7 +451,7 @@ void KaleidoScope_UpdateItemCursor(PlayState* play) {
}
} else if (pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) {
if (pauseCtx->stickAdjX > 30) {
- func_80821A04(play);
+ KaleidoScope_MoveCursorFromSpecialPos(play);
cursorYIndex = 0;
cursorXIndex = 0;
cursorPoint = 0; // top row, left column (SLOT_OCARINA)
@@ -489,7 +489,7 @@ void KaleidoScope_UpdateItemCursor(PlayState* play) {
}
} else { // PAUSE_CURSOR_PAGE_RIGHT
if (pauseCtx->stickAdjX < -30) {
- func_80821A04(play);
+ KaleidoScope_MoveCursorFromSpecialPos(play);
cursorXIndex = 5;
cursorPoint = 5; // top row, right columne (SLOT_TRADE_DEED)
cursorYIndex = 0;
@@ -541,7 +541,7 @@ void KaleidoScope_UpdateItemCursor(PlayState* play) {
moveCursorResult = PAUSE_CURSOR_RESULT_SPECIAL_POS;
if (pauseCtx->cursorYIndex[PAUSE_ITEM] != 0) {
pauseCtx->cursorYIndex[PAUSE_ITEM]--;
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
pauseCtx->cursorPoint[PAUSE_ITEM] -= 6;
moveCursorResult = PAUSE_CURSOR_RESULT_SLOT;
} else {
@@ -553,7 +553,7 @@ void KaleidoScope_UpdateItemCursor(PlayState* play) {
moveCursorResult = PAUSE_CURSOR_RESULT_SPECIAL_POS;
if (pauseCtx->cursorYIndex[PAUSE_ITEM] < 3) {
pauseCtx->cursorYIndex[PAUSE_ITEM]++;
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
pauseCtx->cursorPoint[PAUSE_ITEM] += 6;
moveCursorResult = PAUSE_CURSOR_RESULT_SLOT;
} else {
diff --git a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_map.c b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_map.c
index 6539f1b9e..a4df2c889 100644
--- a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_map.c
+++ b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_map.c
@@ -152,7 +152,7 @@ void KaleidoScope_DrawDungeonMap(PlayState* play) {
// QUAD_MAP_PAGE_DUNGEON_BOSS_KEY,
// QUAD_MAP_PAGE_DUNGEON_COMPASS,
// QUAD_MAP_PAGE_DUNGEON_MAP
- gSPVertex(POLY_OPA_DISP++, &pauseCtx->mapPageVtx[60], 16, 0);
+ gSPVertex(POLY_OPA_DISP++, &pauseCtx->mapPageVtx[QUAD_MAP_PAGE_DUNGEON_TITLE * 4], 4 * 4, 0);
// Dungeon Title
gDPPipeSync(POLY_OPA_DISP++);
@@ -317,9 +317,9 @@ void KaleidoScope_UpdateDungeonCursor(PlayState* play) {
pauseCtx->cursorColorSet = PAUSE_CURSOR_COLOR_SET_WHITE;
oldCursorPoint = pauseCtx->cursorPoint[PAUSE_MAP];
if (pauseCtx->stickAdjX > 30) {
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
if (pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) {
- func_80821A04(play);
+ KaleidoScope_MoveCursorFromSpecialPos(play);
pauseCtx->cursorXIndex[PAUSE_MAP] = 0;
pauseCtx->cursorSlot[PAUSE_MAP] = pauseCtx->unk_256;
pauseCtx->cursorPoint[PAUSE_MAP] = pauseCtx->unk_256;
@@ -345,9 +345,9 @@ void KaleidoScope_UpdateDungeonCursor(PlayState* play) {
}
}
} else if (pauseCtx->stickAdjX < -30) {
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
if (pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_RIGHT) {
- func_80821A04(play);
+ KaleidoScope_MoveCursorFromSpecialPos(play);
pauseCtx->cursorXIndex[PAUSE_MAP] = 1;
pauseCtx->cursorPoint[PAUSE_MAP] = DUNGEON_MAP;
if (!CHECK_DUNGEON_ITEM(DUNGEON_MAP, gSaveContext.dungeonIndex)) {
@@ -390,7 +390,7 @@ void KaleidoScope_UpdateDungeonCursor(PlayState* play) {
gBitFlags[i]) ||
func_801090B0(FLOOR_INDEX_MAX - i)) {
pauseCtx->cursorPoint[PAUSE_MAP] = i + DUNGEON_FLOOR_INDEX_4;
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
break;
}
}
@@ -411,7 +411,7 @@ void KaleidoScope_UpdateDungeonCursor(PlayState* play) {
gBitFlags[i]) ||
func_801090B0(FLOOR_INDEX_MAX - i)) {
pauseCtx->cursorPoint[PAUSE_MAP] = i + DUNGEON_FLOOR_INDEX_4;
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
break;
}
}
@@ -854,7 +854,7 @@ void KaleidoScope_UpdateWorldMapCursor(PlayState* play) {
if (pauseCtx->cursorSpecialPos == 0) {
if (pauseCtx->stickAdjX > 30) {
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
sStickAdjTimer = 0;
while (true) {
@@ -869,7 +869,7 @@ void KaleidoScope_UpdateWorldMapCursor(PlayState* play) {
}
}
} else if (pauseCtx->stickAdjX < -30) {
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
sStickAdjTimer = 0;
while (true) {
@@ -898,7 +898,7 @@ void KaleidoScope_UpdateWorldMapCursor(PlayState* play) {
if (pauseCtx->stickAdjX > 30) {
pauseCtx->cursorPoint[PAUSE_WORLD_MAP] = -1;
pauseCtx->cursorSpecialPos = 0;
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
while (true) {
pauseCtx->cursorPoint[PAUSE_WORLD_MAP]++;
@@ -923,7 +923,7 @@ void KaleidoScope_UpdateWorldMapCursor(PlayState* play) {
} else if (pauseCtx->stickAdjX < -30) {
pauseCtx->cursorPoint[PAUSE_WORLD_MAP] = 11;
pauseCtx->cursorSpecialPos = 0;
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
while (true) {
pauseCtx->cursorPoint[PAUSE_WORLD_MAP]--;
@@ -958,7 +958,7 @@ void KaleidoScope_UpdateWorldMapCursor(PlayState* play) {
oldCursorPoint = pauseCtx->cursorPoint[PAUSE_WORLD_MAP];
if (pauseCtx->stickAdjX > 30) {
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
sStickAdjTimer = 0;
do {
pauseCtx->cursorPoint[PAUSE_WORLD_MAP]++;
@@ -967,7 +967,7 @@ void KaleidoScope_UpdateWorldMapCursor(PlayState* play) {
}
} while (!pauseCtx->worldMapPoints[pauseCtx->cursorPoint[PAUSE_WORLD_MAP]]);
} else if (pauseCtx->stickAdjX < -30) {
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
sStickAdjTimer = 0;
do {
pauseCtx->cursorPoint[PAUSE_WORLD_MAP]--;
diff --git a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_mask.c b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_mask.c
index 67a8e0d36..228f0d16a 100644
--- a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_mask.c
+++ b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_mask.c
@@ -309,7 +309,7 @@ void KaleidoScope_UpdateMaskCursor(PlayState* play) {
while (moveCursorResult == PAUSE_CURSOR_RESULT_NONE) {
if (pauseCtx->stickAdjX < -30) {
// move cursor left
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
if (pauseCtx->cursorXIndex[PAUSE_MASK] != 0) {
pauseCtx->cursorXIndex[PAUSE_MASK]--;
pauseCtx->cursorPoint[PAUSE_MASK]--;
@@ -339,7 +339,7 @@ void KaleidoScope_UpdateMaskCursor(PlayState* play) {
}
} else if (pauseCtx->stickAdjX > 30) {
// move cursor right
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
if (pauseCtx->cursorXIndex[PAUSE_MASK] <= 4) {
pauseCtx->cursorXIndex[PAUSE_MASK]++;
pauseCtx->cursorPoint[PAUSE_MASK]++;
@@ -380,7 +380,7 @@ void KaleidoScope_UpdateMaskCursor(PlayState* play) {
}
} else if (pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) {
if (pauseCtx->stickAdjX > 30) {
- func_80821A04(play);
+ KaleidoScope_MoveCursorFromSpecialPos(play);
cursorYIndex = 0;
cursorXIndex = 0;
cursorPoint = 0; // top row, left column (SLOT_MASK_POSTMAN)
@@ -421,7 +421,7 @@ void KaleidoScope_UpdateMaskCursor(PlayState* play) {
//! FAKE:
if (1) {}
if (pauseCtx->stickAdjX < -30) {
- func_80821A04(play);
+ KaleidoScope_MoveCursorFromSpecialPos(play);
cursorXIndex = 5;
cursorPoint = 5; // top row, right column (SLOT_MASK_DEKU)
cursorYIndex = 0;
@@ -473,7 +473,7 @@ void KaleidoScope_UpdateMaskCursor(PlayState* play) {
// move cursor up
moveCursorResult = PAUSE_CURSOR_RESULT_SPECIAL_POS;
if (pauseCtx->cursorYIndex[PAUSE_MASK] != 0) {
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
pauseCtx->cursorYIndex[PAUSE_MASK]--;
pauseCtx->cursorPoint[PAUSE_MASK] -= 6;
moveCursorResult = PAUSE_CURSOR_RESULT_SLOT;
@@ -485,7 +485,7 @@ void KaleidoScope_UpdateMaskCursor(PlayState* play) {
// move cursor down
moveCursorResult = PAUSE_CURSOR_RESULT_SPECIAL_POS;
if (pauseCtx->cursorYIndex[PAUSE_MASK] < 3) {
- pauseCtx->unk_298 = 4.0f;
+ pauseCtx->cursorShrinkRate = 4.0f;
pauseCtx->cursorYIndex[PAUSE_MASK]++;
pauseCtx->cursorPoint[PAUSE_MASK] += 6;
moveCursorResult = PAUSE_CURSOR_RESULT_SLOT;
diff --git a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h
index a9aeed70f..c82a40e67 100644
--- a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h
+++ b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h
@@ -76,9 +76,9 @@ typedef enum {
} PauseMainState;
typedef enum {
- /* 0x00 */ PAUSE_SAVEPROMPT_STATE_0,
+ /* 0x00 */ PAUSE_SAVEPROMPT_STATE_APPEARING,
/* 0x01 */ PAUSE_SAVEPROMPT_STATE_1,
- /* 0x02 */ PAUSE_SAVEPROMPT_STATE_2,
+ /* 0x02 */ PAUSE_SAVEPROMPT_STATE_RETURN_TO_MENU,
/* 0x03 */ PAUSE_SAVEPROMPT_STATE_3,
/* 0x04 */ PAUSE_SAVEPROMPT_STATE_4,
/* 0x05 */ PAUSE_SAVEPROMPT_STATE_5,
@@ -303,9 +303,35 @@ typedef enum {
/* 66 */ QUAD_MAP_PAGE_WORLD_MAX
} WorldMapPageQuad;
+// === INFO PANEL === //
+
+/**
+ * infoPanelVtx
+ *
+ * infoPanelVtx[0] name panel left texture
+ * infoPanelVtx[4] name panel right texture
+ * infoPanelVtx[8] Z Button icon
+ * infoPanelVtx[12] R Button icon
+ * infoPanelVtx[16] A button icon (or name segment)
+ * infoPanelVtx[20] pause-to-decide texture
+ * infoPanelVtx[24] (unused) oot remnant of Gold Skulltula Icon Texture
+ */
+
#define PAUSE_NAME_COLOR_SET_WHITE 0
#define PAUSE_NAME_COLOR_SET_GREY 1
+// === CURSOR === //
+
+/**
+ * cursorVtx
+ *
+ * cursorVtx[0] cursor circle
+ * cursorVtx[4] (unused) oot remnant of top-right corner of cursor
+ * cursorVtx[8] (unused) oot remnant of bottom-left corner of cursor
+ * cursorVtx[12] (unused) oot remnant of bottom-right corner of cursor
+ * cursorVtx[16] equipping item icon (while moving)
+ */
+
#define PAUSE_CURSOR_COLOR_SET_WHITE 0
#define PAUSE_CURSOR_COLOR_SET_YELLOW 2
#define PAUSE_CURSOR_COLOR_SET_BLUE 4
@@ -326,6 +352,36 @@ typedef enum {
/* 5 */ PAUSE_QUAD_CURSOR_MAX
} PauseCursorQuad;
+// === PROMPT === //
+
+/**
+ * promptPageVtx (unused in MM, inferred from OoT)
+ *
+ * // PAGE_BG_QUADS
+ * promptPageVtx[0] prompt page background texture: row 0, column 0
+ * promptPageVtx[4] prompt page background texture: row 1, column 0
+ * promptPageVtx[8] prompt page background texture: row 2, column 0
+ * promptPageVtx[12] prompt page background texture: row 3, column 0
+ * promptPageVtx[16] prompt page background texture: row 4, column 0
+ * promptPageVtx[20] prompt page background texture: row 0, column 1
+ * promptPageVtx[24] prompt page background texture: row 1, column 1
+ * promptPageVtx[28] prompt page background texture: row 2, column 1
+ * promptPageVtx[32] prompt page background texture: row 3, column 1
+ * promptPageVtx[36] prompt page background texture: row 4, column 1
+ * promptPageVtx[40] prompt page background texture: row 0, column 2
+ * promptPageVtx[44] prompt page background texture: row 1, column 2
+ * promptPageVtx[48] prompt page background texture: row 2, column 2
+ * promptPageVtx[52] prompt page background texture: row 3, column 2
+ * promptPageVtx[56] prompt page background texture: row 4, column 2
+ *
+ * // QUAD_PROMPT_MAX
+ * promptPageVtx[60] message
+ * promptPageVtx[64] cursor left
+ * promptPageVtx[68] cursor right
+ * promptPageVtx[72] choice (yes)
+ * promptPageVtx[76] choice (no)
+ */
+
#define PAUSE_PROMPT_YES 0
#define PAUSE_PROMPT_NO 4
@@ -342,7 +398,7 @@ typedef enum {
void KaleidoScope_MoveCursorToSpecialPos(PlayState* play, s16 cursorSpecialPos);
void KaleidoScope_DrawTexQuadRGBA32(GraphicsContext* gfxCtx, TexturePtr texture, u16 width, u16 height, u16 point);
void KaleidoScope_SetView(PauseContext* pauseCtx, f32 eyeX, f32 eyeY, f32 eyeZ);
-void func_80821A04(PlayState* play);
+void KaleidoScope_MoveCursorFromSpecialPos(PlayState* play);
// Map
void KaleidoScope_DrawDungeonMap(PlayState* play);
diff --git a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope_NES.c b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope_NES.c
index a882cf3e7..9d210a728 100644
--- a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope_NES.c
+++ b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope_NES.c
@@ -1,7 +1,7 @@
/*
* File: z_kaleido_scope_NES.c
* Overlay: ovl_kaleido_scope
- * Description:
+ * Description: Pause Menu
*/
#include "z_kaleido_scope.h"
@@ -9,18 +9,13 @@
#include "interface/icon_item_gameover_static/icon_item_gameover_static.h"
#include "interface/icon_item_jpn_static/icon_item_jpn_static.h"
#include "z64view.h"
+#include "overlays/gamestates/ovl_opening/z_opening.h"
+#include "interface/icon_item_gameover_static/icon_item_gameover_static.h"
+#include "interface/icon_item_jpn_static/icon_item_jpn_static.h"
+#include "interface/icon_item_vtx_static/icon_item_vtx_static.h"
-extern UNK_TYPE D_02001360;
-extern UNK_TYPE D_020044A0;
-extern UNK_TYPE D_02004AA0;
-extern UNK_TYPE D_0200B998;
-extern UNK_TYPE D_08062000;
-extern UNK_TYPE D_08064340;
-extern UNK_TYPE D_0B000000;
-extern UNK_TYPE D_0C000000;
-extern UNK_TYPE D_0C006C00;
-
-extern u8 sUnpausedButtonStatus[5];
+// iconItemSegment
+extern TexturePtr D_08064340; // gPauseMenuCursorTex
// Page Textures (Background of Page):
// Broken up into multiple textures.
