diff options
| author | Anghelo Carvajal <angheloalf95@gmail.com> | 2022-10-15 19:12:01 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-10-15 19:12:01 -0300 |
| commit | bd373940ac7bb230b4a135a5c5675ca8f42cd700 (patch) | |
| tree | efa23eb003ff945fd8ab1d78b8c357dceda3c39c /tools/sizes/code_functions.csv | |
| parent | 638f5062cbf6e9289f624cbdeee918d35642fb3a (diff) | |
`z_player_lib`: Part 2 (#938)
* preparations
* import data
* PLAYER_STATE1
* PLAYER_STATE2
* PLAYER_STATE3
* import bss
* format stuff
* bss cleanup
* more cleaning and some naming
* face
* cleaning up link human object a bit
* Remove PHYSICAL_TO_VIRTUAL2
* Update src/code/z_player_lib.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* format
* /* CAT */
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
* naming some stuff on objects
* format
* invert flags endian
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* format
* drawmask
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
* naming
* another round of human object naming
* enum renames
* sActionModelGroups and use enum as types
* PlayerAnimType
* PLAYER_MODELTYPE_
* determined ranges of PlayerModelType
* name PLAYER_MODELGROUP_DEFAULT
* format
* sheath
* dlist groups placeholder namse
* PLAYER_MODELGROUP_BOTTLE
* Some fierce deity naming
* Right hands
* zora skel dlists
* deku limb dlists
* left hands
* name most modelgroups
* more hand naming
* regs as dec
* fix in horse
* Use BUTTON_ITEM_EQUIP macro
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* reformat D_801AED58
* Sword sheaths
* swords and shields
* Update src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* playerForm on Player_DrawImpl
* fomat
* Update src/code/z_player_lib.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update assets/xml/objects/gameplay_keep.xml
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* VIRTUAL_TO_PHYSICAL(SEGMENTED_TO_VIRTUAL(gEffBubble1Tex))
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* singular limb enum names
* fix bss
* Update src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* name goron shielding limbs
* name limb
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* bss
* bss
* format
* namefixer
* bss
* bss
* bss
* bss
* format
* bss
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* fix bss
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Diffstat (limited to 'tools/sizes/code_functions.csv')
| -rw-r--r-- | tools/sizes/code_functions.csv | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/tools/sizes/code_functions.csv b/tools/sizes/code_functions.csv index a2d2354ff..1678b9186 100644 --- a/tools/sizes/code_functions.csv +++ b/tools/sizes/code_functions.csv @@ -1716,7 +1716,7 @@ asm/non_matchings/code/z_player_lib/func_801235DC.s,func_801235DC,0x801235DC,0x1 asm/non_matchings/code/z_player_lib/func_8012364C.s,func_8012364C,0x8012364C,0x71 asm/non_matchings/code/z_player_lib/func_80123810.s,func_80123810,0x80123810,0x54 asm/non_matchings/code/z_player_lib/Player_ActionToModelGroup.s,Player_ActionToModelGroup,0x80123960,0x13 -asm/non_matchings/code/z_player_lib/func_801239AC.s,func_801239AC,0x801239AC,0x3E +asm/non_matchings/code/z_player_lib/Player_SetModelsForHoldingShield.s,Player_SetModelsForHoldingShield,0x801239AC,0x3E