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authorTom Overton <tom-overton@users.noreply.github.com>2023-06-20 00:50:15 -0700
committerGitHub <noreply@github.com>2023-06-20 17:50:15 +1000
commitbea420f8a11ca7dbb7f5ea2664ea2ce41fc61b84 (patch)
tree5147be658d15195dcb5dac681d1ea5c2d946822f /src
parenta5cc630cef67a9a2e136aaf1c6b8150f812d54eb (diff)
Create an enum for the various `face_reaction` reaction sets (#1299)
* Create an enum for the various `face_reaction` reaction sets * Respond to reviews * Add blank line
Diffstat (limited to 'src')
-rw-r--r--src/code/z_face_reaction.c18
-rw-r--r--src/overlays/actors/ovl_En_Bombers/z_en_bombers.c4
-rw-r--r--src/overlays/actors/ovl_En_Bombers2/z_en_bombers2.c6
-rw-r--r--src/overlays/actors/ovl_En_Bomjima/z_en_bomjima.c12
-rw-r--r--src/overlays/actors/ovl_En_Ossan/z_en_ossan.c4
-rw-r--r--src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c4
6 files changed, 24 insertions, 24 deletions
diff --git a/src/code/z_face_reaction.c b/src/code/z_face_reaction.c
index e6d985d65..0d2d632ab 100644
--- a/src/code/z_face_reaction.c
+++ b/src/code/z_face_reaction.c
@@ -43,15 +43,15 @@ static u16 sReactionTextIds[][PLAYER_MASK_GIANT - 1] = {
/* 0x10 */ { 0 },
/* 0x11 */ { 0x0000, 0x236B, 0x0000, 0x0000, 0x236C, 0x0000,
0x0000, 0x236D, 0x0000, 0x0000, 0x0000, 0x0000,
- 0x0000, 0x0000, 0x0000, 0x236E, 0x0000, 0x0000, 0x0000 },
+ 0x0000, 0x0000, 0x0000, 0x236E, 0x0000, 0x0000, 0x0000 }, // FACE_REACTION_SET_JIM
/* 0x12 */ { 0x2348, 0x2349, 0x234A, 0x0000, 0x234B, 0x2348,
0x234C, 0x2348, 0x234D, 0x234E, 0x2348, 0x2348,
- 0x2348, 0x2348, 0x2348, 0x234F, 0x2348, 0x2348, 0x2350 },
+ 0x2348, 0x2348, 0x2348, 0x234F, 0x2348, 0x2348, 0x2350 }, // FACE_REACTION_SET_BOMBERS
/* 0x13 */ { 0 },
/* 0x14 */ { 0 },
/* 0x15 */ { 0x2351, 0x2352, 0x2353, 0x2354, 0x2355, 0x2356,
0x2357, 0x2356, 0x2358, 0x2359, 0x2356, 0x235A,
- 0x2353, 0x235A, 0x235A, 0x235B, 0x2354, 0x2351, 0x235C },
+ 0x2353, 0x235A, 0x235A, 0x235B, 0x2354, 0x2351, 0x235C }, // FACE_REACTION_SET_BOMBERS_HIDEOUT_GUARD
/* 0x16 */ { 0 },
/* 0x17 */ { 0 },
/* 0x18 */ { 0 },
@@ -77,24 +77,24 @@ static u16 sReactionTextIds[][PLAYER_MASK_GIANT - 1] = {
/* 0x2C */ { 0 },
/* 0x2D */ { 0x233B, 0x233C, 0x233D, 0x233E, 0x233F, 0x233B,
0x2340, 0x2341, 0x2342, 0x2343, 0x2344, 0x2345,
- 0x2346, 0x233B, 0x2345, 0x2347, 0x233D, 0x233B, 0x233D },
+ 0x2346, 0x233B, 0x2345, 0x2347, 0x233D, 0x233B, 0x233D }, // FACE_REACTION_SET_TREASURE_CHEST_SHOP_GAL
/* 0x2E */ { 0 },
/* 0x2F */ { 0x2328, 0x2329, 0x232A, 0x232B, 0x2328, 0x2328,
0x232C, 0x2328, 0x232D, 0x232E, 0x2328, 0x2328,
- 0x2328, 0x232F, 0x2330, 0x2331, 0x2332, 0x2333, 0x2328 },
+ 0x2328, 0x232F, 0x2330, 0x2331, 0x2332, 0x2333, 0x2328 }, // FACE_REACTION_SET_CURIOSITY_SHOP_MAN
/* 0x30 */ { 0x236F, 0x2370, 0x236F, 0x0000, 0x236F, 0x236F,
0x236F, 0x236F, 0x0000, 0x236F, 0x236F, 0x236F,
- 0x236F, 0x236F, 0x2371, 0x2372, 0x236F, 0x236F, 0x236F },
+ 0x236F, 0x236F, 0x2371, 0x2372, 0x236F, 0x236F, 0x236F }, // FACE_REACTION_SET_TOWN_SHOOTING_GALLERY_MAN
/* 0x31 */ { 0x2373, 0x2374, 0x2373, 0x0000, 0x2373, 0x2373,
0x2373, 0x2373, 0x0000, 0x2375, 0x2376, 0x2373,
- 0x2373, 0x2373, 0x2377, 0x2378, 0x2373, 0x2373, 0x2373 },