@@ -242,29 +237,68 @@ s16 sPauseCursorRightX = 0;
s16 D_8082B920 = 10;
-u8 D_8082B924[] = {
- 0x00, 0x14, 0x00, 0x04, 0x00, 0x14, 0x00, 0x0A, 0x0F, 0x1F, 0x0F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F,
- 0x07, 0x07, 0x03, 0x0F, 0x07, 0x0F, 0x0F, 0xFF, 0xFF, 0xFF, 0x1F, 0x0F, 0x03, 0x0F, 0x00, 0x00,
+s16 sPauseZRCursorColorTimerInits[] = { 20, 4, 20, 10 };
+
+// Unused remnant of OoT
+u8 gAreaGsFlags[] = {
+ 0x0F, 0x1F, 0x0F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x07, 0x07, 0x03, 0x0F,
+ 0x07, 0x0F, 0x0F, 0xFF, 0xFF, 0xFF, 0x1F, 0x0F, 0x03, 0x0F, 0x00, 0x00,
};
// TODO: Also applies to owl warps
s16 sGameOverRectPosY = 66;
-void func_80821900(void* segment, u32 texIndex) {
+void Kaleido_LoadMapNameStatic(void* segment, u32 texIndex) {
CmpDma_LoadFile(SEGMENT_ROM_START(map_name_static), texIndex, segment, 0x400);
}
-void func_8082192C(void* segment, u32 texIndex) {
+void Kaleido_LoadMapNameStaticLarge(void* segment, u32 texIndex) {
CmpDma_LoadFile(SEGMENT_ROM_START(map_name_static), texIndex, segment, 0xA00);
}
-void func_80821958(void* segment, u32 texIndex) {
+void Kaleido_LoadItemNameStatic(void* segment, u32 texIndex) {
CmpDma_LoadFile(SEGMENT_ROM_START(item_name_static), texIndex, segment, 0x400);
}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_kaleido_scope/KaleidoScope_MoveCursorToSpecialPos.s")
+void KaleidoScope_MoveCursorToSpecialPos(PlayState* play, s16 cursorSpecialPos) {
+ PauseContext* pauseCtx = &play->pauseCtx;
+
+ pauseCtx->cursorSlot[pauseCtx->pageIndex] = 0;
+ pauseCtx->cursorSpecialPos = cursorSpecialPos;
+ pauseCtx->pageSwitchInputTimer = 0;
+
+ play_sound(NA_SE_SY_DECIDE);
+
+ gSaveContext.buttonStatus[EQUIP_SLOT_B] = BTN_ENABLED;
+ gSaveContext.buttonStatus[EQUIP_SLOT_C_LEFT] = BTN_DISABLED;
+ gSaveContext.buttonStatus[EQUIP_SLOT_C_DOWN] = BTN_DISABLED;
+ gSaveContext.buttonStatus[EQUIP_SLOT_C_RIGHT] = BTN_DISABLED;
+ gSaveContext.buttonStatus[EQUIP_SLOT_A] = BTN_DISABLED;
+
+ gSaveContext.hudVisibility = HUD_VISIBILITY_IDLE;
+ Interface_SetHudVisibility(HUD_VISIBILITY_ALL);
+}
+
+void KaleidoScope_MoveCursorFromSpecialPos(PlayState* play) {
+ PauseContext* pauseCtx = &play->pauseCtx;
+
+ pauseCtx->nameDisplayTimer = 0;
+ pauseCtx->cursorSpecialPos = 0;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_kaleido_scope/func_80821A04.s")
+ play_sound(NA_SE_SY_CURSOR);
+
+ pauseCtx->cursorShrinkRate = 4.0f;
+
+ gSaveContext.buttonStatus[EQUIP_SLOT_B] = BTN_ENABLED;
+ gSaveContext.buttonStatus[EQUIP_SLOT_C_LEFT] = gPageSwitchNextButtonStatus[pauseCtx->pageIndex + 1][1];
+ gSaveContext.buttonStatus[EQUIP_SLOT_C_DOWN] = gPageSwitchNextButtonStatus[pauseCtx->pageIndex + 1][1];
+ gSaveContext.buttonStatus[EQUIP_SLOT_C_RIGHT] = gPageSwitchNextButtonStatus[pauseCtx->pageIndex + 1][1];
+ gSaveContext.buttonStatus[EQUIP_SLOT_A] = BTN_ENABLED;
+
+ gSaveContext.hudVisibility = HUD_VISIBILITY_IDLE;
+
+ Interface_SetHudVisibility(HUD_VISIBILITY_ALL);
+}
void KaleidoScope_DrawTexQuadRGBA32(GraphicsContext* gfxCtx, TexturePtr texture, u16 width, u16 height, u16 point) {
OPEN_DISPS(gfxCtx);
@@ -277,10 +311,90 @@ void KaleidoScope_DrawTexQuadRGBA32(GraphicsContext* gfxCtx, TexturePtr texture,
CLOSE_DISPS(gfxCtx);
}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_kaleido_scope/func_80821CC4.s")
+#define SWITCH_PAGE_LEFT 0
+#define SWITCH_PAGE_RIGHT 2
-void KaleidoScope_HandlePageToggles(PlayState* play, Input* input);
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_kaleido_scope/KaleidoScope_HandlePageToggles.s")
+void KaleidoScope_SwitchPage(PauseContext* pauseCtx, u8 direction) {
+ pauseCtx->cursorSlot[pauseCtx->pageIndex] = 0;
+ pauseCtx->mainState = PAUSE_MAIN_STATE_SWITCHING_PAGE;
+ pauseCtx->switchPageTimer = 0;
+
+ if (direction == SWITCH_PAGE_LEFT) {
+ pauseCtx->nextPageMode = (pauseCtx->pageIndex * 2) + 1;
+ play_sound(NA_SE_SY_WIN_SCROLL_LEFT);
+ pauseCtx->cursorSpecialPos = PAUSE_CURSOR_PAGE_RIGHT;
+ } else { // SWITCH_PAGE_RIGHT
+ pauseCtx->nextPageMode = pauseCtx->pageIndex * 2;
+ play_sound(NA_SE_SY_WIN_SCROLL_RIGHT);
+ pauseCtx->cursorSpecialPos = PAUSE_CURSOR_PAGE_LEFT;
+ }
+
+ gSaveContext.buttonStatus[EQUIP_SLOT_B] = BTN_ENABLED;
+ gSaveContext.buttonStatus[EQUIP_SLOT_C_LEFT] = BTN_DISABLED;
+ gSaveContext.buttonStatus[EQUIP_SLOT_C_DOWN] = BTN_DISABLED;
+ gSaveContext.buttonStatus[EQUIP_SLOT_C_RIGHT] = BTN_DISABLED;
+ gSaveContext.buttonStatus[EQUIP_SLOT_A] = BTN_DISABLED;
+
+ gSaveContext.hudVisibility = HUD_VISIBILITY_IDLE;
+ Interface_SetHudVisibility(HUD_VISIBILITY_ALL);
+}
+
+/**
+ * Process inputs to decide whether to switch pages
+ */
+void KaleidoScope_HandlePageToggles(PlayState* play, Input* input) {
+ PauseContext* pauseCtx = &play->pauseCtx;
+ InterfaceContext* interfaceCtx = &play->interfaceCtx;
+
+ //! FAKE
+ if (1) {}
+
+ if ((pauseCtx->debugEditor != DEBUG_EDITOR_NONE) || pauseCtx->itemDescriptionOn) {
+ return;
+ }
+
+ if (CHECK_BTN_ALL(input->cur.button, BTN_DRIGHT) || CHECK_BTN_ALL(input->press.button, BTN_R)) {
+ // Switch the page to the right regardless of where the cursor is
+ if (interfaceCtx->unk_212 == 6) {
+ func_8011552C(play, 0x15);
+ }
+ KaleidoScope_SwitchPage(pauseCtx, SWITCH_PAGE_RIGHT);
+ return;
+ }
+
+ if (CHECK_BTN_ALL(input->cur.button, BTN_DLEFT) || CHECK_BTN_ALL(input->press.button, BTN_Z)) {
+ // Switch the page to the left regardless of where the cursor is
+ if (interfaceCtx->unk_212 == 6) {
+ func_8011552C(play, 0x15);
+ }
+ KaleidoScope_SwitchPage(pauseCtx, SWITCH_PAGE_LEFT);
+ return;
+ }
+
+ if (pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) {
+ if (pauseCtx->stickAdjX < -30) {
+ pauseCtx->pageSwitchInputTimer++;
+ // Switch the page to the left after a certain number of frames with held input or after a second press
+ if ((pauseCtx->pageSwitchInputTimer >= 10) || (pauseCtx->pageSwitchInputTimer == 0)) {
+ KaleidoScope_SwitchPage(pauseCtx, SWITCH_PAGE_LEFT);
+ }
+ } else {
+ // stickAdjX is no longer held, so that the next input to the left will immediately switch pages
+ pauseCtx->pageSwitchInputTimer = -1;
+ }
+ } else if (pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_RIGHT) {
+ if (pauseCtx->stickAdjX > 30) {
+ pauseCtx->pageSwitchInputTimer++;
+ // Switch the page to the right after a certain number of frames with held input or after a second press
+ if ((pauseCtx->pageSwitchInputTimer >= 10) || (pauseCtx->pageSwitchInputTimer == 0)) {
+ KaleidoScope_SwitchPage(pauseCtx, SWITCH_PAGE_RIGHT);
+ }
+ } else {
+ // stickAdjY is no longer held, so that the next input to the right will immediately switch pages
+ pauseCtx->pageSwitchInputTimer = -1;
+ }
+ }
+}
// Draw 15 (PAGE_BG_QUADS) quads with IA8 80x32 textures
Gfx* KaleidoScope_DrawPageSections(Gfx* gfx, Vtx* vertices, TexturePtr* textures) {
@@ -633,19 +747,413 @@ TexturePtr D_8082B9A8[] = {
gPauseToMasksENGTex,
gPauseToSelectItemENGTex,
};
+void KaleidoScope_DrawInfoPanel(PlayState* play) {
+ static s16 sPauseZRCursorColorTargets[][4] = {
+ { 180, 210, 255, 220 },
+ { 100, 100, 150, 220 },
+ };
+ static s16 sPauseZRCursorColorTimer = 20;
+ static s16 sPauseZRCursorColorIndex = 0;
+ static s16 sPauseZRCursorRed;
+ static s16 sPauseZRCursorGreen;
+ static s16 sPauseZRCursorBlue;
+ static s16 sPauseZRCursorAlpha;
+ PauseContext* pauseCtx = &play->pauseCtx;
+ s16 stepR;
+ s16 stepG;
+ s16 stepB;
+ s16 stepA;
+ s16 y;
+ s16 i;
+ s16 j;
-s16 D_8082B9B8[][4] = {
- { 180, 210, 255, 220 },
- { 100, 100, 150, 220 },
-};
+ OPEN_DISPS(play->state.gfxCtx);
+
+ stepR =
+ ABS_ALT(sPauseZRCursorRed - sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][0]) / sPauseZRCursorColorTimer;
+ stepG = ABS_ALT(sPauseZRCursorGreen - sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][1]) /
+ sPauseZRCursorColorTimer;
+ stepB = ABS_ALT(sPauseZRCursorBlue - sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][2]) /
+ sPauseZRCursorColorTimer;
+ stepA = ABS_ALT(sPauseZRCursorAlpha - sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][3]) /
+ sPauseZRCursorColorTimer;
+
+ if (sPauseZRCursorRed >= sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][0]) {
+ sPauseZRCursorRed -= stepR;
+ } else {
+ sPauseZRCursorRed += stepR;
+ }
+
+ if (sPauseZRCursorGreen >= sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][1]) {
+ sPauseZRCursorGreen -= stepG;
+ } else {
+ sPauseZRCursorGreen += stepG;
+ }
+
+ if (sPauseZRCursorBlue >= sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][2]) {
+ sPauseZRCursorBlue -= stepB;
+ } else {
+ sPauseZRCursorBlue += stepB;
+ }
+
+ if (sPauseZRCursorAlpha >= sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][3]) {
+ sPauseZRCursorAlpha -= stepA;
+ } else {
+ sPauseZRCursorAlpha += stepA;
+ }
+
+ sPauseZRCursorColorTimer--;
+ if (sPauseZRCursorColorTimer == 0) {
+ sPauseZRCursorRed = sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][0];
