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authorengineer124 <47598039+engineer124@users.noreply.github.com>2022-03-10 10:37:27 +1100
committerGitHub <noreply@github.com>2022-03-09 20:37:27 -0300
commitfe32df0e8210c6a0259da3eb32775d2c57add223 (patch)
tree0d33fa7ad9ef997156958adf21f2d9aaef03edab /tools/sizes/code_functions.csv
parente7940e3bedf28dfcf3e2fafbb74516f40d240d16 (diff)
Document `Actor_DrawDamageEffects` (#645)
* Being documenting `Actor_DrawDamageEffects` and apply to actors * More doc progress * Small cleanup * Document display lists * more cleanup * Fix Typo * PR Review * Shock -> Spark * Missed one * Missed another * Fix dust textures * Remove `_tex` from `light_orb_tex` (so that it matches convention) * electric stun -> electric spark * Fix mistake * Fix float * spark -> sparks where applicable * Missed even more shocks... * Name `drawDmgEffTimer` for consistency * Fix BSS
Diffstat (limited to 'tools/sizes/code_functions.csv')
-rw-r--r--tools/sizes/code_functions.csv2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/sizes/code_functions.csv b/tools/sizes/code_functions.csv
index 109d1df8a..98d408bee 100644
--- a/tools/sizes/code_functions.csv
+++ b/tools/sizes/code_functions.csv
@@ -407,7 +407,7 @@ asm/non_matchings/code/z_actor/func_800BE504.s,func_800BE504,0x800BE504,0x19
asm/non_matchings/code/z_actor/func_800BE568.s,func_800BE568,0x800BE568,0x19
asm/non_matchings/code/z_actor/func_800BE5CC.s,func_800BE5CC,0x800BE5CC,0x1C
asm/non_matchings/code/z_actor/func_800BE63C.s,func_800BE63C,0x800BE63C,0x11
-asm/non_matchings/code/z_actor/func_800BE680.s,func_800BE680,0x800BE680,0x453
+asm/non_matchings/code/z_actor/Actor_DrawDamageEffects.s,Actor_DrawDamageEffects,0x800BE680,0x453
asm/non_matchings/code/z_actor/Actor_SpawnIceEffects.s,Actor_SpawnIceEffects,0x800BF7CC,0x75
asm/non_matchings/code/z_actor_dlftbls/ActorOverlayTable_FaultPrint.s,ActorOverlayTable_FaultPrint,0x800BF9A0,0x36
asm/non_matchings/code/z_actor_dlftbls/ActorOverlayTable_FaultAddrConv.s,ActorOverlayTable_FaultAddrConv,0x800BFA78,0x1C