diff options
| author | Anghelo Carvajal <angheloalf95@gmail.com> | 2023-04-18 23:01:05 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-04-18 23:01:05 -0400 |
| commit | 543c38ae06d68ce2aa603144dbbe76262d00ddb6 (patch) | |
| tree | 4abbf85ab801a2ce740535c49132e390ac357f96 /tools/sizes/code_functions.csv | |
| parent | f9c638117c0b5f9559ee8952fe459cac178bc73c (diff) | |
`z_player_lib`: Dawn of the final PR (#1142)
* Player_GetMask and Player_RemoveMask
* some comments
* Player_ActionToBottle and Player_GetBottleHeld
* Player_DrawGetItemImpl and Player_DrawGetItem
* func_80123420 OK
* Decompile a few more functions
* Decompile a few more functions
* func_80122760
* func_80122868, func_801229A0 and func_801229EC
* func_80122F28
* func_8012301C
* func_801242B4
* func_801242DC
* func_80124420 nonmatching
* func_80126440
* func_801240C8 and func_801240DC
* func_8012405C and func_80124088
* func_80124020
* Player_IsBurningStickInRange
* func_8012754C
* func_80125318 and func_80125CE0
* func_801229FC
* func_80127B64
* func_80127488
* func_80122D44
* func_80122BA4
* func_80122C20 attempt
* func_80122EEC
* func_80122F9C
* func_80122FCC and func_8012300C
* func_80123448
* func_801234D4
* func_801235DC
* func_80123960
* func_80123BD4
* func_80123AA4
* func_801239AC
* func_801241B4
* func_80123C58 and func_80123C90
* func_80123D50 and func_80123DA4
* func_80123DC0, func_80123E90 and func_80123F14
* func_80124110 and func_80124148
* func_80124168 and func_80124190
* func_80124278
* func_80124F18 non_equivalent
* func_80125340 and func_8012536C
* func_801263FC
* func_801265C8
* func_8012669C
* func_80128B74
* func_80123140
* func_801246F4
* func_801253A4 NON_MATCHING
* func_801262C8
* func_80126AB4
* func_80126B8C
* func_80127438
* func_801278F8 NON_MATCHING
* Fix data split
* cleanup externs
* func_80128BD0 compiles...
* Rename Player_SetEquipmentData
* fix merge issues
* Fix types
* Improvement? Worse? I don't know at this point
* func_80128640 attempt
* func_80127BE8
* func_80127A60
* func_80127594 attempt
* func_801271B0
* func_8012364C NON_MATCHING
* func_80124618
* func_80124CC4 non matching
* func_801251C4
* func_80125580 non equivalent
* func_80128388
* cleanup
* remove some hardcoded pointers
* object symbol cleanup
* func_80124870 NON_EQUIVALENT
* name overridlimbdraw arguments
* func_80125D4C NON_EQUIVALENT
* func_80126BD0 NON_MATCHING
* Match func_80126BD0 thanks to anon58
* func_80127DA4 NON_EQUIVALENT
* fix merge issues
* some stealing from OoT
* small rename pass and cleanup
* Improve some
* CLAMP and fix warnings
* func_80125580 matched by mzx
* cleanup func_80128BD0 a bit
* import data
* func_80124CC4
* Rename objectFileTable to gObjectTable
* Improve func_80124FF0 thanks to maide
* fix renames
* Match func_80124FF0 thanks to Maide
* cleanup
* More cleaning up
* import bss
* Add PLAYER_STATE macros
* a bit more of cleanup
* run formatter
* func_80128BD0 a bit more deecent
* Add player limb enum
* Use limb enum
* cleanup and format
* Use symbols for player dlists groups
* A bunch more of pointers
* more object pointers