+ sPauseZRCursorGreen = sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][1];
+ sPauseZRCursorBlue = sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][2];
+ sPauseZRCursorAlpha = sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][3];
+ sPauseZRCursorColorTimer = sPauseZRCursorColorTimerInits[0];
+ sPauseZRCursorColorIndex ^= 1;
+ }
+
+ y = pauseCtx->infoPanelOffsetY - 76;
+ for (j = 0, i = 0; i < 7; i++, j += 4) {
+ pauseCtx->infoPanelVtx[j + 0].v.ob[0] = pauseCtx->infoPanelVtx[j + 2].v.ob[0] = -72;
+
+ pauseCtx->infoPanelVtx[j + 1].v.ob[0] = pauseCtx->infoPanelVtx[j + 3].v.ob[0] = 0;
+
+ pauseCtx->infoPanelVtx[j + 0].v.ob[1] = pauseCtx->infoPanelVtx[j + 1].v.ob[1] = y;
+
+ pauseCtx->infoPanelVtx[j + 2].v.ob[1] = pauseCtx->infoPanelVtx[j + 3].v.ob[1] = y - 24;
+
+ pauseCtx->infoPanelVtx[j + 0].v.ob[2] = pauseCtx->infoPanelVtx[j + 1].v.ob[2] =
+ pauseCtx->infoPanelVtx[j + 2].v.ob[2] = pauseCtx->infoPanelVtx[j + 3].v.ob[2] = 0;
+
+ pauseCtx->infoPanelVtx[j + 0].v.flag = pauseCtx->infoPanelVtx[j + 1].v.flag =
+ pauseCtx->infoPanelVtx[j + 2].v.flag = pauseCtx->infoPanelVtx[j + 3].v.flag = 0;
+
+ pauseCtx->infoPanelVtx[j + 0].v.tc[0] = pauseCtx->infoPanelVtx[j + 0].v.tc[1] =
+ pauseCtx->infoPanelVtx[j + 1].v.tc[1] = pauseCtx->infoPanelVtx[j + 2].v.tc[0] = 0;
+
+ pauseCtx->infoPanelVtx[j + 1].v.tc[0] = pauseCtx->infoPanelVtx[j + 3].v.tc[0] = 72 * (1 << 5);
+
+ pauseCtx->infoPanelVtx[j + 2].v.tc[1] = pauseCtx->infoPanelVtx[j + 3].v.tc[1] = 24 * (1 << 5);
+
+ pauseCtx->infoPanelVtx[j + 0].v.cn[0] = pauseCtx->infoPanelVtx[j + 2].v.cn[0] =
+ pauseCtx->infoPanelVtx[j + 0].v.cn[1] = pauseCtx->infoPanelVtx[j + 2].v.cn[1] =
+ pauseCtx->infoPanelVtx[j + 0].v.cn[2] = pauseCtx->infoPanelVtx[j + 2].v.cn[2] =
+ pauseCtx->infoPanelVtx[j + 1].v.cn[0] = pauseCtx->infoPanelVtx[j + 3].v.cn[0] =
+ pauseCtx->infoPanelVtx[j + 1].v.cn[1] = pauseCtx->infoPanelVtx[j + 3].v.cn[1] =
+ pauseCtx->infoPanelVtx[j + 1].v.cn[2] = pauseCtx->infoPanelVtx[j + 3].v.cn[2] = 200;
+
+ pauseCtx->infoPanelVtx[j + 0].v.cn[3] = pauseCtx->infoPanelVtx[j + 2].v.cn[3] =
+ pauseCtx->infoPanelVtx[j + 1].v.cn[3] = pauseCtx->infoPanelVtx[j + 3].v.cn[3] = pauseCtx->alpha;
+ }
+
+ pauseCtx->infoPanelVtx[4].v.ob[0] = pauseCtx->infoPanelVtx[6].v.ob[0] = pauseCtx->infoPanelVtx[0].v.ob[0] + 72;
+
+ pauseCtx->infoPanelVtx[5].v.ob[0] = pauseCtx->infoPanelVtx[7].v.ob[0] = pauseCtx->infoPanelVtx[4].v.ob[0] + 72;
+
+ if ((pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) && (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE)) {
+ pauseCtx->infoPanelVtx[8].v.ob[0] = pauseCtx->infoPanelVtx[10].v.ob[0] = sPauseCursorLeftX;
+
+ pauseCtx->infoPanelVtx[9].v.ob[0] = pauseCtx->infoPanelVtx[11].v.ob[0] = pauseCtx->infoPanelVtx[8].v.ob[0] + 24;
+
+ pauseCtx->infoPanelVtx[8].v.ob[1] = pauseCtx->infoPanelVtx[9].v.ob[1] = D_8082B920;
+
+ pauseCtx->infoPanelVtx[10].v.ob[1] = pauseCtx->infoPanelVtx[11].v.ob[1] =
+ pauseCtx->infoPanelVtx[8].v.ob[1] - 32;
+ } else {
+ pauseCtx->infoPanelVtx[8].v.ob[0] = pauseCtx->infoPanelVtx[10].v.ob[0] = sPauseCursorLeftX + 3;
+
+ pauseCtx->infoPanelVtx[9].v.ob[0] = pauseCtx->infoPanelVtx[11].v.ob[0] = pauseCtx->infoPanelVtx[8].v.ob[0] + 18;
+
+ pauseCtx->infoPanelVtx[8].v.ob[1] = pauseCtx->infoPanelVtx[9].v.ob[1] = D_8082B920 - 3;
+
+ pauseCtx->infoPanelVtx[10].v.ob[1] = pauseCtx->infoPanelVtx[11].v.ob[1] =
+ pauseCtx->infoPanelVtx[8].v.ob[1] - 26;
+ }
+
+ if ((pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_RIGHT) && (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE)) {
+ pauseCtx->infoPanelVtx[12].v.ob[0] = pauseCtx->infoPanelVtx[14].v.ob[0] = sPauseCursorRightX;
+
+ pauseCtx->infoPanelVtx[13].v.ob[0] = pauseCtx->infoPanelVtx[15].v.ob[0] =
+ pauseCtx->infoPanelVtx[12].v.ob[0] + 24;
+
+ pauseCtx->infoPanelVtx[12].v.ob[1] = pauseCtx->infoPanelVtx[13].v.ob[1] = D_8082B920;
+
+ pauseCtx->infoPanelVtx[14].v.ob[1] = pauseCtx->infoPanelVtx[15].v.ob[1] =
+ pauseCtx->infoPanelVtx[12].v.ob[1] - 32;
+ } else {
+ pauseCtx->infoPanelVtx[12].v.ob[0] = pauseCtx->infoPanelVtx[14].v.ob[0] = sPauseCursorRightX + 3;
+
+ pauseCtx->infoPanelVtx[13].v.ob[0] = pauseCtx->infoPanelVtx[15].v.ob[0] =
+ pauseCtx->infoPanelVtx[12].v.ob[0] + 18;
+
+ pauseCtx->infoPanelVtx[12].v.ob[1] = pauseCtx->infoPanelVtx[13].v.ob[1] = D_8082B920 - 3;
+
+ pauseCtx->infoPanelVtx[14].v.ob[1] = pauseCtx->infoPanelVtx[15].v.ob[1] =
+ pauseCtx->infoPanelVtx[12].v.ob[1] - 26;
+ }
-s16 D_8082B9C8 = 20;
-s16 D_8082B9CC = 0;
+ pauseCtx->infoPanelVtx[9].v.tc[0] = pauseCtx->infoPanelVtx[11].v.tc[0] = pauseCtx->infoPanelVtx[13].v.tc[0] =
+ pauseCtx->infoPanelVtx[15].v.tc[0] = 24 * (1 << 5);
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_kaleido_scope/func_80823350.s")
+ pauseCtx->infoPanelVtx[10].v.tc[1] = pauseCtx->infoPanelVtx[11].v.tc[1] = pauseCtx->infoPanelVtx[14].v.tc[1] =
+ pauseCtx->infoPanelVtx[15].v.tc[1] = 32 * (1 << 5);
-void KaleidoScope_UpdateNamePanel(PlayState* play);
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_kaleido_scope/KaleidoScope_UpdateNamePanel.s")
+ gDPSetCombineMode(POLY_OPA_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
+
+ Matrix_Translate(0.0f, 0.0f, -144.0f, MTXMODE_NEW);
+ Matrix_Scale(1.0f, 1.0f, 1.0f, MTXMODE_APPLY);
+
+ gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
+
+ gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 150, 140, 90, 255);
+ gSPVertex(POLY_OPA_DISP++, &pauseCtx->infoPanelVtx[0], 16, 0);
+
+ gSPDisplayList(POLY_OPA_DISP++, gItemNamePanelDL);
+
+ if ((pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) &&
+ (!pauseCtx->mainState || (pauseCtx->mainState == PAUSE_MAIN_STATE_UNK))) {
+ gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 150, 140, 90, sPauseZRCursorAlpha);
+ }
+
+ gSPDisplayList(POLY_OPA_DISP++, gZButtonIconDL);
+
+ if ((pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_RIGHT) &&
+ (!pauseCtx->mainState || (pauseCtx->mainState == PAUSE_MAIN_STATE_UNK))) {
+ gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 150, 140, 90, sPauseZRCursorAlpha);
+ }
+
+ gSPDisplayList(POLY_OPA_DISP++, gRButtonIconDL);
+
+ if (pauseCtx->cursorSpecialPos != 0) {
+ j = (pauseCtx->cursorSpecialPos * 4) - 32;
+ pauseCtx->cursorVtx[0].v.ob[0] = pauseCtx->infoPanelVtx[j].v.ob[0];
+ pauseCtx->cursorVtx[0].v.ob[1] = pauseCtx->infoPanelVtx[j].v.ob[1];
+ }
+
+ y = pauseCtx->infoPanelOffsetY - 80;
+ pauseCtx->infoPanelVtx[16].v.ob[1] = pauseCtx->infoPanelVtx[17].v.ob[1] = y;
+
+ pauseCtx->infoPanelVtx[18].v.ob[1] = pauseCtx->infoPanelVtx[19].v.ob[1] = pauseCtx->infoPanelVtx[16].v.ob[1] - 16;
+
+ pauseCtx->infoPanelVtx[18].v.tc[1] = pauseCtx->infoPanelVtx[19].v.tc[1] = 16 * (1 << 5);
+
+ gDPPipeSync(POLY_OPA_DISP++);
+ gDPSetCombineLERP(POLY_OPA_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0, PRIMITIVE,
+ ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0);
+ gDPSetEnvColor(POLY_OPA_DISP++, 20, 30, 40, 0);
+
+ if (pauseCtx->itemDescriptionOn ||
+ ((pauseCtx->state == PAUSE_STATE_MAIN) && (pauseCtx->namedItem != PAUSE_ITEM_NONE) &&
+ (pauseCtx->nameDisplayTimer < 40) &&
+ (!pauseCtx->mainState || (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PLAYBACK) ||
+ (pauseCtx->mainState == PAUSE_MAIN_STATE_UNK) ||
+ ((pauseCtx->mainState >= PAUSE_MAIN_STATE_SONG_PROMPT_INIT) &&
+ (pauseCtx->mainState <= PAUSE_MAIN_STATE_SONG_PROMPT_UNUSED)) ||
+ (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG)) &&
+ (pauseCtx->cursorSpecialPos == 0))) {
+ if (!pauseCtx->mainState || (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PLAYBACK) ||
+ (pauseCtx->mainState == PAUSE_MAIN_STATE_UNK) ||
+ ((pauseCtx->mainState >= PAUSE_MAIN_STATE_SONG_PROMPT_INIT) &&
+ (pauseCtx->mainState <= PAUSE_MAIN_STATE_SONG_PROMPT_UNUSED)) ||
+ (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG)) {
+
+ pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] = -63;
+
+ pauseCtx->infoPanelVtx[17].v.ob[0] = pauseCtx->infoPanelVtx[19].v.ob[0] =
+ pauseCtx->infoPanelVtx[16].v.ob[0] + 128;
+
+ pauseCtx->infoPanelVtx[17].v.tc[0] = pauseCtx->infoPanelVtx[19].v.tc[0] = 128 * (1 << 5);
+
+ gSPVertex(POLY_OPA_DISP++, &pauseCtx->infoPanelVtx[16], 4, 0);
+
+ if (pauseCtx->nameColorSet == PAUSE_NAME_COLOR_SET_GREY) {
+ gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 70, 70, 70, 255);
+ } else {
+ gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, 255);
+ }
+
+ POLY_OPA_DISP = Gfx_DrawTexQuad4b(POLY_OPA_DISP, pauseCtx->nameSegment, G_IM_FMT_IA, 128, 16, 0);
+ }
+ } else if ((pauseCtx->mainState <= PAUSE_MAIN_STATE_SONG_PLAYBACK) ||
+ (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PROMPT_UNUSED) ||
+ (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG) ||
+ (pauseCtx->mainState == PAUSE_MAIN_STATE_UNK)) {
+ pauseCtx->infoPanelVtx[20].v.ob[1] = pauseCtx->infoPanelVtx[21].v.ob[1] = y;