asm/non_matchings/code/z_player_lib/Player_SetModels.s,Player_SetModels,0x80123AA4,0x4C asm/non_matchings/code/z_player_lib/Player_SetModelGroup.s,Player_SetModelGroup,0x80123BD4,0x21 asm/non_matchings/code/z_player_lib/func_80123C58.s,func_80123C58,0x80123C58,0xE @@ -1744,12 +1744,12 @@ asm/non_matchings/code/z_player_lib/Player_ActionToBottle.s,Player_ActionToBottl asm/non_matchings/code/z_player_lib/Player_GetBottleHeld.s,Player_GetBottleHeld,0x8012420C,0x8 asm/non_matchings/code/z_player_lib/Player_ActionToExplosive.s,Player_ActionToExplosive,0x8012422C,0xB asm/non_matchings/code/z_player_lib/Player_GetExplosiveHeld.s,Player_GetExplosiveHeld,0x80124258,0x8 -asm/non_matchings/code/z_player_lib/func_80124278.s,func_80124278,0x80124278,0xF +asm/non_matchings/code/z_player_lib/Player_ActionToSword.s,Player_ActionToSword,0x80124278,0xF asm/non_matchings/code/z_player_lib/func_801242B4.s,func_801242B4,0x801242B4,0xA asm/non_matchings/code/z_player_lib/Player_GetEnvTimerType.s,Player_GetEnvTimerType,0x801242DC,0x51 asm/non_matchings/code/z_player_lib/func_80124420.s,func_80124420,0x80124420,0x7E asm/non_matchings/code/z_player_lib/func_80124618.s,func_80124618,0x80124618,0x37 -asm/non_matchings/code/z_player_lib/func_801246F4.s,func_801246F4,0x801246F4,0x5F +asm/non_matchings/code/z_player_lib/Player_DrawImpl.s,Player_DrawImpl,0x801246F4,0x5F asm/non_matchings/code/z_player_lib/func_80124870.s,func_80124870,0x80124870,0x115 asm/non_matchings/code/z_player_lib/func_80124CC4.s,func_80124CC4,0x80124CC4,0x95 asm/non_matchings/code/z_player_lib/func_80124F18.s,func_80124F18,0x80124F18,0x36 @@ -1777,14 +1777,14 @@ asm/non_matchings/code/z_player_lib/func_801271B0.s,func_801271B0,0x801271B0,0xA asm/non_matchings/code/z_player_lib/func_80127438.s,func_80127438,0x80127438,0x14 asm/non_matchings/code/z_player_lib/func_80127488.s,func_80127488,0x80127488,0x31 asm/non_matchings/code/z_player_lib/Player_DrawCouplesMask.s,Player_DrawCouplesMask,0x8012754C,0x12 -asm/non_matchings/code/z_player_lib/func_80127594.s,func_80127594,0x80127594,0xD9 -asm/non_matchings/code/z_player_lib/func_801278F8.s,func_801278F8,0x801278F8,0x5A -asm/non_matchings/code/z_player_lib/func_80127A60.s,func_80127A60,0x80127A60,0x41 +asm/non_matchings/code/z_player_lib/Player_DrawCircusLeadersMask.s,Player_DrawCircusLeadersMask,0x80127594,0xD9 +asm/non_matchings/code/z_player_lib/Player_DrawBlastMask.s,Player_DrawBlastMask,0x801278F8,0x5A +asm/non_matchings/code/z_player_lib/Player_DrawBunnyHood.s,Player_DrawBunnyHood,0x80127A60,0x41 asm/non_matchings/code/z_player_lib/func_80127B64.s,func_80127B64,0x80127B64,0x21 asm/non_matchings/code/z_player_lib/func_80127BE8.s,func_80127BE8,0x80127BE8,0x6F asm/non_matchings/code/z_player_lib/func_80127DA4.s,func_80127DA4,0x80127DA4,0x179 asm/non_matchings/code/z_player_lib/func_80128388.s,func_80128388,0x80128388,0x46 -asm/non_matchings/code/z_player_lib/func_801284A0.s,func_801284A0,0x801284A0,0x68 +asm/non_matchings/code/z_player_lib/Player_DrawGreatFairysMask.s,Player_DrawGreatFairysMask,0x801284A0,0x68 asm/non_matchings/code/z_player_lib/func_80128640.s,func_80128640,0x80128640,0x14D asm/non_matchings/code/z_player_lib/func_80128B74.s,func_80128B74,0x80128B74,0x17 asm/non_matchings/code/z_player_lib/func_80128BD0.s,func_80128BD0,0x80128BD0,0x4C8 |
