diff options
| author | Kenix3 <kenixwhisperwind@gmail.com> | 2021-04-29 18:56:18 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-04-29 18:56:18 -0400 |
| commit | c40bb119e1f64972e6a0879110826c455a28437b (patch) | |
| tree | fb1a29a657a985bcd707004a31d43086310d9d95 /src | |
| parent | e97f10a6fa573e8b817ed03a4674d52b1818dafa (diff) | |
Adds in scene support (#117)
* 1 scene done, Z2_SOUGEN OK
* All scenes OK
* Makefile improvements
* Use WIP ZAPD branch as submodule
* Add spawn rotation flag macro
* Fix bad merge
* Move scenes to be in their own subfolders
* Rename and restructure extracted baserom files
* Progress tracking for assets
* Add asset progress to csv
* Use master ZAPD
* Use distclean like in OOT
* Fix up a few things with the makefile
* Fix scenes not being dumped from ELF
Co-authored-by: Rozelette <Uberpanzermensch@gmail.com>
Diffstat (limited to 'src')
29 files changed, 146 insertions, 143 deletions
diff --git a/src/code/code_0x800CAAD0.c b/src/code/code_0x800CAAD0.c index a910156c0..edd623ca5 100644 --- a/src/code/code_0x800CAAD0.c +++ b/src/code/code_0x800CAAD0.c @@ -15,28 +15,28 @@ void BgCheck2_UpdateActorPosition(CollisionContext* bgCtxt, s32 index, Actor* ac if (BgCheck_IsActorMeshIndexValid(index) == 0) return; SkinMatrix_SetScaleRotateYRPTranslate(&prevMatrix, - bgCtxt->dyna.actorMeshArr[index].prevParams.scale.x, - bgCtxt->dyna.actorMeshArr[index].prevParams.scale.y, - bgCtxt->dyna.actorMeshArr[index].prevParams.scale.z, - bgCtxt->dyna.actorMeshArr[index].prevParams.rotation.x, - bgCtxt->dyna.actorMeshArr[index].prevParams.rotation.y, - bgCtxt->dyna.actorMeshArr[index].prevParams.rotation.z, - bgCtxt->dyna.actorMeshArr[index].prevParams.pos.x, - bgCtxt->dyna.actorMeshArr[index].prevParams.pos.y, - bgCtxt->dyna.actorMeshArr[index].prevParams.pos.z); + bgCtxt->dyna.bgActors[index].prevTransform.scale.x, + bgCtxt->dyna.bgActors[index].prevTransform.scale.y, + bgCtxt->dyna.bgActors[index].prevTransform.scale.z, + bgCtxt->dyna.bgActors[index].prevTransform.rot.x, + bgCtxt->dyna.bgActors[index].prevTransform.rot.y, + bgCtxt->dyna.bgActors[index].prevTransform.rot.z, + bgCtxt->dyna.bgActors[index].prevTransform.pos.x, + bgCtxt->dyna.bgActors[index].prevTransform.pos.y, + bgCtxt->dyna.bgActors[index].prevTransform.pos.z); if (SkinMatrix_Invert(&prevMatrix, &prevMatrixInv) == 2) return; SkinMatrix_SetScaleRotateYRPTranslate(&currMatrix, - bgCtxt->dyna.actorMeshArr[index].currParams.scale.x, - bgCtxt->dyna.actorMeshArr[index].currParams.scale.y, - bgCtxt->dyna.actorMeshArr[index].currParams.scale.z, - bgCtxt->dyna.actorMeshArr[index].currParams.rotation.x, - bgCtxt->dyna.actorMeshArr[index].currParams.rotation.y, - bgCtxt->dyna.actorMeshArr[index].currParams.rotation.z, - bgCtxt->dyna.actorMeshArr[index].currParams.pos.x, - bgCtxt->dyna.actorMeshArr[index].currParams.pos.y, - bgCtxt->dyna.actorMeshArr[index].currParams.pos.z); + bgCtxt->dyna.bgActors[index].curTransform.scale.x, + bgCtxt->dyna.bgActors[index].curTransform.scale.y, + bgCtxt->dyna.bgActors[index].curTransform.scale.z, + bgCtxt->dyna.bgActors[index].curTransform.rot.x, + bgCtxt->dyna.bgActors[index].curTransform.rot.y, + bgCtxt->dyna.bgActors[index].curTransform.rot.z, + bgCtxt->dyna.bgActors[index].curTransform.pos.x, + bgCtxt->dyna.bgActors[index].curTransform.pos.y, + bgCtxt->dyna.bgActors[index].curTransform.pos.z); SkinMatrix_Vec3fMtxFMultXYZ(&prevMatrixInv, &actor->world.pos, &posWithInv); SkinMatrix_Vec3fMtxFMultXYZ(&currMatrix, &posWithInv, &newPos); @@ -49,7 +49,7 @@ void BgCheck2_UpdateActorYRotation(CollisionContext* bgCtxt, s32 index, Actor* a if (BgCheck_IsActorMeshIndexValid(index) == 0) return; - angleChange = bgCtxt->dyna.actorMeshArr[index].currParams.rotation.y - bgCtxt->dyna.actorMeshArr[index].prevParams.rotation.y; + angleChange = bgCtxt->dyna.bgActors[index].curTransform.rot.y - bgCtxt->dyna.bgActors[index].prevTransform.rot.y; if (actor->id == 0) { ((ActorPlayer*)actor)->unkAD4 += angleChange; @@ -83,7 +83,7 @@ u32 BgCheck2_UpdateActorAttachedToMesh(CollisionContext* bgCtxt, s32 index, Acto if (BgCheck_IsActorMeshIndexValid(index) == 0) return 0; - if (((bgCtxt->dyna.flags[index] & 2) != 0) || ((bgCtxt->dyna.flags[index] & 1) == 0)) return 0; + if (((bgCtxt->dyna.bgActorFlags[index] & 2) != 0) || ((bgCtxt->dyna.bgActorFlags[index] & 1) == 0)) return 0; meshActor = BgCheck_GetActorOfMesh(bgCtxt,index); diff --git a/src/code/code_0x800CAE10.c b/src/code/code_0x800CAE10.c index 194d779b8..7db9f6396 100644 --- a/src/code/code_0x800CAE10.c +++ b/src/code/code_0x800CAE10.c @@ -9,8 +9,8 @@ void BcCheck3_BgActorInit(DynaPolyActor* actor, UNK_TYPE4 param_2) { actor->unk_158 = 0; } -void BgCheck3_LoadMesh(GlobalContext* ctxt, DynaPolyActor* actor, BgMeshHeader* meshHeader) { - BgMeshHeader* header; +void BgCheck3_LoadMesh(GlobalContext* ctxt, DynaPolyActor* actor, CollisionHeader* meshHeader) { + CollisionHeader* header; header = NULL; BgCheck_RelocateMeshHeader(meshHeader, &header); diff --git a/src/code/z_bgcheck.c b/src/code/z_bgcheck.c index 2cd6522f3..b1ff44387 100644 --- a/src/code/z_bgcheck.c +++ b/src/code/z_bgcheck.c @@ -1,8 +1,8 @@ #include <ultra64.h> #include <global.h> -void BgCheck_PolygonLinkedListNodeInit(BgPolygonLinkedListNode* node, s16* polyIndex, u16 next) { - node->polyIndex = *polyIndex; +void BgCheck_PolygonLinkedListNodeInit(SSNode* node, s16* polyIndex, u16 next) { + node->polyId = *polyIndex; node->next = next; } @@ -10,58 +10,58 @@ void BgCheck_PolygonLinkedListResetHead(u16* head) { *head = 0xFFFF; } -void BgCheck_ScenePolygonListsNodeInsert(BgScenePolygonLists* list, u16* head, s16* polyIndex) { +void BgCheck_ScenePolygonListsNodeInsert(SSNodeList* list, u16* head, s16* polyIndex) { u16 index; index = BgCheck_ScenePolygonListsReserveNode(list); - BgCheck_PolygonLinkedListNodeInit(&list->nodes[index], polyIndex, *head); + BgCheck_PolygonLinkedListNodeInit(&list->tbl[index], polyIndex, *head); *head = index; } -void BgCheck_PolygonLinkedListNodeInsert(BgPolygonLinkedList* list, u16* head, s16* polyIndex) { +void BgCheck_PolygonLinkedListNodeInsert(DynaSSNodeList* list, u16* head, s16* polyIndex) { u16 index; index = BgCheck_AllocPolygonLinkedListNode(list); - BgCheck_PolygonLinkedListNodeInit(&list->nodes[index], polyIndex, *head); + BgCheck_PolygonLinkedListNodeInit(&list->tbl[index], polyIndex, *head); *head = index; } -void