+
+ pauseCtx->infoPanelVtx[22].v.ob[1] = pauseCtx->infoPanelVtx[23].v.ob[1] =
+ pauseCtx->infoPanelVtx[20].v.ob[1] - 16;
+
+ pauseCtx->infoPanelVtx[22].v.tc[1] = pauseCtx->infoPanelVtx[23].v.tc[1] = 16 * (1 << 5);
+
+ gSPVertex(POLY_OPA_DISP++, &pauseCtx->infoPanelVtx[16], 8, 0);
+
+ if (pauseCtx->state == PAUSE_STATE_SAVEPROMPT) {
+ pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] = -33;
+
+ pauseCtx->infoPanelVtx[17].v.ob[0] = pauseCtx->infoPanelVtx[19].v.ob[0] =
+ pauseCtx->infoPanelVtx[16].v.ob[0] + 24;
+
+ pauseCtx->infoPanelVtx[20].v.ob[0] = pauseCtx->infoPanelVtx[22].v.ob[0] =
+ pauseCtx->infoPanelVtx[16].v.ob[0] + 0x10;
+
+ pauseCtx->infoPanelVtx[21].v.ob[0] = pauseCtx->infoPanelVtx[23].v.ob[0] =
+ pauseCtx->infoPanelVtx[20].v.ob[0] + 0x30;
+
+ pauseCtx->infoPanelVtx[17].v.tc[0] = pauseCtx->infoPanelVtx[19].v.tc[0] = 24 * (1 << 5);
+
+ pauseCtx->infoPanelVtx[21].v.tc[0] = pauseCtx->infoPanelVtx[23].v.tc[0] = 48 * (1 << 5);
+
+ gSPDisplayList(POLY_OPA_DISP++, gAButtonIconDL);
+ gDPPipeSync(POLY_OPA_DISP++);
+ gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, 255);
+
+ //! @bug: Incorrect dimensions. Should be 64x16
+ POLY_OPA_DISP = Gfx_DrawTexQuad4b(POLY_OPA_DISP, gPauseToDecideENGTex, G_IM_FMT_IA, 48, 16, 4);
+
+ } else if (pauseCtx->cursorSpecialPos != 0) {
+ if ((pauseCtx->state == PAUSE_STATE_MAIN) && (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE)) {
+
+ pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] = -63;
+
+ pauseCtx->infoPanelVtx[17].v.ob[0] = pauseCtx->infoPanelVtx[19].v.ob[0] =
+ pauseCtx->infoPanelVtx[16].v.ob[0] + 128;
+
+ pauseCtx->infoPanelVtx[17].v.tc[0] = pauseCtx->infoPanelVtx[19].v.tc[0] = 128 * (1 << 5);
+
+ gDPPipeSync(POLY_OPA_DISP++);
+ gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 200, 0, 255);
+
+ if (pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) {
+ POLY_OPA_DISP =
+ Gfx_DrawTexQuad4b(POLY_OPA_DISP, D_8082B998[pauseCtx->pageIndex], G_IM_FMT_IA, 128, 16, 0);
+ } else {
+ POLY_OPA_DISP =
+ Gfx_DrawTexQuad4b(POLY_OPA_DISP, D_8082B9A8[pauseCtx->pageIndex], G_IM_FMT_IA, 128, 16, 0);
+ }
+ }
+ } else if ((!pauseCtx->pageIndex || (pauseCtx->pageIndex == PAUSE_MASK)) &&
+ (pauseCtx->namedItem != PAUSE_ITEM_NONE)) {
+ pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] = -49;
+
+ pauseCtx->infoPanelVtx[17].v.ob[0] = pauseCtx->infoPanelVtx[19].v.ob[0] =
+ pauseCtx->infoPanelVtx[16].v.ob[0] + 48;
+
+ pauseCtx->infoPanelVtx[20].v.ob[0] = pauseCtx->infoPanelVtx[22].v.ob[0] =
+ pauseCtx->infoPanelVtx[16].v.ob[0] + 47;
+
+ pauseCtx->infoPanelVtx[21].v.ob[0] = pauseCtx->infoPanelVtx[23].v.ob[0] =
+ pauseCtx->infoPanelVtx[20].v.ob[0] + 64;
+
+ pauseCtx->infoPanelVtx[17].v.tc[0] = pauseCtx->infoPanelVtx[19].v.tc[0] = 48 * (1 << 5);
+
+ pauseCtx->infoPanelVtx[21].v.tc[0] = pauseCtx->infoPanelVtx[23].v.tc[0] = 64 * (1 << 5);
+
+ gSPDisplayList(POLY_OPA_DISP++, gCButtonIconsDL);
+
+ gDPPipeSync(POLY_OPA_DISP++);
+ gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, 255);
+
+ POLY_OPA_DISP = Gfx_DrawTexQuad4b(POLY_OPA_DISP, gPauseToEquipENGTex, G_IM_FMT_IA, 64, 16, 4);
+ } else if ((pauseCtx->pageIndex == PAUSE_MAP) && sInDungeonScene) {
+ // No code in this case
+ } else if ((pauseCtx->pageIndex == PAUSE_QUEST) &&
+ (pauseCtx->cursorSlot[PAUSE_QUEST] == QUEST_BOMBERS_NOTEBOOK)) {
+ if (pauseCtx->namedItem != PAUSE_ITEM_NONE) {
+ // The cursor is on the bombers notebook
+ pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] = -58;
+
+ pauseCtx->infoPanelVtx[17].v.ob[0] = pauseCtx->infoPanelVtx[19].v.ob[0] =
+ pauseCtx->infoPanelVtx[16].v.ob[0] + 24;
+
+ pauseCtx->infoPanelVtx[20].v.ob[0] = pauseCtx->infoPanelVtx[22].v.ob[0] =
+ pauseCtx->infoPanelVtx[16].v.ob[0] + 0x14;
+
+ pauseCtx->infoPanelVtx[21].v.ob[0] = pauseCtx->infoPanelVtx[23].v.ob[0] =
+ pauseCtx->infoPanelVtx[20].v.ob[0] + 0x60;
+
+ pauseCtx->infoPanelVtx[17].v.tc[0] = pauseCtx->infoPanelVtx[19].v.tc[0] = 24 * (1 << 5);
+
+ pauseCtx->infoPanelVtx[21].v.tc[0] = pauseCtx->infoPanelVtx[23].v.tc[0] = 96 * (1 << 5);
+
+ gSPDisplayList(POLY_OPA_DISP++, gAButtonIconDL);
+
+ gDPPipeSync(POLY_OPA_DISP++);
+ gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, 255);
+
+ POLY_OPA_DISP = Gfx_DrawTexQuad4b(POLY_OPA_DISP, gPauseToViewNotebookENGTex, G_IM_FMT_IA, 96, 16, 4);
+ }
+ } else if ((pauseCtx->pageIndex == PAUSE_QUEST) && (pauseCtx->cursorSlot[PAUSE_QUEST] >= QUEST_SONG_SONATA) &&
+ (pauseCtx->cursorSlot[PAUSE_QUEST] <= QUEST_SONG_SUN) && (pauseCtx->namedItem != PAUSE_ITEM_NONE)) {
+ // The cursor is on a learned song
+ pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] = -55;
+
+ pauseCtx->infoPanelVtx[17].v.ob[0] = pauseCtx->infoPanelVtx[19].v.ob[0] =
+ pauseCtx->infoPanelVtx[16].v.ob[0] + 24;
+
+ pauseCtx->infoPanelVtx[20].v.ob[0] = pauseCtx->infoPanelVtx[22].v.ob[0] =
+ pauseCtx->infoPanelVtx[16].v.ob[0] + 20;
+
+ pauseCtx->infoPanelVtx[21].v.ob[0] = pauseCtx->infoPanelVtx[23].v.ob[0] =
+ pauseCtx->infoPanelVtx[20].v.ob[0] + 96;
+
+ pauseCtx->infoPanelVtx[17].v.tc[0] = pauseCtx->infoPanelVtx[19].v.tc[0] = 24 * (1 << 5);
+
+ pauseCtx->infoPanelVtx[21].v.tc[0] = pauseCtx->infoPanelVtx[23].v.tc[0] = 96 * (1 << 5);
+
+ gSPDisplayList(POLY_OPA_DISP++, gAButtonIconDL);
+
+ gDPPipeSync(POLY_OPA_DISP++);
+ gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, 255);
+
+ POLY_OPA_DISP = Gfx_DrawTexQuad4b(POLY_OPA_DISP, gPauseToPlayMelodyENGTex, G_IM_FMT_IA, 96, 16, 4);
+ }
+ }
+
+ CLOSE_DISPS(play->state.gfxCtx);
+}
+
+u8 sUnpausedButtonStatus[5];
+f32 sCursorCirclesX[4];
+f32 sCursorCirclesY[4];
+
+void KaleidoScope_UpdateNamePanel(PlayState* play) {
+ PauseContext* pauseCtx = &play->pauseCtx;
+ u16 namedItem;
+
+ if ((pauseCtx->namedItem != pauseCtx->cursorItem[pauseCtx->pageIndex]) ||
+ ((pauseCtx->pageIndex == PAUSE_MAP) && (pauseCtx->cursorSpecialPos != 0))) {
+
+ pauseCtx->namedItem = pauseCtx->cursorItem[pauseCtx->pageIndex];
+ namedItem = pauseCtx->namedItem;
+
+ osCreateMesgQueue(&pauseCtx->loadQueue, &pauseCtx->loadMsg, 1);
+
+ if (pauseCtx->namedItem != PAUSE_ITEM_NONE) {
+ if ((pauseCtx->pageIndex == PAUSE_MAP) && !sInDungeonScene) {
+ Kaleido_LoadMapNameStatic(pauseCtx->nameSegment, namedItem);
+ } else {
+ Kaleido_LoadItemNameStatic(pauseCtx->nameSegment, namedItem);
+ }
+ pauseCtx->nameDisplayTimer = 0;
+ }
+ } else if (pauseCtx->nameColorSet == PAUSE_NAME_COLOR_SET_WHITE) {
+ if (((pauseCtx->pageIndex == PAUSE_QUEST) && (pauseCtx->cursorSlot[PAUSE_QUEST] >= QUEST_SONG_SONATA) &&
+ (pauseCtx->cursorSlot[PAUSE_QUEST] <= QUEST_SONG_SUN) &&
+ (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG)) ||
+ ((pauseCtx->pageIndex == PAUSE_QUEST) && (pauseCtx->cursorSlot[PAUSE_QUEST] == QUEST_BOMBERS_NOTEBOOK)) ||
+ (pauseCtx->pageIndex == PAUSE_ITEM) || (pauseCtx->pageIndex == PAUSE_MASK)) {
+
+ pauseCtx->nameDisplayTimer++;
+ if (pauseCtx->nameDisplayTimer > 70) {
+ pauseCtx->nameDisplayTimer = 0;
+ }
+ } else {
+ pauseCtx->nameDisplayTimer = 0;
+ }
+ } else {
+ pauseCtx->nameDisplayTimer = 0;
+ }
+}
void KaleidoScope_DrawOwlWarpMapPage(PlayState* play) {
PauseContext* pauseCtx = &play->pauseCtx;
@@ -690,21 +1198,275 @@ void KaleidoScope_DrawOwlWarpMapPage(PlayState* play) {
CLOSE_DISPS(play->state.gfxCtx);
}
-s16 D_8082B9D0[][4] = {
- { 180, 210, 255, 220 },
- { 100, 100, 150, 220 },
-};
+void KaleidoScope_DrawOwlWarpInfoPanel(PlayState* play) {
+ static s16 sPauseZRCursorColorTargets[][4] = {
+ { 180, 210, 255, 220 },
+ { 100, 100, 150, 220 },
+ };
+ static s16 sPauseZRCursorColorTimer = 20;
+ static s16 sPauseZRCursorColorIndex = 0;
+ static s16 sPauseZRCursorRed;
+ static s16 sPauseZRCursorGreen;
+ static s16 sPauseZRCursorBlue;
+ static s16 sPauseZRCursorAlpha;
+ PauseContext* pauseCtx = &play->pauseCtx;
+ s16 stepR;
+ s16 stepG;
+ s16 stepB;
+ s16 stepA;
+ s16 y;
+ s16 i;
+ s16 j;
+
+ OPEN_DISPS(play->state.gfxCtx);
+
+ stepR =
+ ABS_ALT(sPauseZRCursorRed - sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][0]) / sPauseZRCursorColorTimer;
+ stepG = ABS_ALT(sPauseZRCursorGreen - sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][1]) /
+ sPauseZRCursorColorTimer;
+ stepB = ABS_ALT(sPauseZRCursorBlue - sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][2]) /
+ sPauseZRCursorColorTimer;
+ stepA = ABS_ALT(sPauseZRCursorAlpha - sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][3]) /
+ sPauseZRCursorColorTimer;
+
+ if (sPauseZRCursorRed >= sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][0]) {
+ sPauseZRCursorRed -= stepR;
+ } else {
+ sPauseZRCursorRed += stepR;
+ }
+
+ if (sPauseZRCursorGreen >= sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][1]) {
+ sPauseZRCursorGreen -= stepG;
+ } else {
+ sPauseZRCursorGreen += stepG;
+ }
-s16 D_8082B9E0 = 20;
-s16 D_8082B9E4 = 0;
