diff options
Diffstat (limited to 'assets/xml/objects/object_iknv_obj.xml')
| -rw-r--r-- | assets/xml/objects/object_iknv_obj.xml | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/assets/xml/objects/object_iknv_obj.xml b/assets/xml/objects/object_iknv_obj.xml index e0c45a7a0..d5685b53f 100644 --- a/assets/xml/objects/object_iknv_obj.xml +++ b/assets/xml/objects/object_iknv_obj.xml @@ -24,16 +24,16 @@ <Texture Name="object_iknv_obj_Tex_007360" OutName="tex_007360" Format="i8" Width="32" Height="64" Offset="0x7360" /> <Texture Name="object_iknv_obj_Tex_007B60" OutName="tex_007B60" Format="rgba16" Width="32" Height="32" Offset="0x7B60" /> <Texture Name="object_iknv_obj_Tex_008360" OutName="tex_008360" Format="i8" Width="32" Height="128" Offset="0x8360" /> - <DList Name="object_iknv_obj_DL_00DB60" Offset="0xDB60" /> <!-- Original name is "z2_dokuana_modelT" --> - <DList Name="object_iknv_obj_DL_00DDD8" Offset="0xDDD8" /> <!-- Original name is "z2_dokuana_model" --> - <TextureAnimation Name="object_iknv_obj_Matanimheader_00F1C0" Offset="0xF1C0" /> + <DList Name="gIkanaCaveFogDL" Offset="0xDB60" /> <!-- Original name is "z2_dokuana_modelT" --> + <DList Name="gIkanaCaveCursedDL" Offset="0xDDD8" /> <!-- Original name is "z2_dokuana_model" --> + <TextureAnimation Name="gIkanaCaveInteriorTexAnim" Offset="0xF1C0" /> <DList Name="object_iknv_obj_DL_010D90" Offset="0x10D90" /> <!-- Original name is "z2_doukutu_modelT" --> - <DList Name="object_iknv_obj_DL_010D98" Offset="0x10D98" /> <!-- Original name is "z2_doukutu_model" --> + <DList Name="gIkanaCavePurifiedDL" Offset="0x10D98" /> <!-- Original name is "z2_doukutu_model" --> <TextureAnimation Name="object_iknv_obj_Matanimheader_0113E0" Offset="0x113E0" /> <!-- Empty TexAnim --> - <DList Name="object_iknv_obj_DL_0115E0" Offset="0x115E0" /> <!-- Original name is "z2_doumizu_modelT" --> + <DList Name="gIkanaCaveSpringWaterDL" Offset="0x115E0" /> <!-- Original name is "z2_doumizu_modelT" --> <DList Name="object_iknv_obj_DL_011788" Offset="0x11788" /> <!-- Original name is "z2_doumizu_model" --> - <TextureAnimation Name="object_iknv_obj_Matanimheader_0117A0" Offset="0x117A0" /> - <Collision Name="object_iknv_obj_Colheader_0117C8" Offset="0x117C8" /> <!-- Original name is "z2_doumizu_bgdatainfo" --> + <TextureAnimation Name="gIkanaCaveSpringWaterTexAnim" Offset="0x117A0" /> + <Collision Name="gIkanaCaveSpringWaterCol" Offset="0x117C8" /> <!-- Original name is "z2_doumizu_bgdatainfo" --> <DList Name="object_iknv_obj_DL_011880" Offset="0x11880" /> <!-- Original name is "z2_ikiriguti_modelT" --> <DList Name="object_iknv_obj_DL_011950" Offset="0x11950" /> <!-- Original name is "z2_ikiriguti_model" --> <Collision Name="object_iknv_obj_Colheader_0119D4" Offset="0x119D4" /> <!-- Original name is "z2_ikiriguti_bgdatainfo" --> @@ -57,9 +57,9 @@ <DList Name="object_iknv_obj_DL_012550" Offset="0x12550" /> <DList Name="object_iknv_obj_DL_0125E0" Offset="0x125E0" /> <DList Name="object_iknv_obj_DL_0126D0" Offset="0x126D0" /> - <DList Name="object_iknv_obj_DL_012700" Offset="0x12700" /> <!-- Original name is "z2_ikkawa_modelT" --> - <TextureAnimation Name="object_iknv_obj_Matanimheader_012728" Offset="0x12728" /> - <Collision Name="object_iknv_obj_Colheader_012788" Offset="0x12788" /> <!-- Original name is "z2_ikkawa_bgdatainfo" --> + <DList Name="gIkanaStreamDL" Offset="0x12700" /> <!-- Original name is "z2_ikkawa_modelT" --> + <TextureAnimation Name="gIkanaStreamTexAnim" Offset="0x12728" /> + <Collision Name="gIkanaStreamCol" Offset="0x12788" /> <!-- Original name is "z2_ikkawa_bgdatainfo" --> <DList Name="object_iknv_obj_DL_012880" Offset="0x12880" /> <!-- Original name is "z2_ikkawa_c_model" --> <DList Name="object_iknv_obj_DL_0129C0" Offset="0x129C0" /> <!-- Not present in MM3D, but it was probably named "z2_iwado_model" based on the rest of this object. --> <DList Name="object_iknv_obj_DL_0129C8" Offset="0x129C8" /> <!-- Original name is "z2_iwado_model" --> |