BgCheck_PolygonLinkedListInit(GlobalContext* ctxt, BgPolygonLinkedList* list) { - list->nodes = NULL; - list->nextFreeNode = 0; +void BgCheck_PolygonLinkedListInit(GlobalContext* ctxt, DynaSSNodeList* list) { + list->tbl = NULL; + list->count = 0; } -void BgCheck_PolygonLinkedListAlloc(GlobalContext* ctxt, BgPolygonLinkedList* list, u32 numNodes) { - list->nodes = (BgPolygonLinkedListNode*)THA_AllocEndAlign(&ctxt->state.heap, numNodes << 2, 0xfffffffe); - list->maxNodes = numNodes; - list->nextFreeNode = 0; +void BgCheck_PolygonLinkedListAlloc(GlobalContext* ctxt, DynaSSNodeList* list, u32 numNodes) { + list->tbl = (SSNode*)THA_AllocEndAlign(&ctxt->state.heap, numNodes << 2, 0xfffffffe); + list->max = numNodes; + list->count = 0; } -void BgCheck_PolygonLinkedListReset(BgPolygonLinkedList* list) { - list->nextFreeNode = 0; +void BgCheck_PolygonLinkedListReset(DynaSSNodeList* list) { + list->count = 0; } -u16 BgCheck_AllocPolygonLinkedListNode(BgPolygonLinkedList* list) { +u16 BgCheck_AllocPolygonLinkedListNode(DynaSSNodeList* list) { u16 index; - index = list->nextFreeNode++; - if (list->maxNodes <= index) { + index = list->count++; + if (list->max <= index) { return 0xffff; } return index; } -void BgCheck_CreateVec3fFromVertex(BgVertex* vertex, Vec3f* vector) { - vector->x = vertex->pos.x; - vector->y = vertex->pos.y; - vector->z = vertex->pos.z; +void BgCheck_CreateVec3fFromVertex(Vec3s* vertex, Vec3f* vector) { + vector->x = vertex->x; + vector->y = vertex->y; + vector->z = vertex->z; } -void BgCheck_CreateVertexFromVec3f(BgVertex* vertex, Vec3f* vector) { - vertex->pos.x = vector->x; - vertex->pos.y = vector->y; - vertex->pos.z = vector->z; +void BgCheck_CreateVertexFromVec3f(Vec3s* vertex, Vec3f* vector) { + vertex->x = vector->x; + vertex->y = vector->y; + vertex->z = vector->z; } #pragma GLOBAL_ASM("./asm/non_matchings/code/z_bgcheck/func_800BFD84.asm") diff --git a/src/code/z_scene.c b/src/code/z_scene.c index bd5b40d32..fa8137f3d 100644 --- a/src/code/z_scene.c +++ b/src/code/z_scene.c @@ -192,21 +192,21 @@ void Scene_HeaderCommand02(GlobalContext* ctxt, SceneCmd* entry) { // Scene Command 0x03: Collision Header void Scene_HeaderCommand03(GlobalContext* ctxt, SceneCmd* entry) { - BgMeshHeader* temp_ret; - BgMeshHeader* temp_s0; + CollisionHeader* temp_ret; + CollisionHeader* temp_s0; - temp_ret = (BgMeshHeader*)Lib_SegmentedToVirtual(entry->colHeader.segment); + temp_ret = (CollisionHeader*)Lib_SegmentedToVirtual(entry->colHeader.segment); temp_s0 = temp_ret; - temp_s0->vertices = (BgVertex*)Lib_SegmentedToVirtual(temp_ret->vertices); - temp_s0->polygons = (CollisionPoly*)Lib_SegmentedToVirtual(temp_s0->polygons); - if (temp_s0->attributes != 0) { - temp_s0->attributes = (BgPolygonAttributes*)Lib_SegmentedToVirtual(temp_s0->attributes); + temp_s0->vtxList = (Vec3s*)Lib_SegmentedToVirtual(temp_ret->vtxList); + temp_s0->polyList = (CollisionPoly*)Lib_SegmentedToVirtual(temp_s0->polyList); + if (temp_s0->surfaceTypeList != 0) { + temp_s0->surfaceTypeList = (SurfaceType*)Lib_SegmentedToVirtual(temp_s0->surfaceTypeList); } - if (temp_s0->cameraData != 0) { - temp_s0->cameraData = (void*)Lib_SegmentedToVirtual(temp_s0->cameraData); + if (temp_s0->cameraDataList != 0) { + temp_s0->cameraDataList = (void*)Lib_SegmentedToVirtual(temp_s0->cameraDataList); } - if (temp_s0->waterboxes != 0) { - temp_s0->waterboxes = (BgWaterBox*)Lib_SegmentedToVirtual(temp_s0->waterboxes); + if (temp_s0->waterBoxes != 0) { + temp_s0->waterBoxes = (WaterBox*)Lib_SegmentedToVirtual(temp_s0->waterBoxes); } BgCheck_Init(&ctxt->colCtx, ctxt, temp_s0); @@ -215,7 +215,7 @@ void Scene_HeaderCommand03(GlobalContext* ctxt, SceneCmd* entry) { // Scene Command 0x04: Room List void Scene_HeaderCommand04(GlobalContext* ctxt, SceneCmd* entry) { ctxt->numRooms = entry->roomList.num; - ctxt->roomList = (RoomFileLocation*)Lib_SegmentedToVirtual(entry->roomList.segment); + ctxt->roomList = (RomFile*)Lib_SegmentedToVirtual(entry->roomList.segment); } // Scene Command 0x06: Entrance List diff --git a/src/code/z_vr_box.c b/src/code/z_vr_box.c index 46fb02935..363d5ea17 100644 --- a/src/code/z_vr_box.c +++ b/src/code/z_vr_box.c @@ -97,16 +97,16 @@ void func_80143324(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skyTy if (globalCtx->kankyoContext.unk10 == 0) { // Send a DMA request for the clear sky texture - size = (u32)_vr_fine_staticSegmentRomEnd - (u32)_vr_fine_staticSegmentRomStart; + size = (u32)_d2_fine_staticSegmentRomEnd - (u32)_d2_fine_staticSegmentRomStart; DmaMgr_SendRequestImpl(&skyboxCtx->unk188, skyboxCtx->skyboxStaticSegment[0], - (u32)_vr_fine_staticSegmentRomStart, size, 0, &skyboxCtx->loadQueue, NULL); + (u32)_d2_fine_staticSegmentRomStart, size, 0, &skyboxCtx->loadQueue, NULL); } else { // Send a DMA request for the cloudy sky texture - size = (u32)_vr_cloud_staticSegmentRomEnd - (u32)_vr_cloud_staticSegmentRomStart; + size = (u32)_d2_cloud_staticSegmentRomEnd - (u32)_d2_cloud_staticSegmentRomStart; DmaMgr_SendRequestImpl(&skyboxCtx->unk188, skyboxCtx->skyboxStaticSegment[0], - (u32)_vr_cloud_staticSegmentRomStart, size, 0, &skyboxCtx->loadQueue, NULL); + (u32)_d2_cloud_staticSegmentRomStart, size, 0, &skyboxCtx->loadQueue, NULL); } osRecvMesg(&skyboxCtx->loadQueue, NULL, 1); @@ -114,26 +114,26 @@ void func_80143324(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skyTy if (globalCtx->kankyoContext.unk11 == 0) { // Send a DMA request for the clear sky texture - size = (u32)_vr_fine_staticSegmentRomEnd - (u32)_vr_fine_staticSegmentRomStart; + size = (u32)_d2_fine_staticSegmentRomEnd - (u32)_d2_fine_staticSegmentRomStart; DmaMgr_SendRequestImpl(&skyboxCtx->unk1A8, skyboxCtx->skyboxStaticSegment[1], - (u32)_vr_fine_staticSegmentRomStart, size, 0, &skyboxCtx->loadQueue, NULL); + (u32)_d2_fine_staticSegmentRomStart, size, 0, &skyboxCtx->loadQueue, NULL); } else { // Send a DMA request for the cloudy sky texture - size = (u32)_vr_cloud_staticSegmentRomEnd - (u32)_vr_cloud_staticSegmentRomStart; + size = (u32)_d2_cloud_staticSegmentRomEnd - (u32)_d2_cloud_staticSegmentRomStart; DmaMgr_SendRequestImpl(&skyboxCtx->unk1A8, skyboxCtx->skyboxStaticSegment[1], - (u32)_vr_cloud_staticSegmentRomStart, size, 0, &skyboxCtx->loadQueue, NULL); + (u32)_d2_cloud_staticSegmentRomStart, size, 0, &skyboxCtx->loadQueue, NULL); } osRecvMesg(&skyboxCtx->loadQueue, NULL, 