diff options
Diffstat (limited to 'assets/xml/code/debug_display.xml')
| -rw-r--r-- | assets/xml/code/debug_display.xml | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/assets/xml/code/debug_display.xml b/assets/xml/code/debug_display.xml new file mode 100644 index 000000000..c8ac659bc --- /dev/null +++ b/assets/xml/code/debug_display.xml @@ -0,0 +1,29 @@ +<Root> + <File Name="code" BaseAddress="0x800A5AC0" RangeStart="0x114A90" RangeEnd="0x115550" OutName="debug_display"> + <Array Name="sDebugDisplay1Vtx" Count="36" Offset="0x114A90"> + <Vtx/> + </Array> + <DList Name="sDebugDisplay1DL" Offset="0x114CD0"/> + + <Array Name="sDebugDisplay2Vtx" Count="8" Offset="0x114D30"> + <Vtx/> + </Array> + <DList Name="sDebugDisplay2DL" Offset="0x114DB0"/> + + <Array Name="sDebugDisplay3Vtx" Count="40" Offset="0x114E00"> + <Vtx/> + </Array> + <DList Name="sDebugDisplay3DL" Offset="0x115080"/> + + <Texture Name="sDebugDisplayCircleTex" OutName="debug_circle" Format="i8" Width="16" Height="16" Offset="0x1150F8"/> + <Texture Name="sDebugDisplayBallTex" OutName="debug_ball" Format="i8" Width="16" Height="16" Offset="0x1151F8"/> + <Texture Name="sDebugDisplayCursorTex" OutName="debug_cursor" Format="i8" Width="16" Height="16" Offset="0x1152F8"/> + <Texture Name="sDebugDisplayCrossTex" OutName="debug_cross" Format="i8" Width="16" Height="16" Offset="0x1153F8"/> + + <Array Name="sDebugDisplaySpriteVtx" Count="4" Offset="0x1154F8"> + <Vtx/> + </Array> + <DList Name="sDebugDisplaySpriteDL" Offset="0x115538"/> + + </File> +</Root> |