+ if (sPauseZRCursorBlue >= sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][2]) {
+ sPauseZRCursorBlue -= stepB;
+ } else {
+ sPauseZRCursorBlue += stepB;
+ }
+
+ if (sPauseZRCursorAlpha >= sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][3]) {
+ sPauseZRCursorAlpha -= stepA;
+ } else {
+ sPauseZRCursorAlpha += stepA;
+ }
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_kaleido_scope/func_80824B90.s")
+ sPauseZRCursorColorTimer--;
+ if (sPauseZRCursorColorTimer == 0) {
+ sPauseZRCursorRed = sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][0];
+ sPauseZRCursorGreen = sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][1];
+ sPauseZRCursorBlue = sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][2];
+ sPauseZRCursorAlpha = sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][3];
+ sPauseZRCursorColorTimer = sPauseZRCursorColorTimerInits[0];
+ sPauseZRCursorColorIndex ^= 1;
+ }
+
+ y = pauseCtx->infoPanelOffsetY - 76;
+ for (j = 0, i = 0; i < 7; i++, j += 4) {
+ pauseCtx->infoPanelVtx[j + 0].v.ob[0] = pauseCtx->infoPanelVtx[j + 2].v.ob[0] = -72;
+
+ pauseCtx->infoPanelVtx[j + 1].v.ob[0] = pauseCtx->infoPanelVtx[j + 3].v.ob[0] = 0;
+
+ pauseCtx->infoPanelVtx[j + 0].v.ob[1] = pauseCtx->infoPanelVtx[j + 1].v.ob[1] = y;
+
+ pauseCtx->infoPanelVtx[j + 2].v.ob[1] = pauseCtx->infoPanelVtx[j + 3].v.ob[1] = y - 24;
+
+ pauseCtx->infoPanelVtx[j + 0].v.ob[2] = pauseCtx->infoPanelVtx[j + 1].v.ob[2] =
+ pauseCtx->infoPanelVtx[j + 2].v.ob[2] = pauseCtx->infoPanelVtx[j + 3].v.ob[2] = 0;
+
+ pauseCtx->infoPanelVtx[j + 0].v.flag = pauseCtx->infoPanelVtx[j + 1].v.flag =
+ pauseCtx->infoPanelVtx[j + 2].v.flag = pauseCtx->infoPanelVtx[j + 3].v.flag = 0;
+
+ pauseCtx->infoPanelVtx[j + 0].v.tc[0] = pauseCtx->infoPanelVtx[j + 0].v.tc[1] =
+ pauseCtx->infoPanelVtx[j + 1].v.tc[1] = pauseCtx->infoPanelVtx[j + 2].v.tc[0] = 0;
+
+ pauseCtx->infoPanelVtx[j + 1].v.tc[0] = pauseCtx->infoPanelVtx[j + 3].v.tc[0] = 72 * (1 << 5);
+
+ pauseCtx->infoPanelVtx[j + 2].v.tc[1] = pauseCtx->infoPanelVtx[j + 3].v.tc[1] = 24 * (1 << 5);
+
+ pauseCtx->infoPanelVtx[j + 0].v.cn[0] = pauseCtx->infoPanelVtx[j + 2].v.cn[0] =
+ pauseCtx->infoPanelVtx[j + 0].v.cn[1] = pauseCtx->infoPanelVtx[j + 2].v.cn[1] =
+ pauseCtx->infoPanelVtx[j + 0].v.cn[2] = pauseCtx->infoPanelVtx[j + 2].v.cn[2] =
+ pauseCtx->infoPanelVtx[j + 1].v.cn[0] = pauseCtx->infoPanelVtx[j + 3].v.cn[0] =
+ pauseCtx->infoPanelVtx[j + 1].v.cn[1] = pauseCtx->infoPanelVtx[j + 3].v.cn[1] =
+ pauseCtx->infoPanelVtx[j + 1].v.cn[2] = pauseCtx->infoPanelVtx[j + 3].v.cn[2] = 200;
+
+ pauseCtx->infoPanelVtx[j + 0].v.cn[3] = pauseCtx->infoPanelVtx[j + 2].v.cn[3] =
+ pauseCtx->infoPanelVtx[j + 1].v.cn[3] = pauseCtx->infoPanelVtx[j + 3].v.cn[3] = pauseCtx->alpha;
+ }
-void KaleidoScope_UpdateOwlWarpNamePanel(PlayState* play);
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_kaleido_scope/KaleidoScope_UpdateOwlWarpNamePanel.s")
+ pauseCtx->infoPanelVtx[4].v.ob[0] = pauseCtx->infoPanelVtx[6].v.ob[0] = pauseCtx->infoPanelVtx[0].v.ob[0] + 72;
+
+ pauseCtx->infoPanelVtx[5].v.ob[0] = pauseCtx->infoPanelVtx[7].v.ob[0] = pauseCtx->infoPanelVtx[4].v.ob[0] + 72;
+
+ if ((pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) && (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE)) {
+ pauseCtx->infoPanelVtx[8].v.ob[0] = pauseCtx->infoPanelVtx[10].v.ob[0] = sPauseCursorLeftX;
+
+ pauseCtx->infoPanelVtx[9].v.ob[0] = pauseCtx->infoPanelVtx[11].v.ob[0] = pauseCtx->infoPanelVtx[8].v.ob[0] + 24;
+
+ pauseCtx->infoPanelVtx[8].v.ob[1] = pauseCtx->infoPanelVtx[9].v.ob[1] = D_8082B920;
+
+ pauseCtx->infoPanelVtx[10].v.ob[1] = pauseCtx->infoPanelVtx[11].v.ob[1] =
+ pauseCtx->infoPanelVtx[8].v.ob[1] - 32;
+ } else {
+ pauseCtx->infoPanelVtx[8].v.ob[0] = pauseCtx->infoPanelVtx[10].v.ob[0] = sPauseCursorLeftX + 3;
+
+ pauseCtx->infoPanelVtx[9].v.ob[0] = pauseCtx->infoPanelVtx[11].v.ob[0] = pauseCtx->infoPanelVtx[8].v.ob[0] + 18;
+
+ pauseCtx->infoPanelVtx[8].v.ob[1] = pauseCtx->infoPanelVtx[9].v.ob[1] = D_8082B920 - 3;
+
+ pauseCtx->infoPanelVtx[10].v.ob[1] = pauseCtx->infoPanelVtx[11].v.ob[1] =
+ pauseCtx->infoPanelVtx[8].v.ob[1] - 26;
+ }
+
+ if ((pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_RIGHT) && (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE)) {
+ pauseCtx->infoPanelVtx[12].v.ob[0] = pauseCtx->infoPanelVtx[14].v.ob[0] = sPauseCursorRightX;
+
+ pauseCtx->infoPanelVtx[13].v.ob[0] = pauseCtx->infoPanelVtx[15].v.ob[0] =
+ pauseCtx->infoPanelVtx[12].v.ob[0] + 24;
+
+ pauseCtx->infoPanelVtx[12].v.ob[1] = pauseCtx->infoPanelVtx[13].v.ob[1] = D_8082B920;
+
+ pauseCtx->infoPanelVtx[14].v.ob[1] = pauseCtx->infoPanelVtx[15].v.ob[1] =
+ pauseCtx->infoPanelVtx[12].v.ob[1] - 32;
+ } else {
+ pauseCtx->infoPanelVtx[12].v.ob[0] = pauseCtx->infoPanelVtx[14].v.ob[0] = sPauseCursorRightX + 3;
+
+ pauseCtx->infoPanelVtx[13].v.ob[0] = pauseCtx->infoPanelVtx[15].v.ob[0] =
+ pauseCtx->infoPanelVtx[12].v.ob[0] + 18;
+
+ pauseCtx->infoPanelVtx[12].v.ob[1] = pauseCtx->infoPanelVtx[13].v.ob[1] = D_8082B920 - 3;
+
+ pauseCtx->infoPanelVtx[14].v.ob[1] = pauseCtx->infoPanelVtx[15].v.ob[1] =
+ pauseCtx->infoPanelVtx[12].v.ob[1] - 26;
+ }
+
+ pauseCtx->infoPanelVtx[9].v.tc[0] = pauseCtx->infoPanelVtx[11].v.tc[0] = pauseCtx->infoPanelVtx[13].v.tc[0] =
+ pauseCtx->infoPanelVtx[15].v.tc[0] = 24 * (1 << 5);
+
+ pauseCtx->infoPanelVtx[10].v.tc[1] = pauseCtx->infoPanelVtx[11].v.tc[1] = pauseCtx->infoPanelVtx[14].v.tc[1] =
+ pauseCtx->infoPanelVtx[15].v.tc[1] = 32 * (1 << 5);
+
+ gDPSetCombineMode(POLY_OPA_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
+
+ Matrix_Translate(0.0f, 0.0f, -144.0f, MTXMODE_NEW);
+ Matrix_Scale(1.0f, 1.0f, 1.0f, MTXMODE_APPLY);
+
+ gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
-void KaleidoScope_UpdateSwitchPage(PlayState* play, Input* input);
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_kaleido_scope/KaleidoScope_UpdateSwitchPage.s")
+ gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 150, 140, 90, 255);
+ gSPVertex(POLY_OPA_DISP++, &pauseCtx->infoPanelVtx[0], 16, 0);
+
+ gSPDisplayList(POLY_OPA_DISP++, gItemNamePanelDL);
+
+ if (pauseCtx->cursorSpecialPos != 0) {
+ j = (pauseCtx->cursorSpecialPos * 4) - 32;
+ pauseCtx->cursorVtx[0].v.ob[0] = pauseCtx->infoPanelVtx[j].v.ob[0];
+ pauseCtx->cursorVtx[0].v.ob[1] = pauseCtx->infoPanelVtx[j].v.ob[1];
+ }
+
+ y = pauseCtx->infoPanelOffsetY - 80;
+ pauseCtx->infoPanelVtx[16].v.ob[1] = pauseCtx->infoPanelVtx[17].v.ob[1] = y;
+
+ pauseCtx->infoPanelVtx[18].v.ob[1] = pauseCtx->infoPanelVtx[19].v.ob[1] = pauseCtx->infoPanelVtx[16].v.ob[1] - 16;
+
+ pauseCtx->infoPanelVtx[18].v.tc[1] = pauseCtx->infoPanelVtx[19].v.tc[1] = 16 * (1 << 5);
+
+ gDPPipeSync(POLY_OPA_DISP++);
+ gDPSetCombineLERP(POLY_OPA_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0, PRIMITIVE,
+ ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0);
+ gDPSetEnvColor(POLY_OPA_DISP++, 20, 30, 40, 0);
+
+ if ((pauseCtx->state == PAUSE_STATE_OWLWARP_SELECT) && (pauseCtx->namedItem != PAUSE_ITEM_NONE) &&
+ (pauseCtx->nameDisplayTimer < 40)) {
+ pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] = -63;
+
+ pauseCtx->infoPanelVtx[17].v.ob[0] = pauseCtx->infoPanelVtx[19].v.ob[0] =
+ pauseCtx->infoPanelVtx[16].v.ob[0] + 128;
+
+ pauseCtx->infoPanelVtx[17].v.tc[0] = pauseCtx->infoPanelVtx[19].v.tc[0] = 128 * (1 << 5);
+
+ gSPVertex(POLY_OPA_DISP++, &pauseCtx->infoPanelVtx[16], 4, 0);
+
+ if (pauseCtx->nameColorSet == PAUSE_NAME_COLOR_SET_GREY) {
+ gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 70, 70, 70, 255);
+ } else {
+ gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, 255);
+ }
+
+ POLY_OPA_DISP = Gfx_DrawTexQuad4b(POLY_OPA_DISP, pauseCtx->nameSegment, G_IM_FMT_IA, 128, 16, 0);
+ }
+
+ CLOSE_DISPS(play->state.gfxCtx);
+}
+
+void KaleidoScope_UpdateOwlWarpNamePanel(PlayState* play) {
+ PauseContext* pauseCtx = &play->pauseCtx;
+ u16 texIndex;
+
+ if ((pauseCtx->namedItem != pauseCtx->cursorItem[pauseCtx->pageIndex]) ||
+ ((pauseCtx->pageIndex == PAUSE_MAP) && (pauseCtx->cursorSpecialPos != 0))) {
+
+ pauseCtx->namedItem = pauseCtx->cursorItem[pauseCtx->pageIndex];
+ texIndex = pauseCtx->namedItem;
+
+ osCreateMesgQueue(&pauseCtx->loadQueue, &pauseCtx->loadMsg, 1);
+
+ if (pauseCtx->namedItem != PAUSE_ITEM_NONE) {
+ if ((pauseCtx->pageIndex == PAUSE_MAP) && !sInDungeonScene) {
+ Kaleido_LoadMapNameStatic(pauseCtx->nameSegment, texIndex);
+ } else {
+ Kaleido_LoadItemNameStatic(pauseCtx->nameSegment, texIndex);
+ }
+ pauseCtx->nameDisplayTimer = 0;
+ }
+ } else if (pauseCtx->nameColorSet == PAUSE_NAME_COLOR_SET_WHITE) {
+ if (((pauseCtx->pageIndex == PAUSE_QUEST) && (pauseCtx->cursorSlot[PAUSE_QUEST] >= QUEST_SONG_SONATA) &&
+ (pauseCtx->cursorSlot[PAUSE_QUEST] <= QUEST_SONG_SUN) &&
+ (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG)) ||