* Change the remaining object pointers
* Add a few missing dlist in link_child
* Small rename
* whoops
* Work on NON_MATCHINGs
* Cleanup
* Steal OoT renames from "sword" to "meleeWeapon"
* Fix some symbols
* Match func_80127594 and format
* Match func_80127DA4
* Matched func_801284A0
* Annotate D_801F59AC
* Matched func_80128640
* Some cleanup
* format
* stuffs
* some cleanups
* import stuff from pr
* swords and shields
* fixes
* bss
* cleanup Player_OverrideLimbDrawGameplayCommon
* progress on func_80125D4C
* PlayerMeleeWeapon enum
* Player_BButtonSwordFromAP
* GET_B_SWORD_FROM_AP
* GET_MELEE_WEAPON_FROM_AP
* PlayerBottle
* PlayerExplosive and PlayerSword
* misc fixes
* Various changes fromplayer_actor
* z64player.h stuff from player_actor
* Fixes
* skelanime stuff
* placeholders on z64item.h, save macros and ther cleanups
* <= PLAYER_AP_MINUS1
* Player_UpdateBunnyEarsKinematics
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* cleanup
* bodyPartsPos
* comment
* sizeof(u16)
* typo
* merge fixes
* fix
* fixes
* format
* fix merge
* fix merge
* func_80125D4C
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* func_80128BD0 improvement
* minor renames
* format
* whoops
* small cleanup
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* format
* _B_
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* format
* remove gap
* whoops
* clanups
* remove stuff from permuter_settings
* steal some OoT docs
* some other docs vscode didn't add to the last commit
* format
* data as infunction-static data
* OoT docs stealing
* Improvements on Player_PostLimbDrawGameplay
* More improvement
* Match Player_PostLimbDrawGameplay
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* cleanups
* Convert unk_AF0 into an union and some other cleanups
* bss
* headLimbRot and upperLimbRot
* fix naming
* cleanups
* bss
* bss
* Update src/code/z_player_lib.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* pr review
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* bss
* gesture
* namefixer
* gestureInfo
* IA_MIN and BOTTLE_EMPTY
* review
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* review
* D_801F59B0_LEN
* Remove LevelOfDetail enum
* bss
* review
* review
* gLinkDekuClosedFlowerDL gLinkDekuOpenFlowerDL
* _B_
* Player_DrawStrayFairyParticles
* fix build
---------
Co-authored-by: kyleburnette <kyle@kyleburnette.com>
Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Diffstat (limited to 'tools/sizes/code_functions.csv')
| -rw-r--r-- | tools/sizes/code_functions.csv | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/tools/sizes/code_functions.csv b/tools/sizes/code_functions.csv index d70411560..92cd63a29 100644 --- a/tools/sizes/code_functions.csv +++ b/tools/sizes/code_functions.csv @@ -1735,23 +1735,23 @@ asm/non_matchings/code/z_player_lib/Player_HasMirrorShieldEquipped.s,Player_HasM asm/non_matchings/code/z_player_lib/Player_IsHoldingMirrorShield.s,Player_IsHoldingMirrorShield,0x80124088,0x10 asm/non_matchings/code/z_player_lib/Player_IsHoldingHookshot.s,Player_IsHoldingHookshot,0x801240C8,0x5 asm/non_matchings/code/z_player_lib/func_801240DC.s,func_801240DC,0x801240DC,0xD -asm/non_matchings/code/z_player_lib/func_80124110.s,func_80124110,0x80124110,0xE -asm/non_matchings/code/z_player_lib/func_80124148.s,func_80124148,0x80124148,0x8 -asm/non_matchings/code/z_player_lib/Player_ActionToMeleeWeapon.s,Player_ActionToMeleeWeapon,0x80124168,0xA +asm/non_matchings/code/z_player_lib/Player_BButtonSwordFromIA.s,Player_BButtonSwordFromIA,0x80124110,0xE +asm/non_matchings/code/z_player_lib/Player_GetHeldBButtonSword.s,Player_GetHeldBButtonSword,0x80124148,0x8 +asm/non_matchings/code/z_player_lib/Player_MeleeWeaponFromIA.s,Player_MeleeWeaponFromIA,0x80124168,0xA asm/non_matchings/code/z_player_lib/Player_GetMeleeWeaponHeld.s,Player_GetMeleeWeaponHeld,0x80124190,0x9 asm/non_matchings/code/z_player_lib/Player_IsHoldingTwoHandedWeapon.s,Player_IsHoldingTwoHandedWeapon,0x801241B4,0xB -asm/non_matchings/code/z_player_lib/Player_ActionToBottle.s,Player_ActionToBottle,0x801241E0,0xB +asm/non_matchings/code/z_player_lib/Player_BottleFromIA.s,Player_BottleFromIA,0x801241E0,0xB asm/non_matchings/code/z_player_lib/Player_GetBottleHeld.s,Player_GetBottleHeld,0x8012420C,0x8 -asm/non_matchings/code/z_player_lib/Player_ActionToExplosive.s,Player_ActionToExplosive,0x8012422C,0xB +asm/non_matchings/code/z_player_lib/Player_ExplosiveFromIA.s,Player_ExplosiveFromIA,0x8012422C,0xB asm/non_matchings/code/z_player_lib/Player_GetExplosiveHeld.s,Player_GetExplosiveHeld,0x80124258,0x8 -asm/non_matchings/code/z_player_lib/Player_ActionToSword.s,Player_ActionToSword,0x80124278,0xF +asm/non_matchings/code/z_player_lib/Player_SwordFromIA.s,Player_SwordFromIA,0x80124278,0xF asm/non_matchings/code/z_player_lib/func_801242B4.s,func_801242B4,0x801242B4,0xA asm/non_matchings/code/z_player_lib/Player_GetEnvironmentalHazard.s,Player_GetEnvironmentalHazard,0x801242DC,0x51 -asm/non_matchings/code/z_player_lib/func_80124420.s,func_80124420,0x80124420,0x7E +asm/non_matchings/code/z_player_lib/Player_UpdateBunnyEars.s,Player_UpdateBunnyEars,0x80124420,0x7E asm/non_matchings/code/z_player_lib/func_80124618.s,func_80124618,0x80124618,0x37 asm/non_matchings/code/z_player_lib/Player_DrawImpl.s,Player_DrawImpl,0x801246F4,0x5F -asm/non_matchings/code/z_player_lib/func_80124870.s,func_80124870,0x80124870,0x115 -asm/non_matchings/code/z_player_lib/func_80124CC4.s,func_80124CC4,0x80124CC4,0x95 +asm/non_matchings/code/z_player_lib/Player_AdjustSingleLeg.s,Player_AdjustSingleLeg,0x80124870,0x115 +asm/non_matchings/code/z_player_lib/Player_DrawHookshotReticle.s,Player_DrawHookshotReticle,0x80124CC4,0x95 asm/non_matchings/code/z_player_lib/func_80124F18.s,func_80124F18,0x80124F18,0x36 asm/non_matchings/code/z_player_lib/func_80124FF0.s,func_80124FF0,0x80124FF0,0x75 asm/non_matchings/code/z_player_lib/func_801251C4.s,func_801251C4,0x801251C4,0x55 @@ -1760,13 +1760,13 @@ asm/non_matchings/code/z_player_lib/func_80125340.s,func_80125340,0x80125340,0xB asm/non_matchings/code/z_player_lib/func_8012536C.s,func_8012536C,0x8012536C,0xE asm/non_matchings/code/z_player_lib/Player_DrawZoraShield.s,Player_DrawZoraShield,0x801253A4,0x57 