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authorAlejandro Asenjo <96613413+sonicdcer@users.noreply.github.com>2022-09-14 13:21:02 -0300
committerGitHub <noreply@github.com>2022-09-14 13:21:02 -0300
commitaa6841a33b0ec0fe185c4cea0a4f2463868b89ca (patch)
tree9392f38fe096c30c2c93e95814b15dee6876979e /src
parent420403a09ae34516a63987685537700cde3cefe4 (diff)
ovl_Oceff_Wipe2 OK (#1006)
* ovl_Oceff_Wipe2 Decompiled * pr review * renamings * renamings
Diffstat (limited to 'src')
-rw-r--r--src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c82
-rw-r--r--src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.h2
2 files changed, 77 insertions, 7 deletions
diff --git a/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c b/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c
index ca7ff8de2..a26636e15 100644
--- a/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c
+++ b/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c
@@ -15,7 +15,6 @@ void OceffWipe2_Destroy(Actor* thisx, PlayState* play);
void OceffWipe2_Update(Actor* thisx, PlayState* play);
void OceffWipe2_Draw(Actor* thisx, PlayState* play);
-#if 0
const ActorInit Oceff_Wipe2_InitVars = {
ACTOR_OCEFF_WIPE2,
ACTORCAT_ITEMACTION,
@@ -28,12 +27,83 @@ const ActorInit Oceff_Wipe2_InitVars = {
(ActorFunc)OceffWipe2_Draw,
};
-#endif
+#include "assets/overlays/ovl_Oceff_Wipe2/ovl_Oceff_Wipe2.c"
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe2/OceffWipe2_Init.s")
+s32 D_809879D0;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe2/OceffWipe2_Destroy.s")
+void OceffWipe2_Init(Actor* thisx, PlayState* play) {
+ OceffWipe2* this = THIS;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe2/OceffWipe2_Update.s")
+ Actor_SetScale(&this->actor, 0.1f);
+ this->timer = 0;
+ this->actor.world.pos = GET_ACTIVE_CAM(play)->eye;
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe2/OceffWipe2_Draw.s")
+void OceffWipe2_Destroy(Actor* thisx, PlayState* play) {
+ OceffWipe2* this = THIS;
+
+ func_80115D5C(&play->state);
+ play->msgCtx.unk120B0 = 0;
+}
+
+void OceffWipe2_Update(Actor* thisx, PlayState* play) {
+ OceffWipe2* this = THIS;
+
+ this->actor.world.pos = GET_ACTIVE_CAM(play)->eye;
+ if (this->timer < 100) {
+ this->timer++;
+ } else {
+ Actor_MarkForDeath(&this->actor);
+ }
+}
+
+void OceffWipe2_Draw(Actor* thisx, PlayState* play) {
+ u32 scroll = play->state.frames & 0xFF;
+ OceffWipe2* this = THIS;
+ f32 z;
+ u8 alpha;
+ s32 pad[2];
+ Vec3f eye = GET_ACTIVE_CAM(play)->eye;
+ Vtx* vtxPtr;
+ Vec3f quakeOffset;
+
+ Camera_GetQuakeOffset(&quakeOffset, GET_ACTIVE_CAM(play));
+
+ vtxPtr = sEponaSongFrustumVtx;
+
+ if (this->timer < 32) {
+ z = Math_SinS(this->timer << 9) * 1220.0f;
+ } else {
+ z = 1220.0f;
+ }
+
+ if (this->timer >= 80) {
+ alpha = 12 * (100 - this->timer);
+ } else {
+ alpha = 255;
+ }
+
+ vtxPtr[1].v.cn[3] = vtxPtr[3].v.cn[3] = vtxPtr[5].v.cn[3] = vtxPtr[7].v.cn[3] = vtxPtr[9].v.cn[3] =
+ vtxPtr[11].v.cn[3] = vtxPtr[13].v.cn[3] = vtxPtr[15].v.cn[3] = vtxPtr[16].v.cn[3] = vtxPtr[18].v.cn[3] =
+ vtxPtr[20].v.cn[3] = alpha;
+
+ OPEN_DISPS(play->state.gfxCtx);
+
+ func_8012C2DC(play->state.gfxCtx);
+
+ Matrix_Translate(eye.x + quakeOffset.x, eye.y + quakeOffset.y, eye.z + quakeOffset.z, MTXMODE_NEW);
+ Matrix_Scale(0.1f, 0.1f, 0.1f, MTXMODE_APPLY);
+ Matrix_ReplaceRotation(&play->billboardMtxF);
+ Matrix_RotateXS(0x708, MTXMODE_APPLY);
+ Matrix_Translate(0.0f, 0.0f, -z, MTXMODE_APPLY);
+
+ gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
+ gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 170, 255);
+ gDPSetEnvColor(POLY_XLU_DISP++, 255, 100, 0, 128);
+ gSPDisplayList(POLY_XLU_DISP++, sEponaSongFrustumMaterialDL);
+ gSPDisplayList(POLY_XLU_DISP++, Gfx_TwoTexScroll(play->state.gfxCtx, G_TX_RENDERTILE, scroll * 6, scroll * -6, 64,
+ 64, 1, scroll * -6, 0, 64, 64));
+ gSPDisplayList(POLY_XLU_DISP++, sEponaSongFrustumModelDL);
+
+ CLOSE_DISPS(play->state.gfxCtx);
+}
diff --git a/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.h b/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.h
index 79d366525..c213dfe38 100644
--- a/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.h
+++ b/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.h
@@ -7,7 +7,7 @@ struct OceffWipe2;
typedef struct OceffWipe2 {
/* 0x000 */ Actor actor;
- /* 0x144 */ char unk_144[0x4];
+ /* 0x144 */ s16 timer;
} OceffWipe2; // size = 0x148
extern const ActorInit Oceff_Wipe2_InitVars;