+ (pauseCtx->pageIndex == PAUSE_ITEM)) {
+
+ pauseCtx->nameDisplayTimer++;
+ if (pauseCtx->nameDisplayTimer > 70) {
+ pauseCtx->nameDisplayTimer = 0;
+ }
+ } else {
+ pauseCtx->nameDisplayTimer = 0;
+ }
+ } else {
+ pauseCtx->nameDisplayTimer = 0;
+ }
+}
+
+void KaleidoScope_UpdateSwitchPage(PlayState* play, Input* input) {
+ PauseContext* pauseCtx = &play->pauseCtx;
+
+ //! FAKE
+ if (1) {
+ pauseCtx->eye.x += sPageSwitchEyeDx[pauseCtx->nextPageMode] * 2.0f;
+ pauseCtx->eye.z += sPageSwitchEyeDz[pauseCtx->nextPageMode] * 2.0f;
+
+ if (pauseCtx->switchPageTimer < 32) {
+ sPauseCursorLeftX -= (s16)(sPauseCursorLeftMoveOffsetX / 4);
+ sPauseCursorRightX -= (s16)(sPauseCursorRightMoveOffsetX / 4);
+ } else {
+ sPauseCursorLeftX += (s16)(sPauseCursorLeftMoveOffsetX / 4);
+ sPauseCursorRightX += (s16)(sPauseCursorRightMoveOffsetX / 4);
+ }
+
+ pauseCtx->switchPageTimer += 8;
+
+ if (pauseCtx->switchPageTimer == 64) {
+ pauseCtx->switchPageTimer = 0;
+ pauseCtx->pageIndex = sPageSwitchNextPageIndex[pauseCtx->nextPageMode];
+ pauseCtx->mainState = PAUSE_MAIN_STATE_IDLE;
+
+ KaleidoScope_HandlePageToggles(play, input);
+ }
+ }
+}
void KaleidoScope_SetView(PauseContext* pauseCtx, f32 eyeX, f32 eyeY, f32 eyeZ) {
Vec3f eye;
@@ -773,7 +1535,7 @@ s16 sVtxPageMapWorldQuadsX[VTX_PAGE_MAP_WORLD_QUADS] = {
44, // mapPageVtx[196] world map owl warp Ikana Canyon
54, // mapPageVtx[200] world map owl warp Stone Tower
};
-s16 sVtxPageSaveQuadsX[VTX_PAGE_SAVE_QUADS] = {
+s16 sVtxPagePromptQuadsX[VTX_PAGE_SAVE_QUADS] = {
-76, // promptPageVtx[60] QUAD_PROMPT_MESSAGE
-58, // promptPageVtx[64] QUAD_PROMPT_CURSOR_LEFT
10, // promptPageVtx[68] QUAD_PROMPT_CURSOR_RIGHT
@@ -793,7 +1555,7 @@ s16 sVtxPageMapDungeonQuadsWidth[VTX_PAGE_MAP_DUNGEON_QUADS] = {
24, // mapPageVtx[80] QUAD_MAP_DUNGEON_UNUSED
};
s16 sVtxPageQuestQuadsWidth[CLAMP_MIN(VTX_PAGE_QUEST_QUADS, 1)] = { 0 };
-s16 sVtxPageSaveQuadsWidth[VTX_PAGE_SAVE_QUADS] = {
+s16 sVtxPagePromptQuadsWidth[VTX_PAGE_SAVE_QUADS] = {
152, // promptPageVtx[60] QUAD_PROMPT_MESSAGE
48, // promptPageVtx[64] QUAD_PROMPT_CURSOR_LEFT
48, // promptPageVtx[68] QUAD_PROMPT_CURSOR_RIGHT
@@ -852,7 +1614,7 @@ s16 sVtxPageMapWorldQuadsY[VTX_PAGE_MAP_WORLD_QUADS] = {
-1, // mapPageVtx[196] world map owl warp Ikana Canyon
24, // mapPageVtx[200] world map owl warp Stone Tower
};
-s16 sVtxPageSaveQuadsY[VTX_PAGE_SAVE_QUADS] = {
+s16 sVtxPagePromptQuadsY[VTX_PAGE_SAVE_QUADS] = {
36, // promptPageVtx[60] QUAD_PROMPT_MESSAGE
10, // promptPageVtx[64] QUAD_PROMPT_CURSOR_LEFT
10, // promptPageVtx[68] QUAD_PROMPT_CURSOR_RIGHT
@@ -872,7 +1634,7 @@ s16 sVtxPageMapDungeonQuadsHeight[] = {
24, // mapPageVtx[80] QUAD_MAP_DUNGEON_UNUSED
};
s16 sVtxPageQuestQuadsHeight[CLAMP_MIN(VTX_PAGE_QUEST_QUADS, 1)] = { 0 };
-s16 sVtxPageSaveQuadsHeight[VTX_PAGE_SAVE_QUADS] = {
+s16 sVtxPagePromptQuadsHeight[VTX_PAGE_SAVE_QUADS] = {
16, // promptPageVtx[60] QUAD_PROMPT_MESSAGE
48, // promptPageVtx[64] QUAD_PROMPT_CURSOR_LEFT
48, // promptPageVtx[68] QUAD_PROMPT_CURSOR_RIGHT
@@ -886,7 +1648,7 @@ s16* sVtxPageQuadsX[VTX_PAGE_MAX] = {
sVtxPageMapDungeonQuadsX, // VTX_PAGE_MAP_DUNGEON
sVtxPageQuestQuadsX, // VTX_PAGE_QUEST
sVtxPageMapWorldQuadsX, // VTX_PAGE_MAP_WORLD
- sVtxPageSaveQuadsX, // VTX_PAGE_PROMPT
+ sVtxPagePromptQuadsX, // VTX_PAGE_PROMPT
};
s16* sVtxPageQuadsWidth[VTX_PAGE_MAX] = {
@@ -895,7 +1657,7 @@ s16* sVtxPageQuadsWidth[VTX_PAGE_MAX] = {
sVtxPageMapDungeonQuadsWidth, // VTX_PAGE_MAP_DUNGEON
sVtxPageQuestQuadsWidth, // VTX_PAGE_QUEST
gVtxPageMapWorldQuadsWidth, // VTX_PAGE_MAP_WORLD
- sVtxPageSaveQuadsWidth, // VTX_PAGE_PROMPT
+ sVtxPagePromptQuadsWidth, // VTX_PAGE_PROMPT
};
s16* sVtxPageQuadsY[VTX_PAGE_MAX] = {
@@ -904,7 +1666,7 @@ s16* sVtxPageQuadsY[VTX_PAGE_MAX] = {
sVtxPageMapDungeonQuadsY, // VTX_PAGE_MAP_DUNGEON
sVtxPageQuestQuadsY, // VTX_PAGE_QUEST
sVtxPageMapWorldQuadsY, // VTX_PAGE_MAP_WORLD
- sVtxPageSaveQuadsY, // VTX_PAGE_PROMPT
+ sVtxPagePromptQuadsY, // VTX_PAGE_PROMPT
};
s16* sVtxPageQuadsHeight[VTX_PAGE_MAX] = {
@@ -913,7 +1675,7 @@ s16* sVtxPageQuadsHeight[VTX_PAGE_MAX] = {
sVtxPageMapDungeonQuadsHeight, // VTX_PAGE_MAP_DUNGEON
sVtxPageQuestQuadsHeight, // VTX_PAGE_QUEST
gVtxPageMapWorldQuadsHeight, // VTX_PAGE_MAP_WORLD
- sVtxPageSaveQuadsHeight, // VTX_PAGE_PROMPT
+ sVtxPagePromptQuadsHeight, // VTX_PAGE_PROMPT
};
s16 sVtxPageGameOverSaveQuadsY[VTX_PAGE_SAVE_QUADS] = {
@@ -1547,60 +2309,435 @@ void KaleidoScope_SetVertices(PlayState* play, GraphicsContext* gfxCtx) {
}
}
-f32 D_8082BCB4[] = {
- -62.0f, -36.0f, -10.0f, 16.0f, 42.0f, 68.0f,
+f32 sItemMaskCursorsX[] = {
+ -62.0f, // Column 1
+ -36.0f, // Column 2
+ -10.0f, // Column 3
+ 16.0f, // Column 4
+ 42.0f, // Column 5
+ 68.0f, // Column 6
};
-f32 D_8082BCCC[] = {
- 31.0f,
- 5.0f,
- -21.0f,
- -47.0f,
+f32 sItemMaskCursorsY[] = {
+ 31.0f, // Row 1
+ 5.0f, // Row 2
+ -21.0f, // Row 3
+ -47.0f, // Row 4
};
-f32 D_8082BCDC[] = {
- -49.0f, -35.0f, -3.0f, 4.0f, 12.0f, 8.0f, 7.0f, 40.0f, 47.0f, 49.0f, 55.0f,
+f32 sWorldMapCursorsX[REGION_MAX] = {
+ -49.0f, // REGION_GREAT_BAY
+ -35.0f, // REGION_ZORA_HALL
+ -3.0f, // REGION_ROMANI_RANCH
+ 4.0f, // REGION_DEKU_PALACE
+ 12.0f, // REGION_WOODFALL
+ 8.0f, // REGION_CLOCK_TOWN
+ 7.0f, // REGION_SNOWHEAD
+ 40.0f, // REGION_IKANA_GRAVEYARD
+ 47.0f, // REGION_IKANA_CANYON
+ 49.0f, // REGION_GORON_VILLAGE
+ 55.0f, // REGION_STONE_TOWER
};
-f32 D_8082BD08[] = {
- -15.0f, -36.0f, -23.0f, -49.0f, -29.0f, -8.0f, 25.0f, 2.0f, -9.0f, 28.0f, 7.0f,
+f32 sWorldMapCursorsY[REGION_MAX] = {
+ -15.0f, // REGION_GREAT_BAY
+ -36.0f, // REGION_ZORA_HALL
+ -23.0f, // REGION_ROMANI_RANCH
+ -49.0f, // REGION_DEKU_PALACE
+ -29.0f, // REGION_WOODFALL
+ -8.0f, // REGION_CLOCK_TOWN
+ 25.0f, // REGION_SNOWHEAD
+ 2.0f, // REGION_IKANA_GRAVEYARD
+ -9.0f, // REGION_IKANA_CANYON
+ 28.0f, // REGION_GORON_VILLAGE
+ 7.0f, // REGION_STONE_TOWER
};
-f32 D_8082BD34[] = {
- -50.0f, -38.0f, 6.0f, 11.0f, 8.0f, 0.0f, 12.0f, 31.0f, 48.0f, 56.0f,
+f32 sOwlWarpWorldMapCursorsX[OWL_WARP_MAX - 1] = {
+ -50.0f, // OWL_WARP_GREAT_BAY_COAST
+ -38.0f, // OWL_WARP_ZORA_CAPE
+ 6.0f, // OWL_WARP_SNOWHEAD
+ 11.0f, // OWL_WARP_MOUNTAIN_VILLAGE
+ 8.0f, // OWL_WARP_CLOCK_TOWN
+ 0.0f, // OWL_WARP_MILK_ROAD
+ 12.0f, // OWL_WARP_WOODFALL
+ 31.0f, // OWL_WARP_SOUTHERN_SWAMP
+ 48.0f, // OWL_WARP_IKANA_CANYON
+ 56.0f, // OWL_WARP_STONE_TOWER
};
-f32 D_8082BD5C[] = {
- -14.0f, -39.0f, 23.0f, 11.0f, -8.0f, -15.0f, -31.0f, -30.0f, -10.0f, 11.0f,
+f32 sOwlWarpWorldMapCursorsY[OWL_WARP_MAX - 1] = {
+ -14.0f, // OWL_WARP_GREAT_BAY_COAST
+ -39.0f, // OWL_WARP_ZORA_CAPE
+ 23.0f, // OWL_WARP_SNOWHEAD
+ 11.0f, // OWL_WARP_MOUNTAIN_VILLAGE
+ -8.0f, // OWL_WARP_CLOCK_TOWN
+ -15.0f, // OWL_WARP_MILK_ROAD
+ -31.0f, // OWL_WARP_WOODFALL
+ -30.0f, // OWL_WARP_SOUTHERN_SWAMP
+ -10.0f, // OWL_WARP_IKANA_CANYON
+ 11.0f, // OWL_WARP_STONE_TOWER
};
-f32 D_8082BD84[] = {
- -72.0f, -47.0f, -26.0f, -50.0f, -48.0f, -48.0f, -48.0f, -48.0f, -48.0f,
+f32 sDungeonMapCursorsX[] = {
+ -72.0f, // DUNGEON_BOSS_KEY
+ -47.0f, // DUNGEON_COMPASS
+ -26.0f, // DUNGEON_MAP
+ -50.0f, // DUNGEON_STRAY_FAIRIES
+ -48.0f, // DUNGEON_FLOOR_INDEX_4 (top floor)
+ -48.0f, // DUNGEON_FLOOR_INDEX_3
+ -48.0f, // DUNGEON_FLOOR_INDEX_2
+ -48.0f, // DUNGEON_FLOOR_INDEX_1
+ -48.0f, // DUNGEON_FLOOR_INDEX_0 (bottom floor)
};
-f32 D_8082BDA8[] = {
- -47.0f, -47.0f, -47.0f, -30.0f, 33.0f, 22.0f, 11.0f, -2.0f, -13.0f,
+f32 sDungeonMapCursorsY[] = {
+ -47.0f, // DUNGEON_BOSS_KEY
+ -47.0f, // DUNGEON_COMPASS
+ -47.0f, // DUNGEON_MAP
+ -30.0f, // DUNGEON_STRAY_FAIRIES
+ 33.0f, // DUNGEON_FLOOR_INDEX_4 (top floor)
+ 22.0f, // DUNGEON_FLOOR_INDEX_3
+ 11.0f, // DUNGEON_FLOOR_INDEX_2
+ -2.0f, // DUNGEON_FLOOR_INDEX_1
+ -13.0f, // DUNGEON_FLOOR_INDEX_0 (bottom floor)
};
-f32 D_8082BDCC[] = {
- 52.0f, 80.0f, 24.0f, 52.0f, 81.0f, 24.0f, -78.0f, -61.0f, -44.0f, -24.0f, -6.0f, -3.0f,
- -78.0f, -61.0f, -44.0f, -24.0f, -6.0f, -3.0f, -68.0f, 22.0f, 83.0f, -67.0f, -21.0f,
+f32 sQuestStatusCursorsX[] = {
+ 52.0f, // QUEST_REMAINS_ODOLWA
+ 80.0f, // QUEST_REMAINS_GOHT
+ 24.0f, // QUEST_REMAINS_GYORG
+ 52.0f, // QUEST_REMAINS_TWINMOLD
+ 81.0f, // QUEST_SHIELD
+ 24.0f, // QUEST_SWORD
+ -78.0f, // QUEST_SONG_SONATA
+ -61.0f, // QUEST_SONG_LULLABY
+ -44.0f, // QUEST_SONG_BOSSA_NOVA
+ -24.0f, // QUEST_SONG_ELEGY
+ -6.0f, // QUEST_SONG_OATH
+ -3.0f, // QUEST_SONG_SARIA
+ -78.0f, // QUEST_SONG_TIME
+ -61.0f, // QUEST_SONG_HEALING
+ -44.0f, // QUEST_SONG_EPONA
+ -24.0f, // QUEST_SONG_SOARING
+ -6.0f, // QUEST_SONG_STORMS
+ -3.0f, // QUEST_SONG_SUN
+ -68.0f, // QUEST_BOMBERS_NOTEBOOK
+ 22.0f, // QUEST_QUIVER
+ 83.0f, // QUEST_BOMB_BAG
+ -67.0f, // QUEST_SKULL_TOKEN
+ -21.0f, // QUEST_HEART_PIECE
};
-f32 D_8082BE28[] = {
- 33.0f, 18.0f, 18.0f, 0.0f, -23.0f, -23.0f, -29.0f, -29.0f, -29.0f, -29.0f, -29.0f, -29.0f,