1); osCreateMesgQueue(&skyboxCtx->loadQueue, &skyboxCtx->loadMsg, 1); - size = (u32)_vr_pal_staticSegmentRomEnd - (u32)_vr_pal_staticSegmentRomStart; + size = (u32)_d2_fine_pal_staticSegmentRomEnd - (u32)_d2_fine_pal_staticSegmentRomStart; // Send a DMA request for the skybox palette DmaMgr_SendRequestImpl(&skyboxCtx->unk1C8, skyboxCtx->skyboxPaletteStaticSegment, - (u32)_vr_pal_staticSegmentRomStart, size, 0, &skyboxCtx->loadQueue, NULL); + (u32)_d2_fine_pal_staticSegmentRomStart, size, 0, &skyboxCtx->loadQueue, NULL); osRecvMesg(&skyboxCtx->loadQueue, NULL, 1); } diff --git a/src/libultra/io/contquery.c b/src/libultra/io/contquery.c index bf393a3b8..7cf9461ac 100644 --- a/src/libultra/io/contquery.c +++ b/src/libultra/io/contquery.c @@ -1,7 +1,5 @@ -#include <osint.h> - -#include "io/controller.h" -#include "siint.h" +#include <ultra64.h> +#include <global.h> s32 osContStartQuery(OSMesgQueue* mq) { diff --git a/src/libultra/io/sptask.c b/src/libultra/io/sptask.c index 394ce4bf2..f28c44071 100644 --- a/src/libultra/io/sptask.c +++ b/src/libultra/io/sptask.c @@ -1,6 +1,5 @@ -#include <bstring.h> -#include <sptask.h> -#include <osint.h> +#include <ultra64.h> +#include <global.h> OSTask* _VirtualToPhysicalTask(OSTask* intp) { @@ -27,31 +26,31 @@ OSTask* _VirtualToPhysicalTask(OSTask* intp) if (tp->t.yield_data_ptr) { tp->t.yield_data_ptr = (u64*)osVirtualToPhysical(tp->t.yield_data_ptr); } - + return &tmp_task; } void osSpTaskLoad(OSTask* intp) { OSTask* tp; - + tp = _VirtualToPhysicalTask(intp); - + if ((tp->t.flags & 0x1) != 0) { tp->t.ucode_data = tp->t.yield_data_ptr; tp->t.ucode_data_size = tp->t.yield_data_size; - + intp->t.flags = intp->t.flags & 0xFFFFFFFE; - + if ((tp->t.flags & 0x4) != 0) { tp->t.ucode = *(u64**)(((u32)intp->t.yield_data_ptr + 3068) | 0xA0000000); } } - + osWritebackDCache((void*)tp, sizeof(OSTask)); - + __osSpSetStatus(11008); - + while (__osSpSetPc(0x04001000) == -1); while (__osSpRawStartDma(1, 0x04000FC0, (void*)tp, sizeof(OSTask)) == -1); while (__osSpDeviceBusy()); @@ -61,6 +60,6 @@ void osSpTaskLoad(OSTask* intp) void osSpTaskStartGo(OSTask* tp) { while (__osSpDeviceBusy()); - + __osSpSetStatus(293); } diff --git a/src/libultra/io/vigetcurrcontext.c b/src/libultra/io/vigetcurrcontext.c index f5c7bb839..5c03a8c43 100644 --- a/src/libultra/io/vigetcurrcontext.c +++ b/src/libultra/io/vigetcurrcontext.c @@ -1,6 +1,5 @@ -#include <osint.h> -#include <viint.h> -#include <assert.h> +#include <ultra64.h> +#include <global.h> __OSViContext* __osViGetCurrentContext(void) { return __osViCurr; diff --git a/src/libultra/io/visetyscale.c b/src/libultra/io/visetyscale.c index eee837769..2cdcf58a3 100644 --- a/src/libultra/io/visetyscale.c +++ b/src/libultra/io/visetyscale.c @@ -1,7 +1,5 @@ -#include <stdarg.h> -#include <osint.h> -#include <viint.h> -#include <assert.h> +#include <ultra64.h> +#include <global.h> void osViSetYScale(f32 value) { register u32 saveMask; diff --git a/src/libultra/os/createthread.c b/src/libultra/os/createthread.c index f0a570cbc..d17425601 100644 --- a/src/libultra/os/createthread.c +++ b/src/libultra/os/createthread.c @@ -1,5 +1,5 @@ -#include <PR/ultratypes.h> -#include <osint.h> +#include <ultra64.h> +#include <global.h> void osCreateThread(OSThread* t, OSId id, void* entry, void* arg, void* sp, OSPri p) { register u32 saveMask; diff --git a/src/libultra/os/destroythread.c b/src/libultra/os/destroythread.c index f9ab40043..32de30206 100644 --- a/src/libultra/os/destroythread.c +++ b/src/libultra/os/destroythread.c @@ -1,19 +1,20 @@ -#include <osint.h> +#include <ultra64.h> +#include <global.h> void osDestroyThread(OSThread* t) { register u32 saveMask; register OSThread* pred; register OSThread* succ; - + saveMask = __osDisableInt(); - + if (t == NULL) { t = __osRunningThread; } else if (t->state != 1) { __osDequeueThread(t->queue, t); } - + if (__osActiveQueue == t) { __osActiveQueue = __osActiveQueue->tlnext; } else { @@ -27,10 +28,10 @@ void osDestroyThread(OSThread* t) pred = succ; } } - + if (t == __osRunningThread) { __osDispatchThread(); } - + __osRestoreInt(saveMask); } diff --git a/src/libultra/os/getcurrfaultthread.c b/src/libultra/os/getcurrfaultthread.c index a1d458391..eff357345 100644 --- a/src/libultra/os/getcurrfaultthread.c +++ b/src/libultra/os/getcurrfaultthread.c @@ -1,4 +1,5 @@ -#include <osint.h> +#include <ultra64.h> +#include <global.h> OSThread* __osGetCurrFaultedThread(void) { return __osFaultedThread; diff --git a/src/libultra/os/getthreadid.c b/src/libultra/os/getthreadid.c index d1bd60f9e..f4dbb244e 100644 --- a/src/libultra/os/getthreadid.c +++ b/src/libultra/os/getthreadid.c @@ -1,4 +1,5 @@ -#include <osint.h> +#include <ultra64.h> +#include <global.h> OSId osGetThreadId(OSThread* t) { if (t == NULL) { diff --git a/src/libultra/os/getthreadpri.c b/src/libultra/os/getthreadpri.c index db572ff74..3b56a6960 100644 --- a/src/libultra/os/getthreadpri.c +++ b/src/libultra/os/getthreadpri.c @@ -1,4 +1,5 @@ -#include <osint.h> +#include <ultra64.h> +#include <global.h> OSPri osGetThreadPri(OSThread* t) { if (t == NULL) { diff --git a/src/libultra/os/initialize.c b/src/libultra/os/initialize.c index dd888fd73..3747a07d5 100644 --- a/src/libultra/os/initialize.c +++ b/src/libultra/os/initialize.c @@ -1,5 +1,5 @@ -#include <ramrom.h> -#include <osint.h> +#include <ultra64.h> +#include <global.h> u64 osClockRate = 0x0000000003B9ACA0; s32 osViClock = 0x02E6D354; diff --git a/src/libultra/os/jammesg.c b/src/libultra/os/jammesg.c index 552b15bdc..e710df77a 100644 --- a/src/libultra/os/jammesg.c +++ b/src/libultra/os/jammesg.c @@ -1,4 +1,5 @@ -#include <osint.h> +#include <ultra64.h> +#include <global.h> s32 osJamMesg(OSMesgQueue* mq, OSMesg msg, s32 flag) { register u32 saveMask; diff --git a/src/libultra/os/recvmesg.c b/src/libultra/os/recvmesg.c index 887ab5cfd..3e5784cdb 100644 --- a/src/libultra/os/recvmesg.c +++ b/src/libultra/os/recvmesg.c @@ -1,8 +1,9 @@ -#include <osint.h> +#include <ultra64.h> +#include <global.h> s32 osRecvMesg(OSMesgQueue* mq, OSMesg* msg, s32 flags) { register u32 saveMask; - + saveMask = __osDisableInt(); while (mq->validCount == 0) @@ -19,10 +20,10 @@ s32 osRecvMesg(OSMesgQueue* mq, OSMesg* msg, s32 flags) { if (msg != NULL) { *msg = mq->msg[mq->first]; } - + mq->first = (mq->first + 1) % mq->msgCount; mq->validCount--; - + if (mq->fullqueue->next != NULL) { osStartThread(__osPopThread(&mq->fullqueue)); } diff --git a/src/libultra/os/sendmesg.c b/src/libultra/os/sendmesg.c index 09208c422..1f87f9ffa 100644 --- a/src/libultra/os/sendmesg.c +++ b/src/libultra/os/sendmesg.c @@ -1,11 +1,12 @@ -#include <osint.h> +#include <ultra64.h> +#include <global.h> s32 osSendMesg(OSMesgQueue* mq, OSMesg msg, s32 flags) { register u32 saveMask; register s32 last; - + saveMask = __osDisableInt(); - + while (mq->validCount >= mq->msgCount) { if (flags == 1) { __osRunningThread->state = 8; @@ -15,16 +16,16 @@ s32 osSendMesg(OSMesgQueue* mq, OSMesg msg, s32 flags) { return -1; } } - + last = (mq->first + mq->validCount) % mq->msgCount; - + mq->msg[last] = msg; mq->validCount++; - + if (mq->mtqueue->next != NULL) { osStartThread(__osPopThread(&mq->mtqueue)); } - + __osRestoreInt(saveMask); return 0; } diff --git a/src/libultra/os/seteventmesg.c b/src/libultra/os/seteventmesg.c index 2590f2a60..5367a1028 100644 --- a/src/libultra/os/seteventmesg.c +++ b/src/libultra/os/seteventmesg.c @@ -1,4 +1,5 @@ -#include <osint.h> +#include <ultra64.h> +#include <global.h> UNK_TYPE4 D_80097F10 = 0; diff --git a/src/libultra/os/setthreadpri.c b/src/libultra/os/setthreadpri.c index fe3cbca39..c475c4c64 100644 --- a/src/libultra/os/setthreadpri.c +++ b/src/libultra/os/setthreadpri.c @@ -1,14 +1,15 @@ -#include <osint.h> +#include <ultra64.h> +#include <global.h> void osSetThreadPri(OSThread* t, OSPri p) { register u32 saveMask; - + saveMask = __osDisableInt(); - + if (t == NULL) { t = __osRunningThread; } - + if (t->priority != p) { t->priority = p; @@ -22,6 +23,6 @@ void osSetThreadPri(OSThread* t, OSPri p) { __osEnqueueAndYield(&__osRunQueue); } } - + __osRestoreInt(saveMask); } diff --git a/src/libultra/os/startthread.c b/src/libultra/os/startthread.c index a4a3eaa20..d2df7c8d8 100644 --- a/src/libultra/os/startthread.c +++ b/src/libultra/os/startthread.c @@ -1,10 +1,11 @@ -#include <osint.h> +#include <ultra64.h> +#include <global.h> void osStartThread(OSThread* t) { register u32 saveMask; - + saveMask = __osDisableInt(); - + switch (t->state) { case 8: t->state = 2; @@ -21,7 +22,7 @@ void osStartThread(OSThread* t) { } break; } - + if (__osRunningThread == NULL) { __osDispatchThread(); } else { @@ -30,6 +31,6 @@ void osStartThread(OSThread* t) { __osEnqueueAndYield(&__osRunQueue); } } - + __osRestoreInt(saveMask); } diff --git a/src/libultra/os/stopthread.c b/src/libultra/os/stopthread.c index b5be041d2..47f2e79b0 100644 --- a/src/libultra/os/stopthread.c +++ b/src/libultra/os/stopthread.c @@ -1,9 +1,10 @@ -#include <osint.h> +#include <ultra64.h> +#include <global.h> void osStopThread(OSThread* t) { register u32 saveMask; register u16 state; - + saveMask = __osDisableInt(); if (t == NULL) { @@ -11,7 +12,7 @@ void osStopThread(OSThread* t) { } else { state = t->state; } - + switch (state) { case 4: diff --git a/src/libultra/os/stoptimer.c b/src/libultra/os/stoptimer.c index 0b7abbe97..ee00585c6 100644 --- a/src/libultra/os/stoptimer.c +++ b/src/libultra/os/stoptimer.c @@ -1,7 +1,5 @@ -#include <PR/ultratypes.h> -#include <rmon.h> -#include <osint.h> -#include <viint.h> +#include <ultra64.h> +#include <global.h> s32 osStopTimer(OSTimer* t) { diff --git a/src/libultra/os/thread.c b/src/libultra/os/thread.c index 60818dd69..0d191bf7f 100644 --- a/src/libultra/os/thread.c +++ b/src/libultra/os/thread.c @@ -1,5 +1,5 @@ -#include <PR/ultratypes.h> -#include <osint.h> +#include <ultra64.h> +#include <global.h> OSThread* __osThreadTail = NULL; UNK_TYPE D_80097E14 = -1; diff --git a/src/overlays/actors/ovl_Bg_Fu_Kaiten/z_bg_fu_kaiten.c b/src/overlays/actors/ovl_Bg_Fu_Kaiten/z_bg_fu_kaiten.c index f7b8b1aa4..a5fc85bae 100644 --- a/src/overlays/actors/ovl_Bg_Fu_Kaiten/z_bg_fu_kaiten.c +++ b/src/overlays/actors/ovl_Bg_Fu_Kaiten/z_bg_fu_kaiten.c @@ -24,7 +24,7 @@ const ActorInit Bg_Fu_Kaiten_InitVars = { void BgFuKaiten_Init(Actor* thisx, GlobalContext* globalCtx) { UNK_TYPE pad0; UNK_TYPE pad1; - BgMeshHeader* header = 0; + CollisionHeader* header = 0; Actor_SetScale(thisx, 1.0); BcCheck3_BgActorInit(&THIS->bg, 3); diff --git a/src/overlays/actors/ovl_Bg_Haka_Curtain/z_bg_haka_curtain.c b/src/overlays/actors/ovl_Bg_Haka_Curtain/z_bg_haka_curtain.c index 209d54023..75ae994fa 100644 --- a/src/overlays/actors/ovl_Bg_Haka_Curtain/z_bg_haka_curtain.c +++ b/src/overlays/actors/ovl_Bg_Haka_Curtain/z_bg_haka_curtain.c @@ -38,7 +38,7 @@ static InitChainEntry D_80B6DFA0[] = { ICHAIN_VEC3F_DIV1000(scale, 100, ICHAIN_STOP), }; -extern BgMeshHeader D_06001588; +extern CollisionHeader D_06001588; extern UNK_TYPE D_06001410; void BgHakaCurtain_Init(Actor* thisx, GlobalContext* globalCtx) { diff --git a/src/overlays/actors/ovl_Bg_Ikana_Shutter/z_bg_ikana_shutter.c b/src/overlays/actors/ovl_Bg_Ikana_Shutter/z_bg_ikana_shutter.c index ace471874..3dcd6ec7f 100644 --- a/src/overlays/actors/ovl_Bg_Ikana_Shutter/z_bg_ikana_shutter.c +++ b/src/overlays/actors/ovl_Bg_Ikana_Shutter/z_bg_ikana_shutter.c @@ -47,7 +47,7 @@ static InitChainEntry D_80BD5D10[] = { ICHAIN_VEC3F_DIV1000(scale, 100, ICHAIN_STOP), }; -extern BgMeshHeader D_06000F28; +extern CollisionHeader D_06000F28; extern UNK_PTR D_06000CE8; s32 BgIkanaShutter_AllSwitchesPressed(BgIkanaShutter* this, GlobalContext* globalCtx) { diff --git a/src/overlays/actors/ovl_Bg_Lotus/z_bg_lotus.c b/src/overlays/actors/ovl_Bg_Lotus/z_bg_lotus.c index 87ace87bf..3aa9964ba 100644 --- a/src/overlays/actors/ovl_Bg_Lotus/z_bg_lotus.c +++ b/src/overlays/actors/ovl_Bg_Lotus/z_bg_lotus.c @@ -35,7 +35,7 @@ static InitChainEntry sInitChain[] = { ICHAIN_VEC3F_DIV1000(scale, 100, ICHAIN_STOP), }; -extern BgMeshHeader D_06000A20; // Lilypad collision +extern CollisionHeader D_06000A20; // Lilypad collision extern Gfx D_06000040[]; // Lilypad model void BgLotus_Init(Actor* thisx, GlobalContext* globalCtx) { diff --git a/src/overlays/actors/ovl_Bg_Mbar_Chair/z_bg_mbar_chair.c b/src/overlays/actors/ovl_Bg_Mbar_Chair/z_bg_mbar_chair.c index 9eb0f5ddb..6850833b7 100644 --- a/src/overlays/actors/ovl_Bg_Mbar_Chair/z_bg_mbar_chair.c +++ b/src/overlays/actors/ovl_Bg_Mbar_Chair/z_bg_mbar_chair.c @@ -28,7 +28,7 @@ static InitChainEntry bgMbarChairInitVars[] = { ICHAIN_VEC3F_DIV1000(scale, 100, ICHAIN_STOP), }; -extern BgMeshHeader D_060019B4; +extern CollisionHeader D_060019B4; extern UNK_TYPE D_06000288; void BgMbarChair_Init(Actor* thisx, GlobalContext* globalCtx) { |
