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authorAnghelo Carvajal <angheloalf95@gmail.com>2021-12-18 13:37:37 -0300
committerGitHub <noreply@github.com>2021-12-18 16:37:37 +0000
commitd4dc34ee716b372d81ff8c4d166e70ecdd11e7ef (patch)
tree859709365b7d77fecf33140adad2061de7e9fd50 /src
parentd5b71bd0f531986d2a6a63f0a90d8e1233e01a7f (diff)
Update progress script with new assets categories and update csv output format (#510)
* Reorganize csvs and progress.py * Put stuff in the correct folders * Reduce lots of repeated code * Change csv output format * Filter out automaticaly named variables in "Matching" progress calculation for assets * Address Elliptic's review * Don't count handwritten files in progress and add a way to fix files detected in the wrong section * Add missing "total" * More fixing * Add two missing columns * Update paths in Jenkinsfile * Update progress shield in readme * Update progress link
Diffstat (limited to 'src')
-rw-r--r--src/overlays/gamestates/ovl_daytelop/z_daytelop.c4
-rw-r--r--src/overlays/gamestates/ovl_title/z_title.c2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/overlays/gamestates/ovl_daytelop/z_daytelop.c b/src/overlays/gamestates/ovl_daytelop/z_daytelop.c
index 9069a6aca..1637e1978 100644
--- a/src/overlays/gamestates/ovl_daytelop/z_daytelop.c
+++ b/src/overlays/gamestates/ovl_daytelop/z_daytelop.c
@@ -5,8 +5,8 @@
*/
#include "z_daytelop.h"
-#include "static/daytelop_static/daytelop_static.h"
-#include "static/icon_item_gameover_static/icon_item_gameover_static.h"
+#include "misc/daytelop_static/daytelop_static.h"
+#include "interface/icon_item_gameover_static/icon_item_gameover_static.h"
// unused
UNK_TYPE D_808158E0[] = {
diff --git a/src/overlays/gamestates/ovl_title/z_title.c b/src/overlays/gamestates/ovl_title/z_title.c
index 62a85c863..a98b8e24a 100644
--- a/src/overlays/gamestates/ovl_title/z_title.c
+++ b/src/overlays/gamestates/ovl_title/z_title.c
@@ -6,7 +6,7 @@
#include "z_title.h"
#include "overlays/gamestates/ovl_opening/z_opening.h"
-#include "static/nintendo_rogo_static/nintendo_rogo_static.h"
+#include "misc/nintendo_rogo_static/nintendo_rogo_static.h"
void Title_UpdateCounters(TitleContext* this) {
if ((this->coverAlpha == 0) && (this->visibleDuration != 0)) {