- -11.0f, -11.0f, -11.0f, -11.0f, -11.0f, -11.0f, 27.0f, -53.0f, -53.0f, 14.0f, 26.0f,
+f32 sQuestStatusCursorsY[] = {
+ 33.0f, // QUEST_REMAINS_ODOLWA
+ 18.0f, // QUEST_REMAINS_GOHT
+ 18.0f, // QUEST_REMAINS_GYORG
+ 0.0f, // QUEST_REMAINS_TWINMOLD
+ -23.0f, // QUEST_SHIELD
+ -23.0f, // QUEST_SWORD
+ -29.0f, // QUEST_SONG_SONATA
+ -29.0f, // QUEST_SONG_LULLABY
+ -29.0f, // QUEST_SONG_BOSSA_NOVA
+ -29.0f, // QUEST_SONG_ELEGY
+ -29.0f, // QUEST_SONG_OATH
+ -29.0f, // QUEST_SONG_SARIA
+ -11.0f, // QUEST_SONG_TIME
+ -11.0f, // QUEST_SONG_HEALING
+ -11.0f, // QUEST_SONG_EPONA
+ -11.0f, // QUEST_SONG_SOARING
+ -11.0f, // QUEST_SONG_STORMS
+ -11.0f, // QUEST_SONG_SUN
+ 27.0f, // QUEST_BOMBERS_NOTEBOOK
+ -53.0f, // QUEST_QUIVER
+ -53.0f, // QUEST_BOMB_BAG
+ 14.0f, // QUEST_SKULL_TOKEN
+ 26.0f, // QUEST_HEART_PIECE
};
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_kaleido_scope/func_808274DC.s")
+void KaleidoScope_UpdateCursorSize(PlayState* play) {
+ PauseContext* pauseCtx = &play->pauseCtx;
+ s16 index;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_kaleido_scope/func_80827A8C.s")
+ pauseCtx->cursorVtx[0].v.ob[0] = pauseCtx->cursorVtx[2].v.ob[0] = -8;
+ pauseCtx->cursorVtx[1].v.ob[0] = pauseCtx->cursorVtx[3].v.ob[0] = pauseCtx->cursorVtx[0].v.ob[0] + 16;
-s16 D_8082BE84 = 0;
+ pauseCtx->cursorVtx[0].v.ob[1] = pauseCtx->cursorVtx[1].v.ob[1] = 8;
+ pauseCtx->cursorVtx[2].v.ob[1] = pauseCtx->cursorVtx[3].v.ob[1] = pauseCtx->cursorVtx[0].v.ob[1] - 16;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_kaleido_scope/func_80827E08.s")
+ if (pauseCtx->cursorSpecialPos == 0) {
+ switch (pauseCtx->pageIndex) {
+ case PAUSE_ITEM:
+ pauseCtx->cursorX = sItemMaskCursorsX[pauseCtx->cursorXIndex[PAUSE_ITEM]];
+ pauseCtx->cursorY = sItemMaskCursorsY[pauseCtx->cursorYIndex[PAUSE_ITEM]];
+ pauseCtx->cursorWidth = 15.0f;
+ pauseCtx->cursorHeight = 15.0f;
+ break;
+
+ case PAUSE_MAP:
+ if (!sInDungeonScene) {
+ if (IS_PAUSE_STATE_OWLWARP) {
+ pauseCtx->cursorX = sOwlWarpWorldMapCursorsX[pauseCtx->cursorPoint[PAUSE_WORLD_MAP]];
+ pauseCtx->cursorY = sOwlWarpWorldMapCursorsY[pauseCtx->cursorPoint[PAUSE_WORLD_MAP]];
+ } else {
+ pauseCtx->cursorX = sWorldMapCursorsX[pauseCtx->cursorPoint[PAUSE_WORLD_MAP]];
+ pauseCtx->cursorY = sWorldMapCursorsY[pauseCtx->cursorPoint[PAUSE_WORLD_MAP]];
+ }
+ if (!IS_PAUSE_STATE_OWLWARP) {
+ pauseCtx->cursorHeight = 10.0f;
+ pauseCtx->cursorWidth = 10.0f;
+ } else {
+ pauseCtx->cursorHeight = 15.0f;
+ pauseCtx->cursorWidth = 15.0f;
+ }
+ } else {
+ pauseCtx->cursorX = sDungeonMapCursorsX[pauseCtx->cursorPoint[PAUSE_MAP]];
+ pauseCtx->cursorY = sDungeonMapCursorsY[pauseCtx->cursorPoint[PAUSE_MAP]];
+ if (pauseCtx->cursorSlot[pauseCtx->pageIndex] >= DUNGEON_FLOOR_INDEX_4) {
+ // Floors
+ pauseCtx->cursorWidth = 18.0f;
+ pauseCtx->cursorHeight = 12.0f;
+ } else if (pauseCtx->cursorSlot[pauseCtx->pageIndex] == DUNGEON_STRAY_FAIRIES) {
+ // Stray Fairies
+ pauseCtx->cursorHeight = 12.0f;
+ pauseCtx->cursorWidth = 40.0f;
+ } else {
+ // Map, Compass, Boss Key
+ pauseCtx->cursorHeight = 15.0f;
+ pauseCtx->cursorWidth = 15.0f;
+ }
+ }
+ break;
+
+ case PAUSE_QUEST:
+ if (!R_PAUSE_DBG_QUEST_CURSOR_ON) {
+ pauseCtx->cursorX = sQuestStatusCursorsX[pauseCtx->cursorPoint[PAUSE_QUEST]];
+ pauseCtx->cursorY = sQuestStatusCursorsY[pauseCtx->cursorPoint[PAUSE_QUEST]];
+ } else {
+ pauseCtx->cursorX = R_PAUSE_DBG_QUEST_CURSOR_X;
+ pauseCtx->cursorY = R_PAUSE_DBG_QUEST_CURSOR_Y;
+ }
+ pauseCtx->cursorHeight = 17.0f;
+ pauseCtx->cursorWidth = 17.0f;
+ if (pauseCtx->cursorSlot[pauseCtx->pageIndex] == QUEST_17) {
+ pauseCtx->cursorHeight = 25.0f;
+ pauseCtx->cursorWidth = 25.0f;
+ } else if (pauseCtx->cursorSlot[pauseCtx->pageIndex] <= QUEST_SWORD) {
+ pauseCtx->cursorHeight = 18.0f;
+ pauseCtx->cursorWidth = 18.0f;
+ } else if ((pauseCtx->cursorSlot[pauseCtx->pageIndex] >= QUEST_SONG_SONATA) &&
+ (pauseCtx->cursorSlot[pauseCtx->pageIndex] <= QUEST_SONG_SUN)) {
+ pauseCtx->cursorHeight = 12.0f;
+ pauseCtx->cursorWidth = 12.0f;
+ }
+ break;
+
+ case PAUSE_MASK:
+ pauseCtx->cursorX = sItemMaskCursorsX[pauseCtx->cursorXIndex[PAUSE_MASK]];
+ pauseCtx->cursorY = sItemMaskCursorsY[pauseCtx->cursorYIndex[PAUSE_MASK]];
+ pauseCtx->cursorWidth = 15.0f;
+ pauseCtx->cursorHeight = 15.0f;
+ break;
+
+ default:
+ break;
+ }
+
+ pauseCtx->cursorSpinPhase += 0x300;
+ } else {
+ if (pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) {
+ pauseCtx->cursorX = -93.0f;
+ } else { // PAUSE_CURSOR_PAGE_RIGHT
+ pauseCtx->cursorX = 101.0f;
+ }
+ pauseCtx->cursorSpinPhase += 0x300;
+ pauseCtx->cursorHeight = 16.0f;
+ pauseCtx->cursorWidth = 16.0f;
+ pauseCtx->cursorY = -4.0f;
+ }
+
+ if (pauseCtx->cursorWidth < pauseCtx->cursorShrinkRate) {
+ pauseCtx->cursorWidth = 0;
+ } else {
+ pauseCtx->cursorWidth -= pauseCtx->cursorShrinkRate;
+ }
+
+ if (pauseCtx->cursorHeight < pauseCtx->cursorShrinkRate) {
+ pauseCtx->cursorHeight = 0.0f;
+ } else {
+ pauseCtx->cursorHeight -= pauseCtx->cursorShrinkRate;
+ }
+
+ if (pauseCtx->cursorShrinkRate != 0.0f) {
+ pauseCtx->cursorShrinkRate -= 1.0f;
+ }
+
+ sCursorCirclesX[0] = Math_SinS(pauseCtx->cursorSpinPhase) * pauseCtx->cursorWidth;
+ sCursorCirclesX[1] = Math_SinS(pauseCtx->cursorSpinPhase + 0x4000) * pauseCtx->cursorWidth;
+ sCursorCirclesX[2] = Math_SinS(pauseCtx->cursorSpinPhase + 0x8000) * pauseCtx->cursorWidth;
+ sCursorCirclesX[3] = Math_SinS(pauseCtx->cursorSpinPhase + 0xC000) * pauseCtx->cursorWidth;
+ sCursorCirclesY[0] = Math_CosS(pauseCtx->cursorSpinPhase) * pauseCtx->cursorHeight;
+ sCursorCirclesY[1] = Math_CosS(pauseCtx->cursorSpinPhase + 0x4000) * pauseCtx->cursorHeight;
+ sCursorCirclesY[2] = Math_CosS(pauseCtx->cursorSpinPhase + 0x8000) * pauseCtx->cursorHeight;
+ sCursorCirclesY[3] = Math_CosS(pauseCtx->cursorSpinPhase + 0xC000) * pauseCtx->cursorHeight;
+}
+
+void KaleidoScope_DrawCursor(PlayState* play) {
+ PauseContext* pauseCtx = &play->pauseCtx;
+ s16 i;
+
+ OPEN_DISPS(play->state.gfxCtx);
+
+ if ((pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE) ||
+ (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG) ||
+ ((pauseCtx->pageIndex == PAUSE_QUEST) && ((pauseCtx->mainState <= PAUSE_MAIN_STATE_SONG_PLAYBACK) ||
+ (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PROMPT) ||
+ (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG)))) {
+ gDPPipeSync(POLY_OPA_DISP++);
+ gDPSetCombineLERP(POLY_OPA_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0,
+ PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0);
+ gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, sCursorPrimR, sCursorPrimG, sCursorPrimB, 255);
+ gDPSetEnvColor(POLY_OPA_DISP++, sCursorEnvR, sCursorEnvG, sCursorEnvB, 255);
+
+ Matrix_Translate(pauseCtx->cursorX, pauseCtx->cursorY, -50.0f, MTXMODE_NEW);
+ Matrix_Scale(1.0f, 1.0f, 1.0f, MTXMODE_APPLY);
+
+ for (i = 0; i < 4; i++) {
+ Matrix_Push();
+ Matrix_Translate(sCursorCirclesX[i], sCursorCirclesY[i], -50.0f, MTXMODE_APPLY);
+ gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
+ gDPPipeSync(POLY_OPA_DISP++);
+ gDPLoadTextureBlock(POLY_OPA_DISP++, &D_08064340, G_IM_FMT_IA, G_IM_SIZ_8b, 16, 16, 0,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK,
+ G_TX_NOLOD, G_TX_NOLOD);
+ gSPVertex(POLY_OPA_DISP++, &pauseCtx->cursorVtx[0], 4, 0);
+ gSP1Quadrangle(POLY_OPA_DISP++, 0, 2, 3, 1, 0);
+ Matrix_Pop();
+ }
+
+ gDPPipeSync(POLY_OPA_DISP++);
+ gDPSetEnvColor(POLY_OPA_DISP++, 0, 0, 0, 255);
+ }
+
+ CLOSE_DISPS(play->state.gfxCtx);
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_kaleido_scope/KaleidoScope_Draw.s")
+void KaleidoScope_DrawGameOver(PlayState* play) {
+ static s16 sGameOverUlt = 0;
+ GraphicsContext* gfxCtx = play->state.gfxCtx;
+
+ OPEN_DISPS(gfxCtx);
+
+ Gfx_SetupDL39_Opa(gfxCtx);
+
+ gDPSetCycleType(POLY_OPA_DISP++, G_CYC_2CYCLE);
+ gDPSetRenderMode(POLY_OPA_DISP++, G_RM_PASS, G_RM_XLU_SURF2);
+ gDPSetCombineLERP(POLY_OPA_DISP++, TEXEL1, TEXEL0, PRIM_LOD_FRAC, TEXEL0, 0, 0, 0, TEXEL0, PRIMITIVE, ENVIRONMENT,
+ COMBINED, ENVIRONMENT, COMBINED, 0, PRIMITIVE, 0);
+
+ gDPSetPrimColor(POLY_OPA_DISP++, 0, 80, sGameOverPrimR, sGameOverPrimG, sGameOverPrimB, sGameOverPrimAlpha);
+ gDPSetEnvColor(POLY_OPA_DISP++, sGameOverEnvR, sGameOverEnvG, sGameOverEnvB, 255);
+
+ sGameOverUlt -= 2;
+
+ gDPLoadTextureBlock(POLY_OPA_DISP++, gGameOverP1Tex, G_IM_FMT_IA, G_IM_SIZ_8b, 64, 32, 0, G_TX_NOMIRROR | G_TX_WRAP,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
+
+ gDPLoadMultiBlock(POLY_OPA_DISP++, gGameOverMaskTex, 256, 1, G_IM_FMT_IA, G_IM_SIZ_8b, 64, 32, 0,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, 5, G_TX_NOLOD, G_TX_NOLOD);
+
+ gDPSetTileSize(POLY_OPA_DISP++, 1, 0, sGameOverUlt & 0x7F, 252, (sGameOverUlt & 0x7F) + 124);
+
+ gSPTextureRectangle(POLY_OPA_DISP++, 0x100, sGameOverRectPosY << 2, 0x200, (sGameOverRectPosY + 32) << 2,