asm/non_matchings/code/z_player_lib/func_80125500.s,func_80125500,0x80125500,0x20 -asm/non_matchings/code/z_player_lib/func_80125580.s,func_80125580,0x80125580,0x1D8 +asm/non_matchings/code/z_player_lib/Player_OverrideLimbDrawGameplayCommon.s,Player_OverrideLimbDrawGameplayCommon,0x80125580,0x1D8 asm/non_matchings/code/z_player_lib/func_80125CE0.s,func_80125CE0,0x80125CE0,0x1B -asm/non_matchings/code/z_player_lib/func_80125D4C.s,func_80125D4C,0x80125D4C,0x15F -asm/non_matchings/code/z_player_lib/func_801262C8.s,func_801262C8,0x801262C8,0x4D -asm/non_matchings/code/z_player_lib/func_801263FC.s,func_801263FC,0x801263FC,0x11 +asm/non_matchings/code/z_player_lib/Player_OverrideLimbDrawGameplayDefault.s,Player_OverrideLimbDrawGameplayDefault,0x80125D4C,0x15F +asm/non_matchings/code/z_player_lib/Player_OverrideLimbDrawGameplayFirstPerson.s,Player_OverrideLimbDrawGameplayFirstPerson,0x801262C8,0x4D +asm/non_matchings/code/z_player_lib/Player_OverrideLimbDrawGameplayCrawling.s,Player_OverrideLimbDrawGameplayCrawling,0x801263FC,0x11 asm/non_matchings/code/z_player_lib/func_80126440.s,func_80126440,0x80126440,0x62 -asm/non_matchings/code/z_player_lib/func_801265C8.s,func_801265C8,0x801265C8,0x35 +asm/non_matchings/code/z_player_lib/Player_UpdateShieldCollider.s,Player_UpdateShieldCollider,0x801265C8,0x35 asm/non_matchings/code/z_player_lib/func_8012669C.s,func_8012669C,0x8012669C,0x5B asm/non_matchings/code/z_player_lib/Player_DrawGetItemImpl.s,Player_DrawGetItemImpl,0x80126808,0x5D asm/non_matchings/code/z_player_lib/Player_DrawGetItem.s,Player_DrawGetItem,0x8012697C,0x4E @@ -1781,13 +1781,13 @@ asm/non_matchings/code/z_player_lib/Player_DrawCircusLeadersMask.s,Player_DrawCi asm/non_matchings/code/z_player_lib/Player_DrawBlastMask.s,Player_DrawBlastMask,0x801278F8,0x5A asm/non_matchings/code/z_player_lib/Player_DrawBunnyHood.s,Player_DrawBunnyHood,0x80127A60,0x41 asm/non_matchings/code/z_player_lib/func_80127B64.s,func_80127B64,0x80127B64,0x21 -asm/non_matchings/code/z_player_lib/func_80127BE8.s,func_80127BE8,0x80127BE8,0x6F +asm/non_matchings/code/z_player_lib/Player_DrawStrayFairyParticles.s,Player_DrawStrayFairyParticles,0x80127BE8,0x6F asm/non_matchings/code/z_player_lib/func_80127DA4.s,func_80127DA4,0x80127DA4,0x179 asm/non_matchings/code/z_player_lib/func_80128388.s,func_80128388,0x80128388,0x46 asm/non_matchings/code/z_player_lib/Player_DrawGreatFairysMask.s,Player_DrawGreatFairysMask,0x801284A0,0x68 asm/non_matchings/code/z_player_lib/func_80128640.s,func_80128640,0x80128640,0x14D -asm/non_matchings/code/z_player_lib/func_80128B74.s,func_80128B74,0x80128B74,0x17 -asm/non_matchings/code/z_player_lib/func_80128BD0.s,func_80128BD0,0x80128BD0,0x4C8 +asm/non_matchings/code/z_player_lib/Player_SetFeetPos.s,Player_SetFeetPos,0x80128B74,0x17 +asm/non_matchings/code/z_player_lib/Player_PostLimbDrawGameplay.s,Player_PostLimbDrawGameplay,0x80128BD0,0x4C8 asm/non_matchings/code/z_prenmi/PreNMI_Stop.s,PreNMI_Stop,0x80129EF0,0x5 asm/non_matchings/code/z_prenmi/PreNMI_Update.s,PreNMI_Update,0x80129F04,0x12 asm/non_matchings/code/z_prenmi/PreNMI_Draw.s,PreNMI_Draw,0x80129F4C,0x2B |
