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Diffstat (limited to 'assets/xml/code/debug_display.xml')
-rw-r--r--assets/xml/code/debug_display.xml29
1 files changed, 29 insertions, 0 deletions
diff --git a/assets/xml/code/debug_display.xml b/assets/xml/code/debug_display.xml
new file mode 100644
index 000000000..c8ac659bc
--- /dev/null
+++ b/assets/xml/code/debug_display.xml
@@ -0,0 +1,29 @@
+<Root>
+ <File Name="code" BaseAddress="0x800A5AC0" RangeStart="0x114A90" RangeEnd="0x115550" OutName="debug_display">
+ <Array Name="sDebugDisplay1Vtx" Count="36" Offset="0x114A90">
+ <Vtx/>
+ </Array>
+ <DList Name="sDebugDisplay1DL" Offset="0x114CD0"/>
+
+ <Array Name="sDebugDisplay2Vtx" Count="8" Offset="0x114D30">
+ <Vtx/>
+ </Array>
+ <DList Name="sDebugDisplay2DL" Offset="0x114DB0"/>
+
+ <Array Name="sDebugDisplay3Vtx" Count="40" Offset="0x114E00">
+ <Vtx/>
+ </Array>
+ <DList Name="sDebugDisplay3DL" Offset="0x115080"/>
+
+ <Texture Name="sDebugDisplayCircleTex" OutName="debug_circle" Format="i8" Width="16" Height="16" Offset="0x1150F8"/>
+ <Texture Name="sDebugDisplayBallTex" OutName="debug_ball" Format="i8" Width="16" Height="16" Offset="0x1151F8"/>
+ <Texture Name="sDebugDisplayCursorTex" OutName="debug_cursor" Format="i8" Width="16" Height="16" Offset="0x1152F8"/>
+ <Texture Name="sDebugDisplayCrossTex" OutName="debug_cross" Format="i8" Width="16" Height="16" Offset="0x1153F8"/>
+
+ <Array Name="sDebugDisplaySpriteVtx" Count="4" Offset="0x1154F8">
+ <Vtx/>
+ </Array>
+ <DList Name="sDebugDisplaySpriteDL" Offset="0x115538"/>
+
+ </File>
+</Root>