+ G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
+
+ gDPLoadTextureBlock(POLY_OPA_DISP++, gGameOverP2Tex, G_IM_FMT_IA, G_IM_SIZ_8b, 64, 32, 0,
+ G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
+ G_TX_NOLOD);
+
+ gSPTextureRectangle(POLY_OPA_DISP++, 0x200, sGameOverRectPosY << 2, 0x300, (sGameOverRectPosY + 32) << 2,
+ G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
+
+ gDPLoadTextureBlock(POLY_OPA_DISP++, gGameOverP3Tex, G_IM_FMT_IA, G_IM_SIZ_8b, 64, 32, 0,
+ G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
+ G_TX_NOLOD);
+
+ gSPTextureRectangle(POLY_OPA_DISP++, 0x300, sGameOverRectPosY << 2, 0x400, (sGameOverRectPosY + 32) << 2,
+ G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
+
+ CLOSE_DISPS(gfxCtx);
+}
+
+void KaleidoScope_Draw(PlayState* play) {
+ s32 pad;
+ PauseContext* pauseCtx = &play->pauseCtx;
+ InterfaceContext* interfaceCtx = &play->interfaceCtx;
+
+ OPEN_DISPS(play->state.gfxCtx);
+
+ gSPSegment(POLY_OPA_DISP++, 0x02, interfaceCtx->parameterSegment);
+ gSPSegment(POLY_OPA_DISP++, 0x08, pauseCtx->iconItemSegment);
+ gSPSegment(POLY_OPA_DISP++, 0x09, pauseCtx->iconItem24Segment);
+ gSPSegment(POLY_OPA_DISP++, 0x0A, pauseCtx->nameSegment);
+ gSPSegment(POLY_OPA_DISP++, 0x0C, pauseCtx->iconItemAltSegment);
+ gSPSegment(POLY_OPA_DISP++, 0x0D, pauseCtx->iconItemLangSegment);
+ gSPSegment(POLY_OPA_DISP++, 0x0B, pauseCtx->iconItemVtxSegment);
+
+ if (pauseCtx->debugEditor == DEBUG_EDITOR_NONE) {
+ KaleidoScope_SetView(pauseCtx, pauseCtx->eye.x, pauseCtx->eye.y, pauseCtx->eye.z);
+ Gfx_SetupDL42_Opa(play->state.gfxCtx);
+
+ if (!IS_PAUSE_STATE_OWLWARP) {
+ // Draw Default or Game Over Menus
+ KaleidoScope_SetVertices(play, play->state.gfxCtx);
+ KaleidoScope_DrawPages(play, play->state.gfxCtx);
+
+ Gfx_SetupDL42_Opa(play->state.gfxCtx);
+ gDPSetCombineLERP(POLY_OPA_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0,
+ PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0);
+
+ KaleidoScope_SetView(pauseCtx, 0.0f, 0.0f, 64.0f);
+
+ if (!IS_PAUSE_STATE_GAMEOVER) {
+ KaleidoScope_DrawInfoPanel(play);
+ }
+
+ KaleidoScope_UpdateCursorSize(play);
+
+ if (pauseCtx->state == PAUSE_STATE_MAIN) {
+ KaleidoScope_DrawCursor(play);
+ }
+
+ if ((pauseCtx->state >= PAUSE_STATE_GAMEOVER_3) && (pauseCtx->state <= PAUSE_STATE_GAMEOVER_10) &&
+ (play->gameOverCtx.state != GAMEOVER_INACTIVE)) {
+ KaleidoScope_DrawGameOver(play);
+ }
+ } else {
+ // Draw Owl Warp Menu
+ KaleidoScope_SetVertices(play, play->state.gfxCtx);
+ KaleidoScope_DrawPages(play, play->state.gfxCtx);
+ KaleidoScope_DrawOwlWarpMapPage(play);
+
+ Gfx_SetupDL42_Opa(play->state.gfxCtx);
+ gDPSetCombineLERP(POLY_OPA_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0,
+ PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0);
+
+ KaleidoScope_SetView(pauseCtx, 0.0f, 0.0f, 64.0f);
+ KaleidoScope_DrawOwlWarpInfoPanel(play);
+ KaleidoScope_UpdateCursorSize(play);
+
+ if (pauseCtx->state == PAUSE_STATE_OWLWARP_SELECT) {
+ KaleidoScope_DrawCursor(play);
+ }
+ }
+ }
+
+ if ((pauseCtx->debugEditor == DEBUG_EDITOR_INVENTORY_INIT) || (pauseCtx->debugEditor == DEBUG_EDITOR_INVENTORY)) {
+ KaleidoScope_DrawInventoryEditor(play);
+ }
+
+ CLOSE_DISPS(play->state.gfxCtx);
+}
void KaleidoScope_GrayOutTextureRGBA32(u32* texture, u16 pixelCount) {
u32 rgb;
@@ -1641,10 +2778,10 @@ void KaleidoScope_UpdateOpening(PlayState* play) {
Interface_UpdateButtonsAlt(play, 1);
if (pauseCtx->cursorSpecialPos == 0) {
- gSaveContext.buttonStatus[EQUIP_SLOT_B] = D_801C6A98[pauseCtx->pageIndex][0];
- gSaveContext.buttonStatus[EQUIP_SLOT_C_LEFT] = D_801C6A98[pauseCtx->pageIndex][1];
- gSaveContext.buttonStatus[EQUIP_SLOT_C_DOWN] = D_801C6A98[pauseCtx->pageIndex][1];
- gSaveContext.buttonStatus[EQUIP_SLOT_C_RIGHT] = D_801C6A98[pauseCtx->pageIndex][1];
+ gSaveContext.buttonStatus[EQUIP_SLOT_B] = gPageSwitchNextButtonStatus[pauseCtx->pageIndex][0];
+ gSaveContext.buttonStatus[EQUIP_SLOT_C_LEFT] = gPageSwitchNextButtonStatus[pauseCtx->pageIndex][1];
+ gSaveContext.buttonStatus[EQUIP_SLOT_C_DOWN] = gPageSwitchNextButtonStatus[pauseCtx->pageIndex][1];
+ gSaveContext.buttonStatus[EQUIP_SLOT_C_RIGHT] = gPageSwitchNextButtonStatus[pauseCtx->pageIndex][1];
gSaveContext.buttonStatus[EQUIP_SLOT_A] = BTN_ENABLED;
} else {
gSaveContext.buttonStatus[EQUIP_SLOT_B] = BTN_ENABLED;
@@ -1723,7 +2860,7 @@ void KaleidoScope_Update(PlayState* play) {
size0 = SEGMENT_ROM_SIZE(icon_item_static_old);
CmpDma_LoadAllFiles((uintptr_t)SEGMENT_ROM_START(icon_item_static_test), pauseCtx->iconItemSegment, size0);
- gSegments[0x08] = PHYSICAL_TO_VIRTUAL(pauseCtx->iconItemSegment);
+ gSegments[0x08] = VIRTUAL_TO_PHYSICAL(pauseCtx->iconItemSegment);
for (itemId = 0; itemId <= ITEM_BOW_ARROW_FIRE; itemId++) {
if (!gPlayerFormItemRestrictions[(void)0, gSaveContext.save.playerForm][(s32)itemId]) {
@@ -1760,7 +2897,7 @@ void KaleidoScope_Update(PlayState* play) {
pauseCtx->nameSegment = (void*)ALIGN16((uintptr_t)pauseCtx->iconItemLangSegment + size2);
func_8011552C(play, DO_ACTION_INFO);
if (((void)0, gSaveContext.worldMapArea) < 0x16) {
- func_8082192C(pauseCtx->nameSegment + 0x400, ((void)0, gSaveContext.worldMapArea));
+ Kaleido_LoadMapNameStaticLarge(pauseCtx->nameSegment + 0x400, ((void)0, gSaveContext.worldMapArea));
}
pauseCtx->iconItemVtxSegment = (void*)ALIGN16((uintptr_t)pauseCtx->nameSegment + 0xA00);
@@ -1903,7 +3040,7 @@ void KaleidoScope_Update(PlayState* play) {
case PAUSE_STATE_SAVEPROMPT:
switch (pauseCtx->savePromptState) {
- case PAUSE_SAVEPROMPT_STATE_0:
+ case PAUSE_SAVEPROMPT_STATE_APPEARING:
pauseCtx->roll -= 78.5f;
sPauseCursorLeftX -= (s16)(sPauseCursorLeftMoveOffsetX / 4);
sPauseCursorRightX -= (s16)(sPauseCursorRightMoveOffsetX / 4);
@@ -1917,7 +3054,7 @@ void KaleidoScope_Update(PlayState* play) {
if (CHECK_BTN_ALL(input->press.button, BTN_A) || CHECK_BTN_ALL(input->press.button, BTN_CUP)) {
if (pauseCtx->promptChoice != PAUSE_PROMPT_YES) {
func_8011552C(play, DO_ACTION_NONE);
- pauseCtx->savePromptState = PAUSE_SAVEPROMPT_STATE_2;
+ pauseCtx->savePromptState = PAUSE_SAVEPROMPT_STATE_RETURN_TO_MENU;
} else {
play_sound(NA_SE_SY_PIECE_OF_HEART);
Play_SaveCycleSceneFlags(&play->state);
@@ -1941,7 +3078,7 @@ void KaleidoScope_Update(PlayState* play) {
func_801A3AEC(0);
} else if (CHECK_BTN_ALL(input->press.button, BTN_B)) {
func_8011552C(play, DO_ACTION_NONE);
- pauseCtx->savePromptState = PAUSE_SAVEPROMPT_STATE_2;
+ pauseCtx->savePromptState = PAUSE_SAVEPROMPT_STATE_RETURN_TO_MENU;
D_8082B90C = pauseCtx->roll;
}
break;
@@ -1987,26 +3124,31 @@ void KaleidoScope_Update(PlayState* play) {
}
break;
- case PAUSE_SAVEPROMPT_STATE_2:
+ case PAUSE_SAVEPROMPT_STATE_RETURN_TO_MENU:
pauseCtx->roll += 78.5f;
sPauseCursorLeftX += (s16)(sPauseCursorLeftMoveOffsetX / 4);
sPauseCursorRightX += (s16)(sPauseCursorRightMoveOffsetX / 4);
+
if (pauseCtx->roll >= -314.0f) {
pauseCtx->state = PAUSE_STATE_MAIN;
- pauseCtx->savePromptState = PAUSE_SAVEPROMPT_STATE_0;
+ pauseCtx->savePromptState = PAUSE_SAVEPROMPT_STATE_APPEARING;
pauseCtx->roll = -314.0f;
pauseCtx->itemPageRoll = pauseCtx->mapPageRoll = pauseCtx->questPageRoll =
pauseCtx->maskPageRoll = 0.0f;
func_8011552C(play, DO_ACTION_INFO);
- gSaveContext.buttonStatus[EQUIP_SLOT_B] = D_801C6A98[pauseCtx->pageIndex + 1][0];
- gSaveContext.buttonStatus[EQUIP_SLOT_C_LEFT] = D_801C6A98[pauseCtx->pageIndex + 1][1];
- gSaveContext.buttonStatus[EQUIP_SLOT_C_DOWN] = D_801C6A98[pauseCtx->pageIndex + 1][1];
- gSaveContext.buttonStatus[EQUIP_SLOT_C_RIGHT] = D_801C6A98[pauseCtx->pageIndex + 1][1];
+ gSaveContext.buttonStatus[EQUIP_SLOT_B] =
+ gPageSwitchNextButtonStatus[pauseCtx->pageIndex + 1][0];
+ gSaveContext.buttonStatus[EQUIP_SLOT_C_LEFT] =
+ gPageSwitchNextButtonStatus[pauseCtx->pageIndex + 1][1];
+ gSaveContext.buttonStatus[EQUIP_SLOT_C_DOWN] =
+ gPageSwitchNextButtonStatus[pauseCtx->pageIndex + 1][1];
+ gSaveContext.buttonStatus[EQUIP_SLOT_C_RIGHT] =
+ gPageSwitchNextButtonStatus[pauseCtx->pageIndex + 1][1];
if ((pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) ||
(pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_RIGHT)) {
KaleidoScope_MoveCursorToSpecialPos(play, pauseCtx->cursorSpecialPos);
} else {
- func_80821A04(play);
+ KaleidoScope_MoveCursorFromSpecialPos(play);
}
}
break;
@@ -2304,7 +3446,7 @@ void KaleidoScope_Update(PlayState* play) {
pauseCtx->nameSegment = (void*)ALIGN16((uintptr_t)pauseCtx->iconItemLangSegment + size2);
func_8011552C(play, DO_ACTION_WARP);
worldMapCursorPoint = pauseCtx->cursorPoint[PAUSE_WORLD_MAP];
- func_80821900(pauseCtx->nameSegment, worldMapCursorPoint);
+ Kaleido_LoadMapNameStatic(pauseCtx->nameSegment, worldMapCursorPoint);
pauseCtx->iconItemVtxSegment = (void*)ALIGN16((uintptr_t)pauseCtx->nameSegment + 0xA00);
DmaMgr_SendRequest0(pauseCtx->iconItemVtxSegment, SEGMENT_ROM_START(icon_item_vtx_static),