+ 0x2373, 0x2373, 0x2377, 0x2378, 0x2373, 0x2373, 0x2373 }, // FACE_REACTION_SET_SWAMP_SHOOTING_GALLERY_MAN
/* 0x32 */ { 0 },
/* 0x33 */ { 0 },
/* 0x34 */ { 0 },
/* 0x35 */ { 0 },
/* 0x36 */ { 0x0000, 0x2334, 0x0000, 0x0000, 0x0000, 0x0000,
0x2335, 0x0000, 0x2336, 0x2337, 0x0000, 0x0000,
- 0x0000, 0x0000, 0x2338, 0x2339, 0x0000, 0x233A, 0x0000 },
+ 0x0000, 0x0000, 0x2338, 0x2339, 0x0000, 0x233A, 0x0000 }, // FACE_REACTION_SET_PART_TIMER
/* 0x37 */ { 0 },
/* 0x38 */ { 0 },
/* 0x39 */ { 0 },
@@ -178,7 +178,7 @@ static u16 sReactionTextIds[][PLAYER_MASK_GIANT - 1] = {
};
// clang-format on
-u16 Text_GetFaceReaction(PlayState* play, u32 reactionSet) {
+u16 Text_GetFaceReaction(PlayState* play, FaceReactionSet reactionSet) {
if ((Player_GetMask(play) > PLAYER_MASK_NONE) && (Player_GetMask(play) < PLAYER_MASK_GIANT)) {
return sReactionTextIds[reactionSet][Player_GetMask(play) - 1];
}
diff --git a/src/overlays/actors/ovl_En_Bombers/z_en_bombers.c b/src/overlays/actors/ovl_En_Bombers/z_en_bombers.c
index 55f7ff281..a600df6d2 100644
--- a/src/overlays/actors/ovl_En_Bombers/z_en_bombers.c
+++ b/src/overlays/actors/ovl_En_Bombers/z_en_bombers.c
@@ -295,11 +295,11 @@ void func_80C03AF4(EnBombers* this, PlayState* play) {
break;
}
- if (!Text_GetFaceReaction(play, 0x12)) {
+ if (Text_GetFaceReaction(play, FACE_REACTION_SET_BOMBERS) == 0) {
func_80C039A8(this, play);
} else {
this->unk_2A6 = TEXT_STATE_5;
- this->actor.textId = Text_GetFaceReaction(play, 0x12);
+ this->actor.textId = Text_GetFaceReaction(play, FACE_REACTION_SET_BOMBERS);
}
if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
diff --git a/src/overlays/actors/ovl_En_Bombers2/z_en_bombers2.c b/src/overlays/actors/ovl_En_Bombers2/z_en_bombers2.c
index 81e8723e0..c29916d3a 100644
--- a/src/overlays/actors/ovl_En_Bombers2/z_en_bombers2.c
+++ b/src/overlays/actors/ovl_En_Bombers2/z_en_bombers2.c
@@ -160,8 +160,8 @@ void func_80C04BA0(EnBombers2* this, PlayState* play) {
}
this->actor.textId = sTextIds[this->textIdIndex];
- if (Text_GetFaceReaction(play, 0x15) != 0) {
- this->actor.textId = Text_GetFaceReaction(play, 0x15);
+ if (Text_GetFaceReaction(play, FACE_REACTION_SET_BOMBERS_HIDEOUT_GUARD) != 0) {
+ this->actor.textId = Text_GetFaceReaction(play, FACE_REACTION_SET_BOMBERS_HIDEOUT_GUARD);
}
if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
@@ -240,7 +240,7 @@ void func_80C04D8C(EnBombers2* this, PlayState* play) {
return;
}
}
- if (Text_GetFaceReaction(play, 0x15) != 0) {
+ if (Text_GetFaceReaction(play, FACE_REACTION_SET_BOMBERS_HIDEOUT_GUARD) != 0) {
this->unk_28E = 0;
Message_CloseTextbox(play);
func_80C04B40(this);
diff --git a/src/overlays/actors/ovl_En_Bomjima/z_en_bomjima.c b/src/overlays/actors/ovl_En_Bomjima/z_en_bomjima.c
index 229a1e695..ea5feeacd 100644
--- a/src/overlays/actors/ovl_En_Bomjima/z_en_bomjima.c
+++ b/src/overlays/actors/ovl_En_Bomjima/z_en_bomjima.c
@@ -379,8 +379,8 @@ void func_80BFEB64(EnBomjima* this, PlayState* play) {
}
}
- if (Text_GetFaceReaction(play, 0x11) != 0) {
- this->actor.textId = Text_GetFaceReaction(play, 0x11);
+ if (Text_GetFaceReaction(play, FACE_REACTION_SET_JIM) != 0) {
+ this->actor.textId = Text_GetFaceReaction(play, FACE_REACTION_SET_JIM);
}
if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
@@ -498,8 +498,8 @@ void func_80BFF174(EnBomjima* this, PlayState* play) {
this->cutsceneEnded = true;
}
- if (Text_GetFaceReaction(play, 0x11) != 0) {
- this->actor.textId = Text_GetFaceReaction(play, 0x11);
+ if (Text_GetFaceReaction(play, FACE_REACTION_SET_JIM) != 0) {
+ this->actor.textId = Text_GetFaceReaction(play, FACE_REACTION_SET_JIM);
}
if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
@@ -881,8 +881,8 @@ void func_80C00168(EnBomjima* this, PlayState* play) {
func_80BFE32C(this, play, 0);
func_80BFE67C(this, play);
- if (Text_GetFaceReaction(play, 0x11) != 0) {
- this->actor.textId = Text_GetFaceReaction(play, 0x11);
+ if (Text_GetFaceReaction(play, FACE_REACTION_SET_JIM) != 0) {
+ this->actor.textId = Text_GetFaceReaction(play, FACE_REACTION_SET_JIM);
}
if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
diff --git a/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c b/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c
index 7ada3a223..24c16ad20 100644
--- a/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c
+++ b/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c
@@ -1402,7 +1402,7 @@ void EnOssan_PartTimer_Init(EnOssan* this, PlayState* play) {
u16 EnOssan_CuriosityShopMan_GetWelcome(EnOssan* this, PlayState* play) {
Player* player = GET_PLAYER(play);
- u16 textId = Text_GetFaceReaction(play, 0x2F);
+ u16 textId = Text_GetFaceReaction(play, FACE_REACTION_SET_CURIOSITY_SHOP_MAN);
if (textId != 0) {
this->animIndex = FSN_ANIM_HANDS_ON_COUNTER_START;
@@ -1440,7 +1440,7 @@ u16 EnOssan_CuriosityShopMan_GetWelcome(EnOssan* this, PlayState* play) {
u16 EnOssan_PartTimer_GetWelcome(EnOssan* this, PlayState* play) {
Player* player = GET_PLAYER(play);
- u16 textId = Text_GetFaceReaction(play, 0x36);
+ u16 textId = Text_GetFaceReaction(play, FACE_REACTION_SET_PART_TIMER);
if (textId != 0) {
this->flags |= END_INTERACTION;
diff --git a/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c b/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c
index a5c4ad4e2..150aa6da7 100644
--- a/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c
+++ b/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c
@@ -266,7 +266,7 @@ void EnSyatekiMan_Swamp_Idle(EnSyatekiMan* this, PlayState* play) {
u16 faceReactionTextId;
Actor_ChangeAnimationByInfo(&this->skelAnime, sAnimationInfo, EN_SYATEKI_MAN_ANIM_SWAMP_HEAD_SCRATCH_END);
- faceReactionTextId = Text_GetFaceReaction(play, 0x31);
+ faceReactionTextId = Text_GetFaceReaction(play, FACE_REACTION_SET_SWAMP_SHOOTING_GALLERY_MAN);
if (faceReactionTextId != 0) {
Message_StartTextbox(play, faceReactionTextId, &this->actor);
this->prevTextId = faceReactionTextId;
@@ -592,7 +592,7 @@ void EnSyatekiMan_Town_StartIntroTextbox(EnSyatekiMan* this, PlayState* play) {
void EnSyatekiMan_Town_Idle(EnSyatekiMan* this, PlayState* play) {
if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
- u16 faceReactionTextId = Text_GetFaceReaction(play, 0x30);
+ u16 faceReactionTextId = Text_GetFaceReaction(play, FACE_REACTION_SET_TOWN_SHOOTING_GALLERY_MAN);
if (faceReactionTextId != 0) {
Message_StartTextbox(play, faceReactionTextId, &